Galklife
Galklife
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@JawsIsTheNextKiller i didnt knew that
@Sairek well check posts in this topic, a lot of ppl wants to ballance game around those 6% xd
to everyone that thinks this game should be ballanced around high ranks OR swf (yes i wrote OR because its not equal and ballance around both is different)
this isnt e-sport game, this isnt competitive game xd, high ranks aint mean anything, do you think 100h player that immersed his way to R1 is better than 500h player in purple rank because he is all the time facecamped because he knows how to loop killer?
or you would ballance game around ppl that dont waste pallets and take off some pallets from game and those who waste pallets "well youre doomed" :) or ballance game around voicecoms (even less than 6% because on PC we dont have built in voicecoms and not every swf is using that, and not every swf is even trying to survive) xd so ballancing game around less than 6% player base, ballancing game around good players (less than 5%) :)
because why this game whould be fun and ballanced around majority of casual players :) when we can ballance it around less than 6% player base :)
EDIT even tho Consoles have voicecoms, ballancing game around 6% isnt smart :)
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Lets start from joke, there is lack of survs lets nerf them more pepeLaugh what could go wrong
@Sairek not every SWF is using voicecoms xd
BTW 4men swf used to be 6% of games xd so you guys want to ballance game around 6% of games, (i wrote used to be because these days playing surv without ppl you know they arent 4Heads is a chore), im playing swf without voicecoms only to know i wont be 1 hooked because my teammates will ignore me on hook (it isnt rare occurrence in soloQ)
and lets be honest if killer would know from the start its SWF 90% of this community would dodge or bring ebony mori or red add ons xd + sweat their ass of to show of to themself i beat swf im best killer in game
as well as i can agree after match killer could get some % more bp for playing vs SWF i would give same % or even more for soloQ surv, because soloQ surv is much harder than playing vs swf xd
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there is 1 thing i had so i will ask you, are you sure your windows isnt messing with your headset? because (at least for my headset) windows was using "headset" as audio output and i didnt had directional sound, and when i change that into just headphone i got directional sound
buf if thats not your issue maybe use stridor
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@brokedownpalace license holders want x $ per skin? lets be charity and make it for free :) because our ppl dont need to eat :)
its just SKIN you dont need it to play the game, if youre greedy and want every skin in the game, thats your problem xd
i never expected i would see ppl crying "mom this skin is too expensive" i cant swag on ppl with new skin, and tbh in other games there is a lot of more expensive skins and even less % of skins you can get by playtime but i guess give them a finger and they'll take an arm
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@Sairek did you compared keeping game hostage (and bug that devs put on news ingame as bannable) to using head to change weakness into strength, next time you should go talking "ban those DH abusers that are using DH on mothers house"
some ppl just want erase every thing that makes you different from bad player xd i saw killermains crying to remove progress from great skillchecks xdd or looping is exploit sooo everything is now exploit xd smallgames, looping T/L walls, cleansing 5 totems to prevent noed, DH for distance is exploit, lets think about more survivors exploits because killer tunneling/camping hard is fair and ballanced :) (and lets not forget tunnel=skill)
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everybody wants quick ques @Yamaoka but it wont revert to normal at least not soon (from what i see), because big chunk of killers are doing their best to make playing surv as unfun as possible (which makes them go play killer or change game) and event in which killer got at least 1 cake per bloodweb when surv gets 1 cake on 3-5 bloodwebs didnt helped (event was telling -> play killer you will get 3x-5x more cakes and more bp on base)
and im pretty sure you werent banned for that Hagging_trapper (judging from your behavior) well ppl like you will complain about everything i bet for you Dead hard is op xd well tbh there are killers that are calling my build toxic (SB, bond, small games, plunder) xd for some everything is toxic, and everything is exploit (btw cleansing 5 totems is exploit at least for some ppl)
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Hagging_Trapper so give me back all 4 perks without sharing exhaustion, if youre so ahead, bring me back my pallet vacuum, 2x more pallets(as safe as they are now), killers have it way easier these days so dont even try
EDIT: and not running for a sec so im starting running for the 2nd time
EDIT2: i know noed was permament but "You are animated by an unseen force when the Survivors are on the verge of escaping. Once at least one Exit Gate is opened," i can take that these days, because if gate was open it most likely will useless for killer, or at most it will give 1 kill for killer
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tbh there is 1 thing thats most boring in survs, if killer is 4Head tunneler or camper and only "counterplay" we have is doing gens xd which is "fun" and "entertaining" (and im talking about tunnel in which killer is ignoring every other surv and running for that 1)
killer gameplay is boring only if survivors are playing like bots and you cant get normal chase as killer xd
and as killer you dont have to worry about 4Head teammate that will take killer next to your hook (or loop him around shack when youre in basement), or screw skillcheck on healing right after unhooking xd
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its not exploit, if you want you can revert my exhaustion nerf, pick your poison
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rewarding killer for playing poorly (missing hatchets) xd hard nah
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@KillermainBTWm8 i know pop is better, but most killers need perks that doesnt have usage but just works (because they would have to think during game) same with noed it just works, killer doesnt need to do anything
pop is more consistent, ruin is coinflip
and dont forget pop doesnt help killers that are busy with tunneling and doesnt have time to look for sth other than that 1 surv
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@ReikoMori lol hitting survs with bottle isnt that hard xd have you played huntress and used close range hatchets? its pretty much the same xd you dont need to land bottle on surv that is 20m away from you xd
EDIT (i know its most likely joke but Volfawott told he has hard time with that)
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@Volfawott should i count every broken AF add on ( both from killers and survs?) and ebony moris? i got some of them in 2k hours of playtime
and no im not using them in normal games (sometimes i do when i know surv and i want to make him suffer) but using them in normal game is a little bit overkill xd
ofc you can use your add ons, but dont expect survs to be too happy with it (i know some survs that will DC after seeing those add ons, and main argument is "well if killer isnt dumb its close to impossible to do 5 gens" and why you want to play when you know you lost from start)
and after 1DC, its not weird for other surv to DC why? you want to play 3vs1 vs killer with that build? nah.
and not make it so surv only thing i saw many killers DC after surv got instahealed(thats only surv add on that is strong (maybe you can count 2 up and 1up instaheal), so it works both way (and imo red things should be nerfed for both sides)
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1 shot add on, and exhaustion add on, ruin on, where is your noed? you need only noed to have possibly most unfun build to play against (change pop into noed and there we go)
if you want to deny fun from survivors you blame them for denying your fun? (and no pressing m1 isnt fun)
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well i get surv lobby in less than 1 sec
and also your topic is "killerQue issue" so that means your survQue is OK so your argument is invalid
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Fix this, give more survivors to the game xDDDD
well its not a bug xd soloQ surv is more painful that it ever been -> less survs, but if someone hates playing soloQ surv these days he goes onto killer -> more killers (which is easier to have fun than on soloQ surv)
to summarize there is more killers and less survs so in 1vs4 games guess what will happen.
And before you will tell me im dirty surv main that thinks is easy because he is playing only on low ranks xd i have over 900h on killer, i dont need ruin/noed to play(or get red ranks) (neither green,purple, red add ons) and im talking about having fun not EZ games, because when you play surv and get 3 nurses in row, or 3 spirits in row, or get facecamped/tunneled to death youre not having fun xd (pressing m1 for 2min because someone is facecamped isnt appealing)
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LF vs Billy
-less mobility (biggest -)
-you cant do funny tricks with your saw
-you cant do snipes/use saw when surv is a bit further away than right on your face
+ you can hit multiple survs (which is only possible in camping situation)
sooo (except when someone likes his character) there is only 1 reason to play LF over Billy soo guess why most LFs are like that
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/576561#Comment_576561
Legion was unfun to play against for some survivors. No thanks needed for correcting you here^^.
Besides "free hits" has every killer beyond rank 20 - sort of. You learn very quickly as killer when you have to hit a survivor, so that the chance is very little, that he can avoid this hit - lags and other stuff like this yet not counted in.
That is not a free hit "on the paper" but... You can see it as this in the practice^^.
So please stop using fake arguments because you are upset about the Legion in general.
"for some survivors" like for every surv that knows how this game works so 200h+ i guess,
"Besides "free hits" has every killer beyond rank 20" give me your free hits on me (over 1000h on surv and 900h on killer), show me how free you can m1 me as hilly xd youre not getting free hit
Legion wont get rework(in like 2years), he is too far in devs list priority. Just play Legion 2.0 (spirit) which is (and was even when legion came out) much better killer
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As 1st if youre talking you need ruin to do sth that only means youre so bad at finding and downing 1st survivor
i can understand when you run it as one of worse killers but tbh when i read what you typed i cant stand just think youre maining one of top 4 killers (well there is quite big group of nurses, billys, spirits with both ruin and noed)
and if you want to force slowers games by default remember that will be even more profitable for tunnelers and campers
my solution (which favors killers that doesnt camp) would be hook giving repair gen debuff for 30(or up to 50)sec after being unhooked, so person that was on hook (and isnt tunneled) wont go that hard on gens AND that solution wont give campers/tunnelers free time
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i kinda understand your idea but still i hate tunnel so hard, i dont mind making antitunnel perks much stronger and works stronger in only clear tunnel scenario's
and btw "or get his attention on someone else." thats not how tunneling works xd i wont count how many times my friend bodyblocked killer got hit and killer was still on me xd
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@ClogWench well DS is antitunnel and dont tell me youre not tunneled if youre chased for 60sec off the hook? i know what do you mean but remember youre lacking 1 health state when youre tunneled off the hook so DS would make up for that 1 lacking health state
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i know but my solution will be better in 2 cases,
1st: when surv is tunneled of the hook but can keep chase for longer than 1min (because now sometimes you pretty much have to sandbag yourself to use DS)
2nd:when killer hook surv, THEN he hook 2 other surv, and found 1st surv (from before 2 other hooks) and still got DS'ed (btw that surv called me tunneler on my profile xDDD)
but in 2nd case its not that necessary because if you hook 2 survs and down 3rd in 60sec you have that much map pression, 1 DS wont change that much
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tbh DS should work not based on time but untill killer hook other surv not based on time
and if you take that concept you could make DS work 2 times per game, because it isnt hard to play around ¯\_(ツ)_/¯
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"It has ranking systems, perks, leveling up and more."
how come perks and levels makes game competitive?~ guys metin2 is competitve game Pog
ranking system? well maybe its weird for you but most games have that. why? to give ppl reason to play/grind. Dude in what competitve game you have rank reset 1 time per month and that reset is taking half of your rank? its to make ppl grind/play xd not competitive
competitiveness is contradictory with dbd lore xd (in which as killer you have to give them hope and kill them when they think they can escape) but most of so called "competitive" killer players slug for 4k on 5 gens with ruin up, or tunneling 1 person from fresh hook to death hook
ok i bitched about esports ready killers, time to talk about esports ready survivors P3 claudettes or in brown tshirt, that can only hold m1 but if you find them they die in 10sec, but dont worry they will do 5 gens leave game and safety pip (because they aint done s... to pip except holding m1 on gen)
ok so i told why this game cant be competitive because of players, now lets talk why this game cant be competitive because of maps
well you play vs same 4 survs, in same way, but 1 game is on coal tower (without fun window open) and 2nd game is on cowshed with fun window open or on haddonfield(BL is meta btw) so lets talk about map RNG vs competitiveness lets take best killer map coal tower, but it can have fun window opened or closed, it can have 6 more pallets than coal tower you played game ago. so tell me how the ######### you want to make that competitive? tell me game with that crazy map RNG that can be competitive
and lets finish with 1 DBD tournament that DBD devs made.... (if i remember correctly it was without add ons without perks) sooo every killer was nurse and all survs were P3 claudettes (or brown clothes)... and it was "where is waldo" gameplay
this game isnt competitive, if you think it is, devs made a good job baiting you into competitiveness to make you play this game more xd
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as 1st DCing isnt problem only for killers xd youre so selfish its amusing, youre focused on 3men and 4 men DCing after seeing mori/broken AF add ons look at this (because you have pretty bad memory when it comes to facts that arent looking as you want
so youre playing swf every game solid 16% games = 100%games solid
but ok lets ignore killers "4men swf are everywhere and only thing they do is DC, they definetly didnt came to play just to DC on my game"
so lets say 1 men or 2 DC then 2 or 3 survs are left on 5 gens, who is in worse position? in 3vs1? 3 (lacking 1) or 1, and someone will tell me but i get less bp if you play fair and dont push kills you will only lack some sacri bp and you can easly max other xd but when i see sluging for 2k on 2vs1 or slugging for 3k in 3vs1 its #########
and about DCing overall i agree there should be real punish but i would give punishment for killers dodging lobby for reasons other than survs ping (well killer can change his strategy/perks depending on survs/their items) and now ofc baby raging killer will tell me i have to fight with dirty SWF because they have friends (in party game btw) so are you ok with having hidden soloQ players(i would add duoQ too)? over 50% full lobbys
and about that screen shot from the start, person that played clown, did you know that red add on is bugged? after hitting once with bottle for the rest of the game gas will give survs exposed status efect but i doubt that ever came to your mind xd
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well why make game when you can make killers that ignore every single part of it?
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well ofc you can tell extra range perma T3 myersa is great but perma T3 can sneak up on ppl as you suggested, and as i wrote you cant hide vs plague (youre loud, and pretty much showing "hey i worked on that gen", they cant hide in lockers either) if you feel bad about them being perma injured just equip thanato perma penalty on 4 isnt bad
and about GF well imo he is good vs bad players and bad vs good which is never good thing (like freddy, even nowadays) but hey its 1st day of PTB lets not judge too fast
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@MasonMyers69 ok you may be joking but i met so many 4Head killer mains(some 4Head survs too but mainly killers) on this forum so you never know when someone is joking (well you can find here even threads from killers to buff nurse)
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well ppl use them vs swf? Kek im mainly playing solo and every 3 game is nurse, and like every 4 is spirit (which imo is as bad to play vs as nurse, if spirit is good)
and btw @MasonMyers69 your genius idea about removing blinks and giving her 115 speed is so brilliant so you can crack your head on the wall, when nurse was released she had 110 and 3 blinks as base kit, so tell me why devs didnt removed 1 blink and gave her 115? because Legion was 1st killer they buffed MS xdd
and btw are your brain ok? if they wont cleanse youre pretty much perma T3 myers (as plague) BUT survs make noise, they are even louder than normal (because of puking) i can play perma T3 myers every game
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@Orion youre so wrong i dont know how to start
as 1st lets assume that chart is showing players not ready lobbys do you know if there is 11,5% of players in 3men that mean 1/3 of that number is needed to fill lobby which is ~4% (i know less but w/e) then about your math with 2men swf again for you 14%+14% and then add another 14% = 28% your math is great 42%=28% grades skyrocketing
youre mixing 2 ways of thinking about it and because of that youre messing everything,
then about 2nd way DEV told its about FULL LOBBY not about soloQ players, so in those 53% of FULL SOLOQ players are NOT counted those that are playing with 3men or 2men SWF, READING isnt hard, but maybe thats how killer mains find their problems, just dont know how to understand what you read then you will find all your problems, dude use eyes to read and brain to analyse what you just read because atm you have problem with it
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are you sure we read same thing? Community Manager told, those numbers are % of lobbys not % of players !!!! so over 50% games doesnt have SINGLE SWF inside, and as well you didnt read anything i wrote about 43% (even when you include dividing soloQ survs for 3men and some 2men) so pls
ofc you can tell % of soloQ>%of soloQ only lobbys BUT ON THAT CHART YOU HAVE ONLY FULL SOLOQ LOBBYS ...
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So thanks to that we can tell there is even more full soloQ games that what i expected (i guess i was misslead by chart name)
but thats even better, so now killers that were talking about 12,5% of games are 4x soloQ, whats your opinion Kek
thanks for fast reply @Peanits , and i have 1 more question, some time ago i heard(or at least i think i heard that) in your stats DC isnt equal to Death, am i right? in that case some killers can have lower killer % than they should have, (and im not sure how DC is counted in escaping so i wont assume anything)
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about reading stats @NuclearBurrito @brokedownpalace
chart is about "percentage of all players"
and following your way of thinking ~6% of 4mens = 1,5% of games because chart is showing percentage of players not percentage of lobbys (to guys that wanted to divide soloQ players/4 but SWF not)
i wont even comment RNG lobby which is madman's doing
so lets toss away your way of reading stats
6,5% is 4men, 11,5% is 3men so from 54% of soloQ survs we have to - 11,5%/3 = ~50(i know its 50,166 but its faster this way)
28% are 2men but we can all agree most of 2men can play with other 2men so lets take 3/4 of 2men can play with eachother, 7% needs same amount of players so 50-7=43%
6,5% + (11,5+4)% + (28+7)%+ 43%
those are chances for 4men/3men/2men(with both 2x2 or 2x1x1)/ all 4 soloQ
and if some "math god" wants to tell me you have to divide 43/4 then you have to divide every single of 4men 3men 2men etc why? because its amount of players not amount of lobbys ready to go xdd
i know i may made some mistakes(some because i wanted to make is easier to read) but its closer to truth than dividing 53%/4 or making weird as fck RNG xddd
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@MasonMyers69 TBH i enjoy making OoO survs DC because they didnt found bad killer :D
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nowadays you get safety pip when you DC so if someone is carring about rank he is DCing when he know he will de-rank, remember when killers cried ppl DC to de-rank? now DCing isnt making you lose pips and WHAT HAPPENED? more survs DCing EZ clap
and BTW about DCing there is bug that pretty much is kicking you out of match (i was kicked like that 2 or 3 times) so thats 1, when game is 3vs1 i let killer instantly kill me there is no point in playing 3vs1, so when 1st surv is DCing in 30 sec there is no point in playing 3vs1 on 5 gens. tell me reason to do that
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im pig/wraith main, pig doesnt need buff at least not buff traps, not long ago she got her base crouch buffed and thats plenty enough for her, there is main difference between her and most killers, she isnt as easy to play as most, because to use her wisely you need to use her crouch to sneak up on ppl, pull them off the gen, and dash on pallets (if survs doesnt know how to play vs pig, pig isnt loopable killer)
if you want to learn how to use pig go watch psychoscorpionz (he is fog whisperer and pig main) he will open your eyes
Edit: why there isnt a lot of pigs? because 95% of this community never used her croutch so they think her only power are her traps which is a bummer
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my build since 2.0 patch is bond, WGLF, plunders and SB i tried lithe or ballance but there is too many dead zones(by default not because palled is destroyed) with gen inside :(
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well maybe im little overagressive about stealth players but there is a lot of P3 claudettes urban evading around a map (i use bond so i see them...) not doing gens, not saving just urban evading around a map and im so done with watching them so i dont want to see any more of them
funny enough when i played swf (without voice coms) i was dodged 5 times in row (we were playing dwight, kate, nea and jane) and after we all changed into 4 P3 claudettes(we wanted to check if they will dodge us) noone dodged us for the rest of the night xddd
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@AlexAnarchy if you have over 1700h and still think stealth is only way or its way to go as surv youre just lost case ... i have over 1880h and as surv i dont stealth (i dropped that playstyle like 900h ago) and as killer i main pig and wraith (enduring, bbq, whispers and sloppy on wraith and BS on pig)
do you know why now i hate stealth? because if stealth player will go save and killer will go back, killer will most likely tunnel, not because he wants to tunnel (i know nowadays killers likes to tunnel but not every killer wants to do that) but he wont see surv that savior he only sees saved surv, so he have to choose, looking for black claudette on black map or go for surv he sees.... choice is obvious (sad but i cant talk sh.. about killers tunneling in that kind of situations)
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@AlexAnarchy there is no counterplay to doc with restraint when he sees doc looking at you, ofc you can move a bit but he still knows area where you are, i know how to be stealthy AF but thats boring... chases are fun (but you dont know that because you dont know how to use windows i guess) but i just used your argument "if you dont like what i like that mean you dont know how to play it to make if fun" thats 4Head argument
@Peasant well pressing m1 isnt too intense and interesting after 1000h as surv(i have more h but im talking about surv playtime only) its waaaay too boring to just press m1 ;) i would rather take fun chase and die than genrush and escape without chase
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@AlexAnarchy just play stealthy vs doc or Legion best idea i heard
and whats the problem with 2 play styles as surv? stealth and runners? and killers are same some killers counters stealth (doc, legion), some killers counters looping (clown, pig, nurse) xd thats not for you to decide if someone has to play like you like
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if you think looping is problem(as killer) that means you have less than 500h on killer or you dont want to learn how to play around it and just press W
most killer mains forgot its MULTIPLAYER game, and those 4 survs aint bots that exist to help them feel better by dying instantly, if you dont want to play vs ppl that are getting better and better just play SINGLEPLAYER games on easy mode ... (because normal might be too hard)
but dont worry devs ballanced this game for you killer mains now most games are 3vs1 so you wont get genrushed that easly aint that great for you, killer mains that dont know how to play this game? i hope you enjoy 3vs1's before devs will fix that and you will back to playing unballanced 4vs1 Kappa
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@Devil_hit11 or maybe after doing gens survs are immediately put on hooks just to make sure you will win your lategame?
dude i know you dont think about many things and options... imagine scenario: after timer starts 30 sec chase( far from open gate) killer downed and hooked surv and brings him even further away from gates do you think any random surv will go there to save while seeing timer? nah(even now randoms just left you to die) so that "end-game" just push you even harder into SWF...
dont forget about lategame pig... noed and bloodwarden you said those doesnt have synergy with new end-game, i would tell its opposite maybe not 100% synergy but i would tell 80%, both perks makes late game longer...
and btw remember me in close hatch game scenario is monkaS noed is active then as well, bitter murmur too ...
i will tell it in advance because im 100% positive you will call me surv main that never played killer... i have 1000h on surv and 800h on killers
i like closing hatch but that timer after gate is open is monkaS its too exploitable from killers perspective just block surv on loop (just like killers are bloodlusting now), he isnt downed, he isnt hooked so timer is going down => that only rewards killer for keeping surv hostage without catching him
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I love when killers b**ch about SWF but dont want any QoL changes for soloQ survs, amount of killers crying "Self-care should be nerfed" and didnt realising without SC there would be even less soloQ survs
im playing loot build atm and dont run SC and i have to chase random for 20 sec to make him heal me....
talking about randoms selfcaring vs legion or using shrines in early game would took too long to type, or how to get downed in 10 sec by LF that is respecting pallets so hard he almost moonwalked to another loop
at some point you think youre playing 1vs4 but you are "1" as surv because you have dead weight in those 3
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For me its funny when killers think ppl are playing SWF only to punish killers xd thats why im also all into spliting que, if someone think rank matters go ahead genrush, play nurse, play 3 gen doc. Im aint doing that sh.. and dont want to play vs that sh.. (for example in this other que, no perks, no add ons, no items)
Mom they are playing SWF OMG they have friends, when im playing with friends avg game time is between 10 and 12min, when im solo its around 7min (and those 7 min isnt when i die, its when gates are open) so its for you to decide if you want to play vs ppl that are screwing around or vs ppl that want to do gens and get out.
About MM im pretty sure devs know about problems with it and are trying to get best possible solution.
And Last but not Least! DBD isnt competitive if it would be, and rank would matter there wouldnt be rank reset every month its just bait for ppl that want to grind rank and show how big e-penis they have.
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"No one said genrushing wasn't a legit strat? We said it's broken and too easy. Keep up chief, xd."
you should assume so goes with camp and tunnel that you are defending as it would be your own child
Bithard is 100% right about your responses
(that may not be to you Caretaker) but i love how 200-800h players are talking about stuff being too hard, or "you cant stop looping" xD as 1st this isnt e-sport you dont need to 4k every game or escape everygame, as 2nd you will never acknowledge someone can be better than you and do stuff better so you could have goal to be better to play better but nah just tunnel and tell its EZ game, i wrote that because of some reviews
"So I've had a lot of time put into this game despite the fact that I absolutely hate the decisions the devs make, the game itself is beautiful and brilliant except for the fact that you only have one way of escaping (generators) which can be rushed by survive with friends team or even a decent rando team" ~killer main with 247h xDDDD "ive had a lot of time put into this game" 247h "a lot" xDD
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"Also, doesn't matter if there's less, there's still a ton, and pallets aren't the only way to escape killers. Hell there are 15 totally safe pallets on The Game."
i agree amount of safe pallets on The Game is dumb
"Tinkerer doesn't counter Adren, wow. Nothing stops Adren outside of killing them, or Broken status from Plague. That's it. Also, you don't even have to do gens to get Adren. You can hide in a corner all game and still get it."
but you know when adrenaline will hit xd and you can play around it
"Yea, if gens were done in 4 minutes, sure. Adren wouldn't be so bad. Wah, camping and tunneling! How dare a killer do his job. Back in the day the devs said it was a strategy, and you have multiple perks to stop it. If killers had actual power they'd feel less inclined to tunnel and camp. The faster gens go, the more likely you are to be tunneled and camped. Shocker, I know. If someone gets facecamped, do gens. That's literally enough time for at the least, 3 gens assuming no perks or lunchboxes are used."
if Tunnel and camping is legit strat so is Genrush change my mind in that
i dont need to tunnel or camp to fight with genrush xd
""Counterplay" the hell is this in quotes? Cleanse the totem(s). Boom, you stopped it. Congratulations. If you see they have NOED, leave. If all 4 of you die to NOED you're a bad player and you deserve to die."
so lets give killers minigame with hide and seek to remove adrenaline ingame, as ez as that
"I hooked someone, they got unhooked. I downed someone, hooked them. Patrol gen, find other survivor. Down them, they DS me. *Didn't tunnel, still got hit with DS* Huh, it's almost like your logic is really bad. Also, the sad tired argument of, "IT WAS REALLY BAD BEFORE!" doesn't mean it's not bad now."
if you did that that mean you generated enough pression that this DS wont change that much xd
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/385996#Comment_385996
https://www.youtube.com/watch?v=5hfYJsQAhl0
Also, double pallets are back, so.
And im almost sure you have no idea why this bug exist, devs wanted to add some pallets(increased minimal amount of pallets for map) and didnt changed (or changed but change was too minor) minimal distance between pallets so literally if you see double pallets that mean that pallet is there because without it amount of pallets on whole map wouldnt even match minimal amount of pallets per map ... so next time use your brain, think
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/385996#Comment_385996
https://www.youtube.com/watch?v=5hfYJsQAhl0
Also, double pallets are back, so.
because of bug at 1st, and there is still much less pallets than back then, you can go on whatever video you want from over year ago and count pallets, and count pallets now, change my mind ....
Edit: i was talking about 2 times more pallet on map, not on 1 tile and rest of the map has 7 pallets...
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ok at 1st i love DS re-work
2nd imo noed should get reworked as well in same way, old DS was rewarding surv for making mistake and punishing killer for catching surv(doing his job) in exact same way noed is rewarding killer for making mistakes (not catching survs, or facecamping one after another and not defending gens), and punishing survs for making their objectives so both perks works in same way
3rd about adrenaline its rewarding surv for making their objectives, and has some counters tinkerer and 1 special but i wont tell ya because i play in both sides i dont want to be countered ;) its called Josh tech some ppl know about it
someone wrote adrenaline could stay if genrush wasnt a thing, i can tell you same thing noed can stay as long as camping and hard tunneling wasnt a thing, deal? because when both things happen even survs that doesnt like to genrush they have to do this ... and tell me thats ok if someone is facecamped on 3 gens left you have time to cleanse totems
and about noed "counterplay" cleanse all 5 totems i suggest to make killers counter for adrenaline look for 3 chests(i dont have idea what but idea is find 3 objects that are hidden) and do sth with them for 15 seconds i bet 1000s of $ noone would do that even in 10% of their games
and there is 1 thing about killers crying about genrushing survs(btw those are weakest survs you can meet) so if you cant deal with them that only shows how bad you are
killers got their belowed DS rework (they still got hit by it because they are dumb and tunnel) and now they want even more, sometimes some ppl should play on patch from year ago 2x more pallets, vaccum pallets etc then they would be blessed to play on current patch
