EuphoricBliss35
EuphoricBliss35
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Killers don’t have synergy with gen regression perks? Dying light, pop, thana, etc etc
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1580121#Comment_1580121
I can't remember a time my game ran this good on my console.
Maybe on PS4 Pro but not on the Standard consoles
Even when I play on my old PS4, you notice the graphic difference. I can’t perceive 50 vs 57 frames, but frame drops persist nonetheless
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Yes, on console. We usually hover around 50-60, the problem is it isn’t stable and certain actions cause significant sudden drops.
https://youtu.be/zQWX_NkOETQ -
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1580097#Comment_1580097
To be fair, they would have to remove the FPS cap on console as I believe its capped at 30, and removing the cap could cause issues most likely
might be 30 for the Switch as a cap
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1580097#Comment_1580097
We can be grateful if we ever get a stable 30 FPS :(
We’re definitely over 30, except Switch
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1579701#Comment_1579701
They confirmed on twitter that optimisation was coming for consoles in the upcoming graphic update.
Not exactly...they said they were paying attention to the new maps to make sure they don’t cause FPS drops. That doesn’t mean they’re fixing bloodlust FPS drops, (insert killer) FPS drops, skill heck frame drops, etc.
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Their twitter said they were working on FPS for new maps, not really fps in general. I’m not optimistic. I’ll believe it when I see a stable 60fps no matter what
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1578670#Comment_1578670
Alright. So no constructive anything, just to be ignored, gotcha
You offered nothing constructive yet you expect this of others.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1577782#Comment_1577782
You can't just "dodge moris" without dcing. Incase you didn't know, that equals a ban.
See offering that doesn’t flip, close out and rejoin. No DC penalty.
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@Confused_leatherface said:
https://forum.deadbydaylight.com/en/discussion/comment/1578745#Comment_1578745
Dude I've been playing since 2018..... I've seen old ds I've seen broken perks I'm not new I'm rank 6 I'm not bad
So you bought the game 2 years ago and play casually. Meaning, you don’t fully get the little ins and outs?
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1575552#Comment_1575552
Oh ho.. if it's not designed as just an anti-tunnel perk, then it's having too much benefit for just one perk.
Not to mention killers has to respect it every time when there is an obsession even no one uses it.
One perk should not have this much effect on a game. It's too much currently.
so killers are allowed to kill, but survivors aren’t allowed to survive? Even in F13 you have pocket knives.
you guys talk like 60 seconds is the end of the world. It’s an issue if you’re planning on tunneling people out of the game. That’s it. You overblow the effect of DS in dramatic fashion
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/1577833#Comment_1577833
DS is a free escape during endgame, with literally nothing the killer can do to stop it. The only small hope would be the surv. messing the skill check up, but that usually does not happen.
Noed does not give you a free sacrifice. You still have to find, hit and hook them. If they are not on death hook, they even can get out (e.g. with DS). And thats only when the totem still stands.
Bloodwarden can give you "free sacrifices" due to EGC killing them. But that is way, way, way harder to pull of than a DS hit. And it's also obvious, since you need to fool around while the EGC timer is running.
Novel idea: don’t let survivors finish gens? I’m not saying that to sound like a dick. If you’re routinely getting to EGC, perhaps figure out where you can improve
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@oooK3NJ1ooo said:
Any Feedback @Almo and @not_Queen?
updates @Almo @not_Queen @Peanits
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@oooK3NJ1ooo said:
After my last thread was deleted, and I was getting warned here is the nice Version:
1) DBD is unplayable as a Killer right now on the PS4
- Every Map with Particles, Fog or any kind of Effect is lagging
- Killers that are heavily affected by lagging in my experiences are: Pyramid Head, Doctor, Hag, Deathslinger, Clown.
- Every Cosmetic with Glowing Effects or Blood Effects on it causing lags
- Charms that are Glowing causing lags
- Even if you play the game on 450p (I have tried it) its still laggy
Bonus Points:
- The Maps on PS4 are extremely Dark. In Combination with the Fact that the Game plays like a Slideshow, Frame by Frame created in Microsoft PowerPoint running on a PC from 1987 or a Stop Motion Movie is not really blessing.
2) DBD is full of beautiful Bugs (Yeah that can happen)
- The Hill Bug
- Hit Registration is doing what ever it wants (Even with a clear hit it is still a miss)
- and many more...
3) Hello is it me you're looking for?
- The Devs are not responding
- We got one response in 2 Weeks with a generic message
- The Community Mods are not responding
- This feels kinda "We don't care about you because <fill in which reason you like to hear>
From a Consumer point of view this is more than just a tiny issue.
We paid for the game. But we can't play it properly
We paid for cosmetics that we can't even use.
And we don't even deserve an answer? Not even a little apology and a message that they are working on the issues?
For my Part (this is what I think and feel):
I am a huge Fan of DBD with 4000 hours + in this Game. I really like the game and yes I know it is not perfect (It's the nature of asymmetrical games), that's nothing I expect but I have the feeling that Behavior has forgotten how important it is to communicate with their audience.
This tread has already over 18.000 Views and a huge amount of comments but not 1 single Comment from the Dev's. This tells a lot about how important your Fans and Customers are for you.....You raise prices for Cosmetics, you publish new DLCs but you ignore the voices of your fans.
I don't have the right to tell you how to run your business but If you treat your fans like that they are gone one day and with it a great game.
We should be accurate in our posts. I have a PS4 and PS4 Pro. I’ve never felt the game playing like a “slideshow.” If you want to come close to that experience, try the Switch
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@Aven_Fallen said:
Said it multiple times:
100k BPs higher Cap per Devotion Level. This would be a higher Cap and a small reward to Devotion.
In general the BP Cap is quite low, when a new Chapter arrives you only get to Level 35 or something like that. Which is...eh. You wont even reach the point where you get two Perks.
That’s a really great idea. Nice little reward for people who play a lot. How is this not a thing actually?
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@Confused_leatherface said:
https://forum.deadbydaylight.com/en/discussion/comment/1577471#Comment_1577471
That's like saying we lived with old moris nerfed moris are fine that's not the point it can take several nerfs to get a perk to a balanced stage 60 seconds of God tier status only can be countered with 5 stacks of devour or a mori but then the killer is toxic the problem with sixty seconds of God like status is that you can just work on a gen and whilst the killer can knock you they can't pick you up that's the problem especially when combined with unbreakable that's not fair
?? You need to learn how to play killer then? It gets exhausting seeing new players complain to change the game
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1578212#Comment_1578212
What exactly is your point pls?
This game started as a "Dark Souls" and turns into a "Super Mario". Don't hit ruin skillchecks, nerf. Doc is annoying, rework. Legion is weak but I can't escape a chase, rework. Most of the changes cater to laziness. Free BP for getting mori'd? It's not me who is asking for hugs.
Didn’t say you asked. You just need some hugs
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OP, sometimes you gotta just DC and move on. It’s BS, but it is what it is.
On a separate note, the level of primitive defense mechanisms displayed in this thread alone is just, wow. Bet you didn’t know you could learn so much about Cluster B pathology from a forum thread
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@Deadeye said:
To me this just sounds like a typical entitlement idea. Like everyone should get a "participant certificate".
There is so much complaining about minor issues for quite some months... How about "accepting the challenge" to just show the killer "hah! outplayed your ez mode"? All the DCs and self kills are increasing, all the energyless ez mode expectations, all the "nurse=DC" "spirit=DC" "mori=DC" bullsheet...
If you don't take the challenge, you don't get better. And trust me, nothing feels better than outplaying a Iri Head Huntress, an Infinite Myers, basement Bubba or a hatch-deny-slugging! I wouldn't be playing this game anymore if every match was just a fluffy daily routine or killer-got-stomped match.
Somebody needs more hugs. Entitlement idea? Participation certificate? Yikes
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1568014#Comment_1568014
Dude if they got rid of the thong and kept everything baggy as all hell I don't think you would see anyone complaining.
No...I think if they put a thong in and EVERYTHING was different, the pervs would be highly satisfied
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Is this a serious question?
next post: “Why can survivors run? They should be stumbling like in F13. So unfair!”
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@Ryuzaki said:
I will never opt-in to cross-play as killer for as long as the framerate issues persist on PlayStation 4.
I don’t blame you. Last game (vs 4 PC survivors) I had was just...all I could do was sigh and try to laugh. See survivor, swing, frames froze for about a second, survivor doesn’t get hit and makes it to a strong loop. Happened about 6 times while playing PH on Temple of Purgation. Great times
then I played survivor today and I swear you’d think I was rank 20. Looping, frames drop, can’t vault/throw pallet because I’m not where I think I am. Responsible for 3 hits on me (thankfully it was back to back to back) since I got tunneled off hook, oh and couldn’t hit DS because the skillcheck decided to skip a beat. 👍👍
By the way, unrelatedly to frames, when tf is dead hard going to work consistently again? How about making dead hard determined by on the survivor side, I’m tired of being exhausted on the ground
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@Confused_leatherface said:
https://forum.deadbydaylight.com/en/discussion/comment/1575552#Comment_1575552
There isn't really a way to play against ds that's why there are so many threads suggesting nerfs or balance changes it shouldn't be a get out of jail card because just old ruin it does too much that's the problem yeah it's fun dsing the killer but as a killer when you get hit by it when you've downed and hooked a different surviour that's not fair
60 seconds vs. all match. We all lived with old DS. Nerfed DS is fine. “Not fair” 😴
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@XombieRocker said:
So we get 250,000 BP for the sync errors, which is all fine and dandy.
How about console players get free BP for putting up with terrible framerate?
pretty sure all console players would be able to P3 all survivors and killers, and max out all perks on everyone if we were compensated via BP (that’d be the bare minimum level of compensation imo)
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@Ryuzaki said:
Imagine if the devs diverted their time from making new cosmetics to optimization instead, maybe we wouldn't be in this situation.
That’s like saying “imagine if my car salesman would divert their time to redoing my plumbing in my house”. Two different things. You could maybe argue diverting funds from cosmetic design to hiring people to work on optimization
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How is that “more fair”? More fair to the killer who failed to protect gens? More fair to the survivors who completed their objective?
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can we stop with these threads? DS has never been an anti tunnel perk. In its current state, it functions as such secondarily. DS originally was a get out of jail free card. It could be triggered whenever you wanted to use it, either after the first or second hook. Killers had to “dribble” players to a hook and hope they were close enough. All while survivors had instaheal medkits. Try vs’ing an actual 4 man SWF all running DS and all with instaheal medkits.
And you all think this nerfed version of DS is problematic? It’s potentially active for no more than 120 seconds. Imagine it being active always.
DS is fine where it is. It’s in the game for a reason. So if DS gets changed, something else will follow to keep the game balanced (60 sec gens?). Be careful what you complain about. Learn how to play vs DS is my advice
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I’ve had this happen to me maybe 3-4 times in the past year. No idea what causes it
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@multibingles said:
Between server ######### breaking and giving me a disconnection penalty, leaving because "oops I got stuck on a ######### rock and the survivors never wanted to end the game" and other LOVELY pieces of game design I'm ######### done.
Enjoy your game, it'll be dead soon anyway.
Peace.
https://us.v-cdn.net/6030815/uploads/KLLI88EYFD0E/greatgamedesign.png
See you tomorrow
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@Yffriium said:
You're probably right to an extent. I view it as charge add-ons being better for lower-skilled huntresses, iri head being better for higher-skilled huntresses.
Go chat with Umbra and Ralph and ask them this question. “If you were playing huntress vs. an amazing 4 man swf, which add ons would you bring?”
I bet Iri isn’t one of them.
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Trapper is OG. You don’t change an OG.
1). He’s really not awful starting out with one trap. You need to be S tier with trap placement though
2) His add ons are OK. You can either carry more, or make them take longer, or basically work as an instadown.
hes not amazing, he’s not awful. He’s trapper. Leave him alone
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1572070#Comment_1572070
Will do, that build sounds fun!
Oops made a mistake. That was pre ruin nerf. Always forget. I’ve been running Corrupt, Ruin, BBQ and STBFL. You can run pop as a backup to ruin if you wanted, but eh. You can swap BBQ out for brutal or something. I’ve just been running a lot of bbq lately for the bp (I forget to even check for survivors most of the time lol)
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My generic trapper build is Corrupt, Ruin, Pop, STBFL. Use corrupt, it’s okay :)
Practice not setting basic traps (trapping a pallet for example). Look for loops and imagine which way you’d path and trap that area, preferably with grass. Trap narrow paths (between a rock and a tree, for example).
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If you play killer, watch clickbait (I mean Tru3) and eat it up, feel free to whine away about “omg 4 gens in 3.5 minutes.” Sure, it can feel unfair in the moment to the person playing. But you have to be objective when you look back. The name of that video should be: “Even the tal3nt makes mistakes” or something like that. Followed by only hearing a voiceover about the mistakes he made, what he was thinking, what he learned, etc. That requires being able to tolerate not being perfect though.
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1568151#Comment_1568151
I did and based on her lore it seems like she aspergers which if you don't know is now apart of the autism spectrum. dude 1 in 54 people have autism that isn't a bad thing, and i think it's a good thing she is if she is.
Okie dokie. I don’t know what I’m talking about then. I only have an M.D., am a psychiatrist. It’s all good though. 👍
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1568132#Comment_1568132
Dude if you didn't get that from the lore in tome 1 you must be lost cause they are not subtle about it in any way.
You should go back and read it again then
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1568096#Comment_1568096
How come autistic people can't be free spirits maybe in a different timeline her autism got her interested in music and her mother fostered her connection to art. It's not that hard.
Are you saying Claudette is autistic........?
Jesus Christ
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1567010#Comment_1567010
The post is certainly sexualizing her, but I don't see why having your thong showing above your pants is being taken that way. Isn't that just a style? It feels to me like how guys would wear loose pants with no belts a few years back to the point where their boxers were on full display. I don't think that was done to be sexy or anything; I think it was just a style.
i can’t speak for the artist. I merely speaking to the sexist immature remarks in this thread. I can say the artist whitewashed claudette and minimized it to a degree by saying it was just for “styling”
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1567732#Comment_1567732
Monto liked it, tru3 hated it. The real test is use over time, which monto rarely uses it any more, because it's terrible.
https://forum.deadbydaylight.com/en/discussion/comment/1567820#Comment_1567820
No hex is consistent because of the rng, thus it should be stupidly powerful, see devour hope. Ruin does not meet that criteria, hell surge is a better perk, and surge is awful.
Ruin is still better than surge...
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@robotron said:
https://forum.deadbydaylight.com/en/discussion/comment/1567183#Comment_1567183
Except sometimes you cant play around it because there are no counters. If they are running DS/Unbreakable you have to take it. If its end game with the exit open or close to open/hatch and the survivor is nearby, they are basically given a free escape with nothing you can do. Has nothing to do with learning how to play especially in that second situation.
a) unless you know something I don’t, I don’t know if someone is running DS/UB. Hell, I saw someone running DS/UB/Deliverance lol.
b) in that second situation, there are things you can do. That’s a different discussion though (there will be times in a video game where some just has an advantage and there’s nothing you can do. There’s also ways to counter that)
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Where does it say DS is an anti-tunnel perk? OG DS wasn’t an anti-tunnel. It was a get of jail free card. That’s still what it is, but with a 60 second timer instead of an infinite timer. Suggestions being made are to make it an anti-tunnel perk, which it isn’t. However, if you’re team doesn’t have one person running it, you’ll likely get tunneled to death, so it works secondarily for that purpose.
it is very simple to play around DS. Focus on learning how to do that well instead of complaining. It’s like complaining about Pop instead of learning how to play vs Pop.
wouldn’t it be silly to say: “Well the killer started a new chase after hooking someone, so clearly they don’t need gen regression. Pop should deactivate immediately then”
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@EntitledMyersMain said:
I love how survivors run DS because they are afraid of the tunnel
and killers don't tunnel because they are afraid of the DS
Play in red ranks with 4 people not running DS. If a killer doesn’t see an obsession, most will tunnel hooks. Killers that see no obsession who don’t tunnel are a rare breed.
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@Pichihime said:
Now this is just really sad. And I feel really bad for Nohequin's vision. You hold a design contest, pick a winner, then alter the design to the point it's nearly unrecognizable, and do a really poor job at it as well.
This is unprofessional.
Let's look at the original, winning design:
https://us.v-cdn.net/6030815/uploads/HFF68U4GXOSL/egmdtxbx0aayt8g.jpg
We've got a few selling points:
Hoodie w/ a G / Hiphop design character on back.
Dyed hair, hoodie.
G String, low sweat pants.
Now here's what BHVR came up with:
https://us.v-cdn.net/6030815/uploads/AF3IYMWA0UYU/egmdvs5waaa8nzz.jpg
They added/removed:
Earrings, not present in winning design;
Heart necklace, not present in winning design,
removed low sweatpants, CHANGED design on back of hoodie,
no hoodie over her head.
And the best part of this all:
This is so amateuristic it won't sell. What will happen is it's will be put in a battle pass with other cool stuff so we kinda just get this for free, because we have to.
I want to add I understand it's BHVR's property change it as they wish, and they're not legally bound to give the creator what they want. But if you're changing it this much, just don't even hold a design contest.
Lost my credit. I strongly discourage future artists to not waste time on their """"contests"""".
its called concept art. That’s why you see Claud with no hood on, hood on, beanie on. Earrings and necklace offend you?
why not just say you really really wanted to see a G string on a video game character? Maybe BHVR feels women aren’t objects? Maybe they felt like not putting putting a face on the back of the sweater for what should be obvious reasons?
you guys are exhausting
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@Pauu14_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1567010#Comment_1567010
Honestly, if you really think that I want that skin to have a thong because it makes me horny, friend, I think you are very wrong lol. I am a girl with more than 15 years, and with more head, so, I do not want this to have sexual purposes.
No, friend. The first part is a reply to you. The second, the thread in general. Typically how that works, friend
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@Aven_Fallen said:
I said from the beginning that they will not include the thong. I think it was quite obvious that it will not be included.
However, after seeing the Pictures on Twitter, the Skin does not look that good IMO and quite different from the Contest Winning Skin. But I guess thats personal taste.
The only thing I can see being different is that bhvr didn’t whitewash Claudette as the artist did...
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@Pauu14_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1566967#Comment_1566967
Well, honestly, I think that what the skin and the original designer are looking for is that Claudette is not seen as a good girl as everyone thinks.
Yes, because a thong = a bad, naughty girl? How old are we?
not every character in this game needs to be sexualized to give the 15 year olds something to strum too.
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Old DS: can use it after first or second hook. You’re call. No timer. Only counter was to dribble a player to a hook. And if you weren’t close enough, you either had to leave them or eat it. All while dealing with Instaheal medkits (1 and 2 health states). And people think 4 man SWFs are sweaty now 🤣🤣🤣
This game will never be “balanced“ because there will always be something to complain about lol
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@BaldursGate2 said:
DS needs a nerf. Ruin was used by 75% and DS by 45% of the playerbase. If the killer don't chase you after you get unhooked, you can not argue it's for anti-tunneling. And some ppl even use it combined with unbreakable. It's redicoulus how much rewarded survivor gets in that game, where their objective is to press m1. The only time where survivor fail is the skill based looping and there the perks help out.
How long have you played this game? DS was already nerfed. You need another one? It’s quite balanced. Even Tru3 started running DS once it was nerfed because it was “finally balanced.” Do your homework on DS
