Freddy96
Freddy96
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- Freddy96
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Comments
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You should thank that they're not balancing the game for high level. High level dbd would make 99% of the community quit.
Not everyone (luckily) lives on dbd, this is not a competitive game, if you wanna compete there are real competitive games where you can challenge other players.
This game lives thanks to newbies, you have to make the game bearable for them otherwise you'll keep playing against always the same players that after a while, one by one will be gone.
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@CLAUDETTEINABUSH said:
Correct me if I'm wrong, but they said that they disabled it due to some problems with the Oni.
They enabled it back after 1 day i think
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@sulaiman said:
Then the devs are lying about their system. What do you propose we do about it?
There's nothing they can do to fix it. They can give us the best hit validation they can possibly come up with but till the hit reg will be killer sided there's nothing that will ever change. A killer with a really bad connection will always keep getting unfair hits. The only thing they can do is to buy more servers so that at least the distance issue can be somehow fixed. Other than that nothing except denying people with high ping to play killer.
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Btw killer bragging on his steam profile of using usb wifi dongle while playing killer
Watch "best connection eu" on Streamable."It's the latency"
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1823697#Comment_1823697
Thats the funny thing. Some people like you have countless clips, while i encounter that problem only once in a while. So maybe it is your connection?
A network-connection consists of more than ping response times, and doing a ping check after a lagspike tells you nothing at all. So all of that is no evidence for whatever, to be fair.
Funny thing, my internetprovider just changed something in their network, and since then at certain times i experience lags. The support told me to use their remote tool to provide readings on the problem. Only it never shows a problem, because during a lagspike, it cant be reached, and the moment you reached it the spike is gone, and the readings are fine.
I know a lot of people always say: "i got a good connection , the problem is not on my side" not realizing what makes a good connection, and why even good connections can have lagspikes.
I have a good connection and i know it, even the game shows that when i connect to frankfurt server i have <30 ping.
Those random lagspikes you're talking about don't exist, those hits happen only when i am playing against players that live very far away from the server i am connecting to or guess what? The same exact players i had already horrible hits with.
If there is a consistency of horrible hits against the same player again and again even on different matches while i don't have the same issues with killers that live near the server like me or with good connection then it's pretty clear there's no such thing as "random lagspike" or my connection being bad, there's players with cheap connection being rewarded by a questionable hit reg system that awards them
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Hit validation is a lie
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Undying remove the high risk reward feature of hexes making it just high reward. You use this build on clown, trapper or any weak killer? Then yeah it's not a big issue, but when you use it on braindead killers like spirit i hope you don't complain about ds and unbreakable
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@Artick said:
https://forum.deadbydaylight.com/en/discussion/comment/1821867#Comment_1821867
Don't go in game near the maintenance window?
The maintenance window is like 2 hrs. Sometimes it happens around midnight, some others around 2am
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I think they changed it, even on previous shrine there was a perk which i can't remember and still for 2k
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Isn't it good when your best addons are cheap? Also speed addons for victor are good and are green/purple.
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I don't wanna adapt to ruin undying just like i don't wanna adapt to ds and unbreakable. Yes you and me use it on clown which is fair but there are people using it on spirit which is more than disgusting.
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@Hardkill said:
https://forum.deadbydaylight.com/en/discussion/213803/tuesdays-steam-maintenance
I'm pretty sure you can survive for the 10 minutes they are usually down.
It's not about surviving 10 minutes, it's about if you're already ingame you're gonna depip and lose all the bloodpoints because you'll get dc'd
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/1820383#Comment_1820383
I disagree, grass/plant in Yamaoka is extremely good. Except the map dont have much key points to set traps (Yamaoka estate). Mostly hope they get trapped in open/unexpected places.
New yamaoka grass seems more like a balding's man head
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It's bugged, played perfect game just to get golden. Got a game where people dc'd and ds'd me and got it.
I think that every time you hook someone victor has to be on you and nowhere else (no idling around, not latched on someone)
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No killer was banned but i highly doubt someone would ever use deathslinger on that kind of tournment.
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Said the same since yamaoka rework, noone cared i just stopped playing trapper. There's no way someone will ever get caught in a trap unless he's literally looking at the sky. The only way of playing trapper is either bringing offerings of maps that haven't been reworked yet or just playing at lower ranks.
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@[Deleted User] said:
I think it would make his uncloaking too buggy. Maybe give him Shadow Dance basekit so he can vault windows and break pallets hella faster.
Agree, would just be too much material for exploiters.
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His power is invisibility not being immaterial. Bypassing walls and all obstacles would give him a big downside as with nurse and legion.
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Solo survivor is like playing perkless clown on haddonfield. Can you win? Yes. Will it happen against opponents that know what they're doing? No
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Not an easy task when you have both the strongest and weakest killer in the game as one.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1810507#Comment_1810507
The reason Charlotte needs to take long for wake up is, that you need to be able to escape, otherwise Surveillance would be meta on her as it grants free insta hits. Same to proxy camping
Victor can't see anything related to perks other than explosions, she could camp 1 gen over 7 and she has the long ass wake up only when she hits healthy survivors or decides to take control of herself. When a survivor kicks victor waking up is instant.
I think that devs made it so that she can't attack a survivor which victor is clinged on but they didn't get that there's no way someone could ever double tap a survivor with the twins unless said survivor is using charlotte as "loop".
And even if a survivor would ever be repairing a gen while charlotte is camping it, there's a loud cue which is already enough to get enough distance on her, but again a survivor repairing a gen near charlotte is willingly taking a risk of getting hit.
P.S. even if waking up was instant there's no way charlotte could ever grab anyone since she cant use victor while facing objects nearer than 4 meters
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The issue is not 10 seconds locker block, the issue is that 5 seconds are like eating ds every time you use your power.
I think that 10 seconds are fair, 15 seconds blocked in a locker with no way out would be really unhealthy. They should make charlotte waking up insanely faster
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Ruin undying tinkerer corrupt swing chains red pain brush and you'll get rank 1 in 1 day.
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That would be like saying only tunnelers want ds nerfed
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1808439#Comment_1808439
you should be the one filing the reports not the mods here though it's great they do that for you, but honestly it's better for the one reporting it to file it and thus allow the dev team to talk directly to you if they have questions
I know but i got accused of hacking so i wanted to give every proof i had that i didn't modify my files whatsoever so i spoke directly to a mod that is from my own country to not have any incomprehension and sent him all my logs.
And other than that this is not the average bug, this is a gamebreaking bug that if done intentionally would be pretty serious (because if someone is doing that willingly there's no way he's ever gonna get hit) so this way i am sure it will be taken into account immediately.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1808228#Comment_1808228
I mean Yellow is very SUS in here! VERY SUS! KILL EM BOYS!
really I do hope that this was reported and not just posted here. there are tickets to be filled out or a bug report forum for this
Mandy filed a bug report and i sent all my logs to another mod, so now they're 100% aware of this
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/212379/fast-vault-and-by-fast-i-mean-fast
Spine Chill Tier 1000
On a serious note i'm 100% sure it's a bug related to WGLF.Something certain needs to happen and then you get the 100% increase for actions like vaulting
Already happened to 1 of my friends
Either wglf or the green addon (not gel dressing). I've been using adrenaline instead of wglf for a while so i think it's that
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1808223#Comment_1808223
Idk man, exploiters have shown off many exploits before.
Sure, but i ain't wasting my account with 4k hrs and more than 400eu spent so lighthearted.
I never touched a single file in my game directory, no perks icons, no stretched, nothing.
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@Boss said:
Quite the hack or exploit-abuse.
If i were hacking or exploiting i wouldn't be posting a clip of myself on forums.
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1804548#Comment_1804548
This was just such a scummy move on the dev's part. You could have put this in the ptb so people would know about the change in advance. But you intentionally didn't because you knew we'd burn through these things with the key-gate issue we are dealing with in the game right now.
It isn't the avg killer main would have spammed moris every game because "protest"
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This is instead one of the best changes they made
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"Fancy animation" according to every killer that used moris prior to their nerf
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@Asssblasster625 said:
https://forum.deadbydaylight.com/en/discussion/comment/1804043#Comment_1804043
People who wanna use it are just gonna tunnel off hook to get the required amount of hooks
Good so now they can't just mori after 1st hook
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How does an offering rework equal more tunneling? You mean the same players that would grief by tunnel into mori will now have to hook twice?
That's such a shame
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It's already situational to use it once, i've never seen anyone using it in both my games and the streamers i watch, so it should be unlimited.
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Hopefully fix his lunge lenght, idc what everyone says, knowing this game's spaghetti code i am 100% sure it's longer than all other killers.
"Freddy is short so his lunge seems longer etc etc" He's not the only short killer, legion is shorter and his lunge is not as long as him.
Bt interaction while in dream world is lame. Snares spam with no downside whatsoever is lame.
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There's no such thing as flashlight aimbot, there's game knowledge and addons that work well with certain killer's perks.
Watch "FL SAVE 99" on Streamable.Power bulb and focus lens works when the killer has mna even if he's facing a wall
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We would not see a chapter for 6 months and the dlc right after a lot of bugs would come back as before.
They can just make 2 dlcs in a row of just survivors so bugs will be easier to fix and meanwhile polish a lot of the issues that already exist
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Most killers play to win, the twins are heavily bugged so people don't wanna lose because of bugs. Can't blame them but considering that every other killer has some bugs aswell they could just play them since in my experience they are really fun to play as.
When they will fix them this killer will be the only killer that both sides will have fun to play as and against since myers release.
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Balanced map, felt really outplayed by getting hit on this pallet.
20201202145743_1.jpgSurvivor sided devs x0,25
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1785062#Comment_1785062
They even warned players about errors with perk icons in the recent patch notes. Perk icons are definitely not bannable.
They do not actively hunt for icons but if eac will auto trigger they won't help you, while if it happens with any video filter they could revert your ban
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@Axe said:
No you cant, its like brightness filters or custom perk icons. Feel free to use it at own risk the chance of getting banned is next to 0%
Brightness filters differently from perks icons and stuff are 100% not bannable
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@SilentHillOnDvD said:
People should get banned for using it it gives a massive advantage to survivors
Doesn't even give that much advantage unless you're using 1:1 it's just ugly as hell
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No sadly
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Getting 10k escapes
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1781673#Comment_1781673
Completely true. Killer's been never easier to play or have fun with.
Indeed, playing killer today is way easier than it has ever been. If you disagree i'd like to know any patch where playing killer was easier than now
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1781683#Comment_1781683
Not in my region! In my region it's mostly Spirit, Slinger, Freddy, Trapper and Doctor. I haven't seen Nurse in almost a month and a half.
Personal experience can't be used to define the game's status. Devs gave us very clear stats that show that nurse is the third most played killer and that's not even debatable
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1781431#Comment_1781431
Nurse, Spirit, Slinger, Pyramid Head: Exist
Survivors: Nerf please
You ask me sounds like survivor's can't stand a challenge from killer's that force survivor's to play differently, but when they actually get nerfed and disappear y'all wonder what happened to the killer community and their player's for example Nurse and Billy main's are ancient relics of the past now
Nurse third most played killer at red ranks
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1781652#Comment_1781652
Yeah you're right. I didn't expect ruindying to stay longer than blight's mid-chapter, so I guess it overstayed its welcome. Time to send that to the void too.
I don't care they can keep whatever they want and players can use whichever perk combinations they want, but acting like killers are are some kind of martyr or playing the victim card whining about imaginary survivor sided devs when they're doing everything each patch to make killer's game easier and giving strong perks like undying just shows how selectively blind some players can be.
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Oh it's not right because the killer can use whatever he wants since he's the power role and has to be scary and all this fancy stuff.
People that use undying and ruin are on the same level of those that use ds+ub using perks that play the game for you.