Emeal
Emeal
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- Emeal
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An appeal is worth it if accurate. If you are misunderstanding what Youtube offers then they will deny you.
You need to understand what you can and cannot monetize and what you have to age restrict.
You can learn more here.
https://www.youtube.com/watch?v=ARV5QCDb2UEand here:
https://www.youtube.com/watch?v=hhAHKTM0_l0Understanding how to keep Youtube happy is the best practise of a Youtube channel.
This is the articles mentioned in both videos:
https://support.google.com/youtube/answer/10291745
https://support.google.com/youtube/answer/6162278?visit_id=637462382655782695-1588236891&rd=1
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It stops the screaming, which is loud.
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funny you should metion this, I agree its kinda hard atm
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/2462840#Comment_2462840
No I understood perfectly fine, and there's a very easy way to get rid of all of that without hindering the killers abilities, simply make every hook act the same way that cage of atonement acts, where the second you're put in a spot where the hook was you get teleported to a random location and trapped inside a cage until rescue or death. And they know this because I've told them about this, it's not even a new mechanic, they already have it in the game for pyramid head.
High Mobility Killers would be able to keep a person in teleporting Hook limbo. That isnt great game design.
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Ok friend.
Tunneling and Camping is probably never going to be prevented and removed. It infringes on the Killer's freedom and threat.
Its their job to Kill you, not entertain you.
You may have misunderstood the product you bought into.
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Would be better to make all addons/ Offerings viable.
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Its fun to chase Survivors.
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@Aristo said:
I have two problems with the current version of Nemesis. One, his terror radius is just to small for the speed he runs at, either increase the radius or slow him down. Second, the zombies add too much pressure on survivors a decrease in their range of sense and being behind a wall should cease sense all together.
Idk how to tell you this, but Nemesis will be buffed next patch. So ehrm.. buckle up. 😘
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Ah buddy @dweetmain Don't be sad and mad.
Remember to play for your own fun and it does not matter if you lose.
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Listen to you teacher, Take notes, and make some friends.
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I wish I could take an education to be a map designer, cause BHVR needs more map people.
I would like to sit down with BHVR and explain how important more maps are.
To me its the lifeblood of the game and I need blood.
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I don't see a problem with how to perk is atm, so why should I support your idea for a rework?
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Nah, not at all. He reminds me of old mini games from Rayman 2 & 3. Rocket Glove. I really love the way we have to aim chains.
Hard in DbD, just means complicated to play. Its rather simple in my opinion, but you need to get very good at possessed chain hitting.
Perks are great too and Im very interested in the future of Scourge Hook Perks.
But you also need to keep in mind that BHVR has taken up the idea to release a killer as strong as they have to be, and then buff up as they observe. So you need to wait a long time to see the real final form of Pinhead.
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Yup. I recommend Unbreakable, Tenacity, Power Struggle and Flip Flop for creating Pallet Traps in the Killer is distracted from picking you up.
PS: There may be a lil problem counting up the pallet smacks, its a bug. But keep at it.
Good luck my friend.
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@GoodBoyKaru You cant expect people to read every comment. Sorry.
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@GoodBoyKaru You are not the only person in this thread, I didn't read all your comments. Only the one you addressed to me.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2460855#Comment_2460855
So swf will continue to use it way too much while solos struggle to get use out of it. Yet another perk that's a middle finger to solos.
How do you expect the devs to balance perks to be useful in both swf and solo if they never give QOL changes to make them more useful in exclusively solo??
You can still use it in solo, SWF are rare and there are other ways of playing it in solo.
If you struggle to get use out of it make a friend.
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@DoomedMind Have you ever played against a team who uses Head On way too much? I don't want that in every game.
Head-on should stay the way it is.
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Hard disagree, You have bond for that.
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@Louiander said:
I am fairly new at the game and my input my be unjustified but wraith is to strong as a stealth character. He moves fast when he is invisible but also gets the speed boost when he goes visible. This makes actually getting away from him very difficult.
Maybe add a terror radius for him or take the speed boost away. Open to suggestions.
I now just leave whenever I find out I am going against a wraith killer. It is not fun at all and refuse to endure it.
Try a Flashlight, Flash bang & the Perk Spine Chill.
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BHVR would never let us have that much fun.
Imagine not forcing you to use the Offerings on the Killer you levelled but are bad at or not on the new Survivor who got a cute cosmetic.
(Tell me if the reverse Psychology is working on them)
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Felix is a handsome gentleman sure, but I just needed a Survivor with all the Perks.
and erhm... I play like almost all killers. particularly fond of Wraith atm.
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Yes. Its fine, if it isnt then BHVR will mend it eventually.
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Im so glad we have you. You deserve a special status, The Tome Banker.
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The Killer Rulebook was a lie invented by Killer Streamers who think highly of themselves and Survivors who cant play the game. Shh.
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@AgentTalon said:
https://forum.deadbydaylight.com/en/discussion/comment/2451253#Comment_2451253
I legit laughed at this...sad but true!
Its working all as planned :D
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I use NOED cause makes survivors exposed, but I never seen Kate Denson naked yet in my matches.
ITS THE SAME PROBLEM, BROTHER!
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Its a great question tho, Maybe you are just too good for casual games.
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A Fun Perk is a Perk that lets me find the fun. So any detection Perk is noice.
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It was fine for me. I cant wait until they turn it back on, I play casual on PC.
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Judging from this forum's conversation on noed, I think we can conclude which Tome Challenges which is most difficult.
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Back in my day, you go into a match and embarrass yourself against Survivors.
Ever wondered why Steel is made better in heat and tempering? Cause Experience makes you hard.
I hope BHVR finally adds SBMM so new players can face new player properly.
Try learning Nurse on Rank 1. See how much fun you have. Answer is alot.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2450386#Comment_2450386
Almo. I found the comment.
The Hate Train begins. good job.
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I think the reason NOED has not been changed for so long is the fact it can be countered, and the fact its earned, which one of the devs pointed out.
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I think its worth look at what BHVR has to say on the perk. Must be a reason why it has not been changed yet.
I agree with BHVR's Points.
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Yes, I fail to see what Otz was playing at in that 'experiment'. The Killer does not earn it in his opinion based & his value set. Its important to remember, We don't all have the same value set and this feeds players who have complained about noed. Its what the want to hear, The Killer does not earn it = killer dont deserve it = Killer is unworthy. The logic is simple, yet its all based on a faulty premise. That being that 'Perks should be earned.'
I hope I get to see in a Video what Otz is playing at soon, because its bad if he feeds those anti-noed players and it emboldens them to write even more hate messages in post game chat and other places then its not cool.
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Pinhead looks a lot like Pinhead.
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You ask this on the eve of the SBMM being introduced and the Rank System removed and replaced?
If there ever is going to be seen a rank, its going to be on a personal statistics page.
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If the Developer want to call something a Chapter, they can do it. Ill still call it a Paragraphs.
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This belong in Bug reports my friend.
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Sharing is cool. but I think only Event Offerings should be shared across characters.
What BHVR could do is change prestige system, make it so you get bloody prestige clothes in the bloodweb every 50 levels instead.
Then remove the effect that causes you to start over and removes your gained items. Put the Prestige Symbol on the Clothes.
That would also remove those ugly symbols of the character select menu and lobby.
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Play Killer with Distressing, Beast of Prey and BBQ. Easy. Thrill of the Hunt if you need it.
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You think people wont camp/tunnel in Casual Mode?
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Nice find @LordGlint . Idd say it can be hard to see as a Survivor what your actions cause, remember most Survivors do not see their scratch marks etc. for instance. Camping happens because of an inability to lure the Killer away successfully or because the Killer suspects people are near by. Tunneling happens because of similar reasons. A player can only really realize this if they analyse the situation, but its hard to think clearly under pressure.
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I would not like to have an extra 5gb of game space of Intro sequences just because you like them.
Its a huge file size and charms are already a burden imo.
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The power isnt just a copy paste, but yes the power is similar. So what?
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I dont agree with the way Lightborn is atm, but perk shaming is not okay regardless of that.
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Agreed. OP but not unbalanced in so towards BHVR's stated goal of 2 Sacrifices per match.
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BHVR ought to change the Adept Achievement so you can use another perk WITH the 3 you have to use.
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The premise of this post is sorta wrong, because its okay that strong loops exist, You dont need to loop a Survivor until you get them.
Sometimes its better to go patrol gens.



