EntitySpawn
EntitySpawn
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I dunno the bps show quick games, Escaping and just hitting 20k bp is worrying considering the 5k escape bonus and the extra 1.5k escape as obsession not to mention the 3-4 escapes.. shows survivor is easy but it was only a few tests, sadly I cant play to try myself
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The only reason you dont see them is due to the addon change that removed charge time, this allowed people to get easy chainsaws with the speed they could charge it up and streamers etc. Saying hes bad. Hes still in the exact same spot as before just without the faster charging addons which 90% of people used
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Probably because the more you play the more you understand survivors are the power role not the killer, I'm honestly more scared of my own team if they play certain characters or bring a flashlight because watching them play physically hurts my soul lol
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Dead space is my old favourite game but I think evil within would be more cool, the creatures in that are far more interesting ability wise and more horrifying so they would add really unique abilities, sadly alot involves nudity and I doubt the devs would do that plus people would lose their minds seeing dismembered female torsos and fap to them so..
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I wouldn't mind chapters if they was interesting, offered new things or at least included useful and interesting things but alot of the time the killer is pretty weak especially from a console view. Their addons suck, no map and the perks are useless half the time, I dont think I see any DLC perks used on killers all I see is a mixer of pop,corrupt,ruin,sloppy,undying,bbq etc. Like what about all the others? So trash they will never be used. Only chapters I Care for now are licensed ones or if the killer is actually fun and powerful. I'm not playing bully the bad killer
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I had to use it for my challenge though... I'm kidding I brought a medkit and played with 3 perks. But people dont have to use self care to not do gens people just dont bother doing them at all they all want altruism and hide. But that's why iv taken a break cba running the killer for mins and no gens pop to get farmed off hook anyway lol
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@EvanRaven said:
https://forum.deadbydaylight.com/en/discussion/comment/2025218#Comment_2025218
alot of people told me to use meta perks and it's scary how perks literally carry the game sometimes
Meta perks help you get emblems, like BT which I see so many use to get easy saves, slot of players shouldn't be red ranks and that's why you get games you kill everyone at 4/5 gens. Best advice is try have fun, dont run meta you dont need them to be good at all I still run the killer the longest in every match perkless (I'm a sad player lol) but try have fun the best you can
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/235121/i-dont-want-to-be-in-red-ranks
How could you not have been hit with any rank resets in 24 months?
You need to load it up each month or you only get hit with one rank reset not multiple
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At least you're honest, so many people are red ranks and believe they deserve it when in comparison they lack the base knowledge. So thank you. Btw avoid altruism it makes ranking easy af
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They should and would be able to change this with mmr. Being as mmr is its separate ranking they could recalibrate the ruthless and merciless requirements. Hopefully they will or trickery is fd being so mad and no gen defense lol
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@Blindninja said:
And these are the same people that laugh at a killer when they disconnect and tell him him to get good
No, theres no need to quit or bully people. If a killer quits I dont condone it and the dc should be harsher but I also wont help toxic people that bully less experienced killers, I'll just let them die. You're in a game, play it properly or not at all
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@Volcz said:
I assume you're in the low/mid ranks cause this doesn't happen very often if at all in my red rank matches. But when it rarely does, yea it sucks. Some people are just very big sore losers/easily frustrated.
Rank 1 both roles, Europe server all morning it was happening
@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2015780#Comment_2015780
A simple bot that did nothing but glue themselves to a gen would be a scary thought. Like it or not, potato survivors that are scared of gens keep this game reasonably balanced.
I understand what you mean but there need to be a line, I was burning the game map to try get people to escape for my challenge and they still never do a gen or even leas on a chase... the map is full of god pallets yano it's a joke the killer gets 9 hooks on them before the first gen gets done lol
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@Raja said:
They'll never have bots ๐ unless you count the tutorial.
Those tutorial bots are better than alot of survivors, they actually do gens lol
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I'm like 32 but haven't claimed a bunch of challenges yet, I only play an hour 2 a day. Next tome will be my favourite, easier grind lol
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Probably because so many players are trash. It took forever to escape while others escaped for that damn challenge, I burnt the game map and they still couldn't lead a chase.... the maps full of god pallets!!! Alot of people dont understand killers and their powers either, these all end up in red rank
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@Sand said:
https://forum.deadbydaylight.com/en/discussion/comment/2013960#Comment_2013960
To each his own, when I'm out of challenges to do I think going for escapes in a row is pretty fun. Especially when playing killer has me irritated.
I agree killer can get annoying at times but sadly alot of DBD stats etc. Mean very little, for example I had multiple games today leading on 3,4 and the odd 5 gen chase just to be left on my first hook at endgame. While I physically kept the killer busy the randoms just bailed and escaped for my efforts. But I personally find learning new tricks, builds, spawn locations etc. Much more practical and can be pretty fun. My most recent feat is getting flashlight saves from a gen grabbing spirit lol
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Escaping means nothing. I might have a team that do gens or they might all die in 5 seconds and not touch a gen. Doesnt show skill or anything, just a pointless stat tbh so I'd aim for other things
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I was playing him a bunch today, wanted to use up a bunch of party streamers before he is nerfed to potatoe level. I dont get it tbh hes only really strong if he has run and tinkerer up all game, other than that hes a basic m1 if you're awake and even asleep you can still loop and drop pallets etc. Out of all my games the survivors were at fault for losing, not enough people do gens now, it's all about hook bombing for altruism lol
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Every killer has counters. Iv been playing alot of bubba due to my 80 streamers but he beats bad players, just loop and use windows, dont get greedy and hes not that strong, you can legit run forwards before even getting in a chase and he will take ages to catch up
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Rank reset soon. Plus a new killer soon as well. People dont wanna get bullied or verse try hard players with a new and under leveled killer. Or adepts, killer adepts are stupid as hell at rank 1 so...
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You buy 1000 auric cells, you can use that every rift meaning for one price you get unlimited cosmetics providing you play their game. The challenges arent challenges they're simple check lists, they have made the challenges easier and more common not to mention they're reducing the grind of the battle pass by reducing the amount of exp required as well as adding more challenges according to the files. Do expect everything for free, the cosmetics etc. Is what fuel the game to keep going and adding the content especially the licence deals which many games dont have.
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Doubt they will change it, pc will always have advantages with turning. Does suck that even with double turn addons we cant hit round certain things but it is what it is
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2005117#Comment_2005117
Those are the high ranks that got there by sacrificing their teammates for hatch points.
Yeah it's why I hate the hatch, honestly I preferred the game with the bugged emblems. I think altruism and survival emblems boost people too high
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@Yamaoka said:
I feel you. I'm even running Prove Thyself and people will still run past me all the way to the chest across the map, then to a random totem, then to the killer's living room to check out their sick Pokemon card collection and even afterwards they'll still ignore me on the gen.
I'm honestly sick to death of this game, like I try and enjoy it but damn 8 games of survivor and someone actually managed to do a single gen (1 gen out of 8 games) like #########, I'm not expecting people to do pro chases but at least try to play the game yano? Funny enough I hardly even get these people when playing killer, they all know tiles and will jump on gens with ds etc. Makes me wonder if mmr is on
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Ban players if they dont do a gen. I'm rank 1 and get this damn issue, its embarrassing and bloody pointless even playing when my whole team is down in 30seconds of game start and of they even go on gen they miss skill checks..
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I mean pc players just turn more with certain killers anyway... it's not like pc players get numerous other benefits and advantages so what's one more...
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/2003568#Comment_2003568
That's possible, ill start paying attention to that. Whatever the issue is it's bs tho. Some matches I'm just like dude screw this game.
Are you on a Europe server too by any chance? But sadly if people have bad connection theres not much the game can do about it even with dedicated servers. Issue with all games tbh but you get use to it especially with DBD. You only notice it more in this game as its singular hits instead of so many bullets for example
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I just dont want to sit on the floor for a couple of mins while the other player plays hide and seek. Like ffs I wanna play the game, I don't care about dying I just want to play not be suck doing nothing for so many minutes.... but I think hatch is stupid even as a survivor. But people trying to save someone is different to you forcing someone to wait in a game for ages, they dont get thousands of points or any action like you do as killer with hook trading for example...
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You know 8% is less than 8 seconds for a solo, less than 4 for 2 survivors... It doesn't work with powers, has a cool down and doesnt always hit a gen. Ruin is really strong providing you pressure and the totem isn't cleansed obviously
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It's not, I was playing killer and have survivors full on teleporting in and out of sight... that isn't in my favour lol. Honestly I think it's a crossplay issue, every time its questionable connection its always a crossplay player. For example I had a ghost face I couldn't reveal at all, even when hes fully take up my screen... just bad as servers and connections
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@GamerGirlFeng said:
https://forum.deadbydaylight.com/en/discussion/comment/2002479#Comment_2002479
Curious, Do you feel the same way about lobby dodging killers?
You should plah the game for the game, never give up just try your best and have fun. You can always get better against the killers you dont like but there is no reason to quit or give up especially at the start. You're just being selfish at that point and honestly a cry baby, everyone can have a bad chases etc. But it's a team game and theres 4 other people including the killer. Remember if you allow one reason others will follow. So far in this post there has been people saying they quit against spirit, freddy, slinger, plague, clown. And that's just in this post atm but I know people quit against good huntress, nurse, bubba, gf etc. That's nearly every killer people quit against... bit silly tbh when survivor is very easy. Team effort not a solo, cant run every killer forever, the killer is a player too.
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@GamerGirlFeng said:
https://forum.deadbydaylight.com/en/discussion/comment/2002479#Comment_2002479
Curious, Do you feel the same way about lobby dodging killers?
I assume you mean lobby dodge keys? As let's be real that's the only time they really do and that's because of the stupid balance of survivors negating easily 30% of their objective but no killers hardly lobby dodge and there isn't a need. Once again that's before a match starts not mid game affecting everyone else. I dont give up, people who complain about freddy, spirit, slinger etc. Just arent good before all the matchmaking got made easier we had buffed nurses and spirits using old ruin and pop etc. Games shouldn't just be given to bad survivors they need to learn different play styles or just quit the game, dont waste everyone else's time and resources because you cba with a certain killer. BTW freddy isn't strong and forever freddy got nerfed ages ago so other people can stop moaning
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Clearly alot of people dont get the twins is two killers, but she cant be on everyone's body at once. But the twins suck, simple as feel lucky you have actually seen one as I haven't since a week after the release. They rely on ruin for defense because the constant swapping to cross map downing etc. Takes way to much time to get a hook, it's kinda annoying in that aspect so it's why most twins slug, it's either slug or loose
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Shouldn't be any excuses, if you give up you're trash at the game. Like sorry but my opinion wont change, you're being selfish and f ing other people over because you dong like certain killers or perks, like grow up it's part of the game... you cant get better unless you actually try simple as.
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M&A is good but sadly his power is pretty weak against actual good players, and you can play powerless killers against bad survivors so I dont get why people say hed dominated bad players as if every killer dont... the issue he has is the 110 speed with the chance to injure right away, you play the same mind game at pallets like huntress etc. But you get a few blades in, it takes 8 to down someone and If you dont get the 8 quickly they recover. Personally I wont be buying him in this state, I hope he has alot of good changes as hes interesting, but I wont play a trash killer, and hes the only one iv ever questioned about buying a killer before lol
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You cant be mad at the killer for using a pretty weak perk just because survivors couldn't be bothered to learn or think of what the killers running. Happens so often even a red ranks and its embarrassing... like imagine being rank 2 but not understanding basic and common killer perks...
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Do what I do, save 800k and spend the rest till a day before the release earn the remaining 200k bp with time challenges ready to collect. Killer looks so dsmn weak atm so it's the first chapter I might not buy, if never had to think about buying them before so that says alot about him tbh
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I'd enjoy killer more if I wasn't on haddonfield 50% of the time, legit played like 50 survivor games of never seeing it to having it 4 times in a row as killer back to back. Honestly rng is never on my side lol
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Honestly his bottles should be separate numbers, it doesn't make sense he only has one bottle but can actively switch between the two types. He should get 4 of each, reloading gives back all bottles for both. This way you have bottles for map control and catch up without using up your anti loop ability
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1995230#Comment_1995230
this definitely isn't the norm on USA or UK servers for a solo red rank player last off peak times
God I wish this was true but as someone who plays in both EU (UK + Frankfurt) and ocassionally East Coast NA this is the normal default matchmaking lmao. Me and my friend Sloppy were playing duos yesterday because we were both sick and tired of the awful matchmaking; and it still gave us 2 yellow ranks the majority of the time. When we went solos? We'd get people with less than 400 hours in the game (both of us breaking 4 digits in terms of playtime) and nobody was above green ranks.
Even as killer we'd be getting 4 green ranks.
What time are you playing I'm uk too, honestly I'd like some chill killer games lol kinda tired of 4 red ranks that know tiles to play survivor and have red ranks do nothing haha. But in all honesty alot of players do abuse the swf thing you can see it on xbox LFG posts it's kinda sad, I wish swf was shown endgame so wed know either way
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1994847#Comment_1994847
This isn't correct. OP's experience is quite normal in solo queue depending on the hours you play at. You either play very little during peak, or don't touch survivor during the night hours in your region.
Red rank survivors will typically wait around ten to fifteen minutes to find a match filled with yellow, brown, or purple ranks against a purple or red rank killer. These matches are basically a lost cause for obvious reasons.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1993559#Comment_1993559
This the default for solo mm and swf actually ranks you better but ok sis ๐ฉ๐
I do play at off peak times, and lobby are longer yes but unless this guy is in a place like Australia then he is probably a duo swf. This definitely isn't the norm on USA or UK servers for a solo red rank player last off peak times, you'll get the odd low rank but not all. Honestly wouldn't surprise me if op was trying to abuse the swf matchmaking and it's not working like the devs previously stated or they reversed it without saying. Quite often I'll see a red rank swf with 10-20 ranks
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1993559#Comment_1993559
Are you joking? This the norm for solo queue players. It's a literal rainbow of different ranks and the reason I only touch survivor for rift challenges anymore.
Its actually not, op is likely with one of those survivors... as a solo rank 1 iv never had a game with everyone out of the 7rank bracket of the killer unless it's the odd one or a swf
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Nice swf there lol
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A rock is a counter play to this killer, like seriously the worst 110% killer atm. Every other killer has better power and perks, even with his stronger addons dont compare to huntress or slinger. Just use your own brain instead of copying some YouTube video
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At high mmr you wont see certain killers, just due to the fact they're too weak to compete. Hopefully they balance killers for high mmr or I'll stop playing, I enjoy versing all killers not the select few... it's a shame I hardly see certain killers as it is and rank means very little atm but no one is going to want to play those weaker or lack luster killers, people wanna feel somewhat strong or powerful as killer and I respect that as a survivor, it's not fun to easily win either
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@ManInaPickle said:
https://forum.deadbydaylight.com/en/discussion/comment/1978062#Comment_1978062
That's just the inherent limit of analog sticks. But even if the devs did let you jack up the sens even higher, that'd be unplayable because of how imprecise the sticks are.
Itd be playable, just be a matter of getting use to it. I'd rather a high skill cap than be limited of the potential
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It's called latency, their hit boxes are fine. Just dbd isn't very good at showing things, dont forget this isn't a shooter so the hit boxes are bigger and the devs just are great at game programming
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Does kinda suck, I was so excited when I saw blight on the ptb then I played him on console and damn even double stacked turn addons isn't the same as PC, its really disappointing to be so limited. This one issue makes blight so much weaker on console hes not even near top tier because any decent survivor just waits round a corner, yawn no surprise pc gets advantages again
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No hatch grabs, it makes pointless waiting on the hatch for ages that's why they changed it. Hatch should just be removed all together, it makes people slug, or people to hide when there 2 left. They wont remove it but you also dont need to escape, what you described is my daily, play for the chase and fun not the escapes
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@Canas said:
https://forum.deadbydaylight.com/en/discussion/comment/1975664#Comment_1975664
Even doing all missions won't give enough fragments to get close to lv70, you'd still need to grind enough exp worthy of an entire dedication level just to reach that point. That's simply obscene.
Even completing half the rift is worth the 1000 auric calls in comparison to just buying the cosmetics. Also the longer challenges to take stops the idea you're just playing for fragments but this you'll like ITS RUMOURED that the next time will have 5 LEVELS and FRAGMENTS WILL REQUIRE 400-600EXP instead of 800.... that's reduce the ground and make the rift easy as hell. For the most part though play 2 hours a day, at least 1 killer and 1 survivor during that 2 hours you'll do the rift easy providing you do the challenges
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My biggest issue with the map is every gen is within a house (mostly) which is an issue when people can easily take windows you then have to waste time vaulting yourself. If killers had open doorways for faster ways down it wouldn't be as bad. Also the fences and bushes need fixing it can mess over both sides just because bad rng