Eveline
Eveline
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- Eveline
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That's totally the topic here.Swiftblade131 said:Why do survivors wait at the gates when no one is hooked?
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Edit: Nvm.
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Anyway this topic is going in wrong direction like always. I even agreed with someone saying it's better than hatch stand offs but ppl like you just want to promote hate against the other side.
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Yeah I believe you with that attitude. You are everything wrong with this community.
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Nor the people who liked your comment. You are so far into the bias that you completely lost your mind in hating survivors.
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So saying I don't want the hatch and just slug is the same.Tzeentchling9 said:
Nice work Sherlock. After that I can't take you seriously anymore. -
Did I said the thing about the hatch?
That's what I'm saying. -
Did I say that?
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Not if everyome dies with 5 gens undone.
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Again generalising. God some of you people are so cringeworthy.
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Interesting opinions. I switched DH for SB and it helps me more I think. Dead Hard saved me lots of times but like I said elsewhere lag ruins it sometimes.
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I don't struggle, then they take me to trips from hatch to the hook until I end up in the basement. Some act like they want to farm and then grab you of the gen after they get us all together and exposed.
I am not new survivor tho. -
It affects everyone to different degrees but it's a real shame when polite people get abused by idiots and then they become toxic too. It's an endless cycle. I was tempted to be toxic too but I try not to succumb to it.Kim said:When i play killer and survivors do toxic things. Yes it kinda affects me idk if it’s my anxiety but it simply does do stuff to me when people are toxic. I try to never be toxic when i’m killer i simply just try to kill the survivors so when they are doin this stuff too me even tho i feel like i did nothing, it affects me. Just wanted too get that out there.
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Maybe you are right.SnakeSound222 said:@Eveline said:
But it takes forever sometimes...It takes four minutes for a Survivor to bleed out. Hatch standoffs can easily last upwards of 10-20 minutes.
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But it takes forever sometimes...
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That's your choice.
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Yea it adds to the experience being hit from 20 miles away.Kurisataru said:I don't have issues with this, I think it adds to the experience when you think you've gotten away but get hit. Plus I usually see a red stain even if its a tiny bit when it happens and I am on console mainly. So if you don't see red when you're starting to jump then I think it may just come afterwards while the killer lunges.
There have been streams I've seen though where someone will get hit while FALLING from a window which is weird. And I recently saw a puppers video where he got trapped in an invisible trap in front of a window so yeah, I think there may be something wrong with windows.
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Dead Hard can be really good but if there is a lag it is useless sometimes.
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There is no safe zone in dbd. Maybe KYF. Even at 20 there are people who stay there on purpose or play on another account. At least on ps4.
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If I did I would never encounter toxic players.
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I'm sad now.
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If you yourself didn't do anything wrong why ask for forgivness? Playing survivor doesn't make me guilty. Toxic people will always be toxic I think, so they never apologize for misbehaviour.
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I understand that but it doesn't mean we shouldn't try to accomplish it.
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I don't deny your experience. I believe you and I am sorry about it. I just don't think that killers are less toxic.
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Lol your opinion isn't the same as everyones. Just because you say something doesn't mean everyone agrees. Maybe I should keep notes or make videos. First game today already toxic nodding spirit and I bet 7/10 of games will be similar.
So should I say that killers are more toxic because yesterday when I played killer I didn't encountered any toxic survivor? Nah and I know what generalisation means, thinking like you. -
I'm playing on ps4. I understand what you said but I disagree because you are making a generalisation.
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Piifree take notes. Which side is more toxic lol.
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But it happens to me and others and no we are not toxic.
You are clearly biased ignoring everyones experiences to further your own agenda that killers are the victims. Lots of people here are prone to generalisation like you and it's based on emotions. It is similar to racism and nationalism.
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Facecamping while noding, hitting a hooked survivor is doing an objective?
Mhm. -
I was replying to Delfador. Anyway I disagree because evidently lots of people complain about toxic killers too. And isn't it ironic that someone playing a killer in a game would be nicer than a survivor? Lots of killers enjoy being in a power and that's one of the reasons they facecamp and play with their prey like sociopaths when they go from hatch to the hook.
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Isn't that tied to the fact that killer is alone so he's less willing to chat after? Toxic survivors are more toxic in a group.
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I dunno, I see many toxic killers in my games. And if they had the means they would be even more toxic. Someone playing a killer doesn't mean that person is automatically nicer.
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It would be nice. Especially indoors.
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How? Why would killers be less toxic? Problem is killer mains think survivors are more toxic because they mostly play killer. Survivor mains think killers are more toxic because they mostly play survivor.
Victim card is just an excuse for being toxic. -
Humans are humans. One side can't be more or less toxic than other. It's the same.
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On red ranks you get hook farmed mostly.
Pick your poison. -
Flashlight save? Yeah that's hard, wait hidden until killer picks up someone (not doing gens). Piu! Ochido style. Flashlights are unfun for killers so why make someone miserable when we all should have fun? I agree that chases are fun but there are non toxic ways to do it and make it fun for the killer too.
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Awesome is the new LOL. I think.
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If solos could be in the same league as swf maybe killers wouldn't dodge lobbies anymore lol.
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In red ranks on ps4 50% of my games against huntress are with iridescent head, sometimes mori too. It's super fun with those hitboxes where you get hit after they throw the hatchet opposite of your location lol. Anyway those games are really exhausting.
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I can't grasp why people have so much trouble against legion.
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I don't bring items because I don't want to be dodged. But I search those chests mwahaha.
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Best killer for me.
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It's human nature.The_Crusader said:
But the people on here don't want that. They want solos weak and they want to lobby dodge SWF.HavelmomDaS1 said:
It's an idea to close the gap between solo and swf. And as far as I remember one of the devs said that the intention of this idea was exactly that. So as closer the gaps as easier the balancing will beVietfox said:
How about you just run Kindred instead? Guys stop asking to devs to hold your hand.@TragicSolitude said:@The_Crusader said:
@TragicSolitudeSame here. Do 4, can't see the last, assume that surely the other 3 survivors have managed to do 1 totem between them....but nope.
I feel like I'm banging my head against a brick wall here. Let me explain...
NOED is harsh on solo survivors but it means nothing to 3/4 man SWF.
Want an indication of when a dull totem is cleansed? - killers won't have it.
Want some form of Kindred as a baseline ability? - killers won't have it
Yet they insist SWF is unfair and they want it removed, yet won't allow anything to make solo survivor more enjoyable.
How about you agree to give little quality of life upgrades for solo survivors so that swf crews can hop on solo and feel they aren't at a disadvantage and might play more solo games?
Killer mains just want everything swung in their favour.
Some form of Kindred as a baseline ability would be so nice. It's stupid that I can see survivors' auras while I'm hooked, which does me little to no good, but they can't see each others' auras, something that would benefit me (and them) way more than me watching them do gens or crouch around. Showing survivors' auras to each other should be baseline and Kindred should be altered so that each tier just shows the killer's aura within a certain distance of the hook. Right now, Kindred tier 1 is completely useless, anyway, and it makes no sense that it even exists.
Sorry if that's off topic.
But yes, Small Game at least should tell the survivor running it how many hex/dull totems are left on the map. The perk is useful for finding totems and avoiding traps, but it's useless for countering NOED.
Builds work like that, they force you to choose, not to run everything you want. -
Anyway for me I love to change builds and perks like I said. Even playstyle. That is fun for me and I don't think it's fair to assume how good is someone looking at their perks. Especially if they change it all the time. And I'm sorry if I was rude.
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I'm currently facing someone multiple times on ps4. They are really good with nurse which is surprising because good nurses on ps4 are really rare. This person is godlike.
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And that is fun for you, making killers dc?AdánAR said:@Eveline said:
Yes they derank to 15 to bully baby killers like it's hard to loop someone like that and make their life miserable. Running around a pallet 20 minutes and juking inexperienced killers is very immature. I done it a few times because I wanted to rank up my friends account. Never again.They can't loop that much at red ranks that's why they derank not because they are good but they suck at chases.
Sure... I saw that streamers too in red ones. They bully killers too in that ranks, making them dc or running them too much to the point they facecamps them so... No point to say more. Also I've been facecamped for that reason too and for "thinking that i'm very good, stunning them"
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Yes they derank to 15 to bully baby killers like it's hard to loop someone like that and make their life miserable. Running around a pallet 20 minutes and juking inexperienced killers is very immature. I done it a few times because I wanted to rank up my friends account. Never again.
They can't loop that much at red ranks that's why they derank not because they are good but they suck at chases.