Ember_Hunter
Ember_Hunter
About
- Username
- Ember_Hunter
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Comments
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Empathy is so underrated, and no, in chases, you can see the injured survivor, so you can keep track on where they are being chased or prepare to help heal slugged survivors earlier. :D
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@HectorBrando said:
Lightweight is also decent for stealth builds if paired with Premonition and Sprint Burst, if Premonition triggers you can Sprint Burst your ass out of the gen and before the killer reaches it the scratch marks will be gone or almost gone.
Like my Meg (Quick and Quiet, Adrenaline, Sprint Burst, Lightweight) but no detection perks XD
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I was slug sparing, and I let a baby rank 20 Dwight bleed out because I was looping too close to him to let people heal him :( This counts as a mortal sin, I know. ;-;
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Video won't play for me, so can you please explain what happened? :)
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I don't care if you are a survivor or killer but please stop quitting cos you are losing, I decided to come back as my sis had some good rounds (was gonna wait a week or so) we had 3 gateux in use and the nure ragequit as soon as 2nd gen was finished.
Sorry, you can't control people like that. I wish people stop DCing, gives us survivors a 2000 bloodpoint bonus for each Disconnected survivor, deducted from the disconnected survivor. Rank punishment I feel is a privilege to people who wants to go to the low ranks to troll newer players, hence why new players will feel this community is too toxic. :|
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Playing as: Legion, chain attacks and seeing people forget about the wall hacks is funny (though I hate the nerfs) and Wraith equally, both killers are fun.
Playing against: Michael Myers, he seems fun to play against for some reason. And Nurse, I love changing how I do my chases against her and feels satisfying when I lose her. :D
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@JawsIsTheNextKiller said:
I'm so gonna miss old Freddy. Yes he needed some numbers tweaking but removing him and replacing him with something that isn't the Freddy we know is extreme.
Let us have BOTH Freddies - One can be Robert Englund and one can be that other guy.
Make it so we can have an addon that allows to play as the old Freddy too. I hope that new Freddy can somehow keep the action speed reduction and aura readings in order to keep map pressure combining with the pallet traps, snares, and teleporting. Devs said the action speed reduction and aura readings will most likely be addons...
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@GrootDude said:
@Ember_Hunter My teammates always have bt, when I’m solo at least.
Looks like the Entity is on your side for luck XD
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@[Deleted User] said:
The true stealth ninja build is:
- No Mither
- Calm Spirit
- Iron Will
4th perk is up to you
Probably add in spine chill or urban evasion. Though this build forces you to actually be truly stealthy.
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As long as they get away in 10 seconds, 9/10 it does :)
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@GrootDude said:
@Ember_Hunter Let me bt save you! D:
Sadly, I never get borrowed time, so that's why I am afraid of doing solo survivor at the moment, only had 3 out of 11 games where killer didn't tunnel XD
The one game I had with SWF during that day was with sibling that has much fewer hours and lower rank than me, I spawned nearby ghostface while other three spawned together. Took him out and got some good chases, but by second hook, he t-bagged me and made sure I died on second hook. The other two died saving each other, got away almost cleanly. XD
Have other stories like this somewhere in survivor subforum, all the rest were almost much worse xD
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It used to have that both saver and unhooked survivor gains the extra hit, but it was taken out, time was buffed thankfully. However, it does guarantee the safe unhook notification and makes me feel good whenever borrowed time saved someone. :)
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@GrootDude said:
@Ember_Hunter Just Incase you’re serious I am TreemanXD, I got my name changed.
Ohhhh should have known, "Grootdude" XD
Man, I am an idiot :P Probably why killers love to tunnel me, the idiot. XD
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Justice for Wraith, even though lightburn is for lore, it shouldn't be a huge handicapped. Wraith needs to be more quiet in cloak form and able to be faster uncloaking.
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@GrootDude said:
@KillermainBTWm8 u right, please don’t mori TreemanXD... oh wait... :P
What happened to TreemanXD? Haven't seen him/her in awhile...
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@CaphnYT said:
https://forum.deadbydaylight.com/en/discussion/comment/558028#Comment_558028
Do you think I should be running urban with sprint burst though? They both have the same reason... evading the killer
It's good, because Sprint burst makes you handicapped saving it, and urban evasion allows you to crouch walk at the speed of walking, making you less visible. Also, it helps you get away faster if discovered pr get to objectives faster :D
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Even with Blendettes crawling everywhere in this map with flashlights, shadowborn helps see anomalies in maps like these. Otherwise, I hope the clothes nerf isn't so much that stealth becomes a harder tactic to use.
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It really makes me sad to see any killer get nerfed unless majority agrees the killer is broken. Nurse really doesn't need a nerf, just learn how to play against her.
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Main reason I am excited for dedicated servers is for NO MORE 3 MAN LOBBY WAITING!!!
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If only all killers could be the same level as the trinity three, or at least mid-tier.
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It should probably be a token thing too harvesting. The harvest speed should probably be the same around cleansing a totem, since it is collecting plants. Shouod the plants regenerate over time though?
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Wait, is it a former human? Since all killers have to be human at some point...
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So I've been seeing a lot of topics about Nurse being 'unbalanced' or 'unfair for players', and that she needs a nerf.
I agree, only her addons needs to be changed. Personally, I enjoy playing against Nurse, though I am not at the rank where there are billions of Nurses yet XD She does not need a nerf to support people not willing to learn how to play against her.
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Also taking a break, but just solo survivor, tunneling is too scary at the moment O.o
Killer seems good until the moment gen rushing and t baggers assault me, a friendly slugging killer. Why do this to every killer? :(
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Hey, how is everyone doing? XD (Busy with Discord version)
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There are newspaper articles in the Autohaven Gas Station. I don;t know if anything is readable, since I play at low graphics...
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@NurseMainBTW said:
It would be nice if the plants could be shared with other survivors since Claudette is canonically altruistic.
Also, what should the limit be? It could quickly become a We'll Make It on steroids XD
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@NurseMainBTW said:
It would be nice if the plants could be shared with other survivors since Claudette is canonically altruistic.
Canonically: Very shy and Altruistic
Actual: A demon with 50 flashlights and can summon a vortex of pallets.
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@Dragon_of_Fantasy said:
I like the idea. They could even branch this concept to creating perks that buff a survivor based on the number totems destroyed on the map.
Also, this is a like a second objective we would like :)
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@ThGameIsHardButSoAmI said:
https://forum.deadbydaylight.com/en/discussion/comment/558075#Comment_558075
a rework, instead of the currently +35% healing speed
I would like the automatic efficiency and speed, but maybe reduced until you gain the plants. Helps with keeping gray medkits :)
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Hopefully more people will add, I saw a bunch in another thread I starred:
https://forum.deadbydaylight.com/en/discussion/59386/if-you-were-a-survivor-what-would-be-your-perks
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I think survivor gameplay should be more interactive and fun. Botany Knowledge: not a bad perk but very boring, here's my suggestion:
Would this be an added thing? That would be very fun :)
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Make it drop rewards like iridescent shards and blood points. That would be awesome :D
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Spine Chill is awesome with Urban Evasion! Also top tier perk, very underrated. :/
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Really hope there is a killer with a mori that gives jumpscares! Though my legs always fall asleep whenever I get super focused in the game XD
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Huh, huge necro XD
Was it such a problem to receive shards per match back then? I saw no problem gaining a small amount in each match. Leveling should always give shards, I agree, but someone told me that it takes multiple prestiging level 100 3 times to get all the killers and survivors possible without paying money. :P
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I don't pay attention to names, might have at some point both killer and survivor XD
I switch around Ember_Hunterfire, Hex: Spare, Hex: SlugSpare (for killer sometimes), and currently Ember :D (Includes smiley).
Sorry if you met me and thought I sucked though, trying my best, promise XD
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@chunkycheese21 said:
Depends who your character is; A character that is unlocked by high level players? "I'm gonna kill you first". It's all on whoever the killer thinks is the most valuable in a situation.
My mains are Meg, Nea, Feng Min, David, and Claudette (Which is an insane amount, I know) I would think it would be Claudette to be tunneled, but it is actually when I play Meg, Nea, or David. Feng Min and Claudette have been perfectly fine, strangely.
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@Warlock_2020 said:
I want to see a hook mori. Either the killer pulls the survivor in half, or hacks them up, leaving their corpse hanging on the hook. We need a hook mori, or a locker mori.
Locker mori would be the killer smashing through the locker and piercing the survivor through the eye. The body falls out and the locker is no longer useable.
How would they perform this? If they have an offering of some type? (Different) :)
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I usually let them have the exit gate free hit too, though sometimes I accidently crouch too far away from actually landing on the exit area and die XD
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@Gcarrara said:
I like Spine Chill a lot, personally. I think also Alert is really underrated after its buff.
Pre buff, it was so useless, worst than Slippery Meat. Can see killer aura when you are in a certain distance? XD
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@RoKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/555642#Comment_555642
Using Mathieu Cote would be hard mode: Every killer would go after you first and hit you on the hook repeatedly as they face camp you screaming "This is for legion!" "This is for Pig!"
Honestly, most people will probably camp him for the feel that they hooked the maker of the game. Revenge for Pig, Legion, and Ghostface >:)
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@MegaWaffle said:
Left Behind
Extends the duration of the EGT by X amount. You leave no scratch marks for X seconds whenever you leave the exit gate box (not sure what its called officially. For clarity what I mean is that so long as you interact with the box you will trigger this effect once you leave the interaction).
Can help you "tap" the gates and run off without leaving a big trail. This way you get a bit more time on the EGT so you can play it safer with the gate.
Like this, but add action speed, but only as the last survivor.
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@artist said:
our only 2 interior maps suck so let's try to stay away from that type of design.
Guys, why not the supermarket where Carl the (supposed to be new survivor) Cashier was working? We can remember him by adding that place to Dead by daylight!
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My top 4 perks:
Monstrous Shrine
Unrelenting
Insidious
Distressing
Have gotten rank 1 with this build!!
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Just work through it, not your fault if you die, it's your team's fault.
(Actual question, why do people despise gen tapping?)
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@Elk said:
Spine Chill! 🙀 It helps so much to notify you for upcoming danger.
Botany Knowledge, in my opinion, is good because you can heal a little bit faster.
Borrowed Time is a life saver.
Bond is useful because im a solo player so it is good to know where your team is at.
Empathy is a good perk as well it gives you area knowledge at a farther distance. You see if someone is still being chased or if they lost them killer.
Balanced Landing is so good because almost all maps have a place to use it and a resist to stun fal is good as well.
Alert is really good. You can see the killer if they break something.
There are perks that go well with eachother to make them better. There are ones like DS and Adrenaline, i never use them, but i know that they are good perks.
Agreed, but why is Alert so underrated? I would say almost to top tier! And I prefer empathy over bond as survivor because empathy shows the other survivors are actually doing something, bond sometimes makes me frustrated when people sit around doing nothing.
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I love legion concept, but missing and getting a long duration of a stun sucks to let survivors escape. I this already in another thread, but I hate not seeing blood, not able to reach people on time for chain attack with the speed and power gauge refill time and vault speed does not help me chases. Bad enough that survivors knows about the nerfs, have to go in circle chases to get a hit. Only thing I like about change is no longer having power gauge reduce and movement speed uped.
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Since the devs said ghostface is the happiest to be in the Entity's Realm, he has no map therefore just happily going through all the maps stalking people in all maps. XD
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@Ihatelife said:
When I proposed this change, everyone was triggered: "TOO OP" Lmao, this community
And this time everyone here is up for it XD