FilthyLegionMain
FilthyLegionMain
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- FilthyLegionMain
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Comments
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3145268#Comment_3145268
Could be one of those classic impersonators
The kind who set their steam name and avatar to that of some content creator, for some reason
I'll never understand those people
Then they're a poor excuse for an impersonator. Though maybe not since... well... you know how he acts, right?
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3145258#Comment_3145258
I'm sure the game was in a much diff state whenever that was right?
I mean isn't that the dude that was banned or smth
Then it's an alt or something. I call it a win. I would post it here but I'm afraid of getting in trouble for "Naming and Shaming" Only shame there is how much he got his butt whooped just because I cleansed ruin and undying in record time.
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@Brokenbones said:
Just don't.
Not unless you 100% know what it is and even if you do, maybe don't if Retribution is a thing
There's only 1 hex totem really worth worrying about these days and it's typically only brought because of that fact. If you're worried about Devour, wait until she has 3 hooks because then cleansing haunted ground will do nothing
Also touch a dull totem to see if Retribution is in play, if it is then def do not touch totems at any point unless extremely necessary.
This has been a random bit of solo Q advice, I hope somebody sees this and it's helpful
If I didn't then I wouldn't have made Ochido DC during one of his nurse games lmao
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Self Care and Bamboozle. Both are really underrated.
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If it's current RPD then I'll be dodging. Though what I hate is that every little thing seems to tilt me now. By that I mean I have trouble getting over the smallest of things. Dumb teammates doing dumb things is enough to make me feel like I'm bubbling with rage.
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@ImNotBobDylan said:
Oh yeah someone whose entire history is only about killer buffs and complaining about old Dead Hard, makes a topic to explain the world that it is now a fantastic & balanced perk
OP, would you mind recording some of your own survivor gameplay and show us your skills with this fantastic perk? I would particularly like you to demonstrate these "mindgames / precise timing" you're talking about, specifically against Legion, VPN players etc.
Hey buddy. It's possible to use dead hard against legion. There are strategies to guarantee they can't frenzy you and will force them to m1 you.
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@Grandpa_Crack_Pipe said:
PSA: 99 your mends until you're absolutely, 100% certain Legion's Feral Frenzy is over. The mend bar doesn't go down when you're not mending, and he CAN deep wound the same survivor to get his 5th insta-down hit. This is also the only way he can get that 5th hit if a survivor is dead.
I can only watch the same group of lemmings immediately mend before Legion rolls back on them and instantly murders them so many times.
In one game.
Please 99 your mends.
As a Legion main, I endorse this PSA.
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@notdragonite said:
https://forum.deadbydaylight.com/en/discussion/comment/3130493#Comment_3130493
no, but tbh it sounded funnier in my head. but everyone stop attacking me.
Wasn't attacking. Just asking a genuine question and you gave an answer. Also if this is what you consider attacking then be prepared for the storm that is the dbd forums, my friend.
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@notdragonite said:
https://forum.deadbydaylight.com/en/discussion/comment/3130481#Comment_3130481
that’s the whole point… it’s meant to be a joke… think you missed the joke
Was it funny?
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@AbsolutGrndZer0 said:
https://forum.deadbydaylight.com/en/discussion/340742/can-we-get-some-more-l4d-characters
They ARE in the game though, sort of. Each of the original Dead by Daylight characters has an outfit based on the characters from Left 4 Dead. Take a look, you will find them.
I get what you mean but there's no Louis, Coach or Nick outfits so...
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3111437#Comment_3111437
Allegations != Guilty.
Same thing happened to Johnny Depp and Vic Mignogna and we all know how that turned out.
I know but it's still not a good idea regardless until it's proven true. Besides, he isn't doing voice acting anymore as far as I know.
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@deckyr said:
https://forum.deadbydaylight.com/en/discussion/comment/3124456#Comment_3124456
they ARE alphabetical, if and only if they're all at tier 3.
Oh well that makes more sense.
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@deckyr said:
i don't care what tier they are! i really don't! and it's not like i can voluntarily equip lower tier levels of perks, so PLEASE, they're all in different places on all my characters and I AM LIVING IN HELL. please make them alphabetical, i don't care about tier, i am on my knees. praying and begging and crying. i am constantly struggling with this. please help me. mathieu cote, if you're out there, i need you
They ARE alphabetical. The only thing that makes it weird is the pretexts to it like "Scourge Hook:" "Hex:" You get the idea.
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@Pulsar said:
I will always say what I think will make the game more fun.
I've been called a Survivor main, Killer main and an idiot. The truth is, I am all three.
This is my flex.
Four things for me. Like you but the last one is that I type like a 40 year old man, apparently. I just type good, man! ;~;
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Welp, may as well leave my first hacker.
https://twitter.com/OooSpookyMask/status/1478668534490091520
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@MinlerDemon said:
Wesker in DBD looked weak than RE version.
https://us.v-cdn.net/6030815/uploads/XJYZAGKA2LPP/7544740-ezgif-7-72003c677d78.gif
https://us.v-cdn.net/6030815/uploads/PY1J2JK1SF2C/7544741-ezgif-7-562df056b08c.gif
https://us.v-cdn.net/6030815/uploads/UFS96WSY10ZA/7545946-7544736-ezgif-7-e72674529926.gif
Well no #########, sherlock. Look at killers like Nemesis and Freddy. They can't be powerful for the lore based purpose of giving survivors hope to escape and for the gameplay reason of the fact getting stomped all the time isn't fun.
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There could also be an option to dc without penalty like 20 seconds after the timer is up when everyone should've been brought to the end screen by then. That on top of this idea would make hostage situations much easier to manage.
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Wish I was around for that but I didn't know this game existed until a friend showed me it on his xbox one.
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This is a hot change that I and hopefully many others would love. Those frenzy downs are always satisfying.
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People seem to forget that you can tap and run away while still being able to hit the skillcheck as you get away. If binds allow you to.
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Game just hates you. Only way to put it other than him lagging at the most convenient time.
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I find trap killers more boring than post rework Freddy.
Legion's super fun to play against. (Except for the thana legions. You know who you are!)
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My favourite if Legion wasn't allowed because they're my babies, I'd have to go with Blight.
Least favourite are trap killers in general. Too much time to spend on doing stuff and it's not much of a chase. I find them annoying and more boring than Freddy on both sides.
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@Cybil said:
PLEASE keep the entire map as a variation!
https://us.v-cdn.net/6030815/uploads/SOV1XFURKN51/1560122010380.jpg
How about... in custom only?
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3112468#Comment_3112468
Too bad, I've got my sunglasses on today
The biggest F You is bringing saboteur along with your flashlight.
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@squbax said:
Is it boring? Absolutely yes, is it non original? Yes absolutely, but what else can legion do? They are a meme killer, they have no real power if the survivors are at the very least decent, and as much as I am for teaching people to not pick m1 jokes, it seems its the only thing that can make legion a threat, with that being said If the devs make it so that legion is way worse, im all for it.
People should learn to play good killers, if people drop the joke thats legion and play something good, imo its a good change.
I personally think they should make the Pills and Mural Sketch basekit. They're slow at the start but the snowball is INSANE! Slowdowns are so last year.
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They told us to tune in for PTB information and they lied. At least explain why it isn't possible to show gameplay or any of the details. Is it really that much of a mess over there?
@[Deleted User] said:
The only thing I'm disappointed about is not getting any gameplay whatsoever. I know it's not 100% finished yet but...
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Allegations with picking up young girls or something. Didn't have time to look into it or remember because my memory's ass but it would NOT look good. Sorry RE superfans that you aren't getting your kiddie enjoyer of a VA.
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@GentlemanFridge said:
No, it's not. He himself already denied this (on twitter I believe)
Thank goodness. Don't want groomers in this game.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3111402#Comment_3111402
Looking forward to summarising everything that happens in that hour
See, I would've stayed if they saved the MYM for last but they're playing with our hearts by leaving it for last so I'm not watching that segment.
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@Chocolate_Cosmos said:
Well that's what I was expecting. Just some basic reveal info, no PTB, no deep dive about perks / power.
They said it was after the whole deep dive with MYM so... That's an hour I'll be tuning out.
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Not in the mood for self inserts. We already get enough of that from those damn Wattpad fanfictions.
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@sizzlingmario4 said:
I wouldn’t want to play with perks that don’t feel like they’re doing anything for me.
I will agree that the power level of some of the best perks in the game is still a bit too high even with DH finally being gone. But perks can be decent without being overpowered. Perks like Poised are just terrible and need buffs. NOBODY uses that crap.
Rarely ran DH pre "nerf". I use it as my main exhaustion perk now. I used to run sprint burst but then THAT became meta.
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@catnipthegreat said:
at first glance, I thought... not so bad
and nobody used it before anyway
but yea I see it now. people prob still wont use it
They're making me want to use it less but I'll still give it a shot.
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Deathslinger. It really sounds like you royally pissed him off.
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@Kingjaffad said:
Just gone against Legion nearly 5 games in a row and went looking for this EXACT thread. Words genuinely cannot begin to describe how much I hate Legion. All it takes is one deep wound inflicted and the Legion just starts to domino, running to the other side of the map rarely ever seem to work nowadays, and with the buff to Thana. My games are absolutely miserable.
As a Legion main, i hate thana for that sole reason. Makes it too easy.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3090021#Comment_3090021
You enjoy playing against Legion because they're your main.
People also hate playing against Freddy and he is one of my favorites because he's my main..
Yeah but Legion's fun to play as. What does he have?
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3090021#Comment_3090021
I never play Legion to know how their killer instinct works.
I dont know where my teammates are to run away from them.
I am serious, I will recommend you a build that got even someone who never plays Legion without a subscriber redeem to take a liking to him. Just let me know if you want the build.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3090021#Comment_3090021
I never play Legion to know how their killer instinct works.
I dont know where my teammates are to run away from them.
Play legion then.
Either pay more attention to your surroundings. If that isn't possible then bring bond.
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@C3Tooth said:
Intense gameplay
https://us.v-cdn.net/6030815/uploads/EY7E3Z61UMCC/ezgif-com-gif-maker-284-29.gif
I don't know what you guys are doing then because I've been enjoying playing against him every game. It could also be the fact that they can barely get a hit in on me in frenzy. People keep forgetting that scratch marks and blood pools disappear during the frenzy. If you're the first in the frenzy then you can find a way to jebait him and make his power run out then you're set! If you aren't then you can just hold W to the other side of the map. You can also bodyblock for someone while in deep wound to deny them a hit if you're skilled enough.
WHY DO PEOPLE FORGET ABOUT THESE TACTICS!?
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3085742#Comment_3085742
GENERALLY survivors who drop their items at the end as an offering I will let go.
...generally 😈
Although if you want an honest answer, it would depend on how I feel at the end. Someone who quick switched and just had the flashlight without being a giant nuisance I'd probably still let go like I normally would. If you were an annoying clickity click who was annoying and clickity clicky, then I'd probably still murder you for it :D
Can't wait to run into eachother because I am a MENACE with a flashlight. Lightborn or not, I will find some way to piss you off like a fly that just... won't... DIE!
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3085166#Comment_3085166
Awww thanks for the praise :) With pleasure ... ehm, tomorrow, because today I am abroad ;)
Sounds good. You can find me on steam under the exact same username. Have a good one! :>
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3085063#Comment_3085063
I guess thats what the basic game mechanic are trying to emulate, ie going for 12 (at least 3 per person) hooks before the kill, wiping their weapon after every hit, etc. But over the years all the various balancing acts took the power role away from the killer and over time more and more techniques were discovered on the survivors side, which shifted the balance even more. In the original game there was no concept of looping, there was just hiding or using one of the few available paletts to stun the killer to hopefully get away.
DH might not have been on every players builds, but it surely was on a whole lot, and that perk alone made playing killers miserable. You had the expect it from every single survivor, it took away the reward for a good chase and it allowed survivors to turn a precious comodity, ie paletts, into a bountiful one, because they could greed even the mediocre ones to the absolute max and leave the killer looking like a bumbling fool.
This led to a lot of frustration and resentment towards the other side, both of which I have felt myself. But I still gave hatch in the games were I somehow dominated and the last survivor wasn't obnoxious to me. This all changed last patch, when the community as a whole was shown that "lol, just bait out DH, its no big deal" has never been true, but that DH alone had carried not every single survivor, but every singel game. Now survivors, who were caught in a bad spot, went down, and killers were, for the first time in years, back in the power role. I rejoiced and continued like I had when I started the game in low MMR: going for 12 hooks, spooking survivors and occasionally showing mercy. But other killers ... I feel they get the notion that now is payback time and that its alright to make the survivors suffer for (perceived) years of abuse, t-bagging and flashlight clicking.
And what was a last anchor or smol island of pressure in the past now turned into an unstoppable Behemoth of Destruction, ie camping and tunneling. Killers have arrived at a good spot and I think its finally time to take away at least camping as a tool. Tunneling has its place in certain situation were you need it to generate pressure, but camping is really a bad and unfun strategy in a game that finally regained its footing allowed fun back into both roles gameplay.
One idea I had was this: make the basekit Borrowed Time also 15s, but don't stop its deep wound timer when its applied. This would still allow a determined killer to run a survivor down, but it would waste much much more time. The perk BT would applie the normal Endurance and Deep Wound effects, being more effective to do an unsave unhooking, but still giving every survivor a better chance to escape off the hook.
Buddy, just add me on steam and discord at this point because you seem to be one of THE most level headed people I have seen on these forums as of yet.
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Less of that it was ruined and that it was just made a little bit worse. Yet I can't seem to pinpoint WHAT exactly went wrong here but it just... feels off.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3085002#Comment_3085002
Will there?
Killer does most effective thing.
Survivor does most effective thing in response.
Or just dies.
It's unfortunate people always play to win. If killers were all powerful, my one wish is that people would act like a killer in a slasher film and basically play with their food minus the perk. Though with how people are, I just don't see it happening...
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3082852#Comment_3082852
Ego. You'd think they'd have a better understanding of the game if they're that committed to the forums. But then again, having x amount of posts doesn't make them any better/worse than anyone else on here.
That is respect right there. I only use my posts as an excuse to put up Q&A's about what I do in dbd or anything else. It's fun! :>
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@Aven_Fallen said:
Because for some reason Killers who failed all game and camp during Endgame think they deserve the pity Kill.
Over 12k posts and you're this rude. Who hurt you, man?
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@AnchorTea said:
It's no longer golden. The background is now red that pulsates.
Animated scratch marks, actually. Even if it is cool though, still not enough.
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@Hex_Ignored said:
Dredge. The sheer sex appeal that is literally oozing out of it is almost too much to bear. With an (eldritch) god-like body and supernatural charm, I am surprised why they didn't include it.
Second and third place go to nemesis and demogorgon respectively. One is a bioweapon that could destroy me any day of the week and the other is a literal beast. Hopefully not just in the game but also in the sheets.
You sound like you could use a hug. :<
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This is how you steal someone's heart because DAMN, I love this idea.