DwightOP
DwightOP
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Comments
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1389037#Comment_1389037
https://forum.deadbydaylight.com/en/discussion/comment/1389070#Comment_1389070
Right, you almost can’t blame them for it either because we are HOOKED. It’s a tried and true method, get people to put so much time into a game that they feel compelled to stay even though it’s buggy or they don’t enjoy it. World of Warcraft is still making money selling pets and mounts despite its best days being LONG behind it.
You even see forum posts on a lot of game sites saying, “I don’t even enjoy this game anymore but I’m so invested in my character I’ll play til they shut down severed.”
Phew that's some next level.. I hope I keep my clear mind and you too, I feel bad for those people :/
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@Jukenobi said:
They are just evolving into other gaming company business models. If it doesn't make them money, they ignore it. They focus on cosmetics and chapters. I have seen bugs that were here in 2018 still happening. I gave up on that a long time ago, I just play the game for what it is.
And you know what's sad? It works. The community STILL throws them all the money they have just for new content. As long as WE don't change our behaviour they have no reason to do so aswell.
I by myself stopped already and only will continue spending money when things change.
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@Madjura said:
I think that all that's going to happen is that ranks are hidden and nothing actually changes, but no one prove that nothing was changed because the Elo / MMR could just be hidden and there is no way to prove it just doesn't exist.
This was my first thought when they said they want to hide rank and MMR. They could simply say "yeah we have a system" when in reality they having nothing but a random matchmaker for faster Q times and NOONE would be able to proof it.
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@Cheers said:
It's harder than that clearly.
With their spaghetti code I can believe that lol
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That 4% isn't that much anyway
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@Almo said:
Even the smallest fix requires QA for all the platforms to clear the build for resubmission. It's more work to make a fix like this than you might think. :)
U know what's weird? That this bug even exist in the first place.
We have the 103% gateau and they work perfectly fine. One would think "hey let's copy paste the code of the 103* gateau (or bloodyparty streamer), change the value to 104%, change the icon, change the description and voilà"
But somehow even this simple looking task created a super weird bug which couldn't get fixed for 3 days. Are the coders at bhvr that bad or is the entire code so much spaghetti that even simple copy paste tasks create bugs?
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Wait... It's easier for killer this rn. This means people complete the killer side faster than the survivor side. This means we will end up with many players who want to play survivor for the cosmetics over and over again and players who don't want to play killer because they have everything already. Right?
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@drimmalor said:
You can usually bait the stun if you're suspecting it. Otherwise, having a delay would essentially make the perk useless - it was extremely inconsistent on its release, and sometimes even had such a delay, and it was basically unusable.
I mean, I bait the stun. Animation ended. After 1 second I go "in" to attack. I still get stunned while the survivor was already running.
GG stun delay.
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@SnakeSound222 said:
Very few, if any skins in the shop are worth $10. Lisa is not worth $15. That’s the price of THREE characters!
That's nearly the price of Dead by Daylight itself lol
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@Orion said:
No update on Steam. There might be a slight delay.
4.0.1 here
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@Peanits said:
Such a thing would require creating a fourth cosmetics slot just for these event items. While I'm sure a fourth slot isn't completely out of the realm of possibilities, it's not realistic for a single event cosmetic (who knows if it would ever be used again).
Could simply take a charm slot instead and give the crown a special position. Not that hard I think
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@Sonzaishinai said:
The quotes during the loading screen alone make this the best event in the history of gaming
Tbh this kind of loading screen should be standard years ago.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1385078#Comment_1385078
https://forum.deadbydaylight.com/en/discussion/comment/1385056#Comment_1385056
Agreed. Agreed.
The thing that bothers me the most is that, they introduced 2 new skins now, which is cool, but you can't wear the Crown on those new skins?
You have two separate event heads for Deathslinger and Claudette.
Makes 0 Sense.
Game has gone downhill since Stefan left.
Stefan left?? Since when? I was oblivious to that, what happened?
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1385088#Comment_1385088
You come off as condescending and a "Tough guy"
You're not.
The double standard is unreal, I hope you are just trolling lol
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1384986#Comment_1384986
Man, aren't you a child at times.
Learn to be mature man, lol.
U asked me a question and I answered. I asked you a question and you dodged it and call me child.
Now tell me who is more mature here?
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@Poorfu said:
I haven't been around for the other events, but I can say I do like this one. Sure there's not that much to it, but I'm really liking it. I'm just glad to have new content.
I mean, it's better than nothing I guess? But you would be disappointed aswell when you had experienced all the previous events by yourself
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1385034#Comment_1385034
Well...you got Bonus Bloodpoints for just doing your objective, both survivor and killer.
And it was a Summer Event, last year we didn't get it because they needed resources to "fix bugs" but that didn't happen.
It was a lot more unique and well, the vibe was a lot better than what it is now. Right now, the offering is bugged, the gens just have balloons, the hooks have balloons, there's....it's so generic.
The Generators were different, the hooks had grills, it was a well thought out Event.
Glad I'm not the only one who picked a different vibe..
Idk how you feel about it but the summer event was just catching me. The visuals were great, the atmosphere was great, the rewards (bp and skins) were great, event offerings for more bp, everyone in my friend list was hyped for it and we played it all day long. I was constantly switching my swf because we all wanted to play with each other lol.
Had it issues? The only issue coming into my mind was sabotaging event hooks but other than that I have nothing to complain about the summer event.
And Now I sit here in this dogshit boring event, friend list shows noone is interested to play either, rewards are garbage, no vibe..
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To lazy to make a whole rant down, devs probably don't read or care about it.
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@Booper_Of_Snoot said:
You cant be pleased no matter what, huh?
This is much better then the previous anniversary. Better than Hallowed Blight because there aren't constant suicides, better than bbq, and certainly better than lunar new year.
Nope I complain all day long. What you gonna do about it now?
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@ayaya said:
ctrl+c ctrl+v ooff hard side work while working on a new DLC $$$
Ikr? Besides the fact that it looks so silly. I will never wear any of these loser crowns lol
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@CronaWins said:
I have been screwed by this move constantly after running at the exit gate and getting downed because i have to stop and tap the door.
There is literally no reason to do it.
Nope, I get more screwed by mates who open the gate for no reason while I'm in chase. Killers just takes oppurtiny and corners me till EGC runs out.
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@Mister_xD said:
id also like to be able to select challenges / check on the rift while in the lobby.
also a notification ingame that tells you when you got your challenge would be highly appreciated.
Oh yeah your suggestion would really appreciated
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Whaaat? Since when we have a carry limit??
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@[Deleted User] said:
The issue with DS is the timer itself, it doesn't matter how long it lasts what matters is when it should be disabled. If a Survivor touches a gen, gets into a locker or if another Survivor is hooked the timer should drop to zero. It should be this way because if you can do any of those interactions you're obviously not being tunneled.
I feel like this simple change would fix the abuse of the perk.
What if you get tunneled by a gen an ran past a regressing gen. Just tapping as running by to stop the regress shouldn't disable DS. Also, there is the gen grab trick to force the killer grabbing you (if he doesn't pay attention) so you can use DS instead of getting slugged (and moried).
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@shane32 said:
I would love this since I get the same damn maps every game Autohaven! Autohaven! And more Autohaven im so sick if playing it....I was in total shock I got Lerys two games in a row today haven't been on that map in weeks.
Today I wanted to prestige clown but I had some puddings left. So I wanted to use them up first. Guess what. 6 times in a row farm map. I'm so sick of it.
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@[Deleted User] said:
No.
Could you imagine how awful this would make queue times?
Survivors would exclude what are perceived as killer sided maps.
Killers would exclude what are perceived as survivor sided maps.
Everyone will be waiting forever in the “looking for match” stage.
Edit: oops. Ok the limit is 1. Cant say I like the idea to exclude maps though.
This isn't affecting Q times at all tho. It's putting you in a lobby as usual but the outcome of what map gets picked by rng during loading screen is affected
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@BBQnDemogorgon said:
I wouldn't like this because people hate indoor maps like Silent Hill, The Game, Hawkins and Lerys.
Silent Hill especially would be a huge ban pick and its my favorite map.
U could always use a map offering tho
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@MrPenguin said:
Killers would just exclude Haddonfield most of the time, and giving the survivrors 4 maps to cross out and the killer 1, wouldn't really be fair. You'd either have to give the survivors 1 as a whole, or the killer 4.
Map offerings is the key word tho. Also, you could make it that swf can exclude 1 map as a group to avoid super optimal excluding etc
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I would like to have the devs respond to this. I would change item description aswell since I'm annoyed about "slightly" etc instead if actual numbers.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1379122#Comment_1379122
Yeah so antagonize because you're so scary over some forums.
Keep cryin'.
Can't do much about it huh? Bad for you.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1378738#Comment_1378738
Not all of us want to get a 1.5k dollar pc just for more optimisation and a few more pixels on our screens.
Tbf, you can get a good pc under 1k. But you are basically right, it's still more expensive. Besides the fact that DbD runs like dogshit even on high end PCs :D
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@ABannedCat said:
Eh, it used to be worse to be honest.
But with the sound issues being in one of the worst (if not the worst) right now, she got indirectly buffed alot, that's true.
That's true, I'm considering to play p3 claudi for a bit for the lols
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1376493#Comment_1376493
Do you do anything but cry on these forums? Like no offense, but I've seen a lot of just the same same from you
No, I'm only here to complain. What you gonna do about it now?
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@thenegativone said:
Who takes cosmetics seriously anyway?
Ask this the cs go community if you find this here serious already.
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@Steel_Eyed said:
What event trailer? Brother, may I have some loops
@BigBrainMegMain said:
Link?
I'm on mobile, can't give you a timestamp but it around the middle of the VOD.
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@OmegaXII said:
I don't like that crown either. It's kind of ugly.
I hope they change the reward to the effect too..
It's also a huge disadvantage for moonwalking killers because survivors will see that Crown popping out much earlier than the actually body since its floating behind the head
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@Pepsidot said:
The devs are acting as if returning legacy to those that lost it is impossible. It's not.
You could return legacy cosmetics by:
- Accepting proof such as steam screenshots, videos etc. Prestige achievements before November 24th 2016 would be MANDATORY evidence.
Or by reaching a compromise:
- Again, prestige achievements before November 24th 2016 would be MANDATORY evidence. Based on how many times the person prestiged before Nov 24th 2016, you allow that person to chose ONE character to receive their legacy cosmetics on. So if they have prestiged twice before the deadline, you allow them to receive 2 legacy cosmetic's on ONE character. It's the least you could do, instead of shrugging your shoulders and pretending this issue can't be resolved.
I don't agree fully with your compromise suggestion but the fact that the devs haven't reached out to the veteran for OVER THREE FREAKING YEARS is absolutly disgusting. That's such a middlefinger to everyone who made the game grow that much back then, those who supported dbd when it was NOTHING but a super buggy and unbalanced mess which had accidently a good concept.
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Yep I farmed them, no shame given. I'm not stupid and attempt it for hours. I did both in 20 minutes by farming with survivors.
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@thrawn3054 said:
I honestly don't get why people care. It's just a cosmetic.
For the same reason why people care not to give legacy to everyone. It's an exclude and should stay so.
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@Hex_Stalk said:
https://forum.deadbydaylight.com/en/discussion/comment/1377560#Comment_1377560
That's the thing, I shouldn't have to change the SSD for better frames. I already bought a $400 console, I shouldn't have to spend an extra $100 just to play this with better frames.
And I totally agree with you. I was going to do am ssd upgrade anyway and just by accident I noticed that all the lagspikes were gone. This was also only happening with dbd which makes me conclude that DbD is the issue and has some bad codings
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@Respectfulnancymain said:
What event cosmetics?
Hound make, bbq hammer etc
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I'm farming the challenges as killer, can't be arsed to do it the normal way. So many challenges are stupid.
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It's an issue with the harddrive. Well actually with dbd but it's the harddrive causing it due to bad coding of dbd. If you change it with an SSD the lagspikes will be gone (at least for me it was the case)
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Don't give out the event cosmetics to EEEEEEVERYONE.
I understand that people lost it, and you guys just want to give them a way to get it back. But that's not the right approach. There is a better way.
Give these cosmetics only to people who had purchased dbd and played at least one match before/during the event. Everyone else who bought the game after the event has absoluty no right to get these cosmetics.
You are currently pissing off a lot of people and noone is going to take your event cosmetics serious anymore.
Why would someone play during an event when everyone is going full sweat and extra toxic + long lobby Qs if he can just relax and get it for free later on? Stupid. Just stupid.
My idea isn't ideal but certainly better than what you guys are planning to do.
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I already see those posts coming:
"the killer tunneled me because I had pride cosmetics! He is against gay people, bhvr pls ban him"
I would rather not deal with that honestly.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1377276#Comment_1377276
I wouldn't. By the time people get that 10k for free, I've already had that 10k for a while.
And? I would rather not work and get it for free than work my butt off just to earn it a bit earlier than the rest.
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@Molotov said:
I've lost 2 legacy 3 survivors, one legacy 2 survivor and a legacy 1 killer. I've emailed them with proof of legacy and got jack. Still don't have it
Phew that's 9 legacy pieces! Damn son, that was hell of grindy. Do you roughly remember how long it took you to prestige so much back then? Probably 2 months straight playing everyday 5+ hrs?
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/1377294#Comment_1377294
You can see the prestige 1, 2 and 3 achievement dates on steam. So players could be refunded 1/2/3 legacy cosmetics on ONE character based off the achievements.
Oh yeah exactly, I misunderstood you :D
Yeah exactly what I was saying, at least refund one piece of cosmetic according to achievements. If you ask ME: if someone lost his legacy and had legit achievement before deadline he should get more. For example: lost legacy and legit prestige 1 achievement -> he gets legacy 1 on every character as apology for waiting 3+ years for a refund
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/1376750#Comment_1376750
It is entirely possible for Devs to look at player's prestige achievement dates.
- Click on their profile, click on DBD achievements and see how many times the player prestiged before 24th November 2016.
- IF they have not prestiged before the cut off date, do nothing.
IF they have:
- Check (with their new 'secure' system) whether the player has legacy cosmetics in their inventory, or not.
- IF they do have legacy cosmetics, do nothing.
- ELSE give the player the choice of legacy cosmetics for any ONE character depending on how many times they prestiged. THAT'S IT.
It's such a simple compromise - it's infuriating.
I don't think you can see how often someone prestiged, once the achievement is achieved it has his date set and just keeps counting without making different time stamps.
But anyway, at least one piece should be the bare minimum
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@Orion said:
Why does anyone care? You still did what you did, this doesn't change that. If I have a 1000 € salary and someone else gets 1000 € as a lottery prize, is my money suddenly worth less? Is my effort now useless because someone else got the same thing in an easier way?
Bad comparison. It's not just ONE PERSON but the entire community who gets it for free. Imagine you work you ass off and get 10000 bucks. Imagine suddenly everyone gets 10000 for free. I would be pissed about that because I don't get another 10000 bucks while I worked my ass off.
At least make your examples logical correctly.