GeneralV
GeneralV
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In my experience, facing a toxic killer is extremely rare. Almost impossible, actually. But I do have a very, very old story, back from when I first started playing DBD. I was having a very good day playing, with lots of challenging and fun trials. Suddenly, an Infinite Mending Legion pops out of nowhere. I believe I don't even have to continue.
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Freddy. He is my babe. He is perfect.
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@ShamelessPigMain said:
Well, it's not meant to be an anti-tunnel perk. Its original functionality was to be a second chance perk. They could have restricted its activation to something else other than anti-tunnel capabilities, since you can still not necessarily be tunneled, and if you are getting hard-tunneled, DS is a singular stun for 5 seconds, and now you're completely vulnerable to tunneling.
Correct. We all remember the old DS. However, that perk was not healthy for the game. You know it, I know it, everyone knows it. The only good thing about the Old DS, was that you could completely avoid it by juggling the survivor.
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It is wise to avoid the basement, if you can, as it can be a death sentence. For example, yesterday I was having a really bad trial as Oni on Gas Heaven, but I managed to turn the tide and get a 3k because a Meg got downed right next to the basement.
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Honestly, this is fair. Every game should be like this.
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@Ruma said:
Do be honest, i almost never bring them and already got tons of all kinds of items now split over all my P3 Mains. (Feng, Yui and Cheryl)
I always use offerings tho.
Never. Unless a challenge requires it.
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Freddy.
I win.
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@CryptFriend said:
https://forum.deadbydaylight.com/en/discussion/comment/2012225#Comment_2012225
I question the tone that I'm getting from you right now.
Bit of an assumption that I play swf when I'm just trying to be inclusive for "the lads" who do actually play pure swf. Also an assumption that I have to be on comms to call out the killer/totems/traps/gen progress/perks/etc. It's not impossible, just harder.
Yes, SWF is hard for killers to play against. Yes, it can be very unfair for new killers. Yes, bully squads are comprised of [BAD WORD] folks.
That doesn't mean that I'm not allowed to dislike Freddy, get off your high horse.
By the by, I enjoy playing killer frequently, and I still hate Freddy. Playing him isn't fun or challenging like the old Freddy.
He didn't need to be "standardized," he was hard for a reason.
So you miss Old Freddy? I know how that feels like. As much as I love the current Freddy, I would do anything to get my old killer back.
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2012621#Comment_2012621
Killers are cry bbabies, check the different threads on this forum and the steam one for the last 4 years, 80% of the thread crying are from killers, that's why the survivors had been nerfed so much.
And now that the kill rate is above 70% you killers are still crying and saying the game is surv favored lol.
Of course they are, do you know how DBD was on release? Double pallets, infinite loops, insta heals, insta gen (BNP), exhaustion recovering while running, shack with 2 windows, and the list goes on. Killers have been the weaker side of DBD for years, and they still are. Those old, supposedly "cry threads" are justified.
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2012560#Comment_2012560
Depends what is your main but getting a 4k with the hag or Stridor Spirit doesn't require anything. It doesn't involve map control, skill or brain. It's just W+M1 or W+scroll+M1 and you get kills...
If you don't perform well with Demo and Trapper it means you have 0 map control and you don't know how to apply pressure so yes you are a bad killer.
It would be like saying on Valorant i'm performing great with the Odin but i'm not good with the Vandal, does this mean i have a bad aim ? Yes it does, clearly.
"If you don't perform well with Demo and Trapper it means you have 0 map control and you don't know how to apply pressure so yes you are a bad killer."
A thousand times wrong. Some people, like me, don't like playing those killers and therefore don't perform well with them. Besides, Demo and Trapper are weak killers. You can't get 4k after 4k with them if they aren't your mains, especially against SWF Teams.
It is pretty obvious who my main is, my profile picture is the answer, but is doesn't change a thing.
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@Alionis said:
I miss the old-style events that had you hook people on special hooks and repair special gens, collecting tokens for cosmetics. They were simple, yet fun.
Really liked Moonrise as well, the lantern mechanic was creative and great fun, same for Hallowed Blight's pustula-harvesting.
Me too, my friend. I hope they bring back those kind of events in the future, it is so much better than log-in rewards.
Sadly, I wasn't around for Scorching Summer BBQ and Hallowed Blight. It was before my time. But Moonrise... by the Entity, Moonrise was so much fun! I scoured maps with Old Freddy, looking for the lamps.
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"Someone who can't perform well with demo/trapper/billy is a bad killer."
This doesn't make sense. Some players just want to stick to their mains. I am terrible with Demo, and Trapper, because I don't enjoy playing them. I am kind of "okay" with Billy, but I basically never play him. Does that make me a bad killer? I don't think so.
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@Phasmamain said:
He’s just the killer you play if your pissed off or don’t want to try. I know I’ve done that a couple of times
*Cries in SWF Tryhards teams that I always get when trying to play Freddy*...
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Yes, it is.
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I wish I was as lucky as you are. I know it can be annoying to get the same killer multiple times, but just try to enjoy those trials... in your dreams.
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"Perfectly balanced... as all things should be".
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"Is DS really the right thing to nerf?"
Yes, it is. 60 seconds of invincibility is not okay. It never was, and never will be.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2010194#Comment_2010194
I went against a forever Freddy recently, what rank are you cuz it might have been you.
This girl brought in a key ( whilst it was green I know killers can't see it, I think they should introduce thematic changes so green keys look different and it's easy to spot )and Instantly the pressure was on. I hate keys as a survivor, as they bring out the worst in people. If I am memeing with my mates and they bring a key I will either lobby dodge or tell them to swap it out. They just aren't fun.
The forever Freddy had a nasty time on the map that looks slightly like haddonfield without the fences. It has that weird building that has a floor beneath it and the holes in the ground floor to drop down (sometimes basement spawns on the lower floor).
I looped him for a while and me and my mate actually tryharded when we would've liked to play nice. Me and my mate escaped. 1 suicide early. The rest on death hook by 2 gens left. I managed to just loop this guy and me and my mate took pressure of each other (I had self care and he had a medkit). The Rando died due to us not being able to run in and take agro due to not knowing where he was or it could've been a 3 escape.
Yeah forever Freddy sucks, but it can be countered. (And yes we were for once a scummy 2 man swf, but usually we are chill and ensure the killer get at least 1 kill as one of us will suicide every game to ensure they get their points if they were having a tough game)
I am sorry, but I have no memory of such game. I don't think it was me. I am Rank 3, by the way.
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"I can kinda see why someone wouldn't enjoy versing a forever Freddy"
When I use this build, no one ever gives up. But then again, I only run Forever Freddy if someone is holding a key, and this players are so confident in their little "key escape" that I doubt they would ever give up, even if they are playing against the strongest killers.
As a survivor, it will take A LOT for me to DC. Not even the killer I hate most, Ghostface, is enough to make me give up.
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@Anathema said:
https://forum.deadbydaylight.com/en/discussion/comment/2010015#Comment_2010015
I have played as her. Admittedly not a massive sample (maybe 15-20 games)?
Oh, I see. It is a not a massive sample, but not that bad either. Which killer is your main?
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@Anathema said:
If you're playing Spirit against me then congratulations - you can have the game.
I actually can't fathom what they were thinking with this killer. Can phase so regularly, pop out of thin air, has no hard counter and to top it all off - the skill threshold is incredibly low.
I'm not entertaining Spirit games any more. Any time I see a Spirit I'm refusing to play.
If I may, why don't you play as her instead of against her?
Trust me, it will be a good experience. You get to have fun and understand her better.
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2008731#Comment_2008731
You guys all speak as if i didn't know that. But it's a team of 4 survivors, and most won't gen rush, even in red ranks.
ATM, red ranks survivors are terrible, they don't know how to play, they don't know the timings, they don't know how to flashlight/pallet saves, they fail skill checks too often and they unhook you in front of the killer without BT.
Play one month exclusively soloQ/duoQ and enjoy the games you will get...
"But it's a team of 4 survivors, and most won't gen rush, even in red ranks."
Oh, I wish I could go against such teams. Most survivors will gen rush if they can, especially in red ranks. My last game literally had 2 toolboxes, one of them with a BNP.
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Killer: Freddy.
Survivor: Claudette.
There isn't much explaining to do here. They are my mains, and over the years I've grown attached to them.
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The thing is, DBD has the lack of information built into the core of the game. Using comms is a huge boost, where it shouldn't be. But I don't know how to fix it. I am not sure if it is even possible to fix it.
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"Hes not gutted. Hes still A tier easily. If you cant play him, thats fine, but it doesnt mean hes bad in any way, shape, or form."
Yes, our Billy boi still is one of the strongest killers in the game. However, in my opinion, his changes were stupid, unnecessary and should be reverted.
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@CornHub said:
Winter Solstice was the one that had those presents in the bloodwebs right? I loved that event I got 20+ bps from those.
Yes, it was. My Dwight's Bloodweb still has one of those presents.
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Let me help you.
All Hallows' Eve: 26 October 2017 - 1 November 2017. Blood Hunt and Halloween-themed aesthetic
Fall Masquerade: 4 consecutive days in early September 2017. Blood Hunt and community-wide Challenge.
Winter Solstice: 14 December 2017 - 4 January 2018 and 17 December 2018 - 3 January 2019. Blood Hunt and Winter-themed aesthetic.
Howling Grounds: 15 February 2018 - 1 March 2018. Personal Challenges that required the Player to collect special Coins in order to unlock the Cosmetic Rewards.
Scorching Summer BBQ: 7 August 2018 - 23 August 2018. The Event features personal Challenges that require the Player to collect special Tokens in order to unlock the Cosmetic Rewards.
The Hallowed Blight: 19 October 2018 - 2 November 2018. The Event featured personal Challenges that required the Player to fill Nectar Vials in order to unlock Putrid Serum with which they could then buy the Cosmetic Rewards.
Moonrise: 30 January 2019 - 13 February 2019. Players could earn Golden Coins by completing Event Objectives. The Golden Coins could be spent on Moonrise Cosmetics in the in-game Store
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@Animator said:
Not only does this survivor grab mechanic not work, so the developers also changed the best grab animation ----->
https://gfycat.com/ru/qualifiedgrippingangelfish
to this crap, which is now in the game.
This animation is so much better than the current one. They should bring it back.
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@Mooks said:
I voted for Moonrise because I really loved the aesthetics of the lunar vessels and all. Close second would be Hallows Eve with the pustula flowers.
i wasn’t around for every event though, so don’t really know anything from before Clowns release..
Moonrise was, without a doubt, one of the best events! I remember scouring the map as Old Freddy, looking for the lamps.
I wasn't around for every single event, but I've watched so many videos that I think I know more about them than those who actually played it.
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@Awkward_Fiend said:
1st anniversary
1st anniversary? Quite an inetresting choice. It was indeed a good event, especially with those challenges.
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@Leachy_Jr said:
Yea I take pleasure in knowing that swing chains paint brush freddys are just taking their anger out on the next match because they just got their ass whopped.
Not exactly. Take this match, for example. It was my first match of the day, and as soon as I join the lobby someone is already holding a key. I know it is Swing Chains and Jump Rope instead of Red Paint Brush, but people complain about this combo, don't they?
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@ttvbardberd said:
https://forum.deadbydaylight.com/en/discussion/comment/2003855#Comment_2003855
I agree with everyone else, but I will say that the game is deffo not survivor sided. I know it's the classic meme that survivor and killer mains are always going to argue against the other side, but it has literally been proven that killers have (at red ranks) an average of 65% w/r compared to the 35% w/r survivors have.
Well, it is okay. We all have our own opinions. Thanks for saying it in a respectful manner, I appreciate it. The killer main vs survivor main situation gets really complicated sometimes.
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2007149#Comment_2007149
I'm playing Spirit, so I find no one ever expects it lol. It's such an unpleasant surprise for them :)
Now that you've mentioned it, I haven't seen a Spirit running Blood Warden in a very long time. I guess you are right, the surprise factor must get them good.
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Yes, it is a truly gloriuos combo. A gift from the Entity, I dare say.
Ah, the memories... Freddy has been my main ever since I first started playing, and back then I had no teachable perks unlocked. This combo (together with Bitter Murmur, of course) saved my life countless of times.
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This was way before my time, as I first started playing during the last Winter Solstice event, and back then then things were not as bad as the Dark Times, but they weren't perfect either (I am talking to you, Old Legion). However, I have watched plenty of videos and heard the stories.
I am going to say something crazy here, but if it was possible I would like to "return" to the old versions of DBD to experience it for myself. I don't know why, but I would love to.
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Ghostface.
His reveal mechanic is... frustrating.
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If you ever see me in one of those lobbies, please don't dodge. I am a nice Claudette main, I swear.
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Keys are the only thing capable of making me change my usual build to the Forever Freddy one. You want the game to end earlier? Sorry, it won't.
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Thank you. It is a very old screenshot, but a victory will always be a victory, right?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2006327#Comment_2006327
That's like asking why I'm obsessed with posting cows at any given opportunity when I should really just stop; I just kinda have to.
This post has more cows than Coldwind Farm... and I love it :)
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"However I found it really stupid that the devs gave EVERYBODY those cosmetics, and now they are meaningless because everybody has them."
I do not understand this line of thought. Take the 4th anniversary crowns, for example. It wasn't a difficult objective, but we all worked for it, didn't we? I couldn't care less if they give it for free to everybody. It still has a special meaning, because you know you worked for it back in the day. How is it different from your Howling Grounds and Scorching Summer BBQ cosmetics?
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@onemind said:
I can't believe bait got 5 pages of comments
Well, 5 pages of cows... And I am not complaining.
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Allow me to throw a suggestion in here. A pretty simple one: revert Remember Me.
Remember Me
Each time you hit your Obsession, you increase the opening time of the Exit Gates by 5 seconds up to a maximum of 20/25/30 additional seconds.
The Obsession is not affected by Remember Me.
You can only be obsessed with one Survivor at a time.
"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger
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My dear Freddy is the reason I bought DBD in the first place. He has been my main ever since I first started playing, and back then he was regarded as the "weakest" killer in the game (something that I never agreed with).
As for survivor, my main is Claudette. She is good for stealth, she has an interesting backstory, she is one of the OGs, and she is also really pretty. She is perfect.
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Honestly, anyone brave enough to play killer deserves respect. No matter the character. No matter the build.
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@REL1_C said:
https://forum.deadbydaylight.com/en/discussion/comment/2003902#Comment_2003902
No, they would be no killers 😂
The perfect scenario for survivors, is it not? After all, you can't get killed if there are no killers.
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@Claudette_Baguette said:
https://forum.deadbydaylight.com/en/discussion/comment/1999893#Comment_1999893
This could have been a SWF lobby. That's nothing extraordinary. But when I queue solo as a rank 4 survivor in a lobby full of rank 20's that's completely broken.
SWF? Well, there were 2 last second switches and they were somewhat coordinated, so maybe you are right. Like I said, it is not that bad. I just posted it for comparison.
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@megswifey said:
Every killer perk should be a hex and Decisive Strike, Unbreakable, Sprint Burst, Dead Hard, and Iron Will should be base kit
"Finally, the game is balanced"
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Ghostface.
He has been the bane of my existence since his PTB (even though he was extremely weak back then). Most people don't have problems with Ghostface, but I certainly do.
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"A pay-to-win perk on a licensed DLC"
Not exactly. as we have the Shrine of Secrets for a reason.
"BBQ was released when survivors were much stronger along with maps. Maps were also easier to hide."
That is correct, but doesn't change a thing. Survivors are still stronger than killers, especially SWF groups. And you can still hide pretty well on most maps, if you want to.
"Too much advantage for a perk"
The thing is, most killers use BBQ for the bonus BPs, because the grind can be a nightmare sometimes. Besides, you can easily counter BBQ by hiding in a locker for a few seconds. Or you can be near the killer, it is up to you. BBQ isn't broken and definitely doesn't need a nerf.


