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"it’s time to give killers different speed/range to lunges"
This is not a good idea. It has been done before, some people here might remember when Huntress and Hag had shorter lunges because of their movement speed.
It got changed for a reason.
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I disagree with you on this one, my friend. BBQ is probably one of the best designed perks in the game, if not THE best. Using it on killer, paired with WGLF on survivor, can literally cut the grind in half, and that is huge.
Not to mention, it tells you where survivors are so you don't have to camp. It doesn't exactly give you an incentive, but it gives an alternative to camping. Besides, most people run it for the BP anyway. The aura-reading is a nice bonus.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2237120#Comment_2237120
Can anyone beat this man? lol
I think I've seen someone with over 200 Rank Progress, but I could be wrong.
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You are very good at this game.
But not good enough:
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@QwQw said:
Legion's theme is so goddamn catchy. I love it.
https://forum.deadbydaylight.com/en/discussion/comment/2236621#Comment_2236621
It would have been better if they didn't cut that one part from the PTB version.
You are right about the Legion's theme, my friends. It sure is catchy.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2236923#Comment_2236923
I first started playing Dead by Daylight in December of 2018. I joined when the lobby was winter themed, and the music as well. It's really nostalgic for me! :>
You and me both, my friend. I also started in December of 2018!
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2235515#Comment_2235515
You explained why you disliked him to me once, but I didn't quite understand. Why do you loath him again?
It is hard to explain, actually. But there is just something about him that gets on my nerves ever since his PTB.
Not to mention his reveal mechanic, obviously.
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@[Deleted User] said:
Winter theme is my favourite.
And a very good theme it is! I clearly remember that it sent shivers down my spine when I first started playing. I would do anything to hear it in-game again.
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@TheGhostofZgor said:
For me, nothing beats the Clowns menu music. I love creepy circus and carnival music!
Same, fam. Same.
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@Karao_Ke said:
Love Cursed Legacy's theme although All-Kill is a close second. Definitely have used both for background music at some point.
@DistortedDream said:
The Silent Hill theme will probably always be my favorite.
Very interesting choices! As I've stated above, I usually favour the older themes, but I definitely understand where you are coming from.
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@Seiko300 said:
I actually really, really, really love all the halloween tracks created for Dead By Daylight.
The All Hallows Eve event of 2017 had a spectacularly chilling theme with those high pitched strings and piano notes, it was the perfect way to enter the main menu lobby and really set you in the halloween mood. The eerie green smoke which filled the fog contrasting the carved bright orange faces smiling to greet you- it was great all around.
Contrast that with the theme they created for the following year 2018 the year of The Hallowed Blight.
https://youtu.be/PFdoOk_Cv50?t=17
The change in music signaled the thematic changes made for the event this year, and a new addition to the story played out every single day starting on October 19th when a new journal entry was discovered each day and opened on sign in encouraging players to sign in the next day to follow the narrative. The music oozes mystery and intrigue, about the blight which seasonally infests the entity and the visceral cankers which spurt putrid nectar. Throughout the song the ticking of a clock can be heard softly in the background counting down the seconds until it was once again "All Hallows Eve".
I kid you not I listen to these instrumental tracks in October just by themselves outside of game just to feel extra Sp00ky when the red orange and brown leaves cover the ground and the wind howls by.
Oh, looks like we have an expert here! Very, very well said, my friend. And I agree completely, Halloween tracks in DBD are some of the best out there, if not THE best. One of the countless reasons why I think All Hallow's Eve was the best was the fact that it made the game feel scary and eerie, the way it is supposed to be.
A masterpiece, if I do say so myself.
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Ah, happy anniversary my dear friend <3
I literally thought my heart was going to melt after reading this! Being called an amazing and wholesome person that is worth talking to is just... it is a whole different feeling.
I couldn't believe my eyes when I first read it. But:
Thank you so much, my friend. I am extremely lucky to have met you and I hope you continue to enjoy DBD for years to come!
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@Awkward_Fiend said:
Don't know why, but clowns menu theme is pretty nice.
It sure is! I like the "creepy circus" vibe.
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@Beelzeboop said:
Pyramid Head and Blight have excellent menu themes.
Pyramid Head's is a bit better, though.
I usually favour the older ones, but I can't say that I don't understand your choice here.
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@GlamourousLeviathan said:
I like so much the Silent Hill theme that I wish it was possible to it to every killer.
At this point, they should just let us choose the menu we want. There is no reason not to.
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@Mazoobi said:
The recent ones have really shown the music team's talent, but I do miss the winter theme :(
And who doesn't, my friend? That was a very good theme. Scary, ominous... everything Dead by Daylight's soundtrack should be.
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@White_Owl said:
I always loved the winter theme, it's so ominous and threatening...
Same, my friend, same. It also has a nostalgic feeling to it for me, as I first started playing DBD during the last Winter Solstice event back in 2018.
But All Hallows' Eve has to take the crown for me. It is just so damn good!
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@FIEND8LOODED said:
Honestly all three of them are really good, but I lean towards Doc's menu theme the most. You can probably guess why.
Yes, I can. Coincidentally, Freddy released during the All Hallows' Eve event, so it is one more reason for me to choose it.
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@glitchboi said:
All-Kill is FIRE.
I knew someone would go for All-Kill! I didn't really like it, but I can understand its appeal.
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I was about to say it. Literally the best weapon.
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Because the Entity has blessed us this time!
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/2236483#Comment_2236483
https://forum.deadbydaylight.com/en/discussion/comment/2236487#Comment_2236487
I love that map but it's pretty good for nurse so yeah there's that
As they say, to each their own. But I despise it: playing Freddy on it is not the most pleasant of experiences, it is bad for survivor, the map itself looks out of place and its main building is painful sometimes.
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Every single reworked map is tedious. And Dead Dawg Saloon, of course. Can't forget that poor excuse of a map.
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Any EGC-related sound.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2236270#Comment_2236270
If they’re not going to bring bloodhunts back the least they could do is up the in game bloodpoint caps.
The ridiculous grind of this game is a huge turnoff to new players, and with the new RE chapter supposedly bringing thousands of new players, I’d be shocked if the retention rate was high
I would rather have Blood Hunts than raising the cap, to be honest. I like those events, they keep the players interested in the game and help a lot with the grind.
Only wish I was here for the Blood Feast tho. I think I would've had a blast!
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@meowzilla69 said:
What rank is sluzzy anyway? Asking for a friend.
Rank 3 Survivor and Rank 1 Killer.
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Freddy's lullaby. Although hearing it when you were awake instead of asleep was much, much better.
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@rch614 said:
https://forum.deadbydaylight.com/en/discussion/comment/2236082#Comment_2236082
Yep. They got super stingy and all-of-a-sudden cared greatly about the "bloodpoint economy".
The fact we get so few hunts nowadays remains one of my biggest peeves against this game. Bonus points for mobile getting so many while other platforms don't.
You know, I never understood this "bloodpoint economy" thingy. I mean, the 2017 Blood Feast was more than enough to break it, yet they did it regardless.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2231355#Comment_2231355
I love their logic on this too: "We like how billy performs, he is fun to play against, fun to play as, and he has good counterplay for survivors"
and in the next sentence: "So anyway, we nerfed him"
But than again: Freddy got nerfed one week after his release, Rat Liver almost got nerfed, Twins got nerfed, Pig got nerfed multiple times, and this sad list goes on.
And this point, their flawed logic is hardly a surprise.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2235959#Comment_2235959
I can understand that. I feel like overall killer design has taken a step back since now every killer seems to need a way to damage over pallets
Imo every single thing, except balance, took a step back. But I agree with you on that one, killer design has been... not that great, recently.
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Well, I like the Chapter. The characters are nice and perks are relatively interesting. The map is atrocious tho.
My dissatisfaction comes from the current state the game, not from the new chapter.
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Next month, my friend. We got bamboozled.
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/53TMT5KMY5E5/7ac91b14-8024-49b8-9abb-0de29dac39af.jpeg
I think I might have ended the debate.
Yes, you did.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2235594#Comment_2235594
I mean, Wraith also existed, but yeah, those were the days.
Damn, I completely forgot about Wraith. And how could I forget? Wraith was the first camper I've faced.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2235570#Comment_2235570
Yeah PTB Ghostface was, in my opinion, the weakest killer in dbd's entire history.
Nowadays he's like a mid-tier, but kind boring and janky. You can stare directly at him and he won't get revealed, and Ghostface can be across the map behind a rock and still somehow get revealed by someone.
I agree completely. And remember fondly the good ole' days when the only stealth killers around were Myers and Pig... Well, and Freddy from a certain angle.
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As I've said on other threads, I would love to have an offline mode with bots, but only if they allowed us to customise the living [BAD WORD] out of it. I am talking about playing with old killers, on old maps, with old perks.
I don't know how they would do it, but I would love it! Since we will be playing with bots anyway, there is no reason not to give us freedom.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2235515#Comment_2235515
As I said before, Ghostface is kinda meh in my eyes, but I can understand your hate for him. He's pretty common and his power is janky and doesn't take much skill to use.
He is hell, at best. In the PTB it was way too easy to reveal him, all you had to do was spin your camera. Now it is basically impossible and he always manage to expose you before you reveal him, even if you are doing it the way you are supposed to.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2235544#Comment_2235544
At least they look nice.
I don't think so. The new visuals are hardly an improvement, in my opinion, and if there is one map which demonstrates that it is Disturbed Ward. If we look at its original version:
It looks perfect. I quote a fellow Forum member when I say this: " a beautiful place to get murdered at". The new one looks like an empty wasteland. And the same goes for every map.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2235521#Comment_2235521
And chuckles in Father Campbells Chapel, Gas Heaven, Game, and Groaning Storehouse.
Yes, a hundred times yes! You know what? Laughs in every single reworked map. The Realm Beyond is a monster, it destroys everything we love while failing to address actual issues.
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I play Freddy, there is not really a choice. It is either Default or Prestige.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2234472#Comment_2234472
Laughs in Badham Preschool with every loop being chainable it seems
Precisely. Badham was already difficult for killers, and The Realm Beyond made it all worse.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2235469#Comment_2235469
Oh no... I've invoked his wrath...
Yeah, my friend @QwQw is not wrong here. I absolutely despise Ghostface, and have done so ever since I played his PTB back in 2019. Every single trial against him is painful, and it doesn't even matter if I escape or not.
But hey, if you like him more power to you! As they say, to each their own.
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I think you are right on this one.
I've actually defended Spirit in the past because of the aggressive and unreasonable nature of most threads asking for nerfs. Not all of them, but most of them. However, I suppose a change which adds counterplay without gutting her would be nice.
As for Dead Hard, I absolutely despise the fact that it saves you from a situation that otherwise would've killed you (unless you are Exhausted on the ground, that is).
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@Mistikus said:
i still have some cakes from last year
Same. 21 on Claudette.
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@kaeru said:
Last anniversary was a great bloodpoint boost. So much people bringing bloodpoint offerings. It sometimes make you earn more than 150k in one trial. Last year I maxed out Deathslinger p3-50 with all perks.
Facts.
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/2235284#Comment_2235284
Oh... Now I'm big sad :(
And I woke up excited. Not for the event itself, because it is recycled from last year, but for the Community Challenges.
Now I am sad, and disappointed.
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/2235272#Comment_2235272
Why would it be next month? They said on the stream that the crowns will be released on the 1st of June. And also, the 5th year anniversary will be on the 14th of June.
BAMBOOZLE
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Next month, actually. I think most of us have been bamboozled.





