Gary_Coleman
Gary_Coleman
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Is there a bp event?
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@kjolnir said:
Since the patch, the prevalence of hackers at the top MMR levels is absolutely out of control. I watch one of the more popular DbD streamers, and this poor guy is getting hackers multiple times per stream, nearly every day since the latest patch. He killer mains, and the surv hackers are ruining the game for everyone. And then just to be extra-special a-holes about it, the hacker ends up holding the game hostage so the only way to leave the game is to DC and eat a timeout penalty. When this is happening multiple times per day every day, it doesn't allow the timeout penalty accumulation to burn off, so this guy through no fault of his own ends up timed out for hours at a time.
This is an unacceptable experience for any non-cheating player, but it's even worse for someone who's trying to make some money playing your game and trying to make it appealing to the broader community. Dude is literally playing CS-Go right now while DbD is running in a picture-in-picture and he's been playing CS for a good 10-15 mins as I write this. Hacker is still there in DbD holding the game hostage.
You guys really need to un-eff yourselves and get this problem solved.
You should quit hacking.
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@Killer_BeeYT said:
To put things to rest immediately, I play both sides equally. I have nearly 3K hours (yeah not as much as you 15K monsters) but I can safely say that this patch shows just how much survivors relied on being overall busted for 6 years straight. There are so many players just not playing the game because they can't get gens done and bully the killer at the same time now and seeing so many people complain about it is honestly awful to see. The reason the kill rates were so low was that survivor was busted for 6 long years. Thinking otherwise is just... Showing how blind you are. The devs finally said "Alright, we're gonna make changes for the better." And now this game is actually balanced! Yet so many players are literally trying to change the stats so they revert it. Unfortunately the only thing to say to these survivors is... Get good lmao. It's as simple as that. Stop being childish and complaining over huge changes that were bound to happen if the devs cared about the game.
Uh... what?
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3100191#Comment_3100191
An opinion being popular isn't a cult.
Did you also think people wanting dead hard nerfed were a cult?
DBD is a cult.
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@TheArbiter said:
It was a third health state, you"d be dumb to NOT use it
You just called me dumb.
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I never used Dead Hard. I thought it sucked and it wasn't a fun perk. I'm literally 100% surprised by how Dead Hard made everyones panties go up their butt cracks, honestly. I thought it was the worst endurance perk ever. I'm so sick of hearing love stories about it.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3098823#Comment_3098823
So ######### every other player, right?
I mean, I'm glad that the 4-man SWF's are doing well but everyone else is suffering.
You have to buy a bunch of skins to be good at the game now.
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But think of it this way.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3094035#Comment_3094035
This is the best answer I've heard. If it's lore-related, okay.
Yeah Pinhead makes hooked chains come out of nowhere and rips people apart. He's basically a demon and the box summons him. Once someone summons him he pretty much destroys them. The hooks in the game actually do reflect his lore.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3093516#Comment_3093516
Are you seriously blaming the killer for this? I've had survivors this patch insist on suiciding once I straight-up stopped playing and tried to pick them back up. When I wouldn't kill them, they DCed. People ragequitting for reasons indiscernible to man is nothing new.
Four times this week have I played a game where somebody ragequit at 4-5 gens and the other three survivors made it to 1 gen left or even escaped, because they didn't even wait to see if the killer was good or playing scummy before they threw in the towel. And no, none of those were Legions.
No. I just notice that everyone dc's or dies asap whenever I see Legion.
I played Doctor the other night and all the survivors ran up to me and wanted to die immediately. So i tortured them for 30 minutes. 2 people dc'd and the other 2 did generators. 1 escaped and the last person dc'd 1 step away from escaping.
I haven't played since then. Playing killer is way too easy and playing survivor isn't much fun anymore. It seems like, in most games, people aren't actually playing. Complaining about it became boring. Customer service is a bad joke too. At this point I regret spending money on this game. I could've bought a real game with that money.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3094016#Comment_3094016
I haven't. PvP Pinhead is pretty lame, though, in my experience.
Hellraiser Bloodline is a good one. Hellraiser 2 is also good. His powers should be OP. It's Pinhead.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/3093995#Comment_3093995
dishonor on your whole family, dishonor on you, and dishonor on your cow
Leave my cow out of this.
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@Alcuin said:
And how is his power not being given a second look now that he's received the same buffs that Pig and Trapper have? I don't own the character, but it seems like his box spawns in a corner of the map where survivors are not present. Is this to reduce RNG? If it is, fine. But gens have been increased by 10 seconds and a survivor's ability to last in a chase has been nerfed. Wouldn't RNG be more fair at this point, given that time is of the essence for survivors -- solo survivors, specifically --, and they don't have the time to run to the other end of the map to get the box? There's someone on the hook, someone going for the unhook, someone off gens to get the box, someone in chase. There's still four gens to be done.
Was he balanced prior to the buffs or was he underpowered? That could explain why his power isn't being considered for a rework. He did have the highest kill rate according to the latest official statistics, though.
Why is information spoon-fed to him? Why does he have a direct teleport to the box solver? It's a PvP game, things should not be spoon-fed. Think of all the characters -- both killer and survivor -- that have to learn to navigate RPD. But here's Pinhead with his direct teleport; press "E" for escape, press "teleport" for spoon-fed travel to desired location. Why does he still have add-ons that lengthen the time to solve the box?
If I'm playing a shooter game, it should be skill versus skill. It would not be fair that my enemy has three AI minions to help in his fight against me. It doesn't make sense that Pinhead that should be able to crutch so hard on passive powers and spoon-fed information in a PvP game.
I'm guessing you've never watched any Hellraiser movies? Pinhead is pretty bad to the bone. He's the ultimate.
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What if theyre actually bashing DH bc David is gay now?
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@Mekochi said:
Note: This thread is not directed at killers who made meaningful arguments, you guys are nice to conversate with even if we don't always see eye to eye
Blah blah blah, we get it, DH was nerfed, not every survivor used the damn perk, stop using that as your one excuse. Because believe it or not, not every survivor and their dog used DH. Time and time again a see specific killers (you know who you are) saying survivors are only mad about DH, but they don't even read the post, they see the title and go "Yep, keep crying cuz your precious DH is gone, gg ez bozo!"
There are valid complaints from the survivor side and it mainly has to do with solo-queue, not even the actual nerfs survivors got. So please, thake the time to read their posts instead of jumping to conclusions, because guess what.
Everyone knows Dead Hard was nerfed. But guess what? Quite a few people didn't use the god forsaken perk.
Okay bully (wink, wink)
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@Dessa_Lynn said:
DDOS. I am writing this well over an hour after it happened. I still have no connection to the internet through my network.
My boyfriend has been convincing me to find better games together, since the latest update. He’s been playing since release. I just joined February. I’ve been obsessed since and my boyfriend and I use it as our bonding/chill time. Now, I’m considering it.
(Also, for better understanding… My boyfriend’s perk build was—:Borrowed Time, Saboteur, break out and breakdown. My Perk build was—: Boil Over, No Mither, Tenacity and Flip flop)
The last match was against a nurse, who had the Aimbot MOD. My boyfriend had 2 hooks, while I remained with zero. The killer kept trying, and eventually got fed up when he realized even AimBot wasn’t going to help him.
next thing we know, our game crashes. We’ve been waiting over an hour now. Unfortunately, I wasn’t able to get the killers username. Also, having a report and rating options after game is extremely useless, as DBD doesn’t ever check them. Also, no clue why there is a block button when even if we have them blocked, we still run into them.
All dead by daylight is doing is creating a monster and toxic community. I never realized how people can be so upset or pressed about a video game to the point of DDOS, in game bullying (slugging and leading to bleed out.
This has become so toxic, and just all around leaving a bad taste in my mouth from not being able to participate in gameplay, getting a ban for DCing when I’m not the one who should be punished. There is no reason for someone to sit through a game they aren’t even able to be involved in.
I regret putting so much money into this game for all the characters, rifts and outfits. Because now, it’s no longer fun. People take this game way too seriously. It seems like the ones who do, are children who shouldn’t be playing as they’re not mature enough.
finally after all my gameplay I perfected my perk build (just yesterday I tweaked it. Before was boil over, breakdown, tenacity and flip flop).
It’s sad to see there isn’t smart enough people are to come up with their own builds to counteract. They have to resort to throwing a tantrum like a toddler.
I’m sorry my build was too big brained, but that doesn’t mean you screw someone out of their internet for hours.
Please start taking your reports and ratings seriously. Otherwise this game is going to collapse down just as fast as it built.
You're 100% right. Just look at the responses to this post. It's like a bunch of little kids defending the only thing they have in the world, a $30 video game. A $30 video game that they hack and abuse. We live in an ungrateful society that is sick. Your experience is a side effect of that. This game is a beacon for little loser grease balls. Abandon ship! If you contact customer support they might respond with a fancy copy and paste response and never actually read anything you wrote. This game and its community are becoming worse by the day.
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I'm just trying to change the world.
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What if everyone on this forum actually is only 12 years old? All of these posts would make more sense.
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Have fun playimg Legion.
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/3083616#Comment_3083616
Too many wasted flans this patch lol.
Yeah I started using up my 'slightly thickens the dark mist' potions instead.
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It got really bad so I haven't played in a couple days. On both killer and survivor.
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@Dunkinspunkin said:
Long game with a few sweaty survivors using flashlights and firecrackers. The Claud was bugging me nonstop so I decided to let the meg hook trade with her, kill the claud, and let the meg escape through hatch. She tbagged until I got to her.
This won't be happening again. For all the people who want to cry about killers and their toxicity, most of that is simply the way the game is designed to play out (its so toxic when you get killed, isn't it?) But I decided to show some kindness and I got tbagged for it. So let's put an end to that.
From now on, I'll go back to my old way, which is slugging the last 2 survivors and either hooking them or letting them bleed out if they might have a problematic perk.
Brought this on yourselves. This is my patch now. You play by my rules.
Why even kill them when you can torture them for 20-30 minutes and then let them escape? It's so much fun. Playing killer is obscenely easy right now. It's like they added easy mode. Make them do five generators and open the gates. Half of them will quit bc they refuse to do generators. Even if you're letting them. I rarely play killer but this is too much fun to pass up.
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@Ink_Eyes said:
The fact you can do all those gens means other survivors are buying you time, if they don't do gens is probably because they are running the killer for you, I remember I ran a killer before the patch for 4 gens and one dude came to flame at end game chat because he didn't see me complete a gen.... you are getting free gens because other players allow you too, only problem I have is with people going AFK or rage quitting on first hook...
I never said the opposite of what you just said. They don't need to get chased to death, but they seemingky choose to. Every time I would heal them they'd go looking for the killer again.
Lucily the gameplay has improved in the games I've been getting put into since that night. Other people are doing gens and 3-4 survivors have been escaping consistantly.
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@StarMoral said:
I'm 50/50 Killer and Survivor, so I understand how to work both roles.
Killer feels so frickin good right now, as it should.
Survivor feels... Also really frickin good. And I dint know why people are crying about it.
Yes I get it, Dead Hard and Decisive are nerfed. Guess what, there are 6 other wonderful exhaustion perks you can use and Off the Record is literally the new Decisive. I've been running Overcome, Lucky Break, Off The Record, and Empathic Connection. I legit lose killers mid chase with this build and they can't tunnel me. They chase after me of course, but it's all to buy time for your team. Not JUST escaping.
Just because you get sacrificed doesn't mean you lost, ya know.
I've been having a lot of fun with Overcome. Glad other people are mentioning it.
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@Lecruidant said:
https://forum.deadbydaylight.com/en/discussion/comment/3081237#Comment_3081237
If you're doing both of those you most certainly aren't doing 4 gens on your own.
But I have been. The games are lasting forever now.
Luckily I've been getting in games today with other people who do gens.
A lot of killers seem to one hit me and give up in chases. So I've definitely been getting lucky in that regard, more often than not.
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@Gylfie said:
https://forum.deadbydaylight.com/en/discussion/comment/3083610#Comment_3083610
I only just found out about this... I've been wondering why I've consistently been the lowest scoring survivor on my team even though I don't feel like I'm being useless because I do most of our gen progress. I guess this is why. 😑
It doesn't make a lot of sense, huh? Do the objective and get the least amount of bp. Even if you're unhooking, being chased and healing teammates on top of it.
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@Dimek said:
It never was killer or survivors sided. It is SWF sided.
I have to agree with that.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3083701#Comment_3083701
Didn't we have this conversation earlier? I'm falling asleep so I may be half dreaming already.
Lol! I think we did.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3080503#Comment_3080503
OTR is almost 100%
Lucky Break feels pretty good and consistently let me drop the first chase easily.
And after that it becomes a bit complicated.
Sprint Burst or Lithe (Sprint Burst is better but more difficult to use properly). DH isn't out yet but it feels too difficult to use well.
And on the still-to-be-sorted-out pile, there is:
Hope, Lightweight, Quick & Quiet, Dance with me on one side.
Breakout, WGLF on the other. Maybe with saboteur too but I'd rather use a toolbox at the moment.
Depending on the desired role.
I've had some fun using Overcome. Although it has limited use.
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@MilManson said:
I'm just killing myself on the hook now if I get hooked first, don't wanna drag a boring game out.
I think the majority of people are doing that. It's the new meta.
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@Ghoste said:
Why spend 2+ minutes doing a gen for 1,250 BP when I could rush to the unhook for 1,500? Gens barely compensate you for how boring it is. It's no wonder Survivors are just running into the Killer. It's more fun and they get more points doing it.
(P.S. I actually do gens, but this is how Survivors think, and I can't even blame them.)
Why play survivor for bp's when you can get more bp's playing killer? I hear what you're saying though.
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@BadZilla said:
https://us.v-cdn.net/6030815/uploads/N3EQEPXGPQ2B/1.png
I waited like nearly 17 mins or something it took forever for me to play killer and in the lobby someone didn't want to press ready so everyone keeps leaving ..
Moved to play some of the doomed solo q and I had one of the most scummy nea's and trickster's, he had the red addon that exposed you quickly and he just face camped everyone, we managed to finish the gens since he tunnels and face camps but this nea didn't get hooked at all not even once and she didn't unhook anyone she's just hiding till everyone dies so she can get hatch.
Survivors are suiciding on hook and disconnecting, killers tunneling and facecamping with all the op buffs..
It's either this or 17 min killer queues, this is the first time I'm considering to leave it's not worth it.
Make sure you bring flan! Just kidding.
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@Xendritch said:
You are the hero we need but not the one we deserve.
No you are. ✌❤
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@Zexbunny said:
https://forum.deadbydaylight.com/en/discussion/comment/3083522#Comment_3083522
90 seconds if the killer doesn't have thana, pain resonance, and dying light and then tunnels one person out of the game instantly. All 3 hooks on a scourge hook.
That equals 78 years? I'm bad at maths.
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@FriendlyKiller said:
I played killer all day yesterday to try out the perk changes and new game play mechanics. It is much less stressful not having to deal with dead hard on every survivor every chase. Won some, lost some, tried out some goofy builds now that I have nearly every perk t3 on every killer. Which by the way I wouldn't have dared try in the former meta. So okay, good there, switched over to see how the other side is living.
Survivors are literally throwing.
I don't know if this is like some form of protest because dead hard got nerfed or an attempt to artificially inflate the kill rates so killer buffs get reverted but NO ONE is even trying to do gens. Every time I chase for a bit and eventually get hooked I see survivors jumping in and out of lockers or clustered around the hook.
Guys what happened?
We couldn't keep you off gens before you wouldn't even do totems now no survivor is even trying I did two gens last game solo we got 4k'ed with 3 gens left. It's like the Spirit DC protest all over again.
DO THE GENS
I've noticed the same thing. I think they're trying out their new skins, tbh.
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They're not only throwing games. They're throwing controllers, keyboards and mouses, as well.
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DH got nerfed?
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3081296#Comment_3081296
Survivors are a special breed.
Most of my killer games that have ended in 4Ks, if I'm being honest only happen due to one or more survivors just giving up.
For example, I TP right to a survivor as Dredge with Lethal Pursuer, they're down in <30s. After they get unhooked they decided to AFK, obviously they're refusing to play against a Dredge becaue he's soooo OP.
The rest of the game goes pretty well, but the other 3 survivors still manage to get 4 gens repaired. Imagine how much better they would have done with a fourth team mate!
In the end I left AFK Feng alive with her crows, she moved periodically so I know she's still checking in. I decide to give her hatch to "kill em with kindness", she DCs literally as I drop her on the hatch.
I would have given one of the other survivors the hatch instead but they all refused to heal her, so they were no better.
Funny thing is, I have several stories just like this since the update.
Survivors and their pettiness are what is making survivor so unbearable to play.
I'm beginning to agree that survivors do sabotage themselves. Especially in soloQ.
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/3081273#Comment_3081273
Ngl I don't mind losing as long as I have fun. And doing gens for 78 years is not fun. I would rather get tunneled xd
Yeah, 78 years is a long time. I'm not sure why they only take me 90 seconds. My game must be glitched.
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@Bartlaus said:
Gasoline generators produce very high CO and CO2 emissions and are bad for our environment. Unless the entity offers alternative energy sources such as wind turbines, I will refuse to do gens.
Oh my gosh. You make a very valid point. We should be cleaning off solar panels and repairing windmills. No wonder the community is so divided right now. It's almost as if we are burning coal.
Considering the fact that BeeHiveEeyore is about representation, why are they making us repair outdated technology that is harmful to the environment?
We need a Green DBD campaign to change these noxious generators to something more environmentally friendly.
They should also add the option to hug trees to distract the entity. It would also be cool if they proved that we aren't doing any environmental damage by adding animals to the game.
If we could get them to create a little person survivor, we could also try to get them to create 7 Dwarves skins. Then they could make a Snow White skin for a new survivor who can communicate with the animals in the game and get them to fix windmills and clean solar panels.
These are the things that this game deseperately needs.
Like, where's the blind survivor with a cane, already? I would also love to see an elderly survivor who uses a walker. Everyone knows how long we've been asking for baby survivors, as well.
Fix the game! Listen to the community!
We want a Santa's Village map with presents! We want Disney characters! We want a Green New Deal!
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3081292#Comment_3081292
I didn't try Overcome. The need to get hit once to get some benefit without much control over the timing seems less than ideal. I fear it would not hold against a Nurse, whereas zooming away before a hit may deter her from chasing and make her switch target. Although ... it would trigger with Lucky Break ... mmmh. It may be better than I imagine.
It definitely has shortcomings. As it won't help after you're hit unless you heal. So it's kind of a one use perk per chase, in a way. I usually do Lithe with Windows of Opportunity. The upside of Overcome, in relation to what I usually run, is that it frees up a perk slot, for me, and it also activates right when I need it to without any requirements other than being hit.
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@EntitySpawn said:
I love so many survivors mentality, people complain about dying but then wont bother doing the gens.
By the looks of it people will make up as many excuses as they can, fact is you shouldn't escape if your team arent doing gens and so many people are massively over reacting to 10extra seconds.
But it's always been the way of DBD getting 1 or more players not doing the main objective, its dumb but that's DBD... ignore the main objective, complain x is OP
I started thinking about my own reaction to the new patch. I was ready to take a long break. SoloQ was rough. I kept reading and reacting on the forum and that inspired me to login to dbd last night. I'm glad that I did. Tonight hasn't been as spectacular though. Lol
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@Krazzik said:
I'll admit I do feel like I've been doing the bulk of gens in most of my games as survivor since the patch. I think a lot of survivors have just given up on even trying to do gens, then complain they don't escape anymore :p
I was playing around with Bond, Empathy and Kindred last night and half the time nobody was touching gens. Thats why I started focusing on gens and my games became more promising when it came to escapes. It felt good.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3081250#Comment_3081250
If you want to try builds, OTR and Lucky break are looking good.
Sprint Burst and Lithe too (although SB needs to be used properly)
Look into Hope, Lightweight, Quick & Quiet, Dance with me for vanishing (some combination)
Look into BT, Breakout, WGLF to help others.
Someone suggested SB, Fixated an Lightweight but I've not tried myself yet.
(It was part of another thread)
I will play around wirh those perks. Thanks! I played around with OTR last night. I was also having fun with Overcome.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3081269#Comment_3081269
Yea for me I don’t see hatch escapes as actual escapes since it’s a matter of luck and not an indication on how the match went in general.
Gates escapes for me have been like 1 out of 10.
I had 5 gate escapes last night. Only 1 of those with all 4 survivors escaping and 1 game where I was the only one escaping. The other escapes varied with 2-3 survivors escaping. Out of 10-12 games.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081259#Comment_3081259
Let me be more specific.
Random teammates you get in solo que pretty much didn't do gens before.
I guess you're right. Actually, you're totally right. Lol
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3081244#Comment_3081244
Are you escaping a lot? Because I’m rarely escaping even when I’m trying my hardest.
Not tonight. Last night I escaped in half of the games I played and I was doing 3-4 gens per match. I had a few games where everyone escaped through the gates, but there were definitely games where I was the only one to escape through hatch woth 1-2 gens left. The feeling I got when we all escaped made me think its possible to do more often, even in soloQ.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081229#Comment_3081229
No one did gens before, that's not new to this patch.
That's also the survivors fault not the games.
I've always done gens. That's how you open the gate to escaoe.
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@Nos37 said:
Alert only costs 1 perk slot and gives you the killer's location every time they break a pallet or kick a gen, but it doesn't work if the killer is undetectable.
For 2 perk slots, you can keep tabs on the killer regardless of undetecable: Any Means Necessary and Rookie Spirit. Plus, you can reset pallets if left alone.
@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3081220#Comment_3081220
If it's like some of my games, the killer is looking all around for urban-evasion survivors and not finding me when he comes close to my generator. (The mighty power of Claudette)
Yet I do 2 or 3 generators all by myself. (And then I get caught, hooked, unhooked at the worst possible time and die.
Thankfully these kind of games have become more rare.
I thanks for the build ideas!
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@Marigoria said:
Gen times were increased and everyone stacking slowdowns you barely get any blood points for doing gens…
Dying because I only did gens and getting like 8k bp aint worth it.
Then it isn't worth escaping. At least I now know that some people have no intention of escaping.
