GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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Are you really complaining about one of the best designed perks in the game?
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@[Deleted User] said:
Pinhead, I'm tired of passive powers. Killer does nothing and you just die due to AI (i.e. zombies, chains) with no work put in themselves. They said they were moving away from it with doctor's rework (no passive madness) and yet continue to re-introduce these elements into the game. Very frustrating to play against and unrewarding to play as.
Do the box
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- Nurse
- Trickster
- Hag
- Twins
Not in any particular order, these are my four most terribly designed killers.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2543222#Comment_2543222
Exactly this.
All that people want is brainless running the killer without much thinking involved.
Spirit and nurse are my 2 favorite killers to play against because you have to work for it.
https://forum.deadbydaylight.com/en/discussion/comment/2543227#Comment_2543227
There's something called thinking outside of the box.
Get in the head of spirit and you will know what she'll be doing.
People are creatures of habits and will do the same thing multiple times.
Find those things and you'll know what she'll be doing.
Don't dc against her or kill on hook and just learn her for a chance
I’ve tried every possible mind game that people have convince can work against her. It only works against players who are new to Spirit which doesn’t necessarily make a killer fair. Now good Spirits will be able to do real mind games and won’t notice that much of a difference in the reward for playing her. I hope they don’t add the dust kicking though.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2543570#Comment_2543570
I’ve mained spirit since her PTB and Spirit mains are all in agreement this is a massive nerf that completely has killed her. She has no anti loop potential now as survivors can pin point her exact location, she has a mediocre transition counter that won’t work most of the time, a lot of her good add ons were nerfed for seemingly no reason, and on top of all this they did nothing to actually somewhat compensate this nerf. They threw her in a coffin, put all the nails in, buried it 10 feet underground, then threw that chunk of land into a volcano.
She moves at 176% movement speed and still has unpredictable movements. You still have the control in the chase and the mind games. You just won’t win every game with her anymore because that’s how it should work in PvP.
Go watch Scott Jund’s video on how to mind game with the new Spirit.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2543663#Comment_2543663
Gann mains spirit so your argument has instantly collapsed like my first relationship
Bro you got me laughing in my bed at 7 am trying to force myself out of bed. Thanks for waking me up :)
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@Phasmamain said:
I’m glad a lot of spirit’s are happy with the changes. I know I am too.
Please nerf IW next though
Yes please, I am a proud Iron Will hater and will never use it unless I’m going for adept Jake or archive challenge.
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I applaud you. I just can’t have fun or get good with Nurse to save my life.
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@MarcoPoloYolo said:
If they felt that she was cheap when she was bugged to the point of being blind and deaf, nothing will be enough. The reactions around Spirit have not been logical, and you're not going to get acceptance just because Spirit has been nerfed.
I’ll get acceptance from reasonable people. There are plenty of people that are reasonable about Spirit, but the ones that aren’t I never felt bad for.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2543415#Comment_2543415
I mean, it feels wrong.
I just want her fair so I can play her without feeling bad. I’ll playing her a bunch when the patch releases.
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@GeneralV said:
Despite knowing exactly how you feel, there is something wrong about seeing you saying this...
And what is that?
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/285532/spirit-nerf-can-t-come-soon-enough
The only thing that makes a killer fun to play against is winning. Any killer that is easy to beat and doesn't require too much thinking or game skill to do so is fun and balanced.
The people complaining about Spirit never cared about balance. They didn't even try to enjoy having really pay attention to the killer's movements and using what you learned to outplay the killer. They just know that they can't run in circles or in a straight line and win, so they complained. Or maybe their favorite streamer told them Spirit is OP and it's ok to d/c against her.
All I know for sure is: if Spirit is still strong after yet another series of nerfs for her, they'll complain and d/c just like they have all along until she finally gets nerfed into oblivion and is no longer fun to play as.
"They didn't even try to enjoy having really pay attention to the killer's movements and using what you learned to outplay the killer."
I mean you can't really read her movements because she gives no information lol.
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Wasn’t around when Freddy got his rework, so honestly I don’t have a good answer for that. Although, I have seen gameplay of it and it looked interesting.
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You should feel my pain with Ormond. I feel like I get that map at least once a day.
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The visuals. That’s about it.
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@Adaez said:
His nerfs are not even that bad,people just like to exagerate things as always.
No ones overreacting. Slinger had nothing going for him except his 1v1 which got nerfed with barely any compensation. Let’s not forget how clunky he was to play on the PTB.
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Yeah fix Claire too pls
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Yeah the fact they removed this and not MD Ring is weird.
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What would count as using Iron Will or Predator though?
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@DaWeezerd said:
https://forum.deadbydaylight.com/en/discussion/comment/2532174#Comment_2532174
Spirit got gutted so did Deathslinger Boon totems are op... Need I go on?
Omg for the 100th time, Spirit is not gutted. Just because a strong killer is given counterplay doesn’t mean they’re gutted.
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So you just want to be completely invincible is what you’re saying?
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Ok
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Idk. They have egos I guess?
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2540817#Comment_2540817
Ok well why do some of them do it.
Because they love them
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Because it gives survivors a free health state, and that is a problem. Perk definitely needs to be addressed.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2540723#Comment_2540723
The sound is pretty clear, I wouldn’t call it vague. Speed doesn’t matter when you know where she is, which is why wraith’s chase only works at small loops.
Speed is very important in DBD. It’s way more impactful than stealth ever will be. Why do you think Blight is considered S tier?
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2540056#Comment_2540056
Yes she did- predict which side of the pallet/vault she will be on. Now there are no mindgames- the survivor just knows where she is.
They have a vague indicator of where she is. She’s still significantly fast and is still invisible.
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It’s survivors being rude tbh. It not only is a taunt but it wastes everyone’s time.
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The problem with the perk isn’t dodging a hit, it’s using it for distance, so this doesn’t fix the issue with the perk. I do think survivors shouldn’t be able to Dead Hard over bear traps though.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2539194#Comment_2539194
Oh please. She didn't really have any counterplay against a good Spirit player. Survivors had pretty much no info on what she was doing. That's not fair. I play both sides a lot. I'll probably play Spirit a lot more now that she's more balanced.
Anyone saying they’re going to play more just warms my heart up ☺️
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This has been a bug for a bit. You’re not the first one this has happened to.
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@MarcoPoloYolo said:
https://forum.deadbydaylight.com/en/discussion/comment/2539383#Comment_2539383
Wake up call for you. Many survivors will shame you for anything. Don't get your hopes up. Shaming is rarely genuine.
Also, to answer the OP. Dreading assuming the devs don't tweak their work before launch (they have before and may do so again). The bad outweigh the good. If left unchanged, the end result will be 1 less killer in the S-tier, Trapper getting a good buff, but isn't enough to change where he stands, Plague gets a nice buff, but Deathslinger gets unfairly nerfed into a ground in the laziest way possible, and the boon perks are problematic, and the add-on change list for killers other than Pig are lackluster.
What I really dread is the precedent this midchapter sets. BHVR is done with changing killers and trading what they're good at. All DS and Spirit needed was a nerf to how unfair their 1v1 is while boosting the 1v4. However, any time something on the killer side is deemed "unfun" a net nerf is incoming balance or the killer's fun be damned. Speaking of balance, they didn't say Spirit was OP for her nerf, but they said Wraith was. Let that sink in for a moment.
Well it certainly won’t be as much as before. You are right though.
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Good lord those killer builds. Feels bad man.
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I’m so happy. I can play Spirit without people shaming me now. 😃
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To answer the question though, I will say Nea and Hag.
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How can you hate queen Claud? @Huge_Bush I’ll let you take it from here.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2538187#Comment_2538187
Your part of the percentage that either doesn't have enough play time with Spirit, or let's their survivor bias blind you from the truth.
As a dedicated Spirit main, we are not upset that she has counterplay. We are upset that they essentially nerfed what made her kit unique, and now survivors require no brain to play against her, meanwhile she has no mindgame potential at all anymore.
Yes any killer is good in the right hands, but with this nerf doesn't matter how good her player is, if survivors have ears they'll beat her at any loop because she gives too much information as to what her kit was designed for.
I made a video 2 months ago saying "If you nerf Spirit, you either butcher her kit or you make her unfun to play" and BHVR killed 2 birds with 1 stone
I mean survivors couldn’t really use their brains before anyway because there’s no information for them to work with. Now it’s an interactive battle between the survivor and killer and Spirit still has control because she simply moves 76% faster than survivors default.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2538987#Comment_2538987
They addressed the counterplay issue, and they also removed the add-ons that otzdarva thought were OP. So they addressed the main complaints but i guarantee people will still be salty...
MD Ring should’ve also gotten changed. But yeah I agree people will still hate her but I felt bad for the reasonable people that wanted just an interactive battle against her.
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I’m a big football fan. Favorite team is the Broncos.
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I’m mainly excited for Spirit. She’s still unfair on live servers but thankfully we don’t have to wait to much longer.
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Nope. Not any time soon.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2533302#Comment_2533302
You can't take ptb survivors serious.
Yet you made your opinion from the PTB. Spirit will be fine, I’m telling you, all you need is practice and experience. You just won’t win every single game as you shouldn’t.
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Same reason killers bring Hawkins or Autohaven offerings, or Ruin Undying. Both sides are trying to win.
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BBQ
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I don’t think perks should be tied into killer traps. It’s the same problem Small Game had as it was basically “######### you Trapper” while it can’t do much besides find totems against other killers. I think the perk needs a buff, but not in this way.
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2537398#Comment_2537398
My favorite way to play spirit was switching targets within terror radius and going for gen grabs. Can I still do that?
Yeah you probably can but it will require the survivors to not be attentive. You’ll have to be pretty close to that gen to do it. I was able to do it once on the PTB.
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/2537630#Comment_2537630
sure, i have nothing agains that
and to anwser your question the changes that sprit got dont make her gutted like many people try to make it out to be couse they lost cheap mindgame.
direct phasing sound give survivors a bit of counterplay, now you dont feel like its flipping a coin
she is still strong, and can handle the loops well
Thank you! Glad there’s other people that do agree she’ll be fine.
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/284905/has-anyone-even-played-spirit-on-the-ptb
lucky you last night i had spirit matathon on my games
Can we trade games please?
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@Sumnox said:
Wanna play against Spirit? play live. I play solo survivor on the regular game and I’ve gotten 7 spirits in a row. People really like to use killers without counterplays.
I get you’re frustrations lol. I may love her but she isn’t fun to face right now on live. It’s all good though, we don’t have too much longer to wait.
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I agree. It was a good update other than Slinger. Boon totems need to be toned down a bit but it’s been good other than that.