GannTM
GannTM
About
- Username
- GannTM
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2537428#Comment_2537428
Gann, my guy, I love you, but what the absolute ######### you had one job
Well this is awkward.
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Holy ######### you are on top of this. Anyway, we all know what my favorite change from the PTB was.
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Yes please! @Peanits @not_Queen please more skins for the goat!
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/284905/has-anyone-even-played-spirit-on-the-ptb
first day there were many spirits, then people realized she is just trash after the changes and there is no reason to test her anymore
Alright I’m getting tired of people calling her gutted. She really isn’t if you’re good with her.
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@Trickstaaaaa said:
I did not play her, since I don't find her fun to play as. But I played vs. her quite a number of times in the PTB. Overall she was actually fun to face shockingly. But it felt more fair since I could hear when she was when phasing, so I could kind of tell where she was for the most part.
Lucky. The game hates me and won’t give me her.
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@HighwayCatalyst said:
Yes twice.
You can hear where she's coming from, but she's fast as ######### and still strong.
Especially when you're a streamer with stretched res and brightness filters. (No, I'm not still salty about that. Why would you even suggest that/jk)
Sidenote, but the purple add-on that gives her killer instinct when she's within 4m of a survivor while she's phasing seems ridiculously strong.
Yeah the Dried Cherry Blossom. I don’t think so because the downside of not seeing scratch marks at all is a good enough downside to warrant it. It kind of forces you to play in a way where you don’t phase out of LoS. Also the directional phasing sound makes that scratch mark downside even more of a convenience.
The only add on that really needs a nerf on her is MD Ring. I know it does have the downside of not seeing scratch marks but you go ridiculously fast and it combos too well with other add ons. I’m probably not going to use that add on at all still because it’s still too strong.
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@[Deleted User] said:
I played her once, then played a lot of pig and myers
Rip Burger King Myers :(
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@Anara said:
I played Spirit on PTB in custom games with friends.
I can say that she is still very strong.
Survivors side she has more counterplay, you can hear where she is but she is still very fast.
She will stay top tier but survivors have more informations now.
Yeah I agree, which I’m grateful for.
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@ReverseVelocity said:
I played her for quite a few matches to experiment with the new addons. People are probably playing other killers to test out the new perk changes, I know I played a bunch of matches of Third Seal + Blood Favor Legion.
Oh I didn’t think about the perk changes. Maybe that’s why some people played Trickster because of Blood Favor.
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@CookieBaws said:
People aren't interested in killer that is about to be gutted, they just want to look at new content.
She’s not gutted. I really don’t understand why people keep saying that. Just practice her and you’ll do fine.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2533778#Comment_2533778
using voice comms is NOT cheating
This is not what the game rules say.
From the rules page:
Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us. We are not banning for the use of communication apps.
If using voice chat was not cheating then it wouldn't have to be explicitly listed here. The rules don't say "Voice chat is not cheating", they say "We don't ban you if you use it". There is a difference. If you use voice chat then you acknowledge that you are cheating by giving yourself an advantage that is not intended by the game, but, even though this technically falls under the definition of cheating, no bans are issued for it.
This is an important distinction for players who want to play as intended - they don't use voice chat or any other communication outside of the game, because the game rules as written define that as cheating. It's allowed, in a manner similar to house rules that are sometimes used for board games for example. It is allowed to use your own "house rule" by using communication tools without penalties (= bans) but you are still technically breaking the rules and not playing as intended. If you want to play the game as intended you need to follow the rules.
Using a controller while playing on PC for example is not listed in the game as something that bans are issued for because it doesn't have to be, because it's obviously not cheating. Communication tools do fall under the definition of cheating though, so the exception must be listed if there are not supposed to be bans for using them.
If using communication tools outside of the game is not supposed to be considered cheating then the rules page must be rewritten to clarify that. As the rules are written it falls under cheating. An easy fix would would be to change "We are not banning for the use of communication apps." to "The use of communication apps is not considered cheating.".
Saying that using something isn’t bannable is still the same as saying it’s not cheating. Just like how camping, tunneling, and tbagging aren’t cheating either.
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I think she’s out if S tier which I am super happy with. A tier is exactly where I want her and that’s where I think she is now. She’s still very strong and is one of the balanced killers in the game now.
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@Labrac said:
https://forum.deadbydaylight.com/en/discussion/comment/2536605#Comment_2536605
This is a videogame, not some job that I have to "suck it up" things I find unfun. Of course I'm going to complain.
Oh no DBD is a job, a very stressful job, at least it feels that way.
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It will probably be Spirit when the nerf hits live.
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Yeah kill switch Haddonfield and RPD permanently.
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Cool story bro
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@ClumsyTrapper said:
The plauge infection rate add-ons seem funk ATM so hopefully some bug fixes or text clarification to make sense of how the add-ons are working
3 blink nurse seems fine until recharge addons are used rip
Spirits new killer instinct addon is straight busted pls nerf make it so survivors that she phase walks near scream instead. Right now this addon kills the counter play her nerfs created just seems dumb. Either leave her as is or commit to the nerfing
Hope deathslinger nerfs are reduced he just feels bad to play ATM
Spirit can’t see scratch marks in phase which is more of a big deal when Spirit’s directional phase sound is in the game.
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/2534720#Comment_2534720
So you used it and didn't use it. Slinger players have the same choice. If they want a TR change then M&A is there if not then they can just not use it just like you chose to not use Stridor when Stridor was benefitial for Spirit. The point is there's a solution to the TR change should players feel like they need that solution.
To me DS having smaller TR and being a Ranged killer was a bit too much compared to Stealth killers who all have natural higher TR, except Tier 1 and Tier2 Myers but Tier 1 and Tier 2 Myers are drastically inferior to Slinger. So Slinger's TR was 24 meters right? but his max range was 18 meters. That's a 6 meter difference, meaning his TR music at 6 meters is the very begining of the TR music so it was hard for survivors to understand where he'd be coming from.
Do you think it's actually fair that a ranged killer can shoot you from 18 meters and only needs to step in 6 meters into TR? That's better than all stealth killers can do. Stealth killers need to be right there in your ass to hit you while Slinger can stay relatively stealthy and hit you! To me that's bonkers. The TR change isn't that bad in terms of Balancing killers in their own Bubble.
Now with the changes he has 32 meter TR - 18 from max range that's 14 meters, he needs to be 14 meters into TR to be able to get a shot. That's still Advantageous and some survivors will still missjudge this and get caught. It will be hard to do? Absolutly but you can make it easier with M&A if you want to.
I agree the terror radius before was [BAD WORD], but the problem is they gave him a heavy nerf to his gun and now with a 32 meter terror radius, it makes it so easy for survivors to make distance on him.
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/2534702#Comment_2534702
Well since you have a Spirit pic let me ask you did you run Stridor if you are a Spirit player? Cause most Spirit players did...
I maybe ran Stridor in like 3 of the 100s of Spirit matches I’ve played. Why are you asking this exactly?
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@lemonsway said:
He will counter shift W while ADSing and can shoot faster than survivors can react but he is screwed? He is just obeying the same laws as Huntress, now he has delay on using power and canceling power. Insta ADs and Insta cancel was not good for the game. You can debate his TR change but just put M&A and you're back on 24 meters so...
Should a killer be forced to run a specific perk to counter their weaknesses?
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See you next week.
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She’s very much balanced now. I think us good Spirits will be just fine as well and we can also not feel bad for playing her anymore so that really makes me happy.
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I enjoy Nemesis quite a bit.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/284409/i-don-t-get-how-people-say-spirit-was-gutted
Maybe at the start you will be fine but when bhvr add the dust to spirit you are going to get ######### by survivor because they will have more info on you compare to you on them.
Yeah I really hope they don't add that in.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/284409/i-don-t-get-how-people-say-spirit-was-gutted
I am a Spirit main and I am scared to play her... Can any Spirit mains tell me... Is she gonna be alright? Is she still strong?
If you're good with her, you'll be fine. It might take some getting used to with the new power but she's definitely still strong.
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@humanbeing1704 said:
It seemed like extreme over reaction as per usual I might play spirit more now cause of her new add ons
I'm so happy that people are interested to play her. I would love to see her more now.
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@blue4zion said:
I'm happy with about everything with her changes, besides a few addons.
The window blocking and mother's glasses are awful. Mother's glasses downside is too much for such a small range and the window blocking is too short to ever be useful to her.
I can't decide on the "blink back" addon. This sounds awfully situational, not many survivors stay in loops with spirit/ run straight back to her husk.
Yeah I do think both add ons need number buffs but I do like the design choices.
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@PleassBuiltInNoed said:
survivors know exactly where she is during phase and spirit knows nothing about survivors location thanks to iron will which every good survivor uses, at least in my last 10 games i have not seen a single survivor without it
spirit is dead in high level play with those changes and that is even without the dust particles which are not yet out
nurse and blight is all that is left now
Literally no one cares about high level play lol. This has nothing to do with Spirit but to do with SBMM which can put any killer against top tier survivors because their MMR is so high.
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@eleventbh said:
She really wasn't but she is really going to struggle against no scratchmarks/iron will players. She is pretty much the same against everyone else though.
I am worried about Iron Will. Other than that she'll definitely be fine.
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@Zertened said:
https://forum.deadbydaylight.com/en/discussion/comment/2533295#Comment_2533295
what's are the new spirit addon i don't see it
I’m not going to explain all of them in one comment but you can take a look at them here. Just scroll down a bit and you should be able to see them:
https://forum.deadbydaylight.com/en/kb/articles/297-5-3-0-ptb
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2533295#Comment_2533295
Oh her add ons are a treat. Her recall combined with the killer instinct ones are VERY good and still offer some kind of interaction once the survivor finds out about it
This patch has been the best one they've released in the history of DbD
I think the Mother’s Glasses is a bit too weak as it’s only 2 meters and it has a big downside. They should buff that one but other than that, the add on designs are absolutely phenomenal.
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@MongolPSR said:
Sure she's so powerful all I need to beat her power came attached to the sides of my head. It's laughable how trackable she is now. Literally might as well not be invisible.
I mean I did fine on the PTB as her. Although I haven’t been able to play against her yet because out of the several survivor games I played on the PTB, none of them were Spirit. It was quite annoying because I wanted to test it out.
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@Shroompy said:
Honestly I'm very happy with what they did to Spirit, playing as her feels just as rewarding and Survivors actually get feedback on what's happening which ultimately makes her a lot less frustrating to play against.
Thats the issue with the more frustrating killers, just a little bit of information so you don't feel completely hopeless in a chase, its why Nurse isn't complained about nearly as much.
Same here. I’ve played maybe like 6 or 7 matches as her on the PTB and it was very fun. I still felt like I can outplay the survivor but survivors can also do something against me. Also Spirit’s new add ons are super cool.
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@Steel_Eyed said:
Her being a cheap killer was gutted I guess.
That’s definitely a plus
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/284347/why-does-pinhead-not-have-a-forum-pfp-yet
Still no Cybil or Lisa pfp while Chris and Claire got one.
Johnathon too yeah.
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DBD mobile does it so I don’t see why not.
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@OniWantsYourMacaroni said:
He can't come yet 😔
Big sad :(
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He’s still not very good because of his setup time, he just isn’t add on reliant anymore which is a step in the right direction.
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@Elena said:
Pyramid Head and Cheryl didn't get their icons until EXACTLY a month after they released, so maybe it'll be the same with Pinhead.
I wasn’t on the forums then. Hopefully we get Pinhead soon.
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You’re forgiven. Everyone makes mistakes and it’s awesome that you’re owning up to it. Entity knows I’ve had my fair share of moments on the forums where I let my anger out on others.
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People that say she still doesn’t have counterplay make me laugh lmao. Directional phasing sound will be all that Spirit needs in basekit. Please don’t add the dust kicking.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2532174#Comment_2532174
nope gotta ignore
forums suffer from ignoring a portion of patch notes syndrome
Haha true
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2532429#Comment_2532429
Not against good players. Her power adds no value because a good player will know exactly where she is and be able to stay safe.
She can create dead zones because a lot of smart survivors will probably drop pallets faster than other killers. Also she still has the mobility. Wish they would increase her recovery speed to compensate the nerf but it’s not that big of a deal.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2532429#Comment_2532429
dude all you seem to play is spirit, we know lol This is more as a default vs default
Not true at all
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@SirGando said:
https://forum.deadbydaylight.com/en/discussion/comment/2532429#Comment_2532429
even in high mmr? I doubt that. It all depends on the survivors skill now where as before the spirit actually had control over the chase.
That’s more an MMR issue rather than a Spirit issue tbh.
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Good Spirit players will be fine.
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@bobbybalboa1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2532174#Comment_2532174
everyones adons got buffed and nerfed. Very minimal buffs on both killers. They butchered slinger. they butchered spirit. Shall I go on? The flow of the game still sucks. no matter who they buff
Idk I played Spirit on the PTB and I’m doing fine 🤷♂️
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Bro….
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Keys got nerfed
Trapper got buffed
Plague got buffed
Can I go on?