Flarefire_Xx
Flarefire_Xx
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1411060#Comment_1411060
I mean, I have read people say that Ironworks is too big for example. Which is...eh.
Ironworks just looks big because of how massive the main building is
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@HuntressMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1409098#Comment_1409098
Yeah I agree.
They should as well rework killer sided map (shelter woods)
Shelter woods is bad but there should be a few “sided maps” and then mostly neutral maps
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It’s just to make tracking easier with a larger amount of blood, but’s it’s pretty useless if you aren’t new
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######### I’d rather keep them and prevent them from hurting one of the few untouched and balanced killers,
Devs: Oh, we need an addon rework for this killer
Also devs: That killer is just how they should be and their fine
Devs again: LeTs NeRf the KiLLer BeCauSe babIEs Are CoMPlainIng AnD WE onLy CatER tO tHEm
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I wouldn’t sign the petition because it will do ######### for a license and they would have to go try to acquire the license and they could be rejected, I have never supported petitions for licensed killers
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1414811#Comment_1414811
How is it more confusing to have numbers than vague and meaningless words?
It’s not just that, they have to go back in the code and change everything an certain things they are going to have to round numbers from there long list of decimal places, it isn’t as straight forward as you would think.
If you’ve played for long enough you would know most of the values anyways
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@ggezbaby said:
https://forum.deadbydaylight.com/en/discussion/comment/1414953#Comment_1414953
Iri heads are OP. They take no skill. Throwing whales and getting an easy instadown is no skill.
I support changing it to be like Deathslingers instadown. Have to hit an accurate shot from a certain number of meters away.
When you realize huntresses hatchets are working correctly... The hatchet hit box is a sphere so there is the parts of the sphere on either side that can make it look like there is no collision. I still don’t get why they are a sphere and not a rectangular prism
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Keys, moris, huntress addon pass all need to come in one update, it will fix lots of the problems and I would enjoy the update, but if you played both sides, you would find that both are equally annoying, it is annoying to get killed early and it is annoying when 2 people escape with 2 gens left when you clearly performed well, I hate these two things and I think they should be high on the todo list.
But remember when these changes come both sides will have groups that will wail, wait for all hell to break loose
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I like the ideas, I also like how some of them such as martyr are high risk high reward which I like in a perk! Great job!
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I also really like the lightborn buff, it’s better because it is impossible to get blind and I can see your aura the new franklins will be better in certain circumstances
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Except Friday the 13th is basically dead, explain that 😑
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1411745#Comment_1411745
this is one of my fav vids ever. Im also pretty sure its why flashlights got nerfed
If he didn’t link it I would have that clip is ######### hilarious I about died of laughter
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If you chased 1 survivor for that long it’s your fault bub, not the survivors or the flashlight, sometimes flashlights are hard to align correctly and they need to be timed right
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@MadArtillery said:
Considering how good most of hags addons are I don't think an addon rework would be a thing. Hag may be underplayed but she is also powerful and a lot of fun so I hope they don't touch her. Huntress just has the one op addon. Hard to imagine touching Huntress much.
Yeah she is in a good spot, she can be top tier but only if you are really good at her, she has some fantastic addons and some horrible ones, I don’t see her needing any changes
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Huntress, she doesn't even have the standard amount of addons, I don’t see a problem with hag, she has a few very strong add ons and a few horrible addons OS it all depends, plus she requires quite a lot of skill so use effectively
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@MrDrakanator said:
https://forum.deadbydaylight.com/en/discussion/comment/1412000#Comment_1412000
OR, there are people who want to see this game succeed because they love it but they have massive issues with it. Get outta here with wanting people to leave instead of actually trying to better the game.
No one said I wanted people to leaving, I’m happy with the game, but this is for people who aren’t happy with the game, they are trying their best but there are still major problems that need fixing that haven’t been fixed in forever that why I am become less satisfied with BHVR
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I’m generally a woke person since 80% of my game play is solo queue or killer, they need to fix the game like I’ve played for 3 years and this is brutal, changing what doesn't need to be changed and doing ######### about the big problems
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@NuclearBurrito said:
Oh? So it doesn't just reduce how often you can use the chainsaw with no compensation buff?
Tell me. What can I now do that I couldn't before thanks to this change?
Eat foot fungus, yes I agree this nerf was undeserved, it won’t change his spot if you a billy(I find it pretty boring to zoom around the map 3 times just doing nothing
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Billy was fine because I faced like 0 Billy’s he didn’t need a nerf, I would of rather them made it so Freddy got a minor nerf and required skill(like being forced to go through with a teleport after * amount of time)
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@Mozzie said:
I don't think you're going to turn anyone to your side of thinking by saying if you disagree with me then you have no skill and you're a whiner in your opening line. The problem with the current state of the game is the same problem 2 years ago. You can have a full swf with no perks demolish rank 1 killers. That isn't balanced and nerfing killers before that gets fixed is just making matters worse.
Agreed, he needed no change but they could have done much worse(thank god they didn’t) and SWF is the main problem but I’m sure they don’t wanna change it because they will lose players and tons of money(which would hopefully wake them up to the problems)
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@Weederick said:
Yes, because billy is only about mobility and crossing maps, not about mindgames, zoning, curving and snowballing. -M1 crew 7 hours on billy btw
It wont change anything about skill levels, its just unnecesary
I agree it’s unnecessary but they probably did it just to make sure they could make enough non repeat addons, I still think he was fine but at least this doesn’t change his spot and he isn’t going into oblivion(hopefully) like nurse
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First off, I like some of the ideas but 1. The addons don’t follow the addon standard amounts of 4/5/5/4/2 so it makes no sense, 2. I don’t see them completely garbaging a perk and making a new one
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1400437#Comment_1400437
It's a shame they don't see the light and finally do this. I could care less for a new DLC for a few months. I'd rather see the game get improved overall, rather than have another 20 cosmetics slammed into the game, a killer that will, most likely, break other killers and in turn let a ton of bugs start popping up.
Oh no, they don’t get money, it’s a disaster, since they don’t get money for that 3 months I’m sure that won’t happen sadly
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Yeah red ranks are bad enough and with the new matchmaking system it will be made worse for the best killers, unless they want to sweat their balls off, I know that I wouldn’t want to, I could see expected queue time reduce to be overwhelming and it won’t do that much
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I think they should be removed and why are they secret, it’s not like the killer can’t tell what one it is 1 minute into the game. But the offering for survivor in this game are doodoo, I miss the bouquet offerings
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Holy #########, I always forget about this, when crossplay enables(which it shouldn’t with this state of the game), switch players are going to have some fun, welcome to the darkness
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I do think that if there was a 2v8 survivors could see how fun it would be to face people on coms, that would be the new biggest complaint, probably surpassing Noed/camping(if you camp git gud and if you use Noed on b+ tier killers, git gud)
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Th event is very underwhelming hence why I have played like 4 hours of it, Still a ######### ton of bugs, a broken offering that makes the event for most people, crowns that are stupid and make people waste time, this would have been a much better event if the cake was worked from the beginning, there was a 2x like last year(still don’t get why they didn’t do this), If 2 crowns could spawn at once instead of 1 and make it so they aren’t as hard to find as totems on dead dawg
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I would love a solid 3 months of just constant bug fixes, the different teams could work on bugs and QoL in their own respective departments, I could imagine a solid 3 months where they could fix mmr, put in the new hit scan, balance some things out, optimize console a lot and optimize pc more, and fix a bunch of the killer, survivor, map and other bugs.
Seeing a mid chapter with a massive list of QoL changes and bug fixes would make me wet
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@BeardedMenace said:
https://forum.deadbydaylight.com/en/discussion/comment/1400429#Comment_1400429
😂😂😂 Nahhhh. I don't like DCing. Just seeing if that was the reason I'm having so many DC in my matches today.
Same, I have no idea, haven’t really played DBD at all for a few weeks and I can’t be bothered until they fix their event
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Idk, test it out 🤣
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You have to be green ranks on PS4 to get a variety of killers and then in green rank killer you only get red rank survs
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@Cheers said:
The only thing I don't like about survivors is that some of them use so many second chance perks, mainly decisive, borrowed and adrenaline.
I do find alot more toxic survivors then killers at high ranks, but that may be the 4/1 ratio, and because I use OoO ( I'm a solo) I get alot of salty killer messages).
I love OoO, I’m my opinion it is a reason that I can tunnel them :)
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@Iron said:
https://forum.deadbydaylight.com/en/discussion/comment/1144699#Comment_1144699
You could try something for legion as they have some literally useless add-ons now
Yeah legion or nurse, I would do Bubba but I won’t because I hope for a rework in the near future
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@Jigsaw_pprentice1993 said:
I agree with all but 1 speed limiter u cabt down sirvivors with ur chainsaw since it will put them in deep wound basically making ur chainsaw useless for downing
Yeah, some add-ons could use negative effects on top of what they have now
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@Hoodied said:
NoEd is fine....
I know it is, I didn’t want survivor mains coming after me for not adding it
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@ALostPuppy said:
Catastrophic engravings sounds so cheesy I love it. Tuning guide just needs to be completey changed imo, removing the bump into object factor from it doesn't do anything to the addon.
Yeah I just changed carburetor tuning guide to Pink because I figured it would make it much more rare and less common for survs
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Thanks very much
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The link wouldn’t work for me...
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I FORGOT, with how I did this, would s9meone like me to do another killer’s addons, I’m bored and I need something to do 😂
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1144685#Comment_1144685
Bubba buffs woop woop!
Yeah, it would be about time
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I love tenacity, I’ve used a tenacity build against slugging builds and it screws the killer
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@NursesBootie said:
I kinda like this, definitly would be worth a shot on the PTB. Especially the new UR would be really cool for curving.
Yeah, that’s mainly what I would implement it for, I would love to see the mid chapter update to be Bubba and Billy’s addons
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@Todgeweiht said:
Yes!
- 15% increased pallet and generator breaking speeds
- 20% increase to carrying speed
- 2.5% increased movement speed
That would make him a real threat to play against.
38% carry speed with agitation, that would be hilarious
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Hmm would you like me to list the things survivors should stop doing? Killers can’t kill them self on hook
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@[Deleted User] said:
I’d love to see him reworked to work more like Plague.
- give his Chainsaw greater lethality and speed.
- give him a fuel meter. The chainsaw is always on so it expends fuel even when idle (a timer)
- give him fuel stations around the map. Each station has a cooldown once it has been used by bubba.
This way survivors aren’t in control of his power, Bubba gets much more feared once he has fuel in the chainsaw, but he can’t camp hooks for as long as he pleases because his Chainsaw eventually runs out of fuel. He then either has to camp with M1 or leave the hook to refuel.
This literally makes him worse than he is now
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@Mc_Harty said:
You know what?
This is going to be my last DLC. This game is really going to ######### and I haven't got the patience to wait for literal years so the devs can finally balance around high ranked players.
This game is a total joke now.
Yeah I would quit but tbh I think console is better to play on than pc, if console could run 60fps, I think it would be much better than pc
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I know I don’t want to see jeepers creepers or any FNAF but personally I hate licensed and I find original killers/survs much better
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mehh a key doesn’t bother me, I hate tunneling but a key is a guaranteed tunnel for me, and I only bring a mori if they are all wearing the same outfit or 4 toolboxes/flashlights
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Literally the only way you can’t loop him is if he has multiple PWYF stacks