Edgars_Raven
Edgars_Raven
About
- Username
- Edgars_Raven
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2324209#Comment_2324209
Mmm boy, that's asking for a lot from BHVR. They haven't properly communicated with us in some time.
The most we get is the odd comment from Almo on an unimportant post.
Tbf they catch a lot of ######### on here and other places on social media. And with how bad things are right now very few people are defending whats going on. I woukdnt be on here either if i were them. Bhvr isnt small like it was 5 years ago and at this point its not all on them anymore. Honestly as a company they probably grew to fast which can cause issues. CLEARLY their qa system/process is whacked and they have people that get paid to deal with angry customers.
To be clear im certainly NOT defending bhvr the company, just saying i doubt the devs are making all the decsiins and in an it environment if you dont have the proper processes in place things can get ######### pretty quick.
-
@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/2324175#Comment_2324175
It's not tunneling my friend. If a Survivor with borrowed effect tries to bodyblock, and the Killer is smart to wait for it or can follow up after hitting, then they should do it. It's a smart move.
You're really a Survivor main aren't you? You say it like the Killer should always plays nice, but then the other way around isn't the same, which is Survivor rushing gens and not caring about the Killer fun.
It's funny I can the same thing as a Killer main: "There's no reason to genrush any Killer. As a Survivor, you have 3rd person view, you can crouch, you can vault windows and drop pallets, perks like dead hard, adrenaline, decisive. All of those trumps anything a Killer could do. Sorry, I know that's a popular opinion on here, but it's the facts"
My favorie is when you start to wait it out and they just kind of stop and look at you, then face plant π
-
I like to play normally and get the last 2 survivors in a position where ive obviously won. Then let them go. Im getting my 2k though.
If i lose then they got their escape. Seems fair π€·ββοΈ
-
Your probably pressing the wrong buttons. You gotta tap alt + f4 when youre injured
:)
-
Yes, youre now a killer main. Welcome to the club
-
@STARS_truck said:
https://forum.deadbydaylight.com/en/discussion/comment/2324001#Comment_2324001
"The amount of time it takes to mend is also a much more significant fraction of the mend timer than the amount of time it takes to search a box is for the reverse bear trap timer."
Massive lie?
You need to go to the box and then complete the skill checks and see if it comes off, hoping nobody has popped a gen. Why should The Pig be guaranteed a kill? It's a great time wasting tool but her add ons make it ridiculous.
Its not a guarantee kill. Most survivors get their traps off well before they need to get to the 4th box. I run it all the time
-
@InsatiableMop said:
https://forum.deadbydaylight.com/en/discussion/comment/2323952#Comment_2323952
So this game is "balanced" as a swf vs a killer so all arguments about survivor sidedness only apply to swf not brain dead solo queue. Also, some of the most prevalent killer mains in this community have said recently that there is a certain pig combo of addons that needs something done about it because it will kill at least 1 person in a game without you doing anything past giving them their first hat and is unbalanced. Otzdarva literally has a whole video on why its broken and needs adjustment and he's better than 99% of the killer mains that post on this forum.
Couple things
Number 1) the best pig in the world doesnt think theyre broken/op. They would have the same effect as noed if people used them more "does this pig have tampered timer? Shoukd i do gens or get this thing off?" The number of people ive seen working gens with traps on their head tells me theyre mostly useless without those add ons.
Number 2) the game IS balanced around solo, 4 good solo survivors are a handful for r1 killers. SWF at a high level breaks the game, its why only nurse and spirit can go to competitions and do just ok.
Stop filling the noobies head with bs
-
@van9684 said:
Lol I was thinking same thing about basement trapper. Every other game and red ranks. Hate to see it.
Basement trapper not using traps?
-
@TheClownIsKing said:
For the last week(ish) Iβve noticed something weird about the many Legions Iβve been against.
None of them use FF.
Not even once.
And theyβre not new players judging from their cosmetics. And in the post match I can see theyβre either green or purple ranks.
Its so strange.
There have been times where i just forget too and i had people ask me that very question. You get so focused on looping you just forget you can run. Its more of a thing people do when people havent been using him super long.
-
@dougfunny said:
The mend timer is paused while we're mending, so why not pause it for the hats as well?
I dont have anything to add that others havent said except that when you get better at the game youll run circles around ms piggg. Literally. Just dont forget to boop the snoot on your way out :)
-
@Kees_T said:
You only have 1 post so I assume you're a new player that only played Survivor so far, so lets go by the basic explanation.
Pig is not a very strong Killer, she's just a basic Killer that can only damage Survivors with her basic attack and her dash attack which is not useful most of the time. Her Traps helps her to apply pressure into Survivors, it's why she has this power, to slowdown Survivor for a limited amount of time and help her do something.
Mending is a common mechanic that can be trigged in multiple ways, so it's not a problem to pause it. Pausing the timers from Hats will just give more freedom for Survivors and weaken her even more.
Another thing, since most new players think this way. There's another person on the other side playing as the Killer, so the game must be balanced so that both sides can have some fun. This game isn't supposed to give free chances for Survivors and help them escape the game.
Very well put.
-
@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2323599#Comment_2323599
Same as tunnelling from killers then. One uninjured survivor unhooking an injured one. Why go after the uninjured one? The same as not going looking for another gen. Or what if the unhooker is nowhere to be seen. Do we leave the just unhooked one and go looking elsewhere. Just kicked gens+just unhooked survivors=the same thing... Tunnelling, no matter if it's survivor side or killer.
100%. Rules for thee but not for me. Its fine for them rush their objectives, but God forbid killers do. F that π
-
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323639#Comment_2323639
Matches like this are going to happen. They are not the majority experience. Camping, tunneling and slugging killers though sure does seem to be the majority experience for many survivors.
Keys arent the only thing "toxic" that survivors do. Stop pretending it is. Every single game i see you doing something to finish the game quickly in a way some would consider toxic.
If you can i can ;)
-
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323637#Comment_2323637
Yea you're supposed to be able to have more fun than I do in the game... got it. So yea don't get mad when someone runs you for 5 gens and flick a flashlight in your face at every pallet drop for tunneling down the first survivor. They're probably doing it because you did something toxic first. This community getting better starts with the community. It really needs to start with killers playing in a fair and sportsmanlike manner then you'll probably see a lot less toxic survivors.
I dont. And people dont run me for 5 gens anymore, im not new to this π
go back 3 years ago, killers were playing nice. "Toxicity" started with survivors. Everyone knows this go ask someone that was playing 5 years ago. Its not "mean" or "toxic" for me to play my objective. Its not my respinsibility to make sure youre having fun.
-
Just had another 2 escape with a key. 2 games out of 5. Left jill all aline this time. But talk to me more about kilker toxicity π
-
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323592#Comment_2323592
Except none of those things you listed can literally prevent you from playing the game but the things toxic killers do often removes us from the match early and makes us not want to play anymore. So yea, no comparison there. Its beyond ridiculous you think flicking a flashlight or pointing/crouching is as toxic as a killer camping you or tunneling you down off a hook. Give me a break. Also gen rushing? Give me a break. I wish that was even possible in this game. I swear killer mains seeing a gen get completed is the most offensive thing ever but were supposed to be ok with you tunneling us down right off the hook when we STILL have to do gens to just power the door with no guarantee to escape. You killer mains are spoiled and get so mad over things that literally do not stop you from playing and getting more points but think the things you do that ACTUALLY DO prevent us from playing and gaining more points is perfectly fine.
"Often removes us from the game" yeah thats literally what im supposed to do. Deal with it
-
@Purgatorian said:
If survivors wait for you to leave after kicking a gen and start working on it, isn't this the survivor version of tunnelling the gen?
Or finishing it in your face. Or working on it while injured. Or just coming across a random gen at 75% and not finding a new one to work on. Yes
-
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323445#Comment_2323445
Right but in that case they left another team mate behind and if you felt bad for the feng then why do you want to be toxic like them and do something mean also?
Im just playing the game. Just like you. You all do ######### that people consider toxic then get mad when the killer is being "toxic." Its honestly ridiculous. Camping, slugging, tunneling, gen rushing, flashlight clicking, pointing, tbagging, even keys. None of it is actually "toxic" or "mean." You play to win, so do i. Its as simple as that
-
They should probably chop it in half or something. Clearly its to big for the game to handle and everyone hates it. Chop it in half!
-
@WiiFitTrainer said:
I like to imagine some corporate big boss stepped in at some point before dbd went way down hill a couple years ago and said "do these events directly make me money?"
And the devs said "no, but the players like them...".
And then the suit says "lemme stop you right there..."
And that was the end of fun events.
Honestly i think thats how it goes. We give the devs ######### but i doubt much of it is on them directly
-
Cant. Theyre event specific. Maybe theyll shiw up in the store someday but i doubt it
-
@bsloth87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323508#Comment_2323508
You do not run into keys as much as we do face camping killers. Be real man.
I didnt say we run into keys every game. My point is if survivors can be "toxic" so can I. (I put that in quotations cause I dont see any of it as toxic, just people playing the game, but the "rules for thee not for me is horseshit π)
-
@bsloth87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323445#Comment_2323445
You donβt run into this stuff in ALL of your matches. Hell, I see the stuff you psychos say on here. I have 20 something keys, and I never bring them in because of how different yβall play when someone does.
We do. Thats my point. Thats EXACTLY my point. If you can we can :)
-
Just had 2 survivors finish a gen in my face. Camp slugged and tunneled making sure neither of them escaped.
If you can we can π€·ββοΈ
Edited to add: i did let the other 2 go but they were bait several times
-
I just had 2 escape with a key to avoid the nice 3 gen i spent the whole game keeping AND they left poor feng dangling on my hook when they did it.
If you can we can π€·ββοΈ
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323370#Comment_2323370
Because you will not show respect to pallets with my build. And survivors will confuse which pallet is fake which one is real. And even pallet is real, Spirit Fury will destroy it for you. You just need destroy 2 pallets before that. Trust me and try this build :) You can not know before try how much it is fun
I have tried that build. Having a pallet slammed on my head and destroyed and not being able to stop the survivor from running away felt awful π enduring + brutal is the way to go to get rid of pallets, i never respect them and survivors dont care as long as theyre getting their pallet stun bps. Fake pallets are great, its just faster with enduring + brutal.
-
@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2323237#Comment_2323237
Thats just a regular sweat build.
https://forum.deadbydaylight.com/en/discussion/comment/2323210#Comment_2323210
This i like. Love DD so im intrigued.
Its just for fun. Some games you wont feel like you got much out of it but others its hilarious. I made a steve ######### himself once on swamp π
-
@Northener1907 said:
My pallet build will work for you.
Spirit Fury + Brutal Strength + Pop + BBQ and use one of the fake pallet add-on. This build is working perfect on The Game map and good on other maps too.
Have fun
Why run spirit fury without enduring? Id run brutal + fire up before brutal + fury
-
Third seal + dark devotion + nemesis + tinkerer + fake pallets (if you want to get real spice run the add on that majes blood come out of all gens too).
This build does 2 things. 1) puts the survivors in situations where they cant trust any of their senses and 2) hides your terror radius quite a bit. Freddys at his weakest when they are awake so no tr means getting close and personal before they know youre there to get that first hit and put them asleep.
Its not going to beat a 4 man sweat squad but its a lot of fun
-
@PigMainBigBrain said:
I rarely see survivors type GG after they get 4k'd. And I mean....I kind of expect that. People that lose games don't say GG, if anything they go completely mute.
But i do. If i die its ggwp and if i escape its gg. I never mean anything cross by it.
Unless the survivor says otherwise i take it as good game π€·ββοΈ
-
Im genuinely concerned for this mans well being.
-
@OldHunterLight said:
To be fair, survivors only say ggs when they are trying to tell the killer #########, it is most of the time that way.
Killers can be extremely wholesome and still get ######### talked after a ggs.
You maybe telling the killer in a good way but people like us that play mostly killer get the same experience as I do.
I always send gg, no matter what side im on. Im never being sarcastic. Especially to the killer
-
100k on steam and ive been in que 10 mins π
-
Tbf it is at its worst state at the moment. Wonder if the number of players has any impact on the issues were seeing?
-
Selling more cosmetics while the game is still broken :/
-
@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2322437#Comment_2322437
Best thing can hope for at this point is that it's complete random the new currency bug. I guess I will find out in about an hour after work. I play on Xbox one since can't get my hands on an upgrade so this is the last thing I want to hear is yet more bullshiit is going on.
This happened on my xbox one like an hour ago. Youre not crazy, your weapon really does pass through people sometimes
Demonic Gadfly playing Dead by Daylight -
@Luciferr_2nd said:
https://forum.deadbydaylight.com/en/discussion/comment/2322435#Comment_2322435
Meg clearly outplayed you there...
That is very weird though dam
There have been a lot of chases where i see this happen and think "well maybe i was a little off" as were moving. This just happened to happen on a farming game with a ttv. We both were like "#########" because we werent moving. Just standing there.
This issue is why i stopped playing nurse :/
-
@chargernick85 said:
@Itooshie @Edgars_Raven @agonizing What platforms you on?
Xbox one S
-
I never want to hear im a bad killer again. My weapon passed right through meg and there was no frame drops or lag π
Demonic Gadfly playing Dead by Daylight -
@DelsKibara said:
It shows you the auras of Crown Totems if you get close to them.
Oooohhhhh. I thought that was just how it was π
-
@agonizing said:
My bloodpoints gain and spending has been fine so far for killer role.
Not tried shards yet so I canβt say.
Thanks for the PSA though.
Same. So whatever it is its not universal
-
@banah said:
https://us.v-cdn.net/6030815/uploads/47ZNN8V9XELX/20210630182532-1.jpg
looks like P3 gots much more cakes
Which makes sense, rarity levels are different and if youve got all the perks theres more nodes for it to show on
-
I spent 900k and got about 24 cakes. Couple of bloodwebs had 3
-
@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2322255#Comment_2322255
OK, so if I have them on certain characters from last year, there is no need to go after them again.
Thanks!
They are different, just not much different. I doubt anyone would notice in game tbh
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2321979#Comment_2321979
Slinger, nurse, hag, trapper, huntress, PH, Nemesis, Oni, Demo, Doctor, Clown, Freddy and even Myers can deal with windows
Legion just has to play them normally
Youre very concerned with windows for some reason. That hasnt been much of a problem for me, if you decide to play legion and it is for you run bamboozle π€·ββοΈ
Different killers have different strengths and weaknesses, always been true always will be. Legion is above average in both categories (because he can run and because most of the team is injured through most of the match, that first hit will always be faster). Its up to you to how you deal with that
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2321523#Comment_2321523
Being 1 shot isnβt an issue if even a decent window set up shuts him down completely
Thats true of every killer except nurse/spirit. Spirit to a lesser extent than nurse. Clown and freddy have options thats about it. Maybe doc if hes REALLY good
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2321639#Comment_2321639
Then please give me your games because nobody ever has bt :(
Ive always thought bt shoukd work the other way. If you have bt then if youre pulled off a hook then bt is applied to you
-
@Munqaxus said:
I think it should go further. If a killer is within 32 meters of a hooked survivor, EGC isn't active and the killer isn't in a chase, every 10 seconds, the survivor gets 1000 bps and the killer loses 1000 bps.
The killer loses a thousand if theyre with 32 meters of a hooked survivor? Are you high ππ seriously do you even play this game πππππ
-
@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2321639#Comment_2321639
If a killer is actually intent on camping/tunneling you, youβre more than likely not going to get away.
Yes, thats true, but my point was the chases in between are either going ti be very short or very ling depending on the skill of the survivor and where they are on the map. Like you put me in a lobby with rank 20s yeah ill be able to tunnel someone out before a single gen is done. Put me in a lobby with all r1s theres a xhance the person im tunneling actually escapes. Theres 2 main differences, the skill level of the person im chasing and the willingness of the team to take hits so the person im tunneling has breathing room.
My original point was, that r1 should be having a blast because theyre doing the fun part. Even they die chances are most if not all the gens are done. They got to skip the boring stuff.
The r20 probably uninstalled though π¬
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2321541#Comment_2321541
Yeah because being hooked once and then downed immidiately after an unhook is very interactive :)
Must be some chase in between. Stupid rare a survivor gets unhooked, takes 1 step and goes down in my games. It does happen though sure