The perk changes are fairly good

All of the perks have been brough up to a decent or good level.

Tinkerer seems to be strong. It will make defending 3 gens much easier and killers that can traverse the map quickly can defend gens before they pop.

The new Knock Out seems to have made slugging builds more viable. You can slug someone and they will probably still be there when you return because they crawl at 50% speed and the blindness effect reduces the odds of them being found.

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