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EmmaFrostyEyes

EmmaFrostyEyes

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  • @nars said:

    Constant los blockers, a million corners to turn to make blight and wesker infinitely less fun, vaults chaining directly into each other, exit gates miles from each other, like no pallets half the time, and just being so impossible to navigate as survivor. I just hate this map.

    I hate this map as a pyramid head player but its fine to play as with demo

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465676#Comment_3465676

    Got the nastiest wire tap value on midwich yesterday in the big room with the god pallet. Dude was trying to mindgame it for a solid 30+ seconds before realizing he was never getting distance.

    I need to see this😭

  • @NoOneKnowsNova said:

    Balanced Landing is low B at best.

    Dead Hard should be A tier imo.

    DS is atleast A tier. Doesn't help every match but when it does it can turn the whole game around.

    why balance landing in low b?

  • @1ettuce said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465673#Comment_3465673

    Ds is garbage if you expect it to do something in a deadzone, but if you're near a loop, which you should be, it's incredibly strong. Delaying tunneling is absolutely priceless.

    Yeah you can delay it but then you still get tunneled and downed anyway after. Plus it can be only used once. I think its a garbage perk but thats just my opinion and I respect yours

  • @Toky0_Gh0ul said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465673#Comment_3465673

    Even tho Of the record gives you a movement speed + iron will + hiding aura even if you got hit these effects still running. This perk way better than A tier

    Reassurance gives you 30 extra sec on the hook if multiple people have it they all can give for 1 survivor 30 sec it's give way much time for some stuff and it's probably A tier or near to S.

    I dont think its a or s. Not a lot of face campers. I have gotten value out of it but most of the time you don’t really need it.

  • @GannTM said:

    Wiretap is getting heavily slept on. It is probably the best solo queue perk right now and even in SWF can have the decent benefits of seeing a killer while being chased at a tile. It’s so great for many things.

    I like wiretap. I think its a fun perk to use especially paired with darksense and alert

  • @1ettuce said:

    DS and OTR are easy S tiers imo

    Ds is garbage. Of the record was close but it basically gets countered by 1 hit. Still has good effects to help it out. A tier for me

  • @MikaelaWantsYourBoon said:

    I kinda changed my mind about event after a lot games. Event powers favors killers.

    Insta pallet breaking just feels so unfair when you go against it. They are not slowing while using it but pallet is going for forever.

    And if there is no loop to near, you will just get hit.

    People said this snow-man was so unfair for killers. But now what is this?

    Survivor powers are honestly so useless. I mean killers are using vaults so rarely. And dream pallets are just... Useless. Because if killer respects it, you have no value from it.

    But killers have insane values from their event powers.

    I dont like any of the gameplay changes. The pallet breaking or window blocking. I only like the blood points

  • @GannTM said:

    To me Artist is.

    What are you supposed to vs her?

  • Call of brine in my opinion is the coolest one

  • @SoloQKev said:

    In my opinion, the situation tends to worsen during events. Personally, I'm striving to achieve P100 Meg, and I rely on using a cake every game to maximize my progress. When I encounter an offering screen with five cakes, I feel excited, only to be later disappointed by a Wesker player who camps and tunnels at the five generators. It's disheartening to think about the poor survivor on that hook who won't be able to earn many points. I've had multiple games like this, and it's reached a point where I don't want to participate in the Anniversary event anymore. It's unfortunate because I genuinely enjoy these events, but the player base on both sides often ruins the experience. As a survivor, I find it increasingly difficult to enjoy the events due to these negative encounters.

    Just looped a blight for 3 gens and then i get camped to death. No of my teammates go for the save. So much fun during an event

  • @patadanaboca007 said:

    Huntress has clunky hitboxes, Trickster has a knife machine gun, Plague has an anti-heal mechanic, etc. Getting speered by Deathslinger can be frustrating, yes, but his hitboxes I think are very good, he's a slow killer and he has a very good design and chase music.

    In general I find Deathslinger a very fun kiler to face.

    CHANGE MY MIND

    All of them are boring to face

  • @SoloQKev said:

    In my opinion, the situation tends to worsen during events. Personally, I'm striving to achieve P100 Meg, and I rely on using a cake every game to maximize my progress. When I encounter an offering screen with five cakes, I feel excited, only to be later disappointed by a Wesker player who camps and tunnels at the five generators. It's disheartening to think about the poor survivor on that hook who won't be able to earn many points. I've had multiple games like this, and it's reached a point where I don't want to participate in the Anniversary event anymore. It's unfortunate because I genuinely enjoy these events, but the player base on both sides often ruins the experience. As a survivor, I find it increasingly difficult to enjoy the events due to these negative encounters.

    I havent played much swf its been mostly solo que and some killer during the event. All i can say is that i stopped bringing offerings during solo que. Not work losing them for terrible matches

  • @Vampwire said:

    I think it's a neat concept. Although I really have no clue how to make it work. I had the idea when fantasizing about when of my own characters into DbD. I won't go off about that though.

    I think if not done right it'd be very frustrating for both killers and survivors. If survivors are left without resources for end-game, they're screwed. That means the killer has to be weak early game and rapidly pick up momentum as gens go flying. But, if the killer doesn't clear out enough stuff then they would still be struggling to get any late game pressure. It would definitely be niche, and probably end up like Twins.

    I think it has a lot of potential still. A fresh breath of air for killer design as well, since we don't have anything like this yet.

    Idk. I guess you can run 4 slowdowns and then have the endgame power at the end. Would be fun to play as.

  • @DyingWish92 said:

    Push them off one gen, discordance proc on other side of map. Go across the map push them off, discordance proc on the other side of the map that you came from before. Once your down to 3 or less gens left this is completely uncountable if all 4 survivors are alive and you haven't killed anyone and have no mobility. Why killers tunnel and camp to get someone out of the game early so they don't have to deal with this nonsense. It's totally braindead for survivors especially if they are on comms. I can't even reach the gen before it completes half the time when I get the discordance proc.

    Map split with the gens and 4 survivors still up because I didn't play like a scum bag and camp tunnel and set up a boring 3 gen, discordance procs twice at the same time gens on opposite sides. My chases weren't bad. I had two people on the floor at one point and gens are still popping left and right. I'm playing fairly but also having quick chases at the same time but the killers don't have what they need in their kit to compete with this crap. Super frustrating, my main is totally outdated and the devs ignore and say he is fine when everyone agrees he sucks without broken add ons.

    I don't like playing Nurse and Blight I play on ps5 controller and it's a total pain in the a$$!

    A version of corrupt should be basekit. I was playing pyramid head alot today and i saw so many Times survivors just spawning on top of gens with lethal.

  • @Murgleïs said:

    When survivors are trying, they escape. This is the true state of DBD.

    Once the event is over, you will see them throw the game again by chasing the killer with their flashlight and ask for nerfs.

    And we will get to see you complain as well

  • @Barbarossa2020 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465029#Comment_3465029

    So like i said it the same as boons. Does it make it fair? of course it isn't it's just a comparison. Killer had at least 6 months were CoH was so o.p is wasn't funny. Then they nuked it instead of one easy fix. Make bones stompable, if they had have done that from the start CoH would have been fine upon release.

    The issue i had with CoH was not how much or how fast it healed, but the fact that it was infinite, but later on they release a perk to stomp bones, that no killer will ever use.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465076#Comment_3465076

    Oh im sorry i shouldn't draw comparisons between a o.p survivor perk and a o.p killer power. Probably shouldn't mention Mori's been nerfed and keys took a year later either eh?

    Nope just a classic move by biased players like yourself. “But what about this thing i dont like”

    Newsflash: BOTH SIDES HAVE PROBLEMATIC STUFF. JUST BECAUSE ONE IS BAD DOESNT JUSTIFY THE OTHER

    the topic was about skull merchant but because its a survivor problem (and i know how killer mains like u hate when they are brought up) you want to change it to something else

  • @Tsulan said:

    Want to remove slugging for 4k? Ask the devs to remove the hatch.

    I know you would love that

  • @MrPenguin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462072#Comment_3462072

    I break all the totems solo for BP pretty regularly, SWF is not required. Even when I 'm in a SWF I'm usually the only one who does the totems lol. It would be more efficient if they did obviously, but it's not needed.

    Bringing a map or totem perk helps a ton, which is more than fair. Using 1/16 of the survivor perks to potentially out 1/4 of the killer's as well as any other hexes is a pretty good deal.

    Also like others have said, just wait for it to send out its "break me I'm here" beacon if you don't want to do any of that.

    “I break all the totems solo for BP pretty regularly” sure you do

  • @JustAnotherNewbie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462090#Comment_3462090

    That's like saying "I am not racist cause I have black friends" and then proceeding to say a racist thing anyway.

    First you claim the way to counter NOED is for your whole team to cleanse the totems, which requires co-ordination that solo doesn't have. Then you tell me to "git gud" when the game's matchmaking is ######### and survivors of hugely different skill levels are matched.

    That's again a great argument there. Can't even admit that certain strategies are strompers for solo just gotta say "git gud". Kinda sad killers couldn't wait out dead hard like the good ones.

    They said that “if you dont like being slugged then just bring unbreakable”…🤷‍♂️

  • @Barbarossa2020 said:

    So like boons?

    really? Thats the best you can come up with? I know your a biased killer main but come on

  • @EvilSerje said:

    Marry, f###, kill.

    Who? Can be multiple answers.

    Marry: Plague and Huntress (both are caring in their own way)

    F: Spirit, Artist and, probably, Merchant (they are hot, Plague too, but she's in "marry")

    Kill: Legion (hate annoying kids)

    Ooo i like these questions. Marry artist shes fine as hell

  • @Barbarossa2020 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464330#Comment_3464330

    But you can do that in kyf if it's about fun. That way you don't have to impact those who don't want to enjoy your swf.

    No thanks, im a killer main an when i do play surv i happily play with randoms.

    yeah we know your a killer main based on your bad takes

  • @NoOneKnowsNova said:

    Only if its pointless camping. I don't mind them camping at one gen left or something. When it's at four gens? Yeh that's when it gets frustrating.

    I got a ghostface camping at 5 gens. Fun game

  • @Shaped said:

    Like, do a bit of chase where I put at least some effort and am ok with how I did, not impossible or easy, just right. Do a lil of this and that, have a chance to play the game but other side has as well.

    Kill or escape, killed or escaped from. Shouldn't matter as long as both sides had good interaction and a chance.

    And games are rarely this in dbd. Also most people seem satisfied with effortless wins and want them even more effortless, any kind of obstacle and they want it gone. Of course I am not talking about legit complaints, but if someone just pushes one side and wants it's complete domination then I have an issue with that.

    I don't consider myself above this, in fact due to impulses I can also say things I will prolly disagree with when I reflect on them with cool head later, but how many people do this at least?

    Sorry, I wanted to ask if others felt like this and went on a bit of community rant instead.

    How do you guys feel tho, what kind of matches do you enjoy most?

    I think the game should be fair and fun. Its what games are all about. But for some reason people want to destroy the other side

  • @Hannacia said:

    I haven't seen proper slugging in months. Sure i've seen killer slug the last person for 4k once in a blue moon and sometimes slug a person if they see someone near the downed person, but i havent seen 4 survivors on the ground at the same time and killer never hooking them.. well maybe 2 times in 2 years.

    Tunneling happens quite often, but its also result of many things. People also take this game tiny bit too serious. I say move to the next GG if you get tunneled. Not a big deal take few minutes to queue up to another. Newer killers might use this tactic a lot. I've noticed looking at the hours that killers with less than 300 hours tend to tunnel quite heavily.

    Camping. Sure happens sometimes. Quite often when i get bubba against me first thing i do is check where the basement is so i stay away from it. Literal facecamping doesn't happen that often in my games though. Proxy camping is more common. End game camping to secure 1 kill not sure why people get upset about it. Some survivors think killers should just admit they lost and let everyone go. In my opinion face camping ( if its not bubba) is quite commonly used by newer killers.) Experienced killers know its a horrible tactic to win a game.

    Biggest issue in this game is unbalanced maps (some perks) and OTHER SURVIVORS!

    Yeah sure. Then just “go next” instead of making your killer complaints

  • @lav3 said:

    https://us.v-cdn.net/6030815/uploads/NMOU7W5ZKMV2/20230624232911-1.jpg

    https://us.v-cdn.net/6030815/uploads/00WL00P9CEPW/20230624234309-1.jpg

    https://us.v-cdn.net/6030815/uploads/DHXA9PAB3VC8/20230624234335-1.jpg

    https://us.v-cdn.net/6030815/uploads/6AAAIH8Y8FKG/20230625002119-1.jpg

    In every P100 character's bloodweb, there are 'always' 2 event Mystery Boxes.

    Sometimes one event item or offering is added but this feels so unfair.

    Because of this crazy bloodweb, the character gets much less anniversary offering than low prestige characters.

    (Mystery Box don't ensure offering, it can be Terrormisu, Flashlight, Med-kit or Toolbox.)

    As a P100 Dwight main, he got incredibly less Terrormisu than others because of the bloodweb.

    I just did some experiment.

    From survivor Lv1 to Lv50 (about ~1.1M BP), the amount of Terrormisu you are likely to get is 30~35+.

    Killers were 45~50+.

    However, I just got 10 Terrormisu while spending 1M BP on him.

    Not even close to half.

    I just can't erase the feeling that I'm heavily punished because I already raised my Dwight to P100.

    I think this is too harsh for certain character' enjoyers. Raise another P100 character?

    I'd rather stick up to my main character rather than enjoying another P100 grindy journey.

    Do something BHVR.

    Yeah idk why this is the case

  • @MikaelaWantsYourBoon said:

    Last night i played against streamer. Ofcourse i did not know this before match over.

    Anyway... I saw he is streamer and i wanted watch my match against him. Guy keep complained everything we used. OTR, Lithe, SB etc. He lost this turn and he blamed BHVR to favoring survivors.

    I just checked his previous matches fastly before us. And guy won 11 games in row. He lost one and now game is survivor-side.

    I don't think this game favors any side but killers have more wins and that's okey. This horror game and killer should be power role. But calling this game survivor-side is just ridicilous and some people really believes that.

    Tru3tality

  • @Iron_Cutlass said:

    This is perfectly fine in my opinion, since it wasnt intended and was going to definitely get fixed anyways.

    For The People is still a really damn strong perk, you just barely see it because people dont know how to use it effectively.

    Its a good but situational perk

  • @Nirgendwohin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3459145#Comment_3459145

    not from every hook you can reach a safe loop. it depends on map, rng and how many survivor resources are left. blanket statements like yours are useless.

    Its always the killer mains that say stuff like that. “Reach a loop with base bt” or “go down by a pallet with ds”🤦‍♂️

  • @Aurelle said:

    Never thought I'd see someone complain about Deja Vu, of all perks.

    The perk just recently got changed, therefore a lot of players want to try it out. Also 3-genning is very prominent nowadays and Deja Vu is the only thing that can counter it.

    I swear its always some perk that people start complaining about. Whats next? Power struggle op?

  • @GannTM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3457032#Comment_3457032

    That would look very cool. I'm not much of a DC fan but I wouldn't say no.

    Fair

  • @MikaelaWantsYourBoon said:

    I would love to something from DC. Costume collection for og characters.

    And this is good idea.

    I forgot maybe they could give red to spirit as well. What do you think @GannTM ?

  • @Eelanos said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456564#Comment_3456564

    Main difference being, people were complaining killers were running around with 1000% gen regression that gave difficult skill checks and locked gens on a single build and in this case people are complaining over a worse version of an exhaustion perk that isn't even compatible with other exhaustion perks and only ever activates after getting hit at least once.

    The toolbox regen perk is op, the 3% move speed is op, second chances like Dead Hard are OP, playing with 1 less perk throughout the entire match to save your ass in end game with Decisive was also OP... so what exactly do people want survivors to have? Like, just run around perkless and drop dead on sight?

    Nah run no mither, we know killers love that perk

  • @GannTM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456585#Comment_3456585

    Thing is a lot of people complain so much about new perks that don’t ever see use once in practice. Remember the Resident Evil chapter when Counterforce was deemed OP? Yeah I remember that, the perk wasn’t changed once since that PTB and no one uses it.

    Same thing with the most recent Built to Last buff.

    Also in Portrait of a Murder, Overcome and Exponential were getting a ton of complaints, yet Overcome now is one of the least used exhaustion perks and Exponential is way to situational to even be decent. Also from that same chapter, killers got Pain Resonance and Pentimento, two perks I would consider meta in today’s DBD.

    See what I mean?

    Counterforce op? Seriously?

  • @GoodBoyKaru said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455808#Comment_3455808

    David has a lot, sure.

    You know who else does? Felix, Feng, Dwight, Mikaela, Kate, and yet they still get skins and they're getting/have gotten masks.

    So if it's not a problem for any of them, why is it a problem for David? A character who has received literally less cosmetics than Elodie this year, after the Brazil collection, meaning he has the lowest cosmetic amount out of any original survivors bar none, and he's even beaten by some licenced ones.

    It's sad.

    I have talked before about how much i hate feng for her stupid cosplay outfits and her just getting outfits in general. I hate that shes getting an anniversary outfit. Out of all the survivors you mentioned i only like kate and even i can admit that she doesnt need anymore outfits for at least a year. Feng 3 years (maybe feng players can learn to actually play the game instead of playing shopping simulator in the store). All of the characters you mentioned have had their spotlight and its time to give it to other characters not named haddie. Characters like elodie zarina yun jin are characters that i want to get better outfits (zarinas pilot outfit is just not for me). And as someone whos main is a licensed character all i can say is at least your main got variety while mine cant even combine anything

  • i hope they nerf this perk so people like you can quit complaining about it.

  • @Ariel_Starshine said:

    My mains, Claire, Cheryl and Lisa. I know they're lisenced and two are legendary but a girl can dream :)

    Bhvr doesnt like claire. Thats why they made her just a skin and ruined her face for a year

  • @FridayNightPizza said:

    Probably won't happen cause of licensing but I'd love one for Cheryl.

    Me too cheryl is awesome, however at thid point the license excuse isnt valid anymore. A ton of licensed killers with blight outfits and you got ghostface getting and anniversary outfit. The can give cheryl and the resident evil characters different outfits at this point

  • @GoodBoyKaru said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455728#Comment_3455728

    But rereleasing skins isn't the same as making new ones, especially for those who already have them.

    During the 6th anniversary stream, they mentioned how they were trying to release a mask on one character from each year. Year 2 includes only Lullaby for the Dark, Nightmare on Elm Street, and SAW, and yet he didn't get one. They could've course corrected this, giving him a mask for this year's event, especially given the recent outcry about certain character's lack of cosmetics (Haddie, Yui, Elodie, and now David) and yet they didn't.

    It's just disheartening.

    David already has a lot. Haddie is sucks, no one plays her. Elodie deserves at least 1 good outfit because all of hers suck. Shes so pretty but her outfits make her look old

  • If it gets nerfed idc, if it stays the same idc

  • @Chilli_man2400 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454434#Comment_3454434

    Example being David my friend didn’t like it cause they chose the one character that doesn’t look like a gay man he thought it would be Dwight or another character but not David. It feels they just retconned his story just to say he was gay all along! It’s like what happened to Ice man in X-Men

    The ice man situation was dumb. Ice man was only into women for 50 years since the 60s and all of the sudden he is gay because jean grey said so. Also his while character no is just him being gay. Back before the change ice man was just ice man. A fun character with cool powers. But they changed him and all he does is go to places and just says he is gay to every one. Its unfortunate because its always best in my opinion to make new characters and add inclusivity instead of taking away from established characters. The david one i was ok with because he had only really been in the game for 5 years i think and he they only established 1 prior relationship while iceman had been only with women since the first xmen book in the 60s. They showed it in the comics, movies and tvs shows. And they changed him just to be the gay guy basically.

  • @JackOfTrades said:

    Your opinions below, please...

    Yes

  • @Botiz said:

    https://twitter.com/DeadbyDaylight/status/1669444843083296772?s=20

    Not entirely sure whether this'll be enough, but either way these are good changes

    Good he needs buffs.

  • @Green_Sliche said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455164#Comment_3455164

    Addon tweaks = / = killer buffs. Addons are not mandatory and are not the part of killer's native power kit.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455172#Comment_3455172

    Oh please, don't bring eruption discussion here as well.

    I brought it up because saying this pyramid head buff was needed and eruption being fair are basically linked to what type of takes you have. He needs buffs to his trash addon sets and his own perks. He is great basekit. Even something where he moves faster walking over his trails would be fine but the buff he was intended to get was way to much

  • @Green_Sliche said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455152#Comment_3455152

    You can't place trails near gens and hooks.

    Now bring another argument please.

    And? Hes got some of the best antiloop and zoning in the game. He doesnt need his trail to be by gens or hooks. This isnt hag.

    he can also leave his trail by basement if the hooks are there

  • @Green_Sliche said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455127#Comment_3455127

    Because his condemn mechanic is tricky to trigger against decent survivors.

    As someone who has pyramid head as my second main (demo first), skill issue.

    he takes a while to get used to but landing shots with him isnt hard at all. Landing blind shots is satisfying and needed at times but you dont want to over do it

  • @Dreamnomad said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454372#Comment_3454372

    This kind of attitude irritates me. Isn't the whole point of a test build to test things? They had an idea. They tested it. It turned out to be problematic so didn't push it live. This is a success story in my book. Would you rather they never put things on test unless it is 100% for certain to make it live? If so then what would be the point of PTB? I want to encourage them to experiment and try different things.

    This is the same person that thinks eruption was fair you shouldn’t be surprised with biased killer mains like that person

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3454277#Comment_3454277

    You know survivors could see when a team mate was injured before the HUD right? And as such knew they were in chase?

    And stopping working on a gen when your team mate might continue to carry chase for longer than it takes to finish the gen is potentially throwing the game. You can't just stop working on a gen when someone is in chase. It's not a counter when you're directly doing nothing. May as well of just copped Incapacitated if the alternative is just standing there for an undetermined amount of time waiting for a team mate to drop

    Yeah eruption stayed on the gen until they got a down. Paired with call of brine and overcharge and it was a total nightmare. Idk how anyone can defend that…unless they are a biased killer main

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