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Elena

Elena

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Elena
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  • @Rhe2veja said:

    Just remember a video of TrU3Ta1ent

    https://www.youtube.com/watch?v=Eo6eBzhoEpQ&t=358s

    5:11 is the best example of what happened to me.

    At 5:11 the Yui ran to the left while Tru3 ran to the right, I don't see what the glitch is there.

  • Agreed, I wholeheartedly prefer the BBQ event to this one (despite writing a helpful summary on this event). The BBQ one was more enjoyable for me and when I see the retired offering on the last page of offerings I get a little sad because that offering gives me nostalgia to when I was playing the BBQ event and it makes me miss it so much.

  • @Swiftblade131 said:

    Do we still get the items 2 months down the road even though I haven't logged in for the past 3 weeks?

    If you own the characters then yes

  • Now that you replied, look back on my original post and you'll find all the information you need regarding the Claudette and Deathslinger skins.

  • I just want him to receive his own chase music because a dev stated they were looking at him :(

  • @MiniPisa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1382447#Comment_1382447

    Even so, I think that's a little sad. I'd love to do 8v2, or 6v2 but If you haven't guessed already, I don't have that many friends lol.

    Maybe it could be a system where you can join other parties if they're running low on people. Like say there's 5 survivors and only 1 killer. A group of 3 survivors and 1 killer can join them. The wait may be hella painful, but I'd still rather that then be completely excluded from this great game mode.

    That's a good idea actually.

    in 2V8 Comment by Elena
  • This would be a good buff, but I think I should change it up a bit.

    Maybe every 10 seconds, Clown receives a new bottle.

    Another feature I would love to have with Clown is a UI indicator of where your bottle is going to land when you throw it.

  • @MiniPisa said:

    I don't like the thought of it being a custom game. Maybe it's just me.. But the tf has 9 friends to play dbd with?

    You'd be surprised

    in 2V8 Comment by Elena
  • @Peanits said:

    The quotes are great and all, but I am willing to bet that you'll probably be tired of them by the time the event is over. Not to mention that some of the loading screen tips are actually helpful to new players, like the ones that teach you how to play against a killer your first few times you play against them. I do love the layout of the anniversary loading screen, though. Something about it is just so refreshing. I guess just having something different after four years of playing just spices it up.

    That's why we should have an option to choose between the normal loading screen and anniversary themed loading screen.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1380480#Comment_1380480

    Don't bring them in if you're scared to lose them? The same as every other item.

    Then what's the point of trying them when they only just came out today?

  • Hey, you seem definitely new so welcome to Dead by Daylight!

    To answer your first question, this is called the prestiging system. Every time you hit level 50, you can either continue buying things from the bloodweb with your bloodpoints which you earn in games, or you can prestige up to the next level. Prestiging also comes with losing everything and gaining a bloody part of your survivor's/killer's outfit in return, the good thing about prestiging is you get to unlock more rare, very rare items, item add-ons and perks. Once you reach prestige 3, you'll have unlocked the whole bloody outfit for that survivor/killer.

    To answer your second question, that perk with the cat logo is called 'Spine Chill'. Spine Chill is very good for beginner players like yourself. When the logo turns pink like you said, that means the killer is looking directly at you and is heading towards your way, which gives you a signal to hide and try and stealth out the killer so he/she doesn't find you.

    I hope this helps!

  • Maybe it would be alright if you had a 140/130/120 cooldown on it.

  • @Orion said:

    OP, I don't mean to be a downer, but the first year anniversary was the best. Although I'm enjoying this one, it also feels kinda "empty", from a gameplay standpoint.

    Of course, I should've mentioned that this event being 'the best' was subjective because others may think differently.

  • It is not possible to obtain the Claudette and Deathslinger skins at the moment, I think it's a bug but I'm not sure.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/164449/tome-iii-but-i-dont-have-kate

    Welcome to Dead By Daylight, where purchasing the game 80% of the content is behind pay walls or spend months getting it.

    It's not as bad as GTA five to be honest, the game itself cost nearly £50 for me, some of the stuff I had to do in game for challenges cost a ######### ton of money as well.

  • I'm actually happy this happened and I won all of the cosmetics; the reason I'm happy is because I got the Hound jacket, the tank top and hillbilly hammer back but I never received the Hound mask back and it was really disappointing. I'm happy that although people who were not dedicated to the game got the exclusives for free, the people who lost them and never got them back or were at least trying to get the cosmetics during those event but never got them have finally received them.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239584#Comment_1239584

    Apparently vaults have been fixed on the PTB. I wouldn't know, haven't been able to play since I've been getting lobbies of exclusively 180+ ping.

    Same dude, I don't know if it's just bad internet today or dedicated servers are switched off but I've been experiencing yellow ping lobbies all day and getting hit from 5 feet away.

  • In response to the title, I don't find it impossible as everyone has different feelings. I personally hate going against a Freddy, Spirit, Hag and Nurse because they're just really boring and unfun killers for me to play against in my opinion. Everyone's entitled to their own opinions so I don't judge anyone who likes going against any of these killers <3 they're just not my favourite.

  • @DelsKibara said:

    I think they already go through a list of animations if you leave them to idle for a while.

    I'm aware of that. But it would be cool to select a running/mori animation in the shop just to look at you know?

  • @Peanits said:

    As far as tips go, I'll say three things:

    1. Charge your hatchets when you can. Charged hatchets are way harder for a survivor to dodge. You should only lob hatchets when they're right next to you or if you absolutely have to. (Or to curve it over something if you want to be fancy.)
    2. Sometimes, you just gotta' power through it. If the survivor is good and you can't throw over the loop, pulling a hatchet in hopes that they'll drop it will backfire. There's going to be times where you can't get a hit with a hatchet and just need to M1.
    3. Unless you're confident you're about to get the down, don't chase without hatchets.

    For perks, avoid anything that relies on basic attacks. You should be using basic attacks as little as possible. Anything that gives you aura reading is a little more valuable than normal since you can use those auras to hit someone far away. Anything that's based on pallets (stuff like Spirit Fury or Enduring) are a little less valuable because you're probably not going to get stunned as much (and you can throw over pallets).

    Some that I would recommend:

    1. Iron Maiden. It's good for reloading in the middle of a chase without losing a ton of ground. Sometimes people will leave the tile thinking that they have time only for you to catch them off guard with a fast reload. It also gives you a fair amount of info on where survivors are if paired with BBQ; you see them if they hide in a locker, you see them if they don't.
    2. Deerstalker. One of her strengths is being able to quickly switch targets and down multiple people. Deerstalker helps you keep track of people and find your slugs.
    3. Nurse's Calling. Again, aura reading is great on the Huntress. Healing survivors are really easy to hit since they aren't moving, making for some easy downs/hits.
    4. BBQ. This one's pretty obvious. It's a good perk on other killers and even better when you can throw a hatchet across the entire map and hit someone with it.
    5. I'm All Ears. Seeing people after a vault lets you aim a hatchet before they come around the corner.
    6. Bitter Murmur. Again, aura reading is good. I tend not to use this one myself since I try to stop the gens from going off as much as possible, but if you're still learning her, it's not a bad choice.

    I'd also avoid anything that's based on your terror radius. She has a very small radius (20m), so perks that activate within your terror radius aren't very good. She also has a 45m lullaby that's independent of your terror radius, so anything that reduces or hides your terror radius isn't ideal.

    Irrelevant but you know what I'm going to ask next 😉 will her old safaran physics come back? I did see two suggestions on this. I don't know why I'm so desperate for the physics to return. Sorry if I'm pestering about it.

  • Kate and Anna <3

  • I feel the same way dude. I only started playing the game again yesterday after 6 days without playing it, that's the longest I've gone without playing it. I was and always will be a huge supporter of the game, the developers and everything about it, but like you I've lost any motivation to play probably because of how long match-making is at red/purple ranks. I would happily play so much more dbd if the matchmaking was improved (which I believe they're working on a system). For now the only thing that will keep me playing it is the new rift as it focuses on two of my favourites Kate and Anna <3

  • Agreed!

  • I believe it's harder for those two to get cosmetics because they are licensed characters. Sometimes the developers are not always able to be awarded the licensing because of legal reasons. With Kyle Gallner (actor of Quentin) tweeting Dead by Daylight and asking for his likeness to be used in the game, it is a possibility but for his cosmetics it all comes down to Kyle himself, Samuel Bayer (2010 film writer) and Warner Bros. Pictures.

    I personally hope there is still potential for Quentin to receive some love but as I said it all comes down to the licensing.

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1233649#Comment_1233649

    Definitely fits into her theme as she get so invested and overtaken in her hunts.

    It would make a lot of sense that if she doesn't encounter a survivor or something to distract her from the humming she begins to just enjoy it remembering her mum more hence going from humming to singing.

    Yeah, and notice how she stops humming for a bit when she winds up a hatchet or finds a survivor.

  • @MegaWaffle said:

    Fun fact many new players (and some old) don't know about Huntresses singing is that the longer you go without hitting a survivor/getting into a chase she actually starts to sing more disgruntled and annoyed.

    She doesn't get annoyed, she actually gets happier as she remembers it's the lullaby her mother sang to her before she died. She gets happier singing it until it loops and she goes back to singing in a sad way.

  • I believe they removed the direction of her lullaby very recently to make it harder for Survivor's to track her, especially those who are in SWF voice chats.

  • @supersonic853 said:

    I was reading through the hatch tech post (suggest you check it out). And the amount of people defending a exploit surprised me. I saw "well if you play this killer im dcing" so i can't play a killer who was made and put in the game without you dcing? Alright. And another one was slugging for the 4k (which personally i play both sides slugging is boring) BUT slugging is not exploiting it is a strategy just like camping. Should i dc because you keep going to a god loop over and over? And dcing to basically let your friend go free is considered cheating and a exploit. I dont like being left on the ground but i dont blame the killer for wanting to maxamize his points. We have unbreakable and adrenaline for a reason. I normally play with one other person and we don't do that i personally run unbreakable just in case and if the killers slugging i might tell my friend just to hide if he can.Anyways those are just my thoughts id love to hear other peoples thank you and have a nice day! (Just incase people wanna say "probably isnt even red ranks "here)

    https://us.v-cdn.net/6030815/uploads/254/0N32L5QLD7AL.jpg

    I defend DCing if you need to leave for something in real life or if a life-threatening emergency comes up unprecedently.

  • @Peanits said:

    It's that time again! We're looking for questions for an upcoming Q&A surrounding the mid-chapter update. As we weren't able to hold a Q&A for this past chapter (Chains of Hate), we'll also be accepting questions about it as well.

    Rules

    • One question per person.
    • Only questions about Chapter 15 (Chains of Hate) and the upcoming mid-chatper update will be accepted.
    • Any posts that are not question will be deleted (please take the discussion elsewhere!).

    With that said, if there's anything you'd like to know, please feel free to ask below! We'll take some of the best questions and get them answered in the future.

    Will we see breakable walls on Lery's?

  • I kind of miss this too. @Peanits Any chance we could see this back on Huntress?

    image.png image.png

    I think this is the kind of physics OP was requesting for the Huntress' safaran.

  • @Mandy said:

    @Elena I can check for you if they're still in the process of giving these out, I'll get back to you on it. Right now I am not sure if they've completed it or if was being worked on so I can't give you a definite answer. I'll try to find out tomorrow.

    (if they've completed it, you'll need to contact support basically)

    Okay thanks.

    If they're completed, where can I go to contact support?

  • @Mandy said:

    Legacy will not be brought back, it was a one off thing that will not return.

    Skins like Diatech skin for example, are exclusive to the people that Dia chose to give it to, it was his skin to give out and was not in the charity pack, same as the OhmWrecker Wraith skin and I believe H20's skin.

    There are a couple of other skins that are remaining exclusive due to them being tied to special events. All other skins in the game were given for free or can be purchased via the Charity Pack for example.

    Speaking of exclusive skins, if the lunar new year event of 2018 counts...

    I got my donkey jacket for David back, but I never received my Huntress hound mask back, do you know where and how I can get this back?

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1199566#Comment_1199566

    When and where did they get buffed the last 10.000 years?

    Stop trolling, ty

    Maybe if you read the last two patches, you'd know, so stop acting like survivors deserve more because OP can't accept the fact that this update was in honour of killers.

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1199545#Comment_1199545

    What kind of nonsense is that? Do you even read?

    He even said reworking god loops are fine!

    He just hates the rest of it. And he is not alone.

    Why are you even defending OP? Survivor's got buffed, now it's killers turn. Stop crying.

  • OP crying because he lost the only loops that made him good. Get used to it.

  • I tear the pineapple off the pizza anyway-

  • @PerskuleBenener said:

    https://forum.deadbydaylight.com/en/discussion/comment/1198642#Comment_1198642

    I mean I would too, but they can easily just go and pick it up again

    That is true, but at least franklins takes a bit of their progression off the key (if they have add-ons).

  • I use franklins when I see a key so I'm good.

  • @Dehitay said:

    I think you're free to plug Samination's youtube channel on here if you want. BHVR has actually used one of videos in their streams before. Possibly more than once, but I can only remember the ruin nerf one.

    They actually hired Samination in their third year anniversary dream during the Ghost-Face reveal as a tribute to him. He voiced the Trapper and made an animation for the BHVR team to use.

  • Thank god this was a joke.

  • Admittedly the majority of both sides have their flaws, and it's not just survivor mains who complain too.

    Every day I see thread after thread of killer mains who complain about survivors, examples ranging from specific perks, gen speeds, map sizes, keys, loops etc. I think more killer mains complain more than survivors mains do.

    However I'm not suggesting that survivors do not complain at all. I've seen threads of survivors who complain about NOED, tunnelling, camping and moris. There is no winning with some of this community; some people in life act entitled and are really ungrateful for the things they get.

    Disclaimer: I am not generalizing that all survivor/killer mains complain about this stuff. It's just a really popular complaint in the majority of those categories.

  • @Rezblaze said:

    https://forum.deadbydaylight.com/en/discussion/comment/1196802#Comment_1196802

    Real talk though, its amazing how much they've stuck it out for us.

    I've had my fair share of criticism of the Developers. And its not like its entirely undeserved, its been four years without clear updates like this. But now we are getting fundamental changes to the gameplay loop which will make it fresh for everyone.

    They're knocking one issue at a time, and I love it. They already had my heart with the Trapper changes.

    Despite all the hate they sometimes get from people (and I'm not talking criticism as hate and criticism are different things) they still respond very maturely and ignore the unnecessary negativity. That right there shows the developers have class.

    I'm beyond grateful for the fact that the developers do everything they can to try and keep this community happy no matter how much the majority of it acts entitled.

  • @Todgeweiht said:

    Nah, I am still losing every single match I play, this is clearly the devs fault because they hate me.

    I know right, the developers absolutely hate their own community and want them all to fail!

  • @obamagaming99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1196506#Comment_1196506

    I'm rank 4 survivor and killer and I'm one of the appreciative survivors. Can't say i was appreciative of some of their previous changes but definitely this one

    As a survivor and a killer player, I think you have the right to complain as you've experienced both sides to know for a fact what you're criticising.

  • I'm glad you don't generalize survivor mains to be entitled because I do know some survivor mains who are very appreciative of the developers.

  • As an equal player (I play both sides) I'm actually looking forward to it.

  • @Angelicus23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1195379#Comment_1195379

    I don't think the day just before is not a good date. It's like leaving the homework for the last moment.

    Also yes, it's confirmed

    https://us.v-cdn.net/6030815/uploads/748/BXWGYNEDIRU0.jpg

    And they don' t have to wake up, they have the news automatic, example is, the date mistake for Zarina's lore, and that their news are updated at exact hours o'clock.

    By 'next week', he could mean any day this week, for all we know it might not even be today. (Not to be a glass-half empty person)

    Behaviour have always been vague with their dates, usually they'll say "sometime this week/next week" without being explicit of their dates.

  • @PigMainClaudette said:

    Diversion.

    No One Escapes Death (or NOED)

  • Mori's have been in the game since the start, they're an original offering for the killer.

    As others have suggested, I would like to at least nerf them instead of removing them completely because I know there's a lot of controversy between keys and moris. Removing moris would make it unfair for killers.

    As a nerf, like many others have said, maybe activate the ebony mori once survivors enter the struggling phase, that way they won't be instantly killed after their first unhook.

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