Double standards

Remember enduring? A perk that got nerfed bcoz it synergised too well with spirit fury and semi countered ds? Now its literally useless on its own (now you can't even grab survivor, who ######### up pallet and stayed on your side, reliably).

DS, adrenaline, dead hard, borrowed time, deliverance. On their own okayish perks(with exception of bt maybe, its stupidily strong), combined together are literally breaking the game atm.

Its not and will not get adressed, just like balanced landing + Red Forest/Haddonfield/Crotus Prenn.

Just pointing out facts.

Comments

  • Enduring isn't nerfed to my knowledge? Am I wrong about this? They just made it so you can only get pallet stuns but didn't nerf the time it takes to recover with the perk if I am correct?

  • Didn't you Read the survivor guide for killers ? We aren't allowed to win, it's against the rules.

  • @KillermainBTWm8 no, you are not? It literally takes 5 seconds to google current state of any perk bruh.

  • The recovery from pallet stuns has been made faster than it was. If you aren't getting grabs then you aren't timing it right. The change made was good for the game, before you could tunnel and flat out ignore DS and perks such as head on were made completely useless by it. And as for spirit fury, as stated above, it has been made better than it was before.

  • I do agree the nerf to Enduring was unnecessary, but you’re talking up these other perks like they’re sooo great. And BT is NOT stupidly strong, it counters tunneling, challenging us killers to actually catch the survivors, not have them deliver themselves to us. For the future, hit the rescuer twice and hook them instead...now go find your recently unhooked survivor, his 15 seconds are definite expired.

  • @HazeHound said:

    @KillermainBTWm8 no, you are not? It literally takes 5 seconds to google current state of any perk bruh.

    Then it wasn't nerfed into the ground unless you think the change that made it so it only worked on Pallet stuns was a huuuge nerf. It is actually quicker now you thinking it is slower is most likely just a placebo effect playing on your mind due to it saying 50% and you thinking it is a nerf.

  • @IMhereRUN Guess you haven't play against swf with those perks only so far. If they make it to the end game, they escape for free with those, WHEN PLAYED SMART.

  • The replies to this topic are hilarious.

  • There was a bug after reword of enduring, but before Freddy rework went live. It made so it's 50%, but the same way it was before (not overall stun reduction, but recover speed). It was fixed after Freddy patch, and as I know ATM it allows you grab survs that messed up again.

  • @IMhereRUN said:

    I do agree the nerf to Enduring was unnecessary, but you’re talking up these other perks like they’re sooo great. And BT is NOT stupidly strong, it counters tunneling, challenging us killers to actually catch the survivors, not have them deliver themselves to us. For the future, hit the rescuer twice and hook them instead...now go find your recently unhooked survivor, his 15 seconds are definite expired.

    Eummm dude have you ever dealt with all those perks plus insta heal and purple flashlights ? It's kinda BS...

  • @HazeHound said:

    @IMhereRUN Guess you haven't play against swf with those perks only so far. If they make it to the end game, they escape for free with those, WHEN PLAYED SMART.

    Instead of always going for the unhooked go for the rescuer you'd be surprised how useless BT becomes when you do a trade instead of just trying to get the unhooked.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642389#Comment_642389

    Instead of always going for the unhooked go for the rescuer you'd be surprised how useless BT becomes when you do a trade instead of just trying to get the unhooked.

    It gets harder if dude with BT blocks the way.

  • @HazeHound said:

    @IMhereRUN Guess you haven't play against swf with those perks only so far. If they make it to the end game, they escape for free with those, WHEN PLAYED SMART.

    True, very seldom do 4 survivors make it to the EGC in my games. If they do, ah well...we should punish them for outplaying us?

  • You can avoid them and usually you can get the rescuer before the dude with BT is out of animation. It is harder though yes.

  • If they’re using BT, that means you’re close to the hook. If you’re close to the hook, you have the first hit before the save. Watch where you’re swinging, the 2nd hit us down...avoids BT, avoids recently unhooks using DS(for now), in that situation your best case scenario is ALWAYS to make the rescuer take their place on the hook.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642398#Comment_642398

    You can avoid them and usually you can get the rescuer before the dude with BT is out of animation. It is harder though yes.

    That's why they have DH (DH into dude with BT so killer misses you, goes into recover and gives a boost to rescued guy). Unless rescuer messes up timing. Advanced team strats, looks quite sick.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642404#Comment_642404

    That's why they have DH (DH into dude with BT so killer misses you, goes into recover and gives a boost to rescued guy). Unless rescuer messes up timing. Advanced team strats, looks quite sick.

    That's where the killer needs to anticipate what the survivors are doing. Remember that they have dead hard.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642404#Comment_642404

    That's why they have DH (DH into dude with BT so killer misses you, goes into recover and gives a boost to rescued guy). Unless rescuer messes up timing. Advanced team strats, looks quite sick.

    You just solved your own problem. “That’s why they have Deadhard” Knowing they have it, makes it sooo much easier to counter.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642410#Comment_642410

    That's where the killer needs to anticipate what the survivors are doing. Remember that they have dead hard.

    Aaand... do nothing instead, let them line up? That's not for the killer decide, except to wait for a rescuer closer to the hook so you have enough time to make two hits.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642416#Comment_642416

    Aaand... do nothing instead, let them line up? That's not for the killer decide, except to wait for a rescuer closer to the hook so you have enough time to make two hits.

    You have a couple options based on positioning. If you can make it past the BT user with ease you can easily just get a down. If not wait the 15 seconds out. The survivor will be expecting a hit so they have already lost a few seconds on that time.

  • Wow such a refreshing and new take that has never been done before

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642423#Comment_642423

    You have a couple options based on positioning. If you can make it past the BT user with ease you can easily just get a down. If not wait the 15 seconds out. The survivor will be expecting a hit so they have already lost a few seconds on that time.

    So you chose "do nothing". Straight and simple, just follow the guy with BT for 15 seconds. I like it. BTW he has a DS, so why would you?

  • Easy, pick your hooks strategically. If you’re hooking people by strong loops, or near the exits in EGC just because it’s close...that’s on you. Let’s say your survivor gets hit once, makes the BT save, they both run off. Even if he/she DH’s away (most will just waste it when you get too close), it literally buys them 3.5 seconds before you catch them again...with no DH now. And this can be even faster with unrelenting, STBFL, or during EGC, Noed’s 8% speed boost, etc. No disrespect, but seems to me the perks are not your issue, basic fundamentals are.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642427#Comment_642427

    So you chose "do nothing". Straight and simple, just follow the guy with BT for 15 seconds. I like it. BTW he has a DS, so why would you?

    You could also easily just get past the BT user and to the rescuer as I've already said. And if the BT user had ds you slug them

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642434#Comment_642434

    You could also easily just get past the BT user and to the rescuer as I've already said. And if the BT user had ds you slug them

    Wait, bodyblocking was removed from people with BT? Did I miss something? Guy with BT wants you to hit them, wants you to slug them so rescuer can escape, he literally sandbags you on your awy while you're trying to "avoid' him.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642441#Comment_642441

    Wait, bodyblocking was removed from people with BT? Did I miss something? Guy with BT wants you to hit them, wants you to slug them so rescuer can escape, he literally sandbags you on your awy while you're trying to "avoid' him.

    Wait your power was removed when someone gets unhooked? Wait there's not a way past the BT user? Depending on your power you can use it to get past the BT user and remember this isn't a narrow hallway you can get past them by going AROUND.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/642442#Comment_642442

    Wait your power was removed when someone gets unhooked? Wait there's not a way past the BT user? Depending on your power you can use it to get past the BT user and remember this isn't a narrow hallway you can get past them by going AROUND.

    Against killers with abilities like this those tricks don't even matter, they can hit bt, then again, eat ds, and hit that person again, and it'll not end as a disaster for a killer. Are you sure that 15% speed advantage is enough to not let a bodyblocker to react when you're trying to "curve around"? Especially if they're running to the closest "narrow path". Because they will.

  • You can still grab cocky wounded survivors with enduring, they changed the description to be more clear. The only nerf it got was not affecting DS or head on.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/642445#Comment_642445

    Against killers with abilities like this those tricks don't even matter, they can hit bt, then again, eat ds, and hit that person again, and it'll not end as a disaster for a killer. Are you sure that 15% speed advantage is enough to not let a bodyblocker to react when you're trying to "curve around"? Especially if they're running to the closest "narrow path". Because they will.

    the bodyblocker has a timer m8

  • Still waiting for that reduced ds stun time after the enduring nerf.

  • That seems weird. They changed it that Enduring no longer affects any other stuns than pallet stuns, but they actually increased the recovery speed when getting stunned from a pallet. Before you got stunned for like 1.1 seconds when getting hit by a pallet, now it's just 1 second.

    It was broken for a bit, having a decreased recovery speed, but that was fixed.

  • Perk atuns got longer durations because of Enduring.

    Enduring doesnt affect tthose perks anymore

    They still have the same stun duration.

  • 45 more seconds after bt. It's a lose lose unless you run stbfl. Oh well, this situation isn't usual anyway.

  • @Raptorrotas said:

    Perk atuns got longer durations because of Enduring.

    Enduring doesnt affect tthose perks anymore

    They still have the same stun duration.

    Only 1 perk got an increased stun time and that perk is countered by going after the person who wasn't just on the hook.

  • Killers are there to entertain survivors. Their fun is more important than ours.

  • So where are your so called facts? @Hazardless45

  • wait so for you guys enduring was nerfed? its not like pallet stun is not SHORTER than before xd and enduring was meant for pallets from the start xd if you think head on is too strong sth is wrong with you its MEME perk, and youre mad on MEME, if DS is your problem that perk was nerfed so you should be happy AF how much you want to nerf 1 perk? (+ you can always play around DS, but if you straight tunnel well i wont feel bad for you)

    from old math it was buffed from 75% to 100% xd but because they changed the way that math works ppl are going Pepega in new math its 12,5% buff BTW 12,5% is over half of Brutal Strenght time xd so in that buff you got pretty much half of the time that Brutal is giving you xd, you pretty much got half of a perk in exchange of not being able to work vs MEME perk or antitunnel perk xd

    and i love how someone is telling about double standards and he has double standards on its own and those standards are bright like a damn sun, ofc survs has their op perks, but its not like killers doesnt run ruin, bbq, noed, MYC, pop, bamboozled, spirit fury, if youre talking about double standards look on your side too??? i guess author is too much of a 4Head to look at his toys but is whining about other kids toys

  • @Galklife said:

    wait so for you guys enduring was nerfed? its not like pallet stun is not SHORTER than before xd and enduring was meant for pallets from the start xd if you think head on is too strong sth is wrong with you its MEME perk, and youre mad on MEME, if DS is your problem that perk was nerfed so you should be happy AF how much you want to nerf 1 perk? (+ you can always play around DS, but if you straight tunnel well i wont feel bad for you)

    from old math it was buffed from 75% to 100% xd but because they changed the way that math works ppl are going Pepega in new math its 12,5% buff BTW 12,5% is over half of Brutal Strenght time xd so in that buff you got pretty much half of the time that Brutal is giving you xd, you pretty much got half of a perk in exchange of not being able to work vs MEME perk or antitunnel perk xd

    and i love how someone is telling about double standards and he has double standards on its own and those standards are bright like a damn sun, ofc survs has their op perks, but its not like killers doesnt run ruin, bbq, noed, MYC, pop, bamboozled, spirit fury, if youre talking about double standards look on your side too??? i guess author is too much of a 4Head to look at his toys but is whining about other kids toys

    He talked about bugged enduring after rework and before Freddy patch. So he just did a bad job of doing his research.

  • oh ok then, but its weird, its type of post that someone wrote after getting pissed in current moment, even tho its meant for case that was long time ago