Elvenmonk
Elvenmonk
About
- Username
- Elvenmonk
- Joined
- Visits
- 330
- Last Active
Comments
-
I honestly have no idea how that guy has a following. He's skilled but his personality is so bad I couldn't even finish a video.
-
@ppo8820 said:
https://forum.deadbydaylight.com/en/discussion/comment/964982#Comment_964982
It would be nice if there were multiple games like dbd one could play instead of dbd being the only one of its kind right now. I get your frustration as I’ve felt it myself often.
There are just no one plays them and they die fast.
-
@ThisGuuy83 said:
Because doc isn't any fun according to survivors, and there opinion is what seems to matters.
He isn't even fun as a killer.
Also trapper is perfectly fine if you know how to mind game and set up traps. But the bag is mandatory
-
@Skywclu said:
https://forum.deadbydaylight.com/en/discussion/comment/965547#Comment_965547
Why do you killers try to bury every good survivor perk into the ground? This perk is fine the way it is.
You tell that to legion who keeps getting kicked while in a hole in the ground during the Vietnam war.
-
@anarchy753 said:
It could deactivate if someone is hooked while you aren't in the dying state.
Or if you get fully healed.
-
Yui is also pretty loud.
@Seegson said:
https://forum.deadbydaylight.com/en/discussion/comment/965719#Comment_965719
You can hear meg's grunts of pain on the other side of the map. Nancy and Kate have 0 chances to blend with anything.
-
I say clown to get his perks.
-
It will not be unplayable or unwinnable. You just have a lot of things to learn at once. You have a rotation of killers to learn that we were able to slowly learn over time on top of how to play.
Then there's maps and spawns.
But just focus on your role, how to play, and mechanics. Then branch to stuff like loops, items, skills,etc..
-
@FearlessHunter said:
Every killer power will need some drawbacks otherwise that would be extremely unfun for the survivors to go against. no killer should have no drawbacks. Can you imagine if you could get evil within 3 as Myers for stalking a survivor for one second. Lets go over some killer powers advantages and disadvantages.
Trapper:
Pros: Traps can cut off loops and can incapacitate survivors for a lengthy period
Cons: Having to manually set them up, can easily be disarmed by survivors:
Myers:
Pros: Can be stealthy and then suddenly turn into a one shot killing machine
Cons: Have to build up evil within and can also run out of stalking energy on survivors who have been stalked too much
Huntress:
Pros: Doesn't have to be on the survivors butt to hit them, can hit them across maps, can make vaults extremely dangerous
Cons: Can run out of hatches which she will need to refill.
Freddy:
Pros Can slow survivors down and teleport to gens.
Cons: If survivors are awake he's essentially a killer with no power.
A killers power if used correctly can dominate the team however every killer will need practice. You cant just expect to play killer and win as Billy just cause you can chainsaw super fast across the maps :)
Legion
Cons: is legion
-
@OnryosTapeRentals said:
This isn't something I want added to the game personally.
A lot of people might like the idea but the two games are very different and trying to combine them wouldn't make sense in terms of lore.
Furthermore, I think the atmosphere around both games wouldn't work well together. The whole premise of murderous robot bears just doesn't work with Dead by Daylight.
And I'm going to shoot all the Zombies did? L4d and dbd are both wildly different
-
To all the people saying they don't move when looked at:
They do. That was just said because Scott couldn't animate. But they still moved from frame if you just watched them.
Next, the vr game has all of them moving and attacking you. With even a corn maze foxy.
-
@Emeraldwing said:
I could see Springtrap as a Killer, As for what his Power and Perks would be I have absolutely no clue. He'd probably be a standalone Killer because from what I've seen there's no real opportunity for a matching Survivor.
I would be curious to see what BHVR could do with a Pizzeria map, Although from what I hear indoor maps are already unpopular and every standalone doesn't have a map. I admit it would be strange and almost unfitting to see Springtrap/Freddy/whoever stand alongside Myers and the other Freddy, but it's another horror franchise to add to the list and they'd be the first licensed video game character since Bill.
I'm mixed, to be honest. It'd fascinating to see how they'd implement it, But any Fazbear character would just look like a black sheep, in my opinion.
They could do nightmare versions or the decaying versions
-
I'd love to play as foxy.
The only issue is the secondary power. I for the life of me can't think of one
-
Cool?
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/115799/is-afking-as-the-killer-to-depip-bannable
No - People literally pick Wraith and AFK to farm Rift Points.
How
-
Now I'll always bring it
-
@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/951253#Comment_951253
No, what I mean is before in treatment mode he always walks at 110 speed. He slows himself further to use the zap. It makes chasing people just to tier them up take a really long time.
With the rework, he'll still slow down as the zap charges, but he'll still run as a 115 killer.
I really don't get how that's hard to understand.
Also, could you go to t2 from the field? I used to run in get t1 then ignore him for the game.
How you just put in whispers and shock. T2->3 right away
-
@SpookyJeff said:
I do it to the heartbeat and increase to the full motion when the killer is right by me versus a little arm twitch when I'm on the edge of the TR. Hook gymnastics to my knowledge are supposed to universally signal a camping killer.
I'm stealing that beat part
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/946553#Comment_946553
Because it never meant come get me. New people have the meaning flipped.
Which is the problem. How are new people going to yell at us we are doing it wrong?
That's like me telling Billy Joel he's playing the piano wrong while i just started to learn.
-
Killer is camping
-
@MegHasCuteFeet said:
Besides, if people want to play with friends there is Kill your Friends :)
And if only 2 friends have the game? 3 isn't enough for kyfs.
-
@Elvenmonk said:
Swfs basically get bond for free and kindred. Okay.
So, let's give killers bbq, with no bp bonus, against swf.
Here's how it works:
4 man works like normal
3&1 hook player a you see b&c but not d. Hook d you don't see the swf.
2&2: hook a see b but not c&d. Hook c see d but not a&b
4 solo nothing.
This way you're only punishing that group for the info that they get. It doesn't harm solo at all either.
Edit: you can even make it bbq t1 or 2 as to not make bbq 100% worthless against a 4 man
This is still my suggestion.
-
@KillerMonkey236 said:
https://forum.deadbydaylight.com/en/discussion/comment/944849#Comment_944849
Lol that doesn't stop the killer from coming back fast
Then hoof it?
If you unhook and the killer makes it back in 3 seconds you unhooked with him too close
-
No. Wait for the killer to leave
-
I think the gen kicking animations should just be used for stuff like pop and then m1 for regular regression.
-
@AngelicLaw said:
https://forum.deadbydaylight.com/en/discussion/comment/943660#Comment_943660
Ya are you counting toolboxes, perks, how many people on gens, swf yes or no the list goes on
And if you increase gen times, guess what. Everyone will have to bring a tool box. You've then created this problem on wider scale.
-
"Gens are getting done too fast. They can do 1 on 3 minutes!"
It's supposed to be 80 seconds for a gen. So, that's pretty slow.
What do you want to sit there holding m1 for 5 minutes?
-
@TheMikeOTR said:
The game runs at 60 FPS on console (unstable though) just saying. Also the one thing that everyone seems to forget is that BHVR is just an indie studio with a big hit on their hands. Do you really think they can pump ######### out at the scale of a triple A studio? The main issue with BHVR is that they are way too ambitious just leads to them promising things and not being able to deliver because they are not big enough to support the game in the level they want too.
Considering they made triple a games in the past and are working on star bound, yes.
-
@GoodBoyKaru said:
They can't just disable a perk in the lower ranks and I don't think they'll nerf it.
Personally my best advice is either get very good at genjockying through ruin, or run small game (universal perk) to easily learn totem spots so you can destroy ruin early and easy.
Map works too
At op
No. Because then they'll never learn to deal with it
-
@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/940580#Comment_940580
This would have so much more credit if you actually posted a link to said leaderboards
He posted that gameplay video that shows him wasting pallets.
That's all you need
-
@GeminiCrow said:
https://forum.deadbydaylight.com/en/discussion/comment/939848#Comment_939848
But where are the healing crystals?
That's what we get to restore our chakras after we escape.
-
@shmoul said:
https://forum.deadbydaylight.com/en/discussion/comment/938771#Comment_938771
https://forum.deadbydaylight.com/en/discussion/comment/938777#Comment_938777
Only because clown kills you every time you're against him lol
Gotem!
I'd get rid of no one actually. But I'd change demi and gf.
As for survs. Eh. They're a skin
-
@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/939708#Comment_939708
If we want realism in the game then survivors should be flat out dead or crippled for life when they get chainsawed. Rubbing their backs with your hands should not magically heal attacks from knives, axes, swords, chainsaws etc.
We are rubbing essential oils. They fix everything.
-
@ASpazNamedSteve said:
everyone should outrun the Clown for realism
You didn't know gout makes you a marathon runner?
-
I actually like to play against doctor as long as we prevent a 3 gen.
All the visual and audio stuff is cool.
-
My issue is, they aren't challenging just grinds.
Then any real challenge one will be met with a dc. Like say there was one that was escape without being downed with no mither. That's a challenge. Where as "unhook 2 people during egc" isn't. It relies on your teammates screwing up and encouraging you to screw them over.
But do the no mither? Get hit,dc.
Like challenges are a good idea on paper but for this game they aren't. Especially with only being able to work on one at a time.
In battlefield challenges work because there are the grinds and the actual challenges. Plus you can work on all at once if they aren't tiered ones. So, if you fail your mission to capture a-d in order you still earned points to others and possibly another challenge
-
@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/938468#Comment_938468
your post wasnt sarcastic enough to get it (its harder to get sarcasm from text than from voice + remember ppl dont know your character so they cant guess + there is a lot of ppl that would tell that dead serious) and not only me didnt noticed that
My bad. But I 100% disagree with op.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/938460#Comment_938460
But is that healthy for the game?
For every claim of how terrible a particular killer in the roster is i’d bet there are players that exist that can humiliate decent survivors by using said killer without add ons. Which only makes those players more devastating with that killer WITH add ons.
This is why tweaks/buffs/nerfs/reworks aren’t just made willy nilly by the devs (no matter how much this community can perceive changes by the devs as being this way, screaming “why why why?!”) It’s incredibly tricky for them to make final decisions and then stand by them, but even then they’re willing to monitor match data to see if they were wrong, or they were right.
No it's not and I agree.
What people don't get is because they're bad at something doesn't mean everyone else is. Back when I played Blazblue I played Bang. He was bottom low tier. Negative on all frames and just a mess. I still won matches and even beat the number 1 bb player in the south west of the US, he and I were friends, once. Then CS came out and bang became top tier. Everyone tried to play him but sucked. While I'd goof off and win. In Counter Strike 1.6 I used to exclusively use the five seven and a p90 for ct and idf for T. If you are good you can be good with anything in the game.
Here I'm bad but I still don't use items because I'm trying to learn so I get better at killer. Practice. Realise you'll lose 101010030394040304049 matches then you'll be a God.
-
@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/938460#Comment_938460
but you know even if they would buff basekit of any killer they should nerf every add on so their powerlvl with add ons will stay around the same to not increase kill rate even more?
My post was a sarcastic jab at op. Basically his end goal is to get addons as base so we can get new addons so they can be stronger. Because imagine prayer beads, before nerf, as base. Or insta chainsaw Billy?
-
Aren't the stats at a near 50% win rate for both? (I think it is 55&45)
Also, if you didn't drop pallets so much you'd do better
-
@[Deleted User] said:
I know this will probably seem dumb but add ons are in abundant supply anyway. So why should it matter whether a killer is/isn’t add on dependent when there will rarely be a forced circumstance where a killer can’t use add ons?
So they can get more addons to make them more powerful
-
Ruin is only op if you can't hit skill checks and don't know totem spawns.
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/938142#Comment_938142
What about Minigun? #givelegionminigun
What about a tactical nuke?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/936503#Comment_936503
I don't have a lot of hard drive space left, so I used DBD's space to install another game to play for a while. Then uninstalled that game and reinstalled DBD again when the test ended.
I've been there
-
I think it's a good idea. Obviously if you are in red ranks you are too good for green and brown. It ruins the experience for those still learning. You can always wait for rank reset to go down colors.
-
But how to you rp?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/936298#Comment_936298
Well, punishing people en-masse who did nothing wrong to get punished is a pretty quick way to lose paying customers, yes.
Would you want to play a game where you kept getting banned for doing nothing wrong? I certainly wouldn't. I literally uninstalled the game until the DC penalty test was over because I was tired of waiting over an hour because dedicated servers had kicked me out of the match (along with other people at the same time) for the second time of the day, and I was punished because of an infinite loading screen and a crash before even that.
Wait you were tired of waiting a hour so you uninstalled? Instead of just waiting three days to play?
-
That's a good idea, but sadly it won't happen.
It'd be great for finding cheaters and improving
-
@KeepDCPenalties said:
https://forum.deadbydaylight.com/en/discussion/comment/931600#Comment_931600
Punish literally everyone else in the game because someone occasionally crashes? Like what? Did you even read what I said? There are literally 4 short DC timeouts before it ramps up, meaning that unless your internet is #########, or you have a ######### computer, there should be no excuse for it.
Except for the fact the game is super buggy and the switch version,last I heard, had a glitch which will randomly dc you until you power off the console.
Infinite loading screen counts for dc. Loading screen drops also count. Which can happen if someone crashes during loading.
There are a lot of bugs that cause crashing.
-
@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/934607#Comment_934607
The basement bug and the getting stuck inside gens need to be fixed at the very least. I haven't encountered these in a while but others still do
I'm sorry, getting stuck in the gens!?