GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/2125704#Comment_2125704
Nurse is hard to master. How many nurse main are even on dbd anymore? You usually see mediocre or people tryna to learn her.
That still doesn’t excuse the fact that she’s unbalanced and ignores every defense survivors have. At least Spirit is obstructed by god windows and pallets even though she’s super easy to play.
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SWF is fine lol. Spirit and Nurse do need nerfs because they’re uncounterable in the right hands.
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What kind of a question...
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Yeah Blight is awesome but not sure how this story connects to Blight.
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I would be very excited but I don’t play RE. I’m still excited to get a new game come into DBD.
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@MadLordJack said:
You get it by standing still and doing nothing.
Reminds me of a killer we have in the game
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2123279#Comment_2123279
Oh i hope, since spirit don't really need a nerf. Survivor just need to git gud.
Yeah, they need to git gud at flipping a coin on the right side.
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It’s so terrible and boring. There’s never a scenario a good Huntress will be in where they don’t have any hatchets.
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This map is like the temple of god pallets
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75% of these perks require a lot of work on the survivor side to get use out of. If you think Mettle of Man is an issue then this has to be bait.
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It will come in 2024 don’t worry
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I’m usually in the 40s through 60s. Although, last night I had the worst experience where my ping skyrocketed to 1000 out of nowhere and I felt like I was blinking like Nurse. That rarely happens to me though.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2123145#Comment_2123145
I love use standart Meg sometimes. Killer thinking there is noob Meghead, that will gonna easy. But no sir, you are wrong. That Meg knows something :d
Never underestimate any Meg
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2123148#Comment_2123148
You live in blissful ignorance towards the five-head.
It’s not ignorance when it’s a fact Meg is a queen
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@QwQw said:
- She's ugly. No one wants to look at that billboard-brow she has.
- More importantly, most of the people who play her aren't that good. Because Meg comes with the game, and has good perks, many new players pick her up. This why the term "Meghead" was coined, because a large portion of people who play her are new to the game and have no idea what they're doing.
Meg is awesome don’t disrespect her. No other survivor even competes with her except for Yui.
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Meg was my first main and I still love her. People are just haters don’t listen to them.
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I agree with this mostly but I don't think Ghostface should be C.
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It depends on the situation. There's no reason to do it at the start of the trial because there are gens that will pop if you aren't putting pressure on them. It is necessary at end game if you want to secure a kill. It's about the only option a killer has in that scenario because what else are they supposed to?
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I could be the survivor that beats up the killers
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@Mineguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2122540#Comment_2122540
I already have BBQ through the shrine
Oh well forget what I said then. Not sure what play style you prefer so I can’t really tell you directly which killer to get. I’ll post a link to one of Otz’s videos that can help you decide which killer you want:
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Leatherface because he has BBQ and Chili. That perk is great for farming bloodpoints.
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Blight is my very killer to play at the moment. He’s got a very high skill ceiling and has reliable counterplay. I also love playing against him which keeps me playing as him so much.
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@Krunga said:
These are the posts that are keeping this game from any improvement.
So acknowledging mistakes and apologizing like a mature person is bad for the game? Ok just listen to yourself.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2120270#Comment_2120270
Finally more people might play Jeff!
That’s what I said about Yui after Lucky Break’s buff lol
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We all make mistakes, it’s whether or not you acknowledge them is what matters most. I haven’t seen any of your previous post but I will forgive you anyway and I’m sure many others will too.
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I love it, it's important to set goals and push yourself to your limit. Keep it up!
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2120265#Comment_2120265
Oh it was WAY before DC penalties were added.
I had another similar game with a Claudette who glitched out and couldn't die to the EGC. I think it was one of my first posts.
Wow you have quite a history of DBD matches
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What can I say Breakdown is meta
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2120258#Comment_2120258
I was really angry at the time, but looking back it is fun to laugh at.
I would've been angry too. I would like to play the game while not taking a dc penalty. But you are right that it's a great memory.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2120247#Comment_2120247
I slept xD.
I also wrote a kick-ass research paper on my PC when I woke up for a few hours
I figured that you would've slept during that
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2120235#Comment_2120235
Does it make it better if I told you he spammed me for the majority of the time?
Oh, and that he got perma chat banned after he called me several slurs in a paragraph he sent me?
That's one of the best stories I've heard. What exactly did you do during those 16 hours?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2120230#Comment_2120230
On Rancid Abbatoir, a Survivors glitched on top of one of the loops that have hay bales.
Refused to come down. Told me to "just DC you ######### loser."
So I waited. And waited. And waited. And eventually his Xbox overheated and shut down and I won.
LMAO that just made my day XD
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2119993#Comment_2119993
I had a 16 hour game once. @TheGannMan is right tho, that Haddonfield game was ridiculous.
How the hell did that happen?
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@Sluzzy said:
Statistically, SWF has hardly higher winrates.
Genrushing is not fun at all but it shows how OP killers are. Anything less results in a 4K.
Do I know you from somewhere? Name and pfp are very familiar.
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@Killerdonut80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2119978#Comment_2119978
80 minute game?!!!! Oh my god!
Yeah he posted about it on the forums and I laughed so hard when he told me about it
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Yeah it is ridiculous. There should be a time limit for the survivors to escape the trial. @Beefmur knows that pain of survivors holding the game hostage. 80-minute game on Haddonfield.
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@GeneralV said:
The thing is, DBD is "balanced" around 4 solo survivors and the killer. That is why we have perks that give the player select amounts of information, such as Bond and Alert.
That is precisely why SWF is an unsolvable problem. The lack of information is built into the core of the game and using comms is a huge advantage, where it shouldn't be. In order to balance it, we would have to buff solo q and then buff pretty much the entire killer roaster, which is not a good idea, in my opinion.
To me, solo is the most fun when you’re new to the game because it feels like a horror experience. Once you have like 100 hours in the game, that aspect goes away and you start caring more about doing well and grinding the characters. It can get very frustrating in solo q when the randoms keep making you depip and get no playing time to get better at the game. That’s why I think being able to communicate while killers are more powerful than they are now would be good for the game.
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@justbecause said:
Removal of swf is out of option cuz everyone know that would be end of dbd
Exactly
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2119892#Comment_2119892
I liked that idea but I would also like a system like in the game white noise 2. Sure it's not a popular game but that doesn't mean it doesn't do things right.
In white noise 2 the survivors would speak and communicate to each other to (not voice chat) using a set text system. the downside of using it though it that it also reveals your location to the killer so it was balanced.
That’s a pretty interesting concept. Maybe DBD can do something like that. Not sure how it will work maybe they get one of those scream bubbles that reveal their location when they do communicate.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2119863#Comment_2119863
do you think that is sufficient to bring solo survivor teams to swf teams' level?
I don’t think so as in solo q it’s still randoms you’re playing with. It does solve a lot of the frustrations of solo q and it won’t be too strong imo.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/243742/to-the-people-that-want-swf-removed-nerfed
Honestly even though I am a killer main that thinks SWF is pretty OP I have the complete opposite idea. Since stopping people playing with friends is a really stupid idea just buff the ######### out of solo Q(my idea was a ping system, voice, text, mapwide bond and aura perks are shared) then just buff the ######### out of killers. This game is in a bad position as it is neither balanced around solo or SWF its desperatly trying to do both and failing miserably so neither is balanced. Just decide you want to balance around SWF and buff everything up to that level
I liked Scott Jund’s idea where the teammates communicate through a text system that has the options of what to communicate limited. It fixes the lack of communication issue and it won’t be too OP.
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@[Deleted User] said:
how to buff solo survivor?
Scott Jund had an idea where you can communicate with teammates through a chat where there are limited things to communicate. Things like “I’ll get the save,” “My gen is almost done,” and “Killer is on me.”
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@Phasmamain said:
Anyone who wants a flat nerf for SWF doesn’t play SWF at all
Very true
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@glitchboi said:
I agree tbh, if solo queue gets buffed along with all killers' kits (movement speed, cooldown, etc.) getting buffed to balance it out, I think SWF will be fine.
I don't want SWF nerfed, but I do want solo queue to be buffed.
^^^
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@shiffpup2 said:
Lol
Glad to see you have a sense of humor
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@Xzan said:
Just show who is SWF prelobby. And buff solo of course.
I don’t think that will fix the issue. It may get you mentally prepared but that’s about it.
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@Pulsar said:
Most serious people know we don't need a SWF nerf, but we need Solo buffs and then Killer buffs.
A Killer like Legion can do alright against Solo's, but against SWF he suffers greatly.
Pig too. That’s one of the reasons Pig has on of the highest kill rates because most solo q’s have no idea what to do against Pig. They don’t 99 gens to avoid the traps from activating because there’s no communication.
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@Profezia said:
Oh no, another 123123132131th time how SWF shouldn't be nerfed.
Devs promised to do something about SWF issue 4 years ago and nothing was done ever since.
All devs did was to add perks that give solo survivors abilities SWF get for free, which means BHVR gives zero ######### about SWF and it being OP.
Well that’s not a reason to blame the people that do play in a SWF.
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@Venzhas said:
You probably deserved it 😄
I really hope this is a joke
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@SnowMiser said:
https://forum.deadbydaylight.com/en/discussion/comment/2118784#Comment_2118784
It's more fun than having a guaranteed win because you have perfect information.
It’s really not a free win. I’ve been able to beat some decent teams on comms with Pig before.