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Galklife

Galklife

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Galklife
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  • " I know the community is split on how competitive DBD should be"

    this game isnt competitive xd its party game to have good time xd in this game rank doesnt mean anything (100h surv can be R1, 150h killer can be R1)

    there were couple attempts, maybe you remember those twitch things that was based on emblems in X games but it still was mostly for fun (at least in those communities that i belong to)

    well maybe in your opinion community is split, its split like 6 to 1 because maybe you wont believe me most players are casual players that dont even try to get better in this game xd its as competitive as dont starve.

    but im all about doing another que to keep all sweaty i mean competitive players away from myself, because playing vs "competitive" tunnelers off the hook is quite boring you know? but i would rather have casual que and ranked que (for those that still believes R1 will give you bigger E-pen) but without special treatment because i dont think with this polarized community it would pass (at most i would make sth like you cant bring add ons above green to casual Que)

    and about "this game isnt ballanced around swf" well tbh this game is ballanced around having 1-2 bad players in your team that will die in 20sec to give killer time or lick walls for 1min, and funny enough when youre doing swf most of the time you wont get those bad players because maybe its weird but someone that knows you wont leave you on hook to 2nd phase most of the time wont just throw himself into random billy that is passing by with chainsaw

  • @Kebek i know there is a lot of boosted AF survs and fact that rank system doesnt work as it should (rank reset is getting weaker and weaker)

    and those boosted teammates are reason why i avoid red ranks on survs (as much as i can)

  • @Kebek it was R4-5 lobby dont compare it to R15, ok?

    edit: i can understand dodging 4 blendettes (i dont do that but i can get that) but why dodge that one? if R5 killer is afraid of 1 FL i dont feel like he should play there xd but rank system forced him to be on R5 so

  • @ForgiveMyEngrish its not flex, im rly asking why killers are dodging this lobby, how scared killer can be with 1 FL in lobby?

  • @Triumvirat im not thinking its because of cosmetics youre assuming that

    but im asking for reason why 7 killers in row dodged that lobby? because it wasnt 4 men SWF and if youre telling me every killer is checking profiles to check hours, why that is allowed?

    SWF basically cheating XD dude its 1st time im using sth THAT DEVS BUILD IN GAME and was called cheater, get a life kid because i cant call it different

    i main wraith and pig on red/purple ranks (depends on mood if i want to play with or without slowdown perk) and i never dodge lobby xd even obvious 4men swf or 4 items

  • @Triumvirat what my screenshot supposed to mean? i shouldnt post other ppl nicknames without their permission if you dont know that well youre lacking some common knowledge

    i can tell you every surv had normal nickname, nothing suggered anyone is toxic nor swf

    i can understand wanting to dodge T.TV but why ppl are going out of their way to see survivors profiles? (btw soloQ surv cant check killers profile but thats "fair")

    @Kebek but dodging because of your future mates being R20 is kinda different than killer dodging survs, why? because its this poor soloQ surv made to play with R20 teammate and random killer xd guess why ppl are dodging Matchmaker mistake its not like surv is dodging because he knows he will play vs 10th spirit in row xd (but i would love to see soloQ surv looking at killer that would be funny)

  • and final answer is 7

    im all about DC penaltys but lets make it equal so killer will be punished for dodging lobby as well

    because its strictly unfair (at least now survs dont have to start looking for new lobby because some killer doesnt have balls to play vs 1 Flashlight)

    @PistolTimb "nobody should go against 4SWF" but jokes on you it wasnt 4SWF but we still were dodged 7 times, so tell me your argument one more time. so in your opinion killer can do whatever he wants while seeing items (Because of change couple months ago now he cant tell about SWF unless he check profiles which i dont know why it is a thing) but maybe you assume every 4 survs are 4 men SWF

    "Thiccums McGee, Claudia and David the Hunk are common choices for cringey toxic swfs." maybe count every single surv as toxic? because every single one can have flashlight to hold?

  • its true both cases are bad @GrootDude but too many ppl here just lynch survs forgetting killers are just dodging what they dont like

  • because of that SWF rule (highest surv rank is looking for matching killer) lobbies with 1 Red rank killer and other (around) green players are getting red rank killer only to make purple rank killer to get full lobby of R1 because all Red ranks killers are occupied by swf with single red rank inside

    that seems fair :)

    (well thats what killer mains cried to get) so blame them not devs, devs reacted to their massive feedback

    and btw since rank reset is getting smaller and smaller when rank reset will be gone or ranks would be gone? because nerfing rank reset even more is just pushing players to stay in red ranks (and thats not good place to stay in)

    i like killers part of rankeds (i safety pip almost every game, because i dont run ruin and hook 7 times before killing, and its good i dont want to rank up) but as surv its impossible to de-pip unless killer is tunneling/camping(a lot of killers are doing their best so at least 1 or 2 survs wont pip) because: you did 1 gen? silver, you unhooked and healed? gold, didnt died on 1st hook? silver thats so low requirements, and i get its like that because as surv your emblems depend if killer is doing its job but still its meh

  • @Lucama you can also use ruin, thana, pop to prevent doing 3 gens :)

    and btw are you mad because ppl dont want to get tunneled? because even tho we take you werent tunneled off the hook, you still lose 1 of 3 chases (assuming killer wont change targets + you can add time killer spend on carring surv) that you would get and you cant do sh.. about that because hey its mori you cant cancel killers offering (you can make surv drop key/kill him)

    well we're treating you as entitled baby killer because youre behaving like you never played vs ebony mori 5 times in 2 hours too many times (if ever)

  • @Lucama well vs keys you can, A) have franklin, B)kill key holder C) (rare) just dont let survs make more than 2/3 gens

    vs Mori you can just not let him catch you 4Head (because if you let him catch you 1 time he can just tunnel you right off the hook

    but agree both need changes, keys shouldnt be used in chase (like 10 sec to open) and mori should be on deathhook (after surv went into struggle)


  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/840929#Comment_840929

    I didn't mean in terms of points. Keys punish killers for doing their job, killing. The more are killed the less gens need to be done for the key to work, so it forces the killer to play inefficiently so as to not give the survs too early an escape.

    youre so entitled you dont even think what you type?

    "Keys punish killers for killing" how? if anything keys punish killer for letting gens be done xd but if youre talking about last guy well if you didnt kill guy with key (btw IN YOUR OPINION its your job to kill so just kill guy with key)

    but if we're talking about key when 2 survs are alive and 3 gens done survs are rewarded for doing 3 gens AND killer is punished for letting them do 3 gens as easy as that

    but when you tell me they did half of their objectives SO DOES MORI youre cutting objective in half

  • well i love BBQ and DS both in their ideas promote healthy playstyle

    ruin is kinda overused (when i see spirits and billys with slowdown perks i want to puke) but same goes with 4 2nd chance perks for survs

    both sides have their swea (competitive) builds and its sad when IN CASUAL GAME ppl are going full tryhard xd its like GJ you hit R1 now you need tissue and move on

  • I wouldnt mind that change only if pipping as surv wasnt as easy (im playing both roles equaly) and i have hard time keeping myself away from red ranks (i dont like to play vs swea... i mean "competitive" killers) you literally need to safely unhook 1 surv and heal that surv to get at least gold emblem (thats a joke)

    since there is no casual Que why devs are forcing players to play vs swea.. i mean "competitive" players

    i hate swea... "competitiveness" from both sides no variety of killers because community wants to go easy way and play only top 4 killers with green+ add ons and gens before friends survs that will just do afk do gens with 1 person on hook and other already slugged (well imagine popping gen when other survs has 3 inactive traps)

    we dont have other Que than shi... ranked which are pretty much forcing you to rank up maybe make other Que (with some restrictions) for casuals that wants to have fun without sweating or playing vs ppl that sweats (like 4 men slug on 5 gens, ruin/pop/sloppy/noed in the same build, 3 green toolboxes) just give me chill game xd

  • in 2vs1 as pig i hooked 1 surv in basement (in haddonfield) and went looking for other surv with whispers (i was crouching around corners of the map with whispers off) only to notice (after 1,5min) surv on balcony watching street xd i walked behind him too spook him and kill

    and that guy that was on balcony called me camper xd

  • well in devs opinion its more "Casual friendly" because they dont have to do math etc

    and btw before pigs buff combat straps were slightly.... but that slightly meant - 50%

  • @Bubbly_Cuds imo its about 2 things:

    1st is consistency bitter murmur and rancor proc every time gen is repaired and closing hatch isnt repairing gens but empowering gate

    2nd when you close hatch and rancor/bitter murmur would work last surv will lost in the instant (well its not like whispers are pretty equal to win anyway)

  • i have question, wouldnt it be weird to be scared of the same game over and over again? even tho you learned much more about the game (well jumpscares are always scary but its sth different)

    when you started playing i bet you didnt know what to do, and you were in panic running away from killer, after X hours you learned how to fight back

  • pretty much every killer is using bbq which is best teachable in the game,

    killer gets more base bp

    i play killers without/at most yellow add ons, if you need green or purple that are hard to get or you use only 2 add ons thats your problem? just stop relying on add ons to carry you?

  • i wouldnt be too sure about 1 other surv being hooked because in some cases killer hook other surv in next 10 sec and for example spirit is downing that other surv in next 15 because she knows where he run to

    i would rather see DS as health state, what i mean by that after you heal you no longer have DS (because if you were healed that means 10/10 cases you escaped and then killer found you after quite some time)

    btw in same occasion i would change noed if last gen was done after 6/7min into the game noed doesnt activate (you wasnt genrushed), why in this occasion? because as much as killers cry about DS (just wait 60sec xd) same survs cry about noed (just cleanse 5 totems xd) im not comparing those perks (in way what are they supposed to do) but players reactions to it is pretty darn similar, and when i see same forum user typing "just cleanse 5 totems you idiot" and then "DS is too OP" im thinking "are you Pepega or just hypocrite" (maybe hes not in this thread or maybe in it i wont tell, but maybe those ppl will think about it)

  • @Drazen said:

    https://forum.deadbydaylight.com/en/discussion/comment/841482#Comment_841482

    yep exactly but whining on forums is more easy than actually trying to counter killers lol

    tell that to killers that are whining about swf and making about 10 threads per day about how they cant stand ppl playing with friends (not wanting to play vs 4Head randoms)

    about DCs ofc survivors are overreacting AF but i see a lot of DCs from both sides when i play killer or surv and tbh if you count 1 DC in game (from surv) as 1/4 killers DC (because there is 4 times more survs so 4x more chances for DC) and add killers dodging my lobby its pretty even

    but maybe my stats arent as one sided as yours because im maining pig and wraith

    ¯\_(ツ)_/¯

    but ofc survs still DC vs me (even tho im wraith/pig without any slowdown perk, without ruin and i dont use good add ons above yellow, and im not camping, not tunneling)

  • at least it has counterplay (just let him take you from the locker and wait for him to waste T3)

    and if you tell me "but i dont know he has it untill he uses it" well look if his hand is open while he is in T3 and if he charge his T3 for too long

  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/839559#Comment_839559

    I don't see how other survivors making solo survivor games annoying is an issue that killers should be punished for. Maybe actually deal with DCing players.

    "I don't see how other survivors making solo survivor games annoying " rly? its so obvious i can only ask if youre blind, DC is 1st case (thats true) other case are teammates that are literally AFK whole game (escaping with 8k or dying as last with 4k bp) i cant count how many times i wasnt unhooked (when i wasnt camped) just because randoms are doing gens or licking walls (trolls, survs dying in 10 sec after their 1st meet with wraith, pallet campers at 5 gens) and many many "great" teammates even on purple/red ranks

  • @Lucama but you know killers have their outplays too? its not only going in 1 way? (except infinite windows which are BS) but thats how old legion was made 50h killer could kill 2000h surv without any effort

    and we're talking about extremely rare cases when more than 2-3 survs are rly good (most of killers think mediocre survs are good which is funny) but youre telling me killer is not viable because in less than 5% of games you will lose and you almost cant do anything about it? (almost because there is always a chance)

    when you play soloQ as surv you have much higher chance you will lose no mather what because randoms will DC, let me 3 men slugged in 20 sec, while slugged sit under hook so killer can camp both wont unhook you and you alone wont do 5 gens and even tho you lose because of that there is still plenty of solo survs (even tho entitled killer mains thinks and loudly speaks there is 99% 4men SWF with voicecoms (6% of games btw)) so can we talk about solo surv being unplayable but still majority of survs are soloQuing?

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/839185#Comment_839185

    Hey, this is this and that is that. You said "make something good". If it promotes stupid playstyle it's just "make something". What do you think people gonna do if there will be a challenge to drop a pallet on killers head in 20 different trials? They will drop a pallet and suicide immediately. Because:

    • they're on a clock and have to finish challenges before archives are over;
    • they can accept only one challenge at a time, and can't cover multiple challenges to no be stressed about time;
    • sometimes they're forced to use something they strongly dislike and want to finish the trial ASAP;

    Oh no im being forced into sth that I DONT HAVE TO DO poor me

  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/837505#Comment_837505

    Strong killers don't dominate though. You only see them in top ranks because they're the only viable choice against the stuff top tier survs bring into games. Buff weaker killers and you'll see character diversity.

    Please!!! tell me youre joking ok?

    all killers are viable at red ranks but you need to spent more time to learn them or you need to make more mistakes, ppl are playing mainly top tier killers because they are too lazy to learn how to play weaker killers because they have 4k or 0k mentality which is unhealthy in noncompetitive game xd (i love when streamers are playing 1 or 2 games pig in month and are telling she is one of worst m1 killers xD without even using her crouch to its potencial but to do so you have to use brain which is too tiresome to most players/streamers)

    TOP ranks and TOP tier survs <hahaha> when i play solo surv my teammates are equaly bad in green, purple, red ranks (i have around 1200h on survs and 900h on killers) and you can find good players on every rank (not everybody is playing enough to negate rank reset)

    about buffing weaker killers i can fully agree i would wholeheartedly take yellow windstorm to my wraith base kit ^^ or +1 trap for pig but they dont need much more (i use only yellow and brown add ons)

  • @snake5510 said:

    @Galklife

    ye thats why I think its poorly designed system. Its obvious that most people will try to abuse new system. There would have been many ways this could be done to not make it abusable.

    and because of that HB event looked like that :) because you cant exploit battle pass (so you cant make other ppl games miserable) :) GJ community you've done that better no rift next time so ppl wont try to do it in most unfun way AGAIN :)

  • @avilmask "That's what you get for adding grindy challenges." lets not to anything in that case :) and watch how players go away because they dont have anything new to do :) hold phone near you CEO might call

  • @snake5510 yea thats why there was a lot of things devs made with good mindset but forgot how their community will use it (best example is last years hallow blight event, when survs after doing 2nd obj were dying on 1st hook) make sth good -> community will make so it will look like trash

  • tbh Nurse feels so bad atm because dedicated servers + her nerf were at the same time and dedicated servers are bad for her too

  • @snake5510 im not telling you to on focuse on challange but focusing is 1 thing, throwing game is another dont you think?

  • those challanges are good but ppl are trying to speedrun them instead of doing them while playing normally

  • tbh this game would me much more ballanced if addons just wouldnt stack xd that would force ppl into more creative builds instead of just instasaw or 6 slowdown freddy

    @Sasori_puppet so youre one of those that will play with every op add on and are upset when survs kill themselfs on 1st hook (but you use those to get easy kills and you get them) (and yes i know survs are DCing without reason, but amount of times when i saw killers crying because they are playing freddy with 2 slowdown add ons, ruin,pop, thana, dying light and survs are killing themselfs on 1st hook is amazing) im pig/wraith main and reddit + this forum made pigs funeral like 5 or 6 times but she is so good, you just need learn how to use her kit and dont be 4Head that just look for free 4k's while tunneling trap xd

  • @Mellow7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/831049#Comment_831049

    DBD can definitely go towards a competitive route it's just up to the devs to support the idea and work with the community to make a set of rules for a competitive side. Just look at smash it's not a traditional fighting game and it has a large casual and competitive side both sides can exist and both parties can have fun but in thier own setting, mixing the two will cause one side to have an unfun time (casual player) while the other side will just demolish the other (competitive players).

    well how game can be competitive with:

    1 bad ranking system when on red rank are so bad players (but i guess youre red rank and youre happy with free wins vs living bots)

    2 no casual Que (you cant make 100% playerbase to play competitive) because its fair when 4 soloQ survs without items(or with brown stuff) are playing vs killer with green+ add ons (or/with mori)

    3 map rng, map can rekt you, or just wins you a game, you can have 7 pallets on coal tower or 13, in most competitive games(and almost every big) map rng isnt existing or is small. (but if you make same maps all the time, this game will became boring for casual players, because they will know every single route etc)

    4 competitive 1vs4 hmmm

    5 this game is party game (to have fun with friends) xd

    6 servers are LuL, too many hits are hitting and missing because of servers (on P2P it was issue too but a little bit smaller)

    7 this game will die if it goes into esport

    solve every single thing then we can talk

    "just make rules" jokes on you

  • @NuclearBurrito pls dont make me chat with 14y old child that thinks killer is on him while im chased or some 4Head that doesnt speak english but thinks everybody in the world is speaking his language, its easy for killers to say "just give them voicecoms and ballance around it" + do you think blendette will ever listen to you?

    they wont add voicechat for survs that will just kill game or 80% will have that turned off but game will just be harder because it would be ballanced around thing that you wont use

  • @Bravo0413 said:

    I would actually like them to just buff solo to the SWF level of play... because then the team is free to create strong killers...

    thats good idea, but there is no way you can have equal lvl when you compare playing solo with random that randomly die in 5 sec to a wraith or DC because he got downed 1st or just lick walls for 5min (it happens in every single rank) to playing with someone that youre pretty much sure will give killer good chase, will unhook you, wont afk in map corner

    most of the time when i play swf it is without comms (im ex surv main that nowadays plays only killer except when i see some friends online) ingame because playing solo is worst experience ever and i play a lot of self sandbag wraith (with add on that makes me retain TR while cloacked, insidius that doesnt work on wraith, beast of prey, distressing) and its still way more enjoyable than soloQ surv

    and there is other side when on soloQ you meet 3 other good survs (which is rare nowadays) and killers are calling us SWF just because 4 good survs met each other in same que and know how teamwork works (3 survs with bond is enough to make killer think youre SWF on voicecoms)

    and there is other side youre calling SWF as sacred power lvl but in reality those survs are joking around, sandbaging eachother, meming and youre not even sure if they are on voicecoms(at least on PC) its just feeling i can count on them, they wont camp hatch when 1 gen and 2 survs left, he will unhook me and we will try to make last gen (but random will camp hatch) and often killer gets 4k because we're altruistic not just doing gens while watching "random" die on hook

    i would rather make other Que where rank doesnt matter, you can have 4swf, and other for sweaty ... i mean "competitive" players that yet didnt realised rank doesnt matter or ttv/YT for "R1" content with solo/max duo surv

  • @lunaticlifter every killer is viable on red ranks xd i dont get why most killers are telling this like mantra " this is viable, this is not" "im not bad, that killer is just not viable"

    and im telling it as pig/wraith main xd

    your "viable" only means that killer allows you to make more mistakes and still win xd

    tired of using billy, spirit and freddy? just put big boy pants on and play other killers without crying "he isnt free win for me"

    + if you care about rank that means for you rank means sth, and in that mind you should work hard for it xd not go easy way (yes im claiming games as billy, spirit, freddy are easy) but if you think rank doesnt matter (like i do) why you care about rank/losing game?(i can hit R1 easly without carring about rank)

    but overall it all would be fixed if there was other Que "casual" xd but we wont get that, and ppl will sweat and other wont find way to avoid sweating ppl (maybe if you de-rank to green ranks where you can chill)

  • Spirit then freddy then clown

    spirit - gives you least feedback about what shes doing -> least counterplay

    freddy - in loops he pretty much has better clown power(you dont lose bloodlust so most are just bloodlusting you while adding traps) + most freddys run 2 add ons to slowdown game and has at least ruin + pop (at least, because some run dying light and thana too, just to stack debuff)

    clown tbh i wouldnt mind him that much but im thinking if exhaustion isnt build in because literally every clown runs exhaustion debuff in bottles

  • @Bravo0413 "you need to know how to play the game" but you need that for every killer, and we're talking about mysterious high skill lvl, but now you told us "you just need to know same thing as every other killer and nothing more" "High skill lvl" LuL

    we're talking about m2 not about just "being a killer", and headphones + crosshair helps you crap ton when you start playing those killers, and mysterious skill lvl is dropping (well as huntress you still need to know how to aim tho)

  • @Bravo0413 ok i will give you comparison, imagine youre playing huntress will getting crosshair make playing her easier? hell yea!! same with headset, change my mind

    Bravo i can tell it for 100% do you know why? because i started playing killer with good headset but i didnt had directional sound(i knew range but not direction) after fixing that issue after month games started to be easy (im not talking about spirit but overall) sound change a lot in this game, and if there was a killer that mostly rely on sound oh wait we have one she's called spirit hmmmm and you wont tell me you can clearly hear footsteps(distance, direction) with 5$ in-ear headphones. Turn off directional sound and play spirit, then we can talk ok?

  • @Bravo0413 said:

    https://forum.deadbydaylight.com/en/discussion/comment/801975#Comment_801975

    Just because you get a nice pair of headphones doesn't mean you get better at a game... your comment is illogical..

    When you play spirit it does mean that

    Spirit made killer main from me, and no not because i wanted to play as her, because there was so many her in Que and i didnt wanted to play vs her over and over and over but i wanted to play dbd. And after almost year of pretty much maining killers (yes i played some Spirit when i was wasting BPS and puddings while i was doing P3 on her) she is too op, now i have her maxed out waiting for nerf/rework so i wont feel bad after playing her

    edit because of some typos

  • @Monlyth thats why whenever im tunneled to death im Tbagging living sh out of killer because i know he will be offended(majority of tunnelers are offended by it)

    well i find ppl acting like douchebags but i didnt saw any "dude thats toxic" anywhere (and im playing League for 6 years ofc i found many offensive chat messages but its chat (as i told chat can be toxic) xd but not ingame mechanic xd or you think like that "oh no enemy is showing me he has great time so that means its toxic" its not like 2 sides can have fun at the same time xd

    in SWF Comment by Galklife
  • @Monlyth well i play League for 6 years, Hearthstone for like 5 from other mainstream games CS GO (550h), Minecraft Kappa, HOTS a little bit, and watched some APEX

    or maybe my mind is fully grown and i just ignore your "toxicity" (lets be honest the younger you are the more you react to that)

    well taunt is a bait and its your choice if you eat that bait but its not toxic, toxic is post game chat where killer or survs are typing you to ... ekhem yourself

    in SWF Comment by Galklife
  • @Yamaoka you can ask in whatever game, in every game there is some sort of taunt towards other side but in little % of those games (tbh DBD is only 1 i know from that) that is took like toxic xd in League of legends you have showing 7th mastery/dab emotes (and some other) and noone is crying over that. I saw many montages from BRs(i dont play it) and there was a lot of ppl Tbagging on deathcam but noone was offended by it, in CS GO ppl were knifing you in back but as well noone ever cried about it

    only in dbd ppl are actively looking for toxic things just to get things to feel offended by it

    tbh taunting should encourage you to play better to beat your opponent not sit in corner and cry/go on reddit and cry

    1 thing is losing and getting baited by taunts other is not doing anything to be better and shut taunter "im better than you, not because i facecamped you but because i caught you in 15sec next time we met" majority of players are playing this game on autopilot and dont even try to learn how to play better xd

    so mind me explaining how dabing in other games after winning 1vs1 isnt toxic but Tbag in DBD is? how dab (which was made for taunt) isnt taking like toxic but twerking is?

    edit because of typo (mongates btw xDD )

    in SWF Comment by Galklife
  • @FriendlyGuy said:

    https://forum.deadbydaylight.com/en/discussion/comment/795443#Comment_795443

    People saying teabagging is not toxic geez.

    https://forum.deadbydaylight.com/en/discussion/comment/795445#Comment_795445

    Most SWF i play against are toxic sadly. And i give you a simple mindblowing advice: How about never being toxic? Boom!

    couple pixels are moving OMG TOXIC call police xd ingame nothing is toxic, only toxic thing in DBD is postgame chat

    in SWF Comment by Galklife
  • well if youre urban evading P3 claudette that isnt doing anything except licking wall for the entire of the game (i have bond so i can see it) hell yea i will show killer where are you, youre asking for it

    ratting out P3 claudette that isnt doing sh.. is amazing change my mind

  • well devs told R20-15 are immune to max 6 or 7 ranks (forgot which one) rank difference just to make sure they can get games (partly because most of the time survs R20-15 are playing swf with someone with higher ranks) but because of that R20-15 are getting full purple/red teams instead of swf with 1 high/middle rank xd

    matchmaker(and rank system) is so bad right now but devs before reworking it are giving more exceptions/rules that works in that matchmaker

    i would like to agree with max 6-7 rank difference but they made R20-15 for a reason xd now they just told "dang it"

  • So up to this point we have only reason why killer should be able to freely chose survs: "1 or 2 perks would be useless"

    well spine chill or small games would be more meta if survs would see killers (if we're talking about 1 or 2 perks that viability depends on that)

  • @Phox well managing 4 items is 1 thing, taking mori because its rare skin or FL is sth else (and you wont tell me FL is as strong as mori), well i wont talk about moring TTV because they pretty much are asking for it but there are mori for nicknames (and im not talking about "mori me myers")

    and you can tell surv should take perk in 1/17 chance its that killer but killer cant blindly take franklin or lightborn? (and btw because items are common its way more than 1/10 chance for at least 1 item in game)

  • tbh you can say thanks for it to killermains crying about swf (funny enough?) because if it was like before (ofc there was still a chance for you to get those kinds of lobbys because of Que time) but they would most likely get red rank killer but currently red rank killers are busy getting free lobbys (i mean 1 red rank surv and other are green because its swf) so there is high demand for red rank killers and they are getting 1 red rank surv and 3 green ranks or even "better"

    and because of that purple rank which earlier got more swf (because its pretty middle rank) now are pretty much in the same basket "1-8" when it comes to playing vs red rank survivors (or swf with 1 red rank inside) there is pretty much no reason to have different color xd

    and btw fun fact remember when devs introduced changes in ranks so ppl cant derank past R15? so it can protect newbies from playing vs good killers? well they are excluded from 6 ranks rule xd devs have problem with keeping with their ideas

    bandaiding matchmaker is getting worse and worse, we need matchmaker complete re-work with new que "casual gamemode"

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