For_The_People
For_The_People
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- For_The_People
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@THE_Crazy_Hyena said:
I had a match earlier that was the other way around. Played against a Sadako, who was playing super toxic, only tunneled people off of the hooks, and then proceeded to say "EZ LOSERS" in the end game chat.
So this is not survivor-exclusive at all.that was indeed a fun match 😅
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3987835#Comment_3987835
Statistics show that touching grass: -
- Give a 32% chance increased likelihood of finding a partner.
- Increases chances of a promotion at work by 15%.
- Causes a 25% reduction in anxiety/panic attacks during social encounters, and on average 40% more social activity.
- Reduces aim accuracy via controllers by 22% and via a mouse by 37% across all games.
- Increased video game deaths by 75%.
- A 200% increased likelihood of believing Call for Duty or Fifa/Madden are the best games released every year.
Did someone say grass? 🌱🐄
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@jesterkind said:
I had some free time waiting for some contractors that never showed over the past few days, so I decided to sift through all one hundred and fifty something survivor perks so I could place them on a tier list. First I'll show the tier list, then I'll give some reasoning and context.
Tier list:
https://us.v-cdn.net/6030815/uploads/QUF00CYVC3UR/tierlist.png
Now, some clarification.
For the tiers, "Exceptional", "Very Good", and "Decent/Viable" should be fairly self explanatory.
"Undertuned" refers to perks that don't quite meet the bar for being Decent, but do have some limited applicability and/or are just held back by something. Something like Calm Spirit's effect being fine but having too harsh of a downside, or Rapid Response being broadly pretty decent in design but hard to use because of its low duration. They have a good best case scenario, or they're juuuuuust barely not quite in the tier above.
"Interacts W/ Undertuned Mechanics" is basically just, these perks would be fine if chests were more plentiful and worth it at a baseline. They don't need to be changed, chests need to be changed. Also the one Luck perk. Self explanatory.
"Bad" is also self explanatory. These perks just aren't worth it even in their best case scenarios.
"Meme" isn't worse than Bad, it's just for perks where the point of running them is that they're funny, not that they're good. Some are decent, some are undertuned, but rating them on anything other than them being funny would be misleading. Flashbang is here because I'm unsure of it after the nerfs and it does have the "this is fun to attempt to use" quality so, not unfitting.
"Shouldn't Exist" is for perks that are just flat out unhealthy. They vary wildly in effectiveness, and their most effective scenarios are flat out awful to face or just awkward for some other reason. They need reworks. They're not necessarily the only perks to need reworks, but they're the ones that warrant their own tier.
For how to rate these perks I mostly wanted to rate how good they are at doing their job in isolation, then factoring in a few things like helping out solo queue being a bonus and requiring SWF to be a detriment, or having strong synergies with varied other perks being a boost to perks that are only okay on their own. Perks are loosely ordered within tiers (except the bottom two because they're not a strength rating at all), but I'm not married to specific ordering.
Broadly speaking I think fewer perks are bad or undertuned than some might suspect. That's not to say all of these decent perks are equally desirable to any given player, of course, but they're perfectly alright at their jobs.
also did you guys know it's Empathic Connection and not Empathetic Connection I could've sworn it was the second one before double checking the effects on the wiki
Yelp, my build is not very meta by the looks of it lol
Seems the best of my perks in the list is: For the People!
Half of my build is in decent/viable: boon expo and plot twist
And the other slot which I rotate between: mirror illusion and blast mine 😅
With my trusted item being the special burrito (map to find totems lol)
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@Shroompy said:
https://us.v-cdn.net/6030815/uploads/UG805DRS4V16/1000004876.png
WE PEPPERIN PEOPLE WITH KNIVES WITH THIS ONE 🗣🗣🗣
@Shroompy congratulations!! Tbf, you’ve been a p100 trickster at heart for a long time!
(っ'-' )╮ =͟͟͞͞ 🔪🔪🔪🌶️Those poor, poor survivors lol - think of the children!
Also, although unlikely as I mainly play on UK/EU servers, after every (and sadly, these are very few and far between lol) fun matches with Trickster, I immediately check, hoping to see your name in the end game lol -
@UndeddJester said:
What would your main be?
SpookyLoopz has often referred to Mikaela's as "the Wizard", which amuses me greatly...
My mains and their possible titles:
Lisa - The HealerRose - The Waitress
Zarina - The Truthseeker
Yui - The Wild Fox
Dwight - The Dweet
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985200#Comment_3985200
We’re the lucky ones. I appreciate that you take your environmental role so seriously and ensure that every locker will be inspected and is up to standard. We expect a full report on which bushes are Yui sized. Even got you this clipboard to write down your findings 📋 I made sure it will fit in your yui backpack.
I am ever diligent in my duties for the entity!
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985131#Comment_3985131
These are all so wholesome. Idk if I believe you about being bad. You're certainly popular.
@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985147#Comment_3985147
He really is a wholesome player. We are always having an absolute blast playing together, with friendly banter on Discord alongside @HeroLives.
Sometimes we do have to shout at him to escape because he always want to sacrifice himself for us. A genuine person, who is absolutely worthy of being "One for the people".@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985158#Comment_3985158
so true , he’s the most wholesome of us all. He’s also got that Bill in him, because he does not like leaving people behind. May the entity bless @For_The_People
Gonna make me blush! how kind! 🥹
I’m a simple person - massaging the odd totem here and there and ensuring the local foliage and bushes are in good condition!
I’m lucky to play with kind and (very lol) patient friends! -
Currently a toss up between Sable with the wings and Yui fox tails!
wings and tails demand the E Honda treatment! 🪽🦊 -
@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985127#Comment_3985127
Sweaty people think everyone is sweaty. I've never in my life been like "status update: Gen #4 at coordinates 32N 40W is 67.9% done, pallets 2, 3 and 7 are down, pallets 1 and 4 are broken, gonna go intercept chase." It's more like "What flavor of potato chips do you guys like?" while I accidentally run into my third wall that match or play the lute for the killer and hope for the best. If I'm in the party, it's 100% dingdong time.
Yes! I mean we’ve gone through countless matches where the overriding topic has been pizza, cake and which cosmetic demands the most butt slaps lol
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good lord.. I can’t edit my many typos lol please forgive me
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for someone who has okayed for a while and reads the forums and generally handstands the flux of buffs and nerfs, I can usually ride out a storm in a teacup such as this and try not to let things get to me if I can help it. But I sometimes play with a friend who is really new to the game and I can see they’re on the verge of giving up on the game as the learning curve is so steep. It’s difficult enough trying to explain to them the various powers and perks and how to (in theory, as I myself can’t lol) deal with them. But with this iteration of Clown, and the frequency of which we face them, I can say that they are really not liking the experience.
I often tell friends new to the game: you will need patience and expect to die A LOT. Expect things that will feel unfair at times but just hang in and you’ll get better and enjoy the game as time goes on.But it is getting more and more difficult for new players to adjust or acclimatise when their experience is game after game of Clowns who are constantly on their back within seconds.
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@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985131#Comment_3985131
Always got your back friend :)
Haha indeed you do!! Always appreciate it! 🍰✨
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Sometimes I wish I were much better at the game, if only to be more help to newer players in soloq. But it was quite touching that they were appreciative of a For the Peopoe (the work, not me. Well.. I suppose in this case me too lol) it broke my heart to think they were new and so resigned to death 🥹
seems this was someone I played with in soloq who turned out to be my killer. Was wondering why they knew about my boons and plot twist! lol
I think the Yui tail wagging broke the killer lol he caught us and just stood watching lol
I got adopted by dungeon parents lol I died to trade at end for someone but it was nice that it was appreciated. Sometimes the little things in soloq can completely provide joy and satisfaction.
Sometimes steam wall comments from soloq random teammates are a pleasant surprise 🥰Anyone who has played with me will know I am really quite bad at the game lol so these comments and positive interactions really do mean the world to me in DBD.
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okay I can’t edit but have realised the game can at least tell who is on your friends list so I suppose they can know you’re in a SWF!
I do think I agree with @cogsturning though as I am the definition of a dingdong lol. Furthermore, I can pretty much envisage banning or punishing a SWF that harshly (in the scenario described) may lead to a mass exodus.
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how would the game even know you are on comms with someone? This might work for say, two people on the same platform (but would they have permission or access to data to confirm such?)
I play with friends on voice chat sometimes but I use discord on my phone (I play handheld on a steamdeck so it’s super faffy trying to set up through the deck and much easier on my mobile app). I can’t imagine a world where BHVR or the game can somehow detect I’m in a game - not without some CIA level of tracking technology. -
@IWantCandys said:
I'm actually not sure what I'm hoping to achieve with this post. I probably just want to vent a moment of frustration that's been slowly building up over time. Sometimes talking helps.
You're probably thinking this is going to be a rant about killers being OP and everything being so terribly unfair, but that's not it. I'm frustrated with myself. I've played the game for almost exactly 1200 hours now, and I just can't get any better at chases. The usual tips like watching good survivor players and YouTube videos don't help; as soon as I'm in a chase, I panic and forget everything I've seen others do. Learning how to run tiles (e.g., from the aforementioned videos) doesn't work either; I can't get it into my head, no matter how hard I try.
Some people with 50-100 hours last longer in chases than I do. I usually can't even last 15 seconds.At this point, I'm downright ashamed and doubt my own intelligence. Am I stupid? Why can't my brain memorize how to run tiles? Is it because I probably have ADHD? I was diagnosed with it as a child, but I don't know if it goes away in adulthood.
Actually, I can't be stupid; I passed my medical exam with an A. But as soon as I play DBD, I doubt my own IQ. At this point, I don't even know if I ever want to play the game again. Today I got to the point where I actually disconnected (forgive me) because I was so ashamed that I almost instantly get downed by every killer. It was like that back in 2021 and it is like that today, No improvement.
I like the game, but I'm not having fun with it anymore because I just can't manage to keep chases going. When I spectate my teammates, I feel even stupider. It seems like every single DBD player can loop better than me.
Sorry guys for the whining, but I felt like I just had to let it out somewhere. Feel free to ignore me. :)
you’re definitely not stupid. If you play with me, you’ll instantly feel much better as I am LAUGHABLY bad at chases.
Like you, I watch loads of DBD content but I just don’t really possess the looping generals don’t get it seemingly no matter what. Watching content for me is like listening to music - I enjoy it but the bats majority of the time, I don’t ever learn the lyrics and even when I do, I can’t sing in tune - I get the concept of loops and I know what I should do but either can’t pull it off or I just straight up panic.
HOWEVER, I think playing with friends like @THE_Crazy_Hyena and @HeroLives has definitely improved me a smidgen. The good news is that there are playstyle and territorial (bushes and corners lol) knowledge that can definitely help avoid the killer in certain circumstances. Sadly, the game has become more and more action orientated, smaller maps and countless aura perks for killers meaning that the game has designed frequent chase being the forefront of what the game represents now. But there is still enough in the locker to accommodate other playstyles such as stealth.I do try and take aggro and mitigate my stealth through team perks and so on - or will also help playing with people who can understand our shortcomings and take advantage of the team perks and so on.
Ultimately, the game is about fun. When playing soloq, give yourself some small and personal objectives. Regardless of looping - many people have given much better advise on here about looping itself so I can’t add anything bette. Bur I’m here to say that don’t put too much pressure on yourself and look for things that give you joy and focus on them.
If you ever need people to play with, we’ll be more than happy to have you join us! We’re not a sweaty team and mainly good around while trying to improve so you’ll never need to feel out of place or under pressure :) -
@I_Cant_Loop said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982246#Comment_3982246
LOL nope wasn’t me - sorry 😉
aww man I was really excited too lol
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@I_Cant_Loop said:
I agree with your disappointment with BHVR, but the recent drop in player count really doesn’t mean anything. Look at the all-time history of the player count data and you see a big drop off shortly after every major chapter release.
btw, off topic but you don’t play Jake with no mither, flip flop and tenacity do you? I met someone with ICantLoop in solo and was dying to know if it was you lol
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981509#Comment_3981509
You do die a lot, but I enjoy the comedic relief, and sometimes you make amazing plays! I don’t think you’re as bad as you think you are, you often die saving others.
for the people joining the party “I’m here to boost the killers morale!”
for the people in match(booning a corner totem in a dead zone) “crawl to the boon”Me(looks) “ boon is in the corner of the map, I am on the opposite side and this killer picks up immediately”
No totem is safe when I bring my burrito (maps lol)
haha I like to think I have done my bit for killers’ kill rate! 🤣
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@UndeddJester said:
I dunno where to report this, so I'll throw it here and hope a mod moves it there it should be...
However the edit option is broken (at least on Android). Whenever you try, the text box vanishes (along with all the post meta data) and you can't edit anything.
Hopefully fixed soon, I make a lot of typos that I try to edit out 😮💨
yep also on iPhone. For a CEREAL typoer (I should edit that to serial..) this is a little problematic lol
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981378#Comment_3981378
"Dont forget how they got Reassurance nuked under the guise of "a 3 man swf could keep using it to bm the random" as if that actually happens"
Ill add that the video in question was a custom game between 5 friends (so including the killer, who stood by watching). It didnt even happen in a public match. It highlighted to me how content creators can just set up the perfect circumstances to make something happen purely for view$. And how influential it can be. As a consumer of DBD content myself, the Reassurance debacle was actually what made me a lot more sceptical and critical of content being pushed in the community.
As a consumer of DBD YouTube content myself, I have to say I get a little dismayed when - even during ptb and barely out of it - super skilled players who augment a perk or item in super edge case scenarios will often say “this is BROKEN!” Or the like.
When you watch the video, you realise it boils down to Theo individual and collective skill as a swf probably very unlikely to be replicable by the vast majority (I’ll say for reference that I am for sure a lower skilled player playing in the mid range MMR by virtue of length of time in the game and frequency of playtime) and most of my much better skilled player friends themselves would not and do not even attempt a lot of the things demonstrated in those videos.
I haven’t used the vials myself (I tend to not use new items or perks until a good while has passed due to investable changes and I don’t want to get used to day one ability of said item/perks. So I can’t actually comment on this particular case but my point is a more general one on how something is labelled in a hyperbolic manner by content creators.
I’m not having a pop at content creators either, I can imagine after so long in the game they need to sensationalise stuff for views and/or probably not their intention but their lives reality in the game doesn’t echo the vast majority (in my opinion).
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@THE_Crazy_Hyena said:
… but I finally managed to hit P100
Thanks to @HeroLives and @For_The_People for bringing extra cakes and BPhttps://us.v-cdn.net/6030815/uploads/LU172D13F12P/p100-sable.jpg
Congratulations and well deserved! We were ‘scraping the bp barrel’ towards the end but got there finally!! 🥳🩸
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971892#Comment_3971892
awe I have fun playing with you too bud🫶
”I’m just going to go over here and plot twist” - for the people.
“Are you slugged or did you plot twist?”, “I’m plot twisting”
“Crawl to the boon”- ftp
“Leave my sister alone!”
I have my favourite bushes and corners of most maps to plot twist on!
Except those awkward moments where the killer aura perks give me way immediately lol although I have been caught and given free passes from killers on occasions 🤣
Also the Lisa triplet sisters match was crazy lol think I got value from all my perks within a short window!
You and @THE_Crazy_Hyena are fantastic all rounders! No matter which perks you use you can make them give value!
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971671#Comment_3971671
I’ve been running Dwight’s perks + overcome. Or light footed- , light weight , lucky break and bond. I’ve been playing with @THE_Crazy_Hyena who runs wiretap, calm spirit and blast mine. & @For_The_People who runs plot twist, exponential, and for the people lol. We’ve been getting a lot of killers running endgame or hex builds. Weird builds are so much more fun.
It’s certainly been fun! Always amazing playing with you both! 🫶🏼
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@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3915909#Comment_3915909
I'm almost afraid to see where my Canadian girl Haddies at. But I am curious to see if Sables officially dethroned Min
yes along with my mains, Lisa and Rose, I have to say I barely see any Haddies. Usually good teammates tho so I always feel glad when I see her in lobby :)
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@CautionaryMary said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3902343#Comment_3902343
Do you For The People when unhooking or simply when the killer comes and you FTP?
If it is one person who has been hooked and the killer is tunnelling, then I’ll FTP instantly after unhooking to give them as much time to get away as possible. Otherwise, it depends on the situation - if the killer is in chase with someone else, I’ll heal them but stay on standby for FTP the moment there is a significant heartbeat.
The running joke among my friends is that they say I’m the ‘safest heal in DBD!’ because I’ll definitely ftp (even at cost of me being downed) if we find ourselves in a situation where the killer is coming and the likely hit would down the person being healed - especially if they’ve been hooked, I instinctively use FTP.
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Best is subjective to the person’s play style so though probably a bit left field, for me it’s For The People. Cannot count how many times it has come in clutch.
I'm a terrible looper but I will take chase to take grief off of others when the time arises, but quite often if someone has taken a long chase and they finally go down, I love seeing their reaction in SoloQ when they get a second wind through FTP.
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@MechWarrior3 said:
It’s a badham match. I’m the killer. I wanna get better at this map against survivors so that I can handle it better, maybe create some space for less frustration and a little more for fun.
Any tips? I’m P61 with pirate mommy. I do well, but this map I can’t wrap around my head.
What breakable doors 🚪 should I open? What should I leave alone? I need all the help.
I got CLAPPED. 4 minute match. I also got stuck on the numerous amounts of random objects 😅
Any tips?Sidenote - I couldn’t figure out how to block out the names properly so I used little dots 😅🤣🤣
if you ever need a potato survivor to practice against, I’m more than happy to help :)
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First main: Dwight/Tutorial Trapper
Current main: Lisa Garland/Rose Marigold
fav map: Badham
fav perk: For The People
fav item: Medkit/Map
fav chapter: Silent Hill
how many p100s?: 0 lol … highest is Lisa at 30 - but this is a conscious decision. I’ve decided to not level up to P100 until I’m better at the game (which may never happen lol)
Hours: 2,500~3,000 combined from Nintendo Switch and Steamdeck
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don’t do drugs kids
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Lisa usually matches my in game persona - I just wanna make sure people are ok and in good health!
Also Rose too as she’s fairly unassuming :)
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to be fair, I can understand people are trying to just get their challenges done. I see it the same as a Mikey trying to get 4 tombstone, if I see it I’ll just let them. Sometimes in pregame lobby people say they have a challenge and I don’t mind dying to facilitate their completion for others. I get it’s frustrating though but it’s at least a bit more obvious than say, someone on an obscure challenge that we’ll be unaware of and find truly upsetting without knowing the context.
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Considering they are both ‘onryo’ I would be surprised if she didn’t come in as a skin for Sadako at the very least at some point, but would be cool to have her as a separate chapter or killer and have the power act differently.. problem is, it might be difficult to implement - any ideas you have for how the killer would play or thematically operate?
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I read this and my first thoughts were for @100PercentBPMain you will have to immortalise Pinface by never changing your pfp!
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⊂( ・∀・) 彡 =͟͟͞͞ 👍)`-' )
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@fixblitzskin said:
I’m trying to make a “lore accurate” nemesis so I’m not using much meta. All I’m using is pain resonance as my sole gen perk. I’m using thwack and all shacking thunder. I keep switching the 4th perk and I can’t seem to see anything that fits. Dbd is kind of boring at the moment which the last chapter being meh and the next one being delayed so I’m just trying anything out. I’m really hoping that the next chapter has cool perks to use on nemesis. What perks work good on nemesis and make him feel more like nemesis from RE3
Both in name and function, I’d say Lethal Pursuer is nemesis - at least in original Re3 anyway… remake Re3 sees poor nemi turn into Xenomorph… 😅
Now where to Hide (except save rooms of course lol!
corrupt intervention - Nemi do be liking a good old intervention - corruptedly in Resi!
Enduring - well nothing gonna stop ol’ Nemi from his task
finally, find and destroy them pesky STARS! -
@cheapslurpiee said:
https://forums.bhvr.com/dead-by-daylight/discussion/439250/go-next-mentality
Slugging for the 4k isn't taking the game hostage in any shape or form, if it was then it would be reportable.
See... I don't even fault people for thinking this way. I just personally think the option for you to shouldn't exist. I don't really argue the particulars of DBD. You won't find me in a convo about a singular perk being too strong... but as for slugging (for extended periods)... I cannot think of a single game I've played that mimics the sheer lack of agency for a survivor such a "strategy" creates.
I don't complain about go-next because of things like that. Dying in SnD in an FPS and having to wait until next round? Not the same. In-game timers for crafting to finish? Not quite.
I don't do that as killer. No singular match is THAT important to potentially add 4+ minutes to it for an additional kill. If you get hatch, cool, on to the next. DBD has a few rules for thee, but not for me scenarios and some core contradictory gameplay outcomes.
○ Tunneled out ruthlessly = strategy.
○ Leave early yourself = epidemic. Fun ruiner.
• "Hiding excessively" = holding game hostage.
• Letting one bleed out while you scour the map for the other = strategy.
We have to remember this is a GAME. Meaning you shouldn't be sacrificing one player's agency for another. I want killers to have fun, but not at the cost of another player needing to sit idly for 30% of the game time before dying. That's a punishment and it tilts players which ultimately leads to them playing aggressively selfish after.
I have to say I totally agree with this. I have at various times made similar points on the forums, though being it unable to articulate myself as well I maybe don’t land the points as effectively as this post.
I generally try to maintain a positive outlook on the forum so don’t want my own trail of messages being ‘moany’ or feeding into us v them, combined with being a forum NPC of sorts, I find myself avoiding being repetitive but honestly, I wholesale agree with all the things you’re alluding to.
The fact that mechanics exist that can remove agency is one of the biggest contributors that I have seen among my circle of friends in DBD (I run a discord of over 150 players) that has led to people leaving the game or, get gradually more and more upset and tilted.
I’ve seen people either leave DBD altogether or become so serious as to only play with the intent to maximise efficiency only and lose their ‘identity’ and personality altogether - which itself seems to be exhausting leading to burnout or, leaving the game.
Personally, it is the non-empathetic application of the word ‘strategy’. One time in the game, all 4 survivors could leave through the hatch with a key - I think that was quite ridiculous but those who used it could simply say “well it’s a strategy”. anything and everything can be wrapped in the word “strategy” and ask the ‘other side’ to accept it but the reality is that based on balance and buff/nerfs/deletion of any perk or mechanic creates a new arbitrary “is allowed so shut up and accept it” scenario.
Whatever the balance, I believe there should be none that allows for loss of agency for one side or any individual. This will inherently create and foster pent up frustration and no doubt increase toxicity.
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@Shaped said:
Favorite horror villain.
can’t beat Myers for one of top movie villains for sure!
🎥🎞️🍿✨
👤🔪 🎃
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@MechWarrior3 said:
Oh because why not? I got the best hair. Why wouldn't I want to show that off :p
Unless you wanna look me in the eye?
For sure! N..no ma’am, You are a walking, stalking, teleporting, advert for Vidal Sassoon!! And a community video rental entrepreneur to boot - I would never deny your claims!
👩🏻✨👀📺📼
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@Coordi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888562#Comment_3888562
This is so funny. Big props to you!
Jocelyn🐝💤⏰Awakens!
( ˘ω˘ )💤…( ゚д゚)!
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@P0rshulz said:
Clown. Me like Clown.
https://us.v-cdn.net/6030815/uploads/FGQGA5EEEBMY/download.jpeg
How can you resist this adorable face? He's so friendly.
∑( ◦д⊙)‼ 🧪💨∩🤡っ🔪 ('ロ'('ロ'('ロ' )!!!
In….deed!!
haha I don’t have much success against clown but I do find a lot of clown matches fun I have to say! When he’s not chewing on my finger ! 👈 -
Haha understandable! I had it a few times in chaos shuffle too and don’t think I got value even once sadly lol
🥰 {🤕🩸🚫} 😠@Darkage said:
Because I've sort of developed a love-hate relationship for no mither after I got it 3 times in one play session in chaos shuffle.
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@Linkdouken said:
Because Trapper is still my favourite killer for his simplicity and although I'm not very good as killer, he can achieve a nice 4k from pure luck
Utmost respect for you! As a survivor only player myself, I consider myself a tutorial trapper main!
The main thing is you enjoy your killer and that is the best thing for sure :)
🪤🐀
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887904#Comment_3887904
This function is so much worse than I ever thought it could be xD
I can only imagine what the 2v8 experience is like for anyone who has cross-play disabled on Nintendo Switch! In all seriousness there may not be 8 survivor players in to make a game let alone killers queuing!
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885642#Comment_3885642
Switch was all I had. I've always been a loyal Nintendo guy and nothing on the other consoles interested me at all at the time.
yes same with me! Also I almost played DBD exclusively in handheld mode. So much so that I bought a steamdeck to replicate the feel of switch as much as possible lol (thanks to @Moonras2 and @supersonic853 for recommending)
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Ah yes thanks @JPLongstreet!! I saw your message after I commented but you’ve already clarified this - I knew I wasn’t crazy and had heard this before!
@For_The_People said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885633#Comment_3885633
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885580#Comment_3885580
also, correct me if I’m wrong but I am pretty sure I heard that turning off cross play also excludes people on your OWN platform too. So if I have DBD in switch playing with cross play OFF then I also won’t be able to play with/against someone else with a Switch who has cross play ON.
I can’t verify that myself but maybe someone can confirm or myth bust this?👉🐽
and @Kaitsja too 🍰 -
@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885580#Comment_3885580
Oh really? Well my awnser was under the assumption that only steam, microsoft and epic are cut (I also thought, on pc it would only cut xbox, playstation and switch. But I guess you're steam-only then too as excample). In that case I see the problem, and yes, it should probably just have toggles or an console only option to choose from what you play with.
@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880995#Comment_3880995
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3881046#Comment_3881046
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880997#Comment_3880997
I think OP wants the option just to turn off PC Crossplay. In other words, they want an option that allows Playstation, Switch and XBOX to be able to play together without PC players and unfortunately turning off Crossplay isolates you from all other platforms, not just the one they wish to avoid.
also, correct me if I’m wrong but I am pretty sure I heard that turning off cross play also excludes people on your OWN platform too. So if I have DBD in switch playing with cross play OFF then I also won’t be able to play with/against someone else with a Switch who has cross play ON.
I can’t verify that myself but maybe someone can confirm or myth bust this? -
I think many of the ideas listed are great. I think @hermitkermit observation of mascot killers is interesting and also maybe ‘thematic’ killers where they are not so prominent as individual characters but have heavy lore around them - creepypasta theme, SCP theme, ohasmophobia (especially with the ghost types where they match with dbd killers)
these ‘thematic’ killers being blank canvases (visually) means that DBD could interpret however they wish and it’s the collaboration of the lore that could add value.May be wrong but these seem to be very Gen Z era entry to horror.
even left field collabs such as ‘Goosebumps’, ‘Are you afraid of the dark?’ And so on could be interesting - again, not so much for any one memorable characters but the fact that the characters come from beloved series and brought to life.
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@danielmaster87 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886309#Comment_3886309
Do you bot your comments or something? I know, it sounds like a petty accusation, but I'm genuinely curious what you think. It just feels like no matter how far down your comment is, there's always ~10 likes. Maybe I'm looking too far into it.
you’re looking too far into it - I have liked @Pulsar comment and happen to read through most comments and like the ones that resonate or make good points - on both sides of any argument for the record
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@Bloodartist said:
Immediately after hearing about this I rushed to the forums to give my thanks to the devs… only to find the initiative quite lacking.
Can you please please please also add a surrender option to the killer? Please?
Condition is simple: There is at least one gate open and all of the survivors are in the vicinity of the open gate(s).
It was really nice that you added the original timer, but the timer is still too long in my opinion.
I utterly hate when survivors linger the maximum amount of time next to the open gate instead of exiting it, simply because they are greedy for more blood points. And as a killer I have zero incentive to go to the gate since I have zero chance of catching said survivors. The game expects me to humiliate myself even more in front of the survivors teabagging just to push them out, after an entirely humiliating match that led to this. The end result is that in such games the timer will run its full course with me waiting it out in a corner of the map since I dont want to indulge the greedy BP-grabbing of these survivors. Let me surrender in such a case to save couple minutes of everyones time. Please?I actually can’t think of any reason why this shouldn’t be added tbf.
I myself am not personally entirely happy with the surrender option for survivors proposed (for reasons others have outlined and articulated far better than me - i.e. potential for an increase in slugging to force surrenders) but hey it should be tested and tried at least :)
But the option to surrender for killers to avoid gate lingering doesn’t seem to have any drawback that I can think of so good shout OP. 🩸🎨🖼️







