Galklife
Galklife
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"Why can't we all enjoy the game" enjoy game, sitting 4min on ground xd so fun
and tbh "robbing killers from points" when youre 2min on ground xd, killer can kill you, if he decide to not, its his problem. Hook surv and get your BP or risk faster bleeding out
devs cant do anything to "slug for 4k" so they could at least do that xd
i cant count how many times killer slugged me for 4k and then he lost me so i had to bleed out whole 4min xd such fun gameplay experience
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here is your 90% survival rate
and here is my source
@Peanits said:
Earlier this week, we asked you what statistics you would like to see. Since then, we have collected data on some of the most popular requests and designed some fancy graphics for them. There are a few things to note:
- This data does not include the recent PTB.
- Data involving rank was collected shortly before a rank reset (April 1st to April 7th).
- These are very general statistics, so use caution before drawing any conclusions.
https://us.v-cdn.net/6030815/uploads/719/CPIDC1XE8JBT.jpg
Average Party Size
This is the overall average, between all ranks and platforms, of how many other Survivors players are queuing up with. More than half of the total Survivors are playing solo, while only 3-6% are playing in a full Survive With Friends group. This is based on the group size out of the total number of matches.
https://us.v-cdn.net/6030815/uploads/771/II0BH5BS6HP0.jpg
Party Size Survival Rate
This is the average chance of Survival per Survivor depending on the size of the Survive With Friends group they are playing in. This is an average between all ranks on all platforms.
https://us.v-cdn.net/6030815/uploads/270/X1L1JQEBEOMA.jpg
Survival Rate by Rank
This graph shows the average rate of survival per Survivor at any given rank, per platform. Please note: The data collected is using your rank after the match, so players who depipped from rank 1 down to rank 2 would appear as rank 2 for our purposes. This is likely the reason why you'll notice a large gap between the survival rate of rank 1 and rank 2: Players who survived were more likely to pip and maintain their rank, while those who died were more likely to depip and lose their rank.
This data was also collected between April 1st and April 7th, after the pipping thresholds were originally changed but before they were later tweaked to be more forgiving for Survivors. Because of that, the statistics at this rank are from a small sample size consisting solely of the best players that could maintain rank 1 with the strict pipping conditions.
https://us.v-cdn.net/6030815/uploads/198/WJGATDU9GIYC.jpg
Average Game Length
This graph shows the average game length at any given rank for each platform. This is the time from the start of the match until the final Survivor either escapes or is sacrificed.
https://us.v-cdn.net/6030815/uploads/103/8BOLFYNH0D9I.jpg
Most Popular Killer by Rank
This chart shows which Killer is the most popular depending on rank, per platform. For example, on PC from rank 1-4, nurse is the most popular Killer, while Hillbilly tends to be more popular from rank 5-12. The highest overall usage for any Killer at a given rank is the Nurse at rank 1, coming in at 22.39%.
https://us.v-cdn.net/6030815/uploads/398/4A494UUNC0WZ.jpg
Highest and Lowest Kill Rates
This chart shows the deadliest (yellow) and least deadly (red) Killers per platform. These stats are an average for all ranks. Since there are four Survivors, a 50% kill rate equates to two Survivors escaping and two Survivors dying.
https://us.v-cdn.net/6030815/uploads/928/2YVQMEWUS0KN.jpg
Most Used Perks (Survivor)
This chart shows the most popular Survivor perks based on rank ranges between all platforms. We decided not to display ranks 13-20 as they tend to be more random (newer, lower ranked players tend to use whichever perks they have rather than picking what they want specifically). The numbers displayed are the percentage that perk is used of all perks used at that rank.
https://us.v-cdn.net/6030815/uploads/781/T8VE1J9V3G07.jpg
Most Used Perks (Killer)
This chart shows the most popular Killer perks based on rank ranges between all platforms. Like the Survivor perks above, we decided not to show ranks 13-20. The number displayed are a percentage of the total perks used at that rank range.
Is there something that confuses you? Maybe you'd like to know a more precise number on one of these stats? I'll be doing a live Q&A in the official Dead by Daylight Discord server tomorrow at 2PM EST.
If you are not in the Official Discord server, you can join here: https://discord.gg/549m9NT
The Q&A will take place in the #game-discussion channel.
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btw i love how you tell "booli squad exist" (with swf R20 and R1 in mind) when because of matchmaker time, rank almost doesnt matter xd R10 surv can get in game with R16 survs and killer, or red rank surv can get matched with green ranks, or red rank killer can get green rank survs xd i can give you plenty of screen shots me soloQuing and getting ranks that are way different from mine
+ not every surv that is doing swf with low ranks is doing that to booli, some just HAS FRIEND that has R20 well you wont tell he deranked on purpose to R20, or you want to blame him for wanting to play PARTY game with friend? or you want to blame his friend for not playing 40h per month? rank system needs change xd
and btw for someone who told get swf out of ranked, well devs many times told we dont have player base for 2nd Que, and i bet you if there would exist "normal gamemode" with blocked red/purple stuff, your belowed ranked killer que would take (on red ranks) literally 30min, because most survs on purple/red rank are tired of seeing broken AF add ons or nurse/spirit (because when you are in red ranks you forget we have 1X killers, because you only see 3, and no its not because only 3 are viable, its because community believes they need to play those 3 to win)
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"My Adrenaline, DS (that's 5 secs long and Enduring no longer effects) Dead Hard or Balanced Landing, and my 3 mates on voice coms say otherwise with BT. :D"
yea tell that to nurse that will not let you do 5 gens :) will slug you after unhook :) will bait your Dead hard/ catch you on ground while youre jumping, or tell that to your teammate that are dying while unhooking you (because he got 1 hit before unhooking and 2nd hit right after)
or more common case, doing gens in dead zone billy is comming, 1 shot youre dead which one of those perks is saving you? (well SB ofc but you didnt mentioned that) and ofc its your mistake for doing gen in dead zone, but those type of mistakes aint that rare, or someone wasted pallet but you didnt know about that, its one of many possible mistakes
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well 2 min in, 3 gens done, 1st down after 105sec xd what do you expect? survs go make some tea and chill
well if you hook 1st surv after 2 whole min, its your problem xd
spreading awareness "well we should do sth when killer is going afk for 2min " xd
everybody has bad games when he cant catch surv in 2min, but its players problem not games xd
i dont use ruin on my main killers since july last year, and im fine without it (and no, i dont main killers from top 4 or 5)(edited to make it more clear)
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@jago yes im kinda mad at ppl that run away from facts just to dont leave their comfort zone, and forum is such killer main sided because of those ppl (which makes me sick)
Edit 1: and i love how i did that math( like @TrueKn1ghtmar3 but i was corrected by Peanits, and i was convinced because graph has misleading name) but some ppl dont care about others ppl info(which is legit), they know better
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@TrueKn1ghtmar3 Peanits explained that xd in way i told you xd but ofc you know better xd true genius @TrueKn1ghtmar3 knows better than ppl that made that graph, teach me masta (how to be so ignorant)
Edit: you didnt even dared to check what i linked, youre biggest 4Head ive ever seen
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/648359#Comment_648359
Thoes stats are not correct
1) Are not for every rank but general.
2) The numbers don't seen correct
"2) The numbers don't seen correct" well you dont believe in info from devs but you believe on info from fellow killer mains? thats more reliable info <clap clap>
Edit: i just realised, maybe next time killer mains should ask devs about 50 screens of info, and MAYBE they will find 1 to prove swf is OP Edit 2: and are in 80% of games :3
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Because ppl like you(who are everywhere on this forum) always cry about SWF being everywhere(and are arguing they know better) and when proofs are shown youre changing topic/trying to escape from facts
ofc its not topic of this post but you started SWF cry which is xD
"I dont know why you keep talking about that but ok." well i wrote that 2nd post before you wrote your " Whatever mate thats not the purpose of the thread." xDDD
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or another one @Jago you will love it
OP swf, they are so OP they always survive in 4 to teabag you in exit gate
SWF OP 6% more survival Rate
Edit: Or maybe in SWF there is less of a chance there will be 1 surv which will DC/insta kill himself, or troll game overall? so there is bigger chance for survive?
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@Jago hahahahaha youre so funny xD
killer mains asked so long for those stats, because they were convinced there is SWF in every game, they get real stats that cant lie and what killer mains do?? tells its fake :) ofc devs are mistaken :) because reality is too hard for killer mains to deal with, they want to live with their imaginary world where they are not bad only dirty SWF is in every game in sole purpose to ruin their game
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@Jago get your 80% of swf
and to make it sure, those are % of games that has those party, PS4 has lowest swf xDDD i bet you play vs 80% swf, well if you cry about 2men, dude get a life
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@brokedownpalace just throw bond into your build and 50% of killers (Like Jago) will call you swf xD
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@TrueKn1ghtmar3 well i bet you dont know how to read that graph xd 6% and 11% is % of games that has 4men and 3men inside xd
Edit i will put it here so you can feel like 4Head because is showed you dont know how to read graphs and youre telling ppl they are wrong/just bad
https://forum.deadbydaylight.com/en/discussion/comment/456413#Comment_456413
Edit 2: or you think youre so damn smart so even Peanits is wrong well just git gut @TrueKn1ghtmar3
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Insidius buff, reddit killers gonna be happy no more kindred + open handed ;/
edit but tbh only OoO nerf was needed xd
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but tbh there is 1 easier way to do that, imagine if perks had 4th lvl, and that 4th lvl is only for their own characters (both killer and surv)
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but imagine if claudette would get worst passive, so at least some ppl would stop maining claudette ^^
well i would love sth special for all survs because its kinda sad everyone is just Dwight reskin :(
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@BlueFang i love those interactions, when for example killer is taking hangmens trick vs 4 toolboxes (expecting sabo), when they want to sabo on his face, "surprise MF", but then survs are tapping hooks to spam exposions for killer xD
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@Jago "From my experience 80% of matchs those days are Swf (Ps4)." hell yea and 6% of 4men and 11% of 3men was made only on you, and you with your great heart protected other killer mains from playing vs pesky swf, dude come to capitol, medal is waiting for you with dedication to best analyst and huge heart killer main shield
Jago on president he/she is our shield and is protecting us from pesky SWF
ok just to make it clear it was joke from X000th killer main that think he is playing vs only SWF
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tbh the only way SWF may be breaking game is vs trapper, and thats all
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just remove swf so there wont be new players invited by their friends to play with them :) ~sarcasm btw
but tbh what youre describing is extremly rare case, when 6% of games has 4men, and less than 1/10 of those 6% are tryharders xd
well tryharding swf and 3blink ruin nurse are worth each other (and i would tell 3 blink ruin nurse is waaaay more common)
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balanced landing/ Sprint burst (from exhastion perks) BL sometimes can be useless, on SB you can always rely (which is somewhat problem with that perk)
adrenaline/hope (hope is one of most underrated perks)
decisive strike/BT/ unbreakable are strong but they have counterplay or just killer wont do stuff to make use of them (and tbh its good if they arent that much needed, no slug, no tunnel its sweet)
selfcare tbh is one of biggest traps, ofc it is good perk but not OP, and sometimes you waste way too much time with SC
if youre playing soloQ deliverence is strong too
and my fav perk, imo its strongest when youre playing soloQ but with SWF its usefull too is Bond, more you use that perk, you get more value of that perk you can use that when you need to get healed, you can use that to see if someone is already running for save, and you can see if near your loop is someone that may sandbag you, or when youre in terror ratio you can see if killer is chasing someone or looking for you
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@immortalls96 thats why i wrote about game of feelings, 3 ppl with prove thyself 27,7sec xd but you feel like it takes less than 5 sec (27,7sec without toolboxes)
with 3 survs on each surv is repairing with 0.96charge/sec (when 1 is repairing gen its 1charge/sec) so 3 survs are doing gen with 2,88charges/sec gen has 80 charges soooo 80/2,88 = 27,7sec but you feel like it was just couple of seconds which is irrelevant
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imo with genrush term is the same as with tunnel term:
tunnel can be: intentional like killer see other survs (or even in chase with someone else) but after unhook he ignores everything just to run into that freshly unhooked surv (which is imo tunneling),
and there is non intentional when killer is coming back to hook or walking after hooking someone else and only thing he can see is freshly unhooked surv but he cant see that urban evasion claudette that blended into bush after unhooking and then you cant blame killer because he cant just ignore someone and go away and spend like 20 sec to find anyone else
same is with genrush:
sometimes survs want to do gens before unhooking (which is dumb), think "someone else will unhook i will do this gen"(how many of us died on hook because 4Head mates did gens while thinking someone else will unhook), or survs just want to focus on gens extra hard because they dont like vs what they are playing like smashing gens vs hard camper or vs nurse/spirit/killer they hate,
and there is other side, killer isnt doing anything (i mean cant find anyone, or cant catch 1st surv in like 2min) then thats normal gens are done fast
and to finish that, there is game of feelings, some "affected" survs called me tunneler (while i rehooked them after hooking another 2 survs, or 1st surv died on 9th hook in the game), and same amount of "affected" killers called me gen rusher when last gen was done after 9min.
main problem is if they make games longer by default (like longer gens or 2nd obj that makes games longer) main beneficients will be campers which suffer from lack of pressure (which is good, they shouldnt be rewarded)
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oh ok then, but its weird, its type of post that someone wrote after getting pissed in current moment, even tho its meant for case that was long time ago
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wait so for you guys enduring was nerfed? its not like pallet stun is not SHORTER than before xd and enduring was meant for pallets from the start xd if you think head on is too strong sth is wrong with you its MEME perk, and youre mad on MEME, if DS is your problem that perk was nerfed so you should be happy AF how much you want to nerf 1 perk? (+ you can always play around DS, but if you straight tunnel well i wont feel bad for you)
from old math it was buffed from 75% to 100% xd but because they changed the way that math works ppl are going Pepega in new math its 12,5% buff BTW 12,5% is over half of Brutal Strenght time xd so in that buff you got pretty much half of the time that Brutal is giving you xd, you pretty much got half of a perk in exchange of not being able to work vs MEME perk or antitunnel perk xd
and i love how someone is telling about double standards and he has double standards on its own and those standards are bright like a damn sun, ofc survs has their op perks, but its not like killers doesnt run ruin, bbq, noed, MYC, pop, bamboozled, spirit fury, if youre talking about double standards look on your side too??? i guess author is too much of a 4Head to look at his toys but is whining about other kids toys
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/642000#Comment_642000
" 'every killer can tunnel' well but only vs pig you wouldnt be able to run away using exit gate"
Instead, you'd run away using the Hatch, since if they're tunneling you, they're not going to be in a good position to close the Hatch.
https://forum.deadbydaylight.com/en/discussion/comment/642323#Comment_642323
"What I mean is after the egc starts the survivor has 3 minutes to escape but if the trap is activated the survivor can't escape which means the pig can tunnel them till they die and the survivor won't have time to remove his trap while he is being chased and that would be kinda too op imagine pairing that with bloodwarden."
Just pause the EGC timer then. Done. Ez. Pig nerf is undone without compromising the EGC.
"Instead, you'd run away using the Hatch, since if they're tunneling you, they're not going to be in a good position to close the Hatch." yea just pray to other survs (soloQ) to leave, but as i see as both surv and pig, survs dont leave xd most survs doesnt leave game and unintentionally are killing their teammate, and you wont tell all those 4Heads to leave, they are just sitting in exit gates and waiting for you to leave with them (die to timer or tunneled by pig while running around closed hatch)
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Thrilling Tremors is a good perk but is competing vs (imo 3rd strongest) for majority strongest perk in game BBQ which is giving you same amount of info (ofc it has its counters so its kinda worse) BUT 100% bp after every game bonus that TT cannot overcome (survs has we're gonna live which only gives 100%, but killer has easier to get 100% AND almost TT in 1 perk) and im not telling to remove BBQ i love that perk both as surv and as killer, its promoting not camping or tunneling (but pls buff we're gonna live for example 25% -> 37,5% per stack)
so TT is good perk but competition is just too strong (which is case with a lot of decent perks, just similar perks are stronger or gives you more)
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@JawsIsTheNextKiller@JawsIsTheNextKiller we're missing: intentional tunneling = EZ win (fix so killer wont 3 hook same surv back to back to back), "definitely not infinite windows" xd i mean for example ironworks window (like 1/3 of maps has that kind of BS windows) and year ago devs came out with idea of fixing them but now most of those windows just has 50/50 to spawn (and ironworks window wasnt even touched), imo next is vs ebony mori action (imo both needs nerf).
And continuing map reworks (as badham had one) so bloodlust wont be needed (for example for those "fun not infinite windows") and remove bloodlust which was made as band aid for bad map desing. And (as in badham) remove possibility of map spawning with 30% as dead zone with 3 gens in those dead zones. And tiles of Jebait (where pallet could spawn but it didnt), which are just Baiting survs (because for example in Shelter woods rocks are big enough so surv wont see if there isnt a pallet
im not killer or surv bias, i wrote fix/nerfs that will be good for both killer and surv
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"every killer can tunnel" well but only vs pig you wouldnt be able to run away using exit gate
(when im playing killer im pig main, adding that to make it clear) im using traps as they are meant to slow down game, surv cant do gen, he got 2nd objective to do (hey devs are looking for same thing for other killers in their opinion games are too fast "just add map pressure is too hard for some ppl")
tbh imo its 2 reasons why that change was made: bloodwarden, and noed. Before EGC so damn often pig saved her traps, noed pops and hail mary noed into 2 traps which often lead to 2 kills. And bloodwarden if you trap someone during EGC he wont leave in 1st half of EGC for sure, and most 4Head survs will stay and sandbag trapped surv instead of giving him hatch
and btw even tho EGC was made long time ago survs still are trying to run with active traps on their heads xDD
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well if we're talking about adding more survs or more killers, in game is 4 killers? or 4 survs? Kek
Edit i know its kinda stupid argument, but its as smart as most posts here, bidding which dlc perks are stronger xd, what ever if 1 side gets 6, other 3, if all of them will be dog ekhem, well maybe survs will get another MoM (dont worry it will be nerfed some time later) if killers will get equivalent i guess it will stay
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when as surv im playing vs new killer, if he isnt tunneling or i didnt looted purple stuff im giving him kill after gates are powered (if he didnt already killed me)
as killer most likely let them leave or at least give last one hatch, last time when i gave new surv hatch she asked me in post game chat if she died in that tunnel xD she had like 10h and was playing with purple rank friends
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just derank to use my toxic build (yes some killers called that toxic) plunders, bond, small games, hope xD
funny enough most players that de-rank (except small % of ppl that everybody think its majority which want easy games) just wants to play chill game, this game has no "normal" or "casual" queue, its only rank on which (funny enough) many ppl thinks its competitive game and sweat their asses of, and those deranking players would play casual mode to not worry about purple add ons or playing vs 3 killers all the time or vs mori every 4th game.
Imo deranking to at most R7 is fine (its rank on which im trying my best to stay and not rank up)
ofc to be clear, those who de-ranks to make killer feels miserable should get punished, but dont throw all ppl into the same box
so as long as there wont be 2nd que (for example without bringing items and add ons, and non bp offerings) ppl will de rank to have chill games without having to be slugged for 4 min because killer wants to 4k or without players for whose gens are before friends, BUT devs many many times told, player base is too low for 2 queues
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@DudeDelicious "Perkless killer = totally dependent on killer choice. Some can. Some absolutely cannot regardless of how skilled the player may be with said killer."
yea its not like there were hundreds of "perkless to R1 challanges", or some streamers that are playing from time to time without perks (yes on your belowed R1), lets take some examples: 1 time Tofu made perkless(and ofc add on less) wraith to R1, other time he made to R1 as perkless(and add on less Legion) on guitar from guitar hero (and no he isnt guitar hero streamer, i never saw him playing that), Scorpionz is playing from time to time perkless Pig on R1(and even tho most of the time he plays with perks he almost never uses add ons) and on Spirit he uses only shadowborn (but ofc Spirit is high tier so we can ignore that part) i could tell about myself but who cares about non streamer (no video proof for ppl like you)
and i know its not argument for you but i stopped using ruin like 10 months ago and noed like 14 months ago, never run pop on killers im used to play as which is pig, wraith, billy(i know billy is high tier but you cant say so about wraith)
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@TrueKn1ghtmar3 yea but you see, he is overkilling problem xd ofc unnoticed frame of tap might be problem but where is 0,1sec animation (gens have vacuum) and where is 1sec, he is just mad because of connection he couldnt see vacuum tap, but remember they cant change that because that would mess up with gen tapping during ruin which as long as is in almost every 2nd game and most of survs cant hit great skill checks (if they could, noone would run ruin because it would never make it worth) i guess he hit gen repair +1bp, 80sec/1250bp = 0,064 sec -> i guess thats min time require to tap gen
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@Jdsgames i can fully agree with that, tbh only time when you could kick gen (without pop) is when you have whispers off, but if you have whispers off youre in such bad place you will waste huge amout of time or after hooking surv and on bbq you see 3 survs (which is rare these days)
so most of the time kicking gen is waste of the time, especially when i see killers that are kicking like 5% gen (and thats not rare even on red rank which call themself high ranks)
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@Locker_Monster well you ignored my arguments about not allowing surv to touch gen but ofc arguments arent for you, you just want "devs i dont like this, change this" even if you will need 0,5 sec you will still cry about that, even if it will take 1sec it will still be less than your precious 3 sec, so maybe after killer kick gen surv cant stop pressing M1 untill its finished? then you will be happy?
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"It's a time investment; what's the point of Regressing if a Survivor can stop that in 1/60th of a second?"
"It means the Killer has NO REASON to Regress generators, because they lose 3 seconds and Survivors can stop it in..less than a second."
you didnt read what i typed, its killers fault for kicking gen next to surv xd
and time investment YOU HAVE TO THINK ABOUT CURRENT SITUATION xd dude youre telling me i missed the point and then when you wanted to explain me the point of it, you literally wrote about what i wrote xd,
@Pulsar you can think about it as bait and live your life while crying about survs being OP or genrushing you
if youre chasing surv (edited) into kicked gen (but you didnt started chase next to gen) it most likely will take at least 12 sec to get there (unless surv will run straight to that gen, and then that means you get free hit or surv is wasting pallet) well about 30x difference you can tell the same about free hits when killer is carring surv on the hook (yes surv made decision to blok) and in 1 sec he got hit (most likely other surv was hooked) but because of that 1 sec he had to spent 32 sec self caring (or 2x 16sec while getting healed) soooo 30 times more time, xd
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at 1st who cares about difference between 3 sec and 0,1 sec, if you kicked gen next to surv, its your fault xd, if you kick gen its regresing (its not like in those 0,1 sec its back to where it was before you kicking, unless youre kicking it next to surv which is your fault not game xd) and if you kicked gen, and it regressed for 12sec you got profit out of it xd and its hard for surv to touch gen in 12 sec unless killer will kick it without paying attention to surrounding area, use pop, overcharge (for more value), or brutal for faster kick, or whispers (to know if there is surv nearby)
devs gave killers possibility of kicking gens, killers: "why i have to think when to kick gen"
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at 1st rancor and bitter murmur as LordGlint said are activating during game (unlike noed or adrenaline) after finishing gen so its normal conditions gen = activate, gen = activate, gen = activate, gen = activate, 5th gen = activate, , not 5th gen? nah gate empowered xddd
at 2nd and most crucial both bitter murmur and rancor are showing(pinging) you location of surv i know dear killer mains would love to get donated free kill but during EGC surv is pretty much screwed anyway (unless killer missplay)
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and lets make it sure im in camp lets remove all red and purple stuff because they are unballanced and not rare enough to make it ballance itself
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@Nick well so you want to take surv toys without removing killer toys :) equality lvl hard
swf is bad ? since when having friends is bad? :)
i like how you mention instaheal but not any of broken AF killer add ons :) killers have much more OP stuff than survs :) but survs are those bad :) as always, so keep sitting in your 15 min que
Edit: maybe youre not killer that is using red/purple stuff (doubt) but i highly doubt you play and meet majority of killer mains that are using every single broken thing in game to get kills :)
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@Nick that feeling when on 5 gens with ruin killer tunneled to mori 1st surv :) equal fun, 3ppl 5 gens with ruin up, equal fun :) because survs know this game is lost :)
Edit and tunnel of the hook to mori isnt as rare as keys xd its MUCH MUCH common xd and some generous killers even bring dying light :)
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@MemberBerry with that logic, killer should be unable to use add ons while using mori :)
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what is more common? key or mori?
well if you play billy or LF or nurse you get ebony mori on each bloodweb :) which is fun and fair :)
or surv that get key once per x bloodwebs? :)
so lets talk about counters, killer can A) kill person with key, B) prevent doing gens C)bring franklins
Surv can not get chased :) :) very optimal counter, give me perk that counters Mori :) give me perk that erase Mori from my game :)
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@ABannedCat well i hope killer has fun with 3min games when soloQ players are mashing gens, instead of having game in which survs are screwing around, looting, doing totems, etc xd, ofc they prefer 3min games :)
@Mister_xD well (but youre into that idea) if i have red rank (not atm but most of the time unfortunatelly i had red rank) and have friends with 30-40h that are starting playing in dbd its for sure fair to play with red rank killer, and tbh recently i have like 4-5 friends that literally have at most 30lvl on 1 surv, so its fair to push them vs red rank :) (and btw these days its more likely for 200h player to have red rank than over 2k hours player because those with 2k know how trash red ranks are so its better to have chill games in purple/green, but new kids on the block doesnt know that so they are like lets hit R1 and be greatest players in community :) )
but friendly reminder :) with current killer que, matchmaker is ignoring ranks anyway :) so even tho you hate playing vs SWF that avg rank is around yours, atm with current state of game you as killer can easly play vs swf (which you hate most in the world for some reason) that avg rank is way higher than your as killer xd im so fckin amazed how instead of fix you want a change which is fix but with overkill for que :)
not every swf is sweaty and focused on making killers life miserable xd and remember 1 surv cant carry whole team unless killer will refuse to drop chase xd (which is his fault) xd so he needs to learn that lesson if he wants to rank up (as you would love to)
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@Mister_xD so youre telling me i cant play with friends because they dont play 60h per month to regain their rank? i have a lot of friends that are playing like 10h per month and as you can guess they are deranking per month (because of rank reset) and they dont play enough to climb back,
rank doesnt mean anything xd youre telling me 100h (overall) player is better than 2k hour player because 1st is in R1 and other is in R8? for example i played maybe 10h in this month, and maybe 40h in month before, so atm im in R12 on both killer and surv, and youre telling me im equal to ppl around me (especially 5 days before rank reset) :) rank reset sure makes this game competitive
AND btw youre all crying swf should play vs higher rank killers, btw do you have too quick que times to move survs into other players? i guess ques are so good right now that makes you picky, well good life you have there
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well killers love perks that make QoL survs worse instead of increasing their own QoL (like help in chase, or finding survs), sooo more m1 job for survs, which is residentsleeper i mean fun and interactive
well to those geniuses that are talking sloppy and thana is nerf only to SC not when someone is healing you, well SC with sloppy is 40sec, (but its 40sec for 1 surv) and when someone is healing you its 20sec (20sec for 2 survs, so 2 survs has to spent 20 sec =40sec) and still 40sec = half of gen (for ppl that doesnt know why survs doesnt heal just smash gens) and fun fact healing speed change was over year ago, but survs realised that (at least big chunk of them) because of Legion and not healing vs them
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17 survs, 16 killers tons of perks to unlock and there is 1 question that is bothering me, why the hell you need to max everything out if you dont want to spend time on it xddd
if youre casual player you dont need everything xd get a life, just get teachables you want, get every other character to 30lvl (to not unlock perks you dont want) xd
you dont need to max out every surv (as long as they wont have their own passives or traits they are just skins, just pick 1 or 2 that you will play) xd simillar to killer i doubt you play every killer at least once per month, even if you do why you need every perk on him?? you need your build 4 perks (maybe at most 8) just unlock them xd
simple tip for you guys, unlock bbq, unlock enduring, ruin(if you think you need that) and then lvl up every killer to 30lvl and then lvl up whoever you want xdd you will probably get those 3 perks on every killer so you will be happy xd YOU NEED TO USE BRAIN not ask devs for everything


