GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454958#Comment_3454958
Name me a killer buff please.
FYI if something gets buffed and something gets nerfed at the same time then it's not a proper ''buff''.
Yikes bro. Not to mention they buffed two of Hux’s perks from the PTB.
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@Green_Sliche said:
They rolled it back. Don't be surprised please, it tends to happen often to killer-related changes.
Here we go again. Just ignore all the killer buffs and survivor nerfs that this patch came with. Focus on the one killer nerf.
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Call me bias but I would put Artist above Plague.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454462#Comment_3454462
I love you too, Gann. 💜
Hehe you’re awesome c:
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Balanced Landing has been my beloved as of late. I am not replacing it for the life of me.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454151#Comment_3454151
So what you’re saying is that I should main Knight and Trickster when I buy a new computer and can play the game again!?!
I-
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@blackfoxx_x said:
He feels miserable to play. Several times I infect a survivor, they t-bag me and pop an EMP in my face. It really does feel like I'm playing an m1 killer. Infecting survivors themselves isn't exactly easy either. It really feels discouraging when you try to infect someone with an EMP, knowing they can negate your effort in like a second or two while running no less. The camera POV feels janky and very disorienting.
I get there's a learning curve to him, especially finding good spots for camera/pod placement, but even then his power is so easily countered. Plague's vile purge feels more threatening than overclock imo so why does Singularity have such a hard counter to his power that costs survivors almost nothing? I've played him the past 2 days and usually only get 1 kill. The matches were I do well seem to be the ones where I use my power the least.
It feels very frustrating that the past few chapters have given us unpolished killers on release. Both knight and SM had fundamental flaws with their power and weren't "fixed" until long after their release. How are these issues not caught sooner in the development process?
Difference between Singularity and those other two killers is that the overall design concept of Singularity has great potential and can be a fundamental success. Knight and Skull Merchant are just a failure in general with no real way to salvage them.
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Congrats! Just got my Spirit to P100. It really does feel great to accomplish this milestone.
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Yeah I’m not sure whose idea it was to make the Knight the way he is. It’s just so frustrating to go against.
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At this point they need to stop making new maps because their map design team just can’t be trusted anymore.
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The new map is an abomination and has an exploit in the main building.
New killer is very weak and frustrating right now but with a couple of changes could be a very well designed killer.
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I had a 30-minute game against Nemesis a couple weeks ago in solo queue because he used Eruption every time he got the chance and didn’t go for chases. It’s just like that in solo queue and this proves any killer can 3-gen.
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It’s such a shame because Hux has so much potential to be fun but is just not quite there yet. They need to make EMPs way more limited or just make their use weaker overall because it is too frustrating to play him at the moment.
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Oh ######### I’ve been playing Wesker a lot lately. Oh well, still got Spirit Artist Wraith and others I enjoy.
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@Steel_Eyed said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452286#Comment_3452286
It’s about 110 to 120M by my guestimation.
Probably took me even more than that since I started this journey before the node prices went down.
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For survivor I recently switched to Zarina, but she’s only P3 at the moment. I’ll get her leveled up once Spirit is P100.
For killer, I’ve mostly been playing Artist lately as she’s P16. Obviously I still play Spirit though, and she’s P97. Very close to P100. 🙂
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I personally haven’t seen one in ages. I think BHVR has gotten better with it as of late. Not to discredit your experience though, they definitely still exist and they do suck.
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We love to see the wholesome interactions in the community :D
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- Sprint Burst
- Lithe
- Adrenaline
- Balanced Landing
- Overcome
- Dead Hard
- Smash Hit
- Background Player
- Head On
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Here’s my current answers:
My favorite is Zarina.
My least favorite is Nea.
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It’s a risk you need to be willing to take, just like it’s a risk for the survivors to bring UB in the first place. The perk will work like once every ten games at best.
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So I guess this will mean Shadowborn will get a full on rework.
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Me with Zarina.
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Disturbed ward should be higher.
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We’re eventually going to get to a point where perks are going to be nerfed so much that going perkless will be the new meta.
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Perfect time to use my map offerings.
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Just say you got destroy by a Wesker. No one will judge.
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At least Blight is well designed at a fundamental level, it’s just his add ons need massive changes and if he gets the needed nerfs, he’ll be in a great spot. There are other killers and other things that are way more problematic and are so much harder to fix.
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Yeah I am doing that right now.
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The very least they can do is remove depipping.
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Had a 5-hour DBD stream tonight. Got Spirit to P87. Very hyped to get her to P100, I'm so close.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3444854#Comment_3444854
While technically true, it's not really the efficient to do so either. Because it's better to dump your toolbox and start building the great skill checks to get the toolbox back for the next gen. This nerf largely removes any benefit you would have gotten from reusing the toolbox.
I don't see perk seeing much use anymore, because there's no clear net gain from this perk anymore.
It is about timing. It’ll be best to deplete the toolbox as the gen gets done. You’ll then be able to get skill checks quick enough while on the next gen. If you’re worried about not hitting the skill checks, you’ll still be able to bring Stake Out and/or This is not Hapening.
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@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3444854#Comment_3444854
It’s a gen perk that discourages you from doing gens and requires you to hit 5 greats, which requires you to do gens….
Think about how you use the perk though. If you use finish using all its charges once a gen is about to be complete, then you can deplete the toolbox and complete the gen. Most of those 30 seconds will then be spent running to a new gen or maybe even healing a teammate, so it is more of a planning perk now that can still save you more time.
Also keep in mind it isn’t a one-time use perk anymore. This perk is still really strong when used correctly.
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If I’m reading it correctly, your repair speed is reduced for 30 seconds whether you’re on a gen during those 30 seconds or not. So it doesn’t seem so bad as it seemed but still not the nerf I would’ve given the perk.
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Rest in peace Max. We’re certainly heartbroken but I can’t imagine how your family feels. World just got darker without you 💙
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Davids are the best :)
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@MikaelaWantsYourBoon said:
He is gone finally.
It's sad hateful people like him exists, even they were trolling. It's just sad we can't respect each other even after +10000 years human history. We never learn i think.
Thank god he is gone. We don’t need people like that in this community. Hopefully that person can get some help eventually.
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I really don’t think there is a fix for her unless just giving her a completely different power, but that’ll just be the same amount of work as just creating a new killer. She’s kind of a lost cause at this point.
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@MikaelaWantsYourBoon said:
Me, waiting for Mikaela pfp for forever 😭😭😭😭😭
I love your new pfp
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@hex_uwu said:
Had two teammates DC against a nurse at 5 gens yesterday. I know pips don't mean skill and it's just bloodpoints and blah blah blah but the new chapter releases ON rank reset day and I'd quite like to actually have bloodpoints. A DC should at least get you a safety bc #########.
Yeah those scenarios really grind my gears. I feel like we’re just getting punished because of other players’ actions.
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@IWasLeft2Die said:
I do totally agree it's heavily flawed for survivors but I'd say it's a bit worse for killer. Having someone DC really screws you over as a killer unfortunately. Both should be addressed though
For me it’s been very easy to pip as killer.
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This is just so heartbreaking. I hope his passing will be peaceful. Rest In peace Max 😢
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Please tell me this is satire…
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My Spirit is P79 right now, so only 21 more levels until I get my first c:
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That map squandered Portrait of a Murder’s potential because they did a great job with most other things in that chapter.
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@Skill_issue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3438203#Comment_3438203
you are getting close..any particular outfit you use for her?
I use a lot of outfits on her. I’ve mostly been using the hooked on you skin recently.
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@ShyPirate said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3438107#Comment_3438107
I think op is referring to the fact that you need to have a character at p1 before you can use the automatic bloodweb completion feature.
But I agree, paying for prestiging is unnecessary.
Oh I misread it. My bad.
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Spirit’s worst map is most definitely not The Game. With certain add ons, she’s deadly on it, mainly the pallet add ons. Even basekit, she can mindgame a couple of the pallets very well. Here’s two examples:
25 Views. Watch Remember about directional audio and millions of other Dead By Daylight videos on Medal, the #1 Game Clip Platform.Watch Moonphasing and millions of other Dead By Daylight videos on Medal, the largest Game Clip Platform.She mostly struggles on large maps unless you use MDR and Amulet, but let’s be real, she has no bad maps anyway when those two add ons are in play.
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Well my correct answer is Spirit since I already have her P77 and my second highest prestige is Artist at P16. Spirit is most definitely a no brainer right now.
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It was even worse on the 6.1.0 PTB, where it was 50k BP to prestige. It’s only 20k now but I agree it was a little unnecessary to implement that.


