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  • @snowflake102 said:

    https://youtu.be/tIO1uOgXXSA

    for any thats leaving this game try this out this game needs more players:D

    It's not for consoles so it's meh. Personally I've been sinking time into an older but still enjoyable game

  • I actually agree with this. Make it more tolerable for both sides instead of nerfing something that actually somewhat helped to match opposing side

  • @VincentRedfield said:

    Kinda surprised. They nerfed it as heavily as decisive strike.

    If not more. I mean, decisive still does it's job. Hell, you can can get in locker or force a killer to pick you up to still get it. Ruin just doesn't work anymore. The regression isn't even worth it. It's slightly slower than survivor's repair time.

  • I'd also like to chime in that most deaths from ruin are from survivors who refuse to do a gen and just rather run into the lion's den to get the totem because they can't do a skill check. I've had teams die to Trapper who trapped the totem because they just HAD to get it in order to continue the game. My friend does that a lot and it hurts me when I try to tell him not to worry about it and continue. Gen tap, aim for greats, or even get off the freaking gen for about two or three seconds so you can continue. I... ugh. Guess he doesn't have to worry about it.

  • I used it on weaker killers who have more fun powers and are more enjoyable for everyone. Well... certain killers. Now that it's gone, weaker killers will have to try and find something that will help with the short time gens have. While top tier killers can just move on with an obstacle that may or may not be avoided.

  • I stole that image... I'm an Ace main and I loved it so much that it hurt

  • I mean, I'm pretty sure killers will stay, they will mostly change into a killer with the highest kill rate and who can easily avoid not having ruin, but the more annoying survivors who will threaten the devs and while they can't seem to handle ANYTHING will scream nerf on that. Don't get me wrong, we do it too. But, it's mainly the more obnoxious ones without any claims to prove their theory.

    Note: That's not to all survivors, just the ones who constantly [censored] and moan when they don't like something. Something that isn't too much of a problem.

    I'm sorry, I'm just not looking forward to an army of top tier killers who can avoid not having ruin now..

  • @CrummyCookie said:

    https://forum.deadbydaylight.com/en/discussion/117882/are-there-any-no-ruin-killers-here

    No. Every killer relies on that crutch perk then cries when it gets destroyed

    What if they changed decisive or adrenaline horrendously to the point that it's not even worth using anymore? Plus, there is a major difference between survivors and killers. It does not matter who you play as for survivors, you're just a skin, however killers do matter, more fun killers needed a few extra seconds and or a minute to even be able to use their power properly. Now that it's changed, there's going to a lot more Freddies Hillbillies, and Spirits, since they can get around not having ruin much easier than someone like Leatherface or Trapper.

  • So... if it's gone within 60 seconds why would you nerf it then? That's saying the devs are nerfing a problem that never existed.

  • We honestly don't need to try it to know it's bad. See, if they made the regression a thing WITHOUT it being a Hex, it could possibly be a different story. But, it's still a HEX. That's what makes it extremely bad, since it's a terrible version of Surge. At least Surge can break multiple gens just by downing a survivor. But, it's still not that good. It's mediocre at best and Ruin as of now is worse than Surge. Just because it's still a Hex perk. Ruin also gave life into more weaker killers in Red Ranks, so we got to see a little bit of variety. But now it's guaranteed to be nothing but top tier killers. I.E. Freddy, Hillbilly, and Spirit. It's like nerfing adrenaline to not work when it activates while you're downed or on a hook and without the speed boost. It just makes you think. "Why would I run this?"

  • I.. I'm hoping that's the case, if it is, we might FINALLY get the gen rushing issues, but if it isn't and they kept the gen speed the same, then there's going to be a riot since it actually gave weaker killers a chance towards higher ranks.

  • @LetsPlayTogether said:

    https://forum.deadbydaylight.com/en/discussion/comment/970328#Comment_970328

    What a broken logic, again. The game is designed not to 4k, other way round its not the case, that its design-wise.

    If I'm correct on what he's saying. He said that survivors at red ranks will have a higher tendency of escaping than death from any other killer who isn't Freddy, Hillbilly, and or Spirit. So removing a perk that allowed more normal M1 killers to have more of an impact are going to be suffering. I get that 4ks aren't suppose to be a normal occurence. It's two escape and two dead, right?

  • @AshleyWB said:

    He's that determined he's gonna ask his club to report you not once, but twice. That's some commitment and dedication.

    Not once, not twice, but thrice.








    I'm sorry. It's 3:00 AM and I'm tired

  • @28_stabs said:

    The Legion cool-down reduction addons are useless. All Blindness addons are useless as long as they dont make all survivors blind after 1 hit. Haemorrhage status is near useless. A lot of things are near useless.

    I meant addons that don't actually work

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/951708#Comment_951708

    Are you trying to tell me that you secretly DON'T like to boop the snoot?

    At the very least tell me you like the stun sounds. :(

    I love how this post is still extremely popular haha

  • @DeathReaper said:

    https://forum.deadbydaylight.com/en/discussion/comment/951050#Comment_951050

    no idea dude but hopefully one of these days they add a survivor from Scream and Texas Chainsaw Massacre cause to me it doesn't feel right just getting the killers.

    I would love Sally from TCM but I understand why they don't use her. She just complains, screams, and runs. Unlike Sydney. Don't get me wrong, TCM is my all time favorite movie, but Sydney isn't that much of a memorable character, well... uh.. she is, but not standing out like the others. Here, she was saved by pure chance, she just got lucky with her escape, unlike Sydney. He managed to actually fight back

  • @DeathReaper said:

    https://forum.deadbydaylight.com/en/discussion/comment/950930#Comment_950930

    thanks for agreeing it might not happen or it will they just have to get the license and their golden

    They could have talked to them and they probably said no.

  • @DeathReaper said:

    Also a Texas Chainsaw Massacre survivor has to happen too.

    I agree with you on that and Sydney isn't going to happen unless they also get Scream's license. Since GhostFace is Funworld's license holder since his mask is the icon

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/946902#Comment_946902

    I greatly appreciate posts like this, it warms my heart to see. I'm guessing your dream date is Bubba? XD

    https://forum.deadbydaylight.com/en/discussion/comment/947113#Comment_947113

    Oh damn, you're right, OH #########!

    Nah. As much as I love him, I wouldn't date him haha. He's a bean. I'd try to date the Pig. But, whooee those traps are terrifying

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/950478#Comment_950478

    Just do the following test and you will see the chilli addons do work:

    1) play without addons.

    2) swing the chainsaw while standing completely still and start moving left and right rapidly just after the 4th swing of the chainsaw (due to the higher speed during the last few swings it's more noticeable)

    3) now play another game - this time with Award Winning Chili and repeat step 2)

    You will see the difference. Chilli addons affect the acceleration at which your character model changes directions during the chainsaw attack. That's "chainsaw acceleration". Most people think it affects the acceleration as in you reach your top speed more quickly which it doesn't (even though it should).

    What? I get what you're saying, but I don't see it. That seems like it's just a trick you are seeing, swinging left to right quickly with a flailing chainsaw and the mindset that it will work is making it SEEM like it's working when in actuality it doesn't. Like I said, the developers said it doesn't work at ALL. It's nothing. The only thing that DOES work is the longer stun duration of the award winning chili. If it DID work you would see more leatherface's running it. A lot more. I would be abusing that addons if it did work.

    Edit: watch Int3act's video on leatherface. It will help a lot

  • @LordCyphre said:

    https://forum.deadbydaylight.com/en/discussion/comment/950481#Comment_950481

    And afterwards he'd prepare some delicous, award-winning Chilli.

    You're darn right

  • It's pretty ridiculous honestly, at least on the ps4. There is always a constant string of swf. I've ran into like two solo survivors this month alone. Just two, I know this because I asked if they were swf.

  • Bubba, he would protect you from all the evil that's out to get you

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/948060#Comment_948060

    They DO work. They just don't do what everyone expects.

    Sorry. My post was deleted. No. They don't work.

    Killer main streamers say it doesn't work.

    Int3ract the guy who makes incredible killer guides and killer stats says it doesn't work. He both tested and got conformation that it doesn't work.

    I tried it and it doesn't work.

    The developers of dead by daylight themselves says that it DOESN'T work. As for why they didn't fix it is beyond me. They even somewhat made a joke about it too recently. I did not see anything in the patch notes that says they fixed it. It's just a mind trick.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/949996#Comment_949996

    Excuse me? Bubba is the most OP killer in the game... He has a chainsaw, and can be pretty much INVISIBLE. I challenge you to TRY to find Bubba in this picture (He IS there, i promise).

    https://us.v-cdn.net/6030815/uploads/894/P7AAIXVHBJYX.jpg

    I can sneak up REALLY close to survivors because they think I'm just another Claudette. Its only when they hear the chainsaw do they go "wait a minute... there was no Claudette in the Lobby!!!"

    Your joke is stupid and I hate myself for laughing at it. Good job lmao

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/948060#Comment_948060

    They DO work. They just don't do what everyone expects.

    People says it doesn't work

    I tried it and it doesn't work

    And even the devs said themselves that it doesn't work. Multiple times, recently they mentioned that they will be looking at the "chainsaw brother's" addons and said "we're looking at you chili."

    It's just a mind trick.

  • And the chili addons don't work sadly

  • @[Deleted User] said:

    That challenge had no thought put into it, I wouldn't blame the survivors, blame the devs.

    It doesn't take a genius to figure out this was going to happen, they either are blissfully ignorant of the community, or lack any actual foresight.

    While you are correct. I'm still gonna blame those who purposely do it. They aren't making a [Not so kind word] situation any better.

  • Hey, I'm just glad there's people like you who make the community a better place.

  • @Hailoh said:

    https://forum.deadbydaylight.com/en/discussion/comment/942590#Comment_942590

    Don't worry, I just worded it in a way that was kind of strange. That, and I actually have two ideas for how to implement this, but they both accomplish the same thing.

    The first is the weaker option. When The Siren is standing near an injured survivor (At a similar distance that you would need to grab a survivor out of a vault, or to kill someone with tombstone Myers, for example.), the survivor will be grabbed and put onto the killer's shoulder.

    The second, and stronger option, is to replace the hit on the Siren's M1 in Feast with a grabbing-lunge. In this example, the range to grab is much longer than the former option, as it is the same range as a lunge, as opposed to the range of a grab out of a vault.

    This is important, because the Siren needs to obscure dying state auras in her base kit in order to make Mimic Survivors usable (After all, if you saw the survivor's aura when they went down, you would be able to more accurately guess where they got hooked.). If she can grab the survivor straight out of the injured state without having to put them into the dying state, then it would solve the problem.

    TL;DR: Yes. M1'ing next to an injured survivor will put them immediately onto your shoulder, even if the survivor is just standing, walking, running, etc..

    Alright, that's actually really cool. I just swf wouldn't ideas like these.

  • A friend and I had an idea similar to this, but not in this great detail. May I ask about grabbing an injured survivor? What do you exactly mean by that? Like, when they're injured and you just tap M1 you instantly pick them up? Even when they're just standing? Or when they're in the dying state? Don't get me wrong, love the idea. I'm just curious

  • Ruin isn't overpowered. As many have mentioned, you can IGNORE it by hitting great skill checks. Just stop. It doesn't rob you of blood points. It doesn't rob you of your lightbringer score, it doesn't make the game terribly too hard. It's because you're afraid of doing skill checks. I was when I first started. I HATED ruin when I was a baby survivor, now that I have experience, it's not so bad. Honestly, just practice. That's all you can really do. Practice. That's why it gets obliterated in red ranks because they are so used to it. The reason why killers use it is because it's one of the few perks that helps with how ridiculous the survivor's objectives are. I would love love LOVE secondary objectives, but the hallowed blight event and the new year event showed, no one is ready for it.

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/936387#Comment_936387

    Oh my god, how, HOW could I forget our oh so famous chief? Could you Leatherboi mains ever forgive me?

    The none insidious basement Bubba mains will, we... don't like those Bubbas.. They give us a bad name

  • @CloakedDagger1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/936402#Comment_936402

    Xbox does that sometimes but thats how they usually know it can be checked on the phone app too recents show up quicker on the phone app for the console

    Ah okay, well I know how these pesky survivors keep messaging me. Thank you

  • Ah, ps4's recents are actually broken. At least for me. They never load correctly

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/114503/reciprocity

    People can message Killer on console easily. At least on Xbox.

    How? I've had it happen to me, but I never figured out how they do it. It's... freaky

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/931301#Comment_931301

    Yeah, my day has been pretty good, just started Christmas shopping so that's a dozy.

    Let me tell you something, I know you can do it. If this guy went from literally hiding in bathroom stalls in HS because I was so anxious about school presentations to being incredibly open with and honest with people, I believe you can do it.

    Anna would definitely be the best cook in the fog, hands down.

    May I throw in my hat in the "who's the good cook ring?" While I have no doubt that she can cook, but she would probably be out matched by Mr. Tums the "pain train" cannibal (leatherface). I bet he knows how to make a f a n c y bow of chili

  • @Herman_CMH said:

    In a game as survivor on PS4, I was the one being hooked. A while later, the killer face camp, one survivor came to unhook me in front of the killer, the killer did nothing and immediately put me down again once unhooked. And again, I was hooked with that survivor beside me. And that survivor unhook me again in front of the killer and let the killer put me down again. I watched the game after I was out. And noted that “that survivor” did the same to the other 2 survivors. Can I report this? Or I should ask is that any action against that player? Thanks

    They're working with the killer while no one else was, so yeah. You can report them both. As long as you have proper evidence

  • I have a hard time deciding between her and leatherface. I love both of the movies, but I love Texas Chainsaw a bit more so I main him, but The Pig does everything I love. She was the first killer I mained to when I first started. I said to myself if they buff leatherface, I will go back to him, but for now I'll keep playing GhostFace and Pig.

    IMG_20191217_192623.png

    And this image Behaviour posted made me play them even more.

  • I remember when I blew up a gen by accident and two Steve's just stared at me. I was both laughing and terrified haha

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/916750#Comment_916750

    I mean yeah, that was kind of bs but this was a terrible play by the survivor and they should get downed again pretty quickly since they made so little distance in that time. It was also pretty obvious that they had ds and the killer could have downed him instead of grabbing him

    So, I'm just gonna say something real quick and move on since I'm going to celebrate Christmas with my family. Even if the killer did that, there would still be a problem. The other survivor still gets off and for all we know, she also has decisive. Let's make a mock situation. The killer hooks.. Feng? I think, they hook her and annoying Steve runs up to unhook her. Here's what's going to happen.

    1.) You pull Steve off only too get stabbed in the back and they hooked save the victim with probable BT and/or DS

    2.) You do a LUNGE to try and avoid grabbing the Steve only for the Feng to still get off because of your attack cool down from hitting Steve and with number one, she could have BT and/or DS. This situation is will exactly happen if they tried doing it the way you suggested.

    3.) You do nothing and wait only to get hit with a free second chance when you "tunnel" Steve.

    Decisive Strike was annoying at first. At first. Now I feel as though it's gotten worse with EVERYONE getting to use it immediately after. One time I killed everyone, but Feng. I waited what I thought was 120, but then again. It's long. I pick her up, she runs to the 99% gate strategy (annoys me to hell and back.) I would have lost her no matter what I did and I didn't mention her perks, they were

    Unbreakable

    Dead hard

    Decisive Strike

    Spine chill

    So even if I waited, she still would have gotten away. We were maybe like a foot away from the gate without hooks nearby.

  • @humanbeing1704 said:

    If I'm honest that's my favourite ace head

    It is quite good

  • @BloodyNights said:

    https://forum.deadbydaylight.com/en/discussion/comment/928718#Comment_928718

    I don't think I'd run Bloodwarden with infinite tier 3 tomb stone myers... lol Since he is all about stalking people for a long ass time, and then insta killing them.

    I mean, it just helps since survivors could tell what you were planning

  • @BloodyNights said:

    https://forum.deadbydaylight.com/en/discussion/comment/928677#Comment_928677

    I think Myers is a much more fun character too, besides me being a Halloween fan boy, he has great add-ons to play with. Ghost face's best add-ons...just bring his default power back faster. Or you can stalk faster if you want I guess, but it's pretty meh compared to Scratched Mirror Myers, or Busting out Tier 3 Myers, or even more entertaining....Infinite Tomb Stone Myers gonna snatch you up and kill you after all 5 gens are done and you are at the exit gate because it took that long to stalk everyone!

    At that point I would use bloodwarden. Toxic survivor just sits there T-Bagging you at the gate, not knowing about bloodwarden and you just creep up to them with a sinister smile on your face

  • @Mister_Holdout said:

    He's just a buggy killer. His night shroud detection doesn't work right.

    I still remember when I revealed him across the map when I was hooked. I thought there was supposed to be a range limit

  • @BloodyNights said:

    He is one of the stronger killers in the game, but I don't know if I'd say he is op. Originally I thought he was a weaker version of Myers, but I think Myers might actually be weaker than him now after more play testing. Being able to hide your red stain in chases is really strong, and being able to easily get first hits in, and even deny Borrowed Time when people run to the hook is also fairly powerful.

    He can be gen rushed if you are not careful, but he should end chases pretty quickly, and be able to sneak up on most people before they can hide, and unlike say the wraith he can just immediately attack someone with no real warning. And with certain perks he can apply a degree of map pressure by smacking someone, leaving them and going back to patrolling. Then with nurses pick them off again if they attempt to heal. And if they don't heal well...he is great at getting the first hit so they should be pretty easy to smack if they try to work on a gen.

    Deff Strong, op? Nah I don't think so. Though they could try fixing it so it's easier to knock him out of stealth when you are staring right at him in the middle of the camera.

    That's fair. Though I feel like Myers is more of a fun character to use..since his add-onsthe kinda change how you play. It's fun and ridiculous. In a good way. I wish more killers had interesting add-ons like him

  • @ALostPuppy said:

    You don't like using strong and effective killers? Well that's the most twisted thing I've read from s killer main today. He's not overpowered at all, he's just good. In my opinion his stealth mode is ever so slightly overtuned compared to other stealth options that some killers have but it's not game breaking. And it does needs some tweaks to be smoother and more consistent on both sides

    I don't mind strong characters, I just absolutely hate anything overpowered or if it's meta. I like to play a game to relax and have fun. Anything that's just ridiculous ruins it for me and I would feel terrible if I used it against anyone else. I even started playing demogorgon and Plague more when they were revealed to be the least played characters. I had a lot of fun with them though.

  • @MegHasCuteFeet said:

    "I'm sorry, I just hate using unfair things to gain anmore advantage and I'm just extremely paranoid."

    I wish every survivor player would think like that.

    Sorry for the typo, I kinda rushed it. I originally started as a killer main, but since my friends always want to play I ended switching to survivor for quite awhile. I've just recently switched back to killer.

  • I'm stupid. I read BL as Balanced Landing.

  • I do that quite frequently. Usually the person I spared is just a solo survivor getting brutality screwed over by their team who's not trying. I'll use a recent example.

    It was the beginning of this month so it was quite recently. Anyway. I was GhostFace on The Game and there was this Christmas Sweater Bill. I was just running around doing my thing and I realized that the other three survivors were... essentially potatoes. We were all in red ranks and it confused me why they were acting like this. Poor Bill kept getting body blocked, stabbed by them failing skill checks, them blowing up gens, hell they even farmed him in front of me. He turned towards me and just pointed at the hook. I downed him, crouched next to him and just shook my head no. I sacrificed the rest of the survivors and I carried Bill to the hatch. He messaged me thanking me and told me what happened. I'm glad I did that, if I get banned, whatever. He didn't deserve to get screwed over that badly. I actually ran into the same guy when I got rekt as a killee, we said hi and talked about our day haha.

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