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GeneralV

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  • @Dwight_Fairfield said:

    I once played against a Freddy who's user name was Five gens at Freddy's.

    You can imagine how that match went. I've never wanted a match to end so badly.

    Now that is a good name!

  • @th3 said:

    I hope he gets a billy treatment nerf and is so unplayable no one touches him. One of the most boring killers to face where they think they outplayed you but really got carried by the sheer number of bs addons and abilities he has in his kit. I really hope he is so terrible after that he is F tier and never makes an appearance again.

    First of all, don't wish for something to be nerfed just because you do not enjoy it. I hate Ghostface, but I never cry for him to get nerfed.

    Second, what "bs add-ons"? Swing Chains and Jump Rope? They aren't even that strong. Do you know their actual values? 2% and 4%, respectively. If you wake up, Jump Rope will be avoided and Swing Chains won't have its effect increased.

    As for his abilities, his teleport is fine and a necessity on higher ranks. His Snares are not that powerful, but maybe they could see a change or two. As for pallets, well no one complains about pallets.

    I understand you might be frustrated, or just want to rant, but there is no reason to ask for an unnecessary nerf.

  • It sure is! Freddy mains are the best.

    Cheers to the Dream Demons of the Fog.

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072169#Comment_2072169

    Freddy is so good he doesn’t need addons to be honest

    Yes, but using them is fun. Or at least it used to be. I usually enjoy running Jump Rope and Nancy's Masterpiece. It is nice, but not as fun as old Class Photo and Paint Thinner.

  • Oh, it hurts to see that. Add-ons like Class Photo and Pill Bottle used to be very strong. And now... Well, at least we have Swing Chains and Jump Rope.

  • It is more than obvious that this thread will be full of comments talking about bad experiences people had with my babe. So, why not sit by the fire and hear the words of a long time Freddy main?

    Freddy has been my main ever since I first started playing, prior to his rework. At the time, Freddy was regarded as the worst killer in the game. I didn't really believe that and decided to see it for myself. And let me tell you, my experience with Old Freddy was amazing! He was a very unique killer and extremely fun to play as. Yes, he had his weaknesses, but once you got used to his playstyle he could be quite deadly, especially with add-ons like Class Photo and Paint Thinner.

    And then, he got reworked. It was nice seeing my main jumping to the top of the Tier Lists, but that wasn't really what I wanted. However, that wasn't enough to make me stop playing him. Nothing is. As much as I want my old killer back, I cannot deny that his new power is fun and I do enjoy it.

    Now, with the confirmed nerf, I am nervous. He doesn't need a nerf and I am afraid he will receive the "Billy treatment" or even worse. I won't stop playing him if that happens, but that doesn't mean I am okay with it.

    Well, here is a nice picture to end this comment:

    SwagFreddy.jpg


  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2071960#Comment_2071960

    To be fair, when survivors are heavy nerfed every patch there comes a point when some killers finally have to be nerfed. Now several needs to be nerfed. It's very imbalanced to have strong killers when survivors in general are extremely weak.

    Hold on, but you never wanted Nurse and Billy nerfed. You've defended them.

    And now you are defending Trickster, which is literally the weakest killer in the game. Come on, you know he needs buffs.

  • I don't really have one anymore, but I have an interesting story: Old Freddy with Overcharge.

    And now you are probably thinking: "Why?" Well, survivors that didn't have Self-Care had to find a way to escape the Dream World, otherwise I would be able to attack them. And Overcharge was a free escape, and so they intentionally failed the skill check every single time... only for me to go back to the gen and pull them into the Dream World again :)

    I know it sounds weird at first, but it was a good build.

  • Fun to play against:

    Killer Tier List (Fun vs).png

    Fun to play as:

    Killer Tier List (Fun as).png

    Now, let me explain something: I really enjoyed playing Doctor and Billy with their previous versions, and since both of them got changed I haven't played them enough to form a new opinion.

  • I think it is because of the lack of experience. Basically, if you weren't playing around the time she released, you probably haven't seen a lot of Plagues, to the point where a lot of survivors don't even know how to counter her.

  • I got the game in 2018, and since then I play both sides, but not equally. I am more inclined towards killer because I find it to be a much more fun and rewarding experience, especially when you defeat that one SWF Team that was trying to make fun of you.

  • I first started playing during the Winter Solstice event back in 2018 and I still play it everyday. DBD is my all-time favourite game, and it will take much more than a few bad decisions to make me quit.

    Yes, I am not happy with recent decisions. All-Kill Chapter is a disappointment, my main is getting nerfed soon, map reworks were unnecessary and the lack of good events is frustrating. But I am having fun, as I always did, and that is what matters.

  • Killer

    Freddy Krueger (A.K.A The Nightmare)

    Add-ons: Jump Rope and Nancy's Masterpiece

    Perks: Corrupt Intervention, Pop Goes the Weasel, Hex: Ruin and Barbecue & Chilli

    Offering: BP offering

    Survivor

    Claudette Morel

    Perks: Borrowed Time, Adrenaline, Sprint Burst and We're Gonna Live Forever

    Item: None

    Offering: None, unless there is a event going on.

  • Honestly, the only killer that managed to be weaker than Trickster was PTB Ghostface.

  • @The_Floof said:

    https://forum.deadbydaylight.com/en/discussion/comment/2066778#Comment_2066778

    What was that even like? Like how could it be worse than the current state? I know I started back when the huntress came out and had her as my main for the longest time but I don't really remember how it was like back in the day.

    The old Bloodweb back in 2016 used to be way worse:

    Rarer Nodes tended to spawn on the outer circles of the Bloodweb and the cost was determined by the circle Nodes spawned on:

    • Inner circle: 3,000 BPs
    • Middle circle: 5,000 BPs
    • Outer circle: 8,000 BPs

    Here, I think I've found a picture:

    image.png

    You know, I never had the chance to play with the old Bloodweb. I first started playing DBD during the last Winter Solstice event (2018). I just enjoy learning about Dead by Daylight's old versions.

    I know it is never going to happen, but I would love to play Dead by Daylight's old versions. Just to experience it for myself.

  • The worst thing about the grind is that, somehow, it used to be way worse.

  • I understand the frustration. In my opinion, All-Kill chapter is a huge disappointment. I mean, all of that hype for an F Tier killer? It doesn't feel right.

  • You ran to the wrong direction, that is just bad luck.

    However, I understand your complaints. I've had the unpleasant experience of spawning right next to the killer many times, and I know just how frustrating it can be. 

  • @boostedsurvivormain said:

    I know it probably won't happen, but overheat being removed from Hillbilly

    Agreed. This completely unnecessary mechanic must go. I don't understand why they've added it in the first place.

  • Went up against a Myers earlier today. A very good player.

    in myers Comment by GeneralV
  • They are not that great. I don't think they were necessary and I really miss the old versions. Maps look better, obviously, but they do not feel the same.

    In terms of balance, some of the issues were fixed. But not all of them. And breakable walls feel way too forced.

    And then, we get to Lery's... If there is one map rework I hate, it is Lery's. It used to be my favourite map in the game, and in my opinion the rework ruined it. 

  • @indieeden7 said:

    I would love the 2017 halloween one back :(

    Same. It was before my time, but from what I've seen it was one of the best.

    But the one I want most is the 2018 Winter Solstice one. I first started playing DBD during that event and I every time I think about it nostalgia hits me like a truck. I would do anything to have that background theme back.

  • May the Entity have mercy upon your soul. You will need it.

  • Take care of yourself, my friend. And good luck!

  • Thank you. 1 BP is better than nothing.

  • @gibblywibblywoo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064632#Comment_2064632

    Yup, he's the anti deathslinger. He's on the complete other end of the scale. Slingers lack of real counterplay to insta shots makes him boring and stomp players in chases. Trickster has so much easy counterplay that chases last forever and are extremely stale and dull, its rare for him to even get a hit. In the past people have said killer only wins through survivor mistakes, which is something that I half agree and half disagree with. Trickster is the embodiment of that statement.

    "killer only wins through survivor mistakes"

    I've heard this many times before, and even after a long time I still agree with it. It is just my opinion but I think, and I quote TydeTyme: "killers are less interactive and more reactive".

    But Trickster... by the Entity, Trickster needs much more than one survivor mistake or two to win. He needs much more.

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064675#Comment_2064675

    Hey, great list

    What makes you think that Billy is better than Cannibal in their current state?

    His map pressure. Cannibal is a chase-oriented killer, always was, and he does his job well but Billy has both the insta-down and map pressure, something that Cannibal lacks.

    Besides, a veteran Billy can deal with most loops. Not all, but most of them.

  • Tier lists are interesting. Here is mine:

    Actual Killer Tier List.png


  • It definitely isn't for me, but I am glad to see that someone liked it.

  • Honestly, the only good thing about Trickster is his trailer. Everything else is just awful and unhealthy. His aesthetic is weird and honestly doesn't fit DBD at all. His power is so weak that he is literally the worst killer in the game. And his map pressure, which is extremely important on higher ranks, is nonexistent.

    I've enjoyed every single DBD chapter, even A Binding of Kin (somehow). But All-Kill is nothing more than a huge disappointment.

    @GannTM said:

    Thank you. I’m so glad I’m not the only one. I hate it how at some loops his counterplay is so nonexistent and boring. The car loops on Badham or Autohaven, he can throw so many blades and just puts the survivor on a timer. Survivors’ skills are irrelevant in those situations that it almost reminds me of old Legion. It takes so long to down someone with the blades, which makes it even more boring. At least Spirit and Nurse get you out of the game fast lol.

    Well, yes... and no. Trickster and Old Legion have a somewhat similar mechanic, but there is a difference:

    Old Legion was a very broken killer with zero counterplay and exploits.

    Trickster is a very weak with so much counterplay that his power is not even threatening.

  • They have somewhat of a similar mechanic, but they are pretty different.

    Old Legion was a very broken killer with zero counterplay and exploits.

    Trickster is a very weak killer whose power isn't even threatening.

  • Nope. Use shards or don't even bother. Weakest killer in the game.

  • I have a better idea: remove the overheat mechanic.

  • Good thing I am not one of those Claudettes. I am the nicest Claudette main you will ever meet!

  • @SnakeSound222 said:

    Yep, it’s BHVR’s first April Fools event.

    What about the shrine with nothing but Calm Spirit?

  • Worst killer in the game.

  • @OBX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2061949#Comment_2061949

    Agree. 💪 to old Freddy players. (Oh and just another fond memory.... class photo and paint thinner. We had wall hacks too 😂)

    Yes, 💪 to Old Freddy players. 💪 to the original Dream Demons of the Fog.

    Ah, how can we forget good old Class Photo and Paint Thinner? I particularly enjoyed running Pill Bottle as well. I've lost count of how many free hits I got because survivors couldn't see me during the transition.

  • @OBX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2061744#Comment_2061744

    Let’s not have revisionist history here about old Frederick. He was my first p3 and I enjoyed playing him, but let’s not confuse nostalgia with lethality. How many times were you in endgame with a player on the hook helplessly watching an unhook waiting for transition because you didn’t have U/Z block equipped this game. Same scenario with last gen on like 97% and you can’t stop the repair.

    don’t get me wrong, running remember me, getting your stacks, killing the obsession, getting everyone in dream, and grabbing a 6 pack of beer while it too 3 days to open the door was hella satisfying.

    i wish he was still in the game as he was my favorite killer of all time, but some of the comments regarding him make me 4head at times.

    Oh, a fellow Old Freddy player, I see. Well, I cannot deny that nostalgia does affect my opinion towards my old main, but sometimes I feel like people don't give him enough credit. Yes, he was not the best killer in the game and situations like the ones you've described happened way too often. There is a reason why I always had block add-ons with me.

    However, that doesn't mean he was as bad as most people say he was. He had his strengths, and honestly all he required were a few buffs and QoL adjustments, not a full rework. I also want him back, and no matter how many times people tell me he won't return I refuse to give up hope.

    And if we stick to the actual topic of this thread, I believe we all agree that Trickster is WAY worse than Old Freddy. 

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/2061701#Comment_2061701

    The red flags were there.

    • an absurdly high ammo count.
    • An objectively strong hex.
    • A perk that encourages the use of a basic attack after carrying/hooking someone.
    • A perk that’s purpose is to give the killer more time during endgame.

    I should have thought of that earlier.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2060213#Comment_2060213

    I feel like i would get more kills with old Freddy than with current Trickster.

    It's quite depressing honestly

    As an Old Freddy main, I guarantee you would. Old Freddy was a very underrated killer, and quite deadly once you managed to master his unique playstyle.

    Trickster has nothing, other than a very weak power and "Main Event", which isn't even threatening.

  • @Northener1907 said:

    Freddy has to teleport gates or make him teleport reparied gens too. Normal gens will be red, repaired gens blue. So after all gens done, Freddy will still have him power. Fair?

    I don't think such change is necessary. Freddy is fine.

  • I agree. Other than the trailer, everything about this chapter is a huge disappointment. I haven't seen such a weak killer since PTB Ghostface.

    And to think, after all that hype, that is what we get.

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2061448#Comment_2061448

    Ptb Ghostface was worse but they did fix him at least

    Also old Freddy is probably worse

    Old Freddy was WAY better than Trickster. Old Freddy was invisible to awake survivors, had a built-in slowdown in the Dream World, built-in anti-stealth in the Dream World and regular killer speed. 

    Trickster has nothing other than a very weak power and "Main Event", which isn't even threatening. 

    @Sluzzy said:

    If killers say he is weak, it really means he might be closer to balanced.

    Give him time so you can get meta perks as usual. It is refreshing not seeing everyone on their bellies at 5 gens still up against a killer as it commonly happens against some of the killers. He's definitely getting some kills.

    I doubt it. Other than PTB Ghostface, no one is as weak as Trickster is.

  • "Wait, playing killer is scarier than playing survivor?"

    *Flashbacks of infinite loops, Old DS, pallet vacuum and other unbalanced stuff*

    "Always has been"

  • Yes, he is. There is no reason to play him instead of Huntress or Deathslinger.

    Most of my survivor matches today were four man escapes, and a 2 man escape against a camping Trickster.

  • As a long time Freddy main, I have to disagree with this idea. The ability to teleport to exit gates would make him unfair to go against. There is a reason why this feature was not added in the first place.

    In my opinion, the only change that my babe needs is the ability to revert his power back to its original version.

  • @FreddysMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049822#Comment_2049822

    Yes... haha, I may have just laughed!

    anyway, Freddy is fun, loveable too.

    been a fan of the movies growing up as a kid, then loving the remake. sometimes a character can just mean so much to you. That is why i also main him. I am glad he got added though. old Freddy was fun to play as. I stopped playing the game then came back he had changed.

    I know how it feels. Ever since I watched ANOES I can't get enough of Freddy. He has been my main ever since I first started playing. I've spent countless hours trying to master Old Freddy, and even more hours trying to master the new one.

    As much as I love his current version, I would do anything to play Old Freddy again. I miss him.

  • @SirCracken said:

    I enjoy constantly running into obstacles in my path and using them to reach my goal, but my life is often being thrown into random directions despite my best attempts to get things where I want them to. But after taking my time to recover and reflect and I am ready to continue forward again.

    Which killer do I main?

    Blight. Blight is your main.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/2056366#Comment_2056366

    I am left to wonder what one of these "big" events will be like, we haven't seen one of those yet.

    They might be the same, or worse, or they could also be better than before.

    I for one enjoyed the 1-year anniversary Event the most: Coming together to complete 1-2 goal(s) which unlocks free stuff for all if completed.

    I'd love to see that more often.

    Agreed. Sadly, the 1st Anniversary event was before my time, but I have seen countless videos and I must admit it was a very good event. I would love if they did something like this for the 5th Anniversary.

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