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Divinitye9

Divinitye9

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Divinitye9
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  • Their opinion? Has terrible gen pressure, weaker huntress.

    Perfect in the devs eyes

  • @Reborn2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1170670#Comment_1170670

    Well known wall hacker around community. He was banned one time already but i guess if people can just get another account its wise to not even waste time reporting.

    Then it depends on the hacker. I would assume after enough issues an IP ban would appear

  • So what happened to spark this question?

    Wall hacking is one of the hardest hacks to prove in many games. Even more so this game due to perks, sounds, game sense, and understanding patterns each side exhibits. There is also just blind dumb luck that can factor into equations.

    I am not standing up for a hacker, if that’s what this person is, but I will stand up for someone who is just good at the game being witch hunted

  • Tell them that you identify as a rabid toaster from the shiva sector. That should put an end to most questions

  • Hmm. I tend to get several DS, adrenaline, and the vast majority of the meta perks from most survivors I face.

    One survivor may not have them all, but there are always survivors with parts of those builds. It’s just how my games go

  • Oh clicky...

    You either live in the basement ranks and face off against killers who are new, or you have the worst conceivable luck possible with killers.

    I personally walk away from hooks, as I find camping quite boring. Yet it always seems that before I barely take two steps away, hook bombers appear before my very eyes. They don’t try to pull me away from the hook, they just want me to chase them in circles at the hook.

    Many killers don’t want to leave the hook now because survivors so freely offer themselves. Stupid people are stupid.

  • Have you ever thrown a hatchet? Do you get instant speed and velocity from a simple toss? No, you don’t. You have to “wind up”, by lifting your arm, aiming, and throwing. It’s going to take time.

    Ever shot a gun? You point in the direction of your target and pull the trigger. Damn near instant speed from that simple squeeze.

    Thats why. Science and common sense is fun.

  • Totally different spectrum. He is nothing like Myers. I understand the whole terror radius thing, but ol Mikey has so much more going for him

  • I have had a very fun experience. He is an absolute blast to play. However, as has been said many times, he is a poor mans huntress.

    Personally I think the reload speed from the wardens keys should be baseline, and not from a green addon. Just my opinion though.

    His speed hurts him. I understand that he is a ranged killer and shouldn’t be flying around the map, but you can truly tell how much his gen pressure lacks with 110%.

    Fun killer, though. If you aren’t “serious” about this game, he’s definitely enjoyable in terms of mechanics and aesthetics.

  • It’s fine. I like smaller maps as it allows most killers to pressure more effectively.

    Would you honestly prefer one of the corn field maps?

  • Fixing the game does not earn immediate dollars (or rubles, or yen, or lira, whatever your taste). Putting out new shinies will generate revenue.

    Naturally, a business will be a business.

    I totally agree with you, though. It would be nice to fix the core of the damn game to make everything they release that more exciting.

  • Hate to break it to you bud, but we PC gamers are getting just as boned as you are.

  • If there was only one kick, it needs to be a roundhouse.

    See where I am going here?

  • Because holding M1 and hitting space every now and again is about as exciting as watching grass grow.

    I just find survivor incredibly boring. Running in circles, doing gens, having teammates bail my potato self out, running some more.... snore

    I would rather see people run from me so I can smack them and watch them scurry off.

    Also, to be honest, hitting a Jake and hearing that one pain noise is still hilarious to me to this very day.

  • On those rare occasions I play survivor, I absolutely despise playing against a hag (despite being a hag main).

    I am a very jumpy person by nature, so her traps going off literally send me out of my chair. I had a bad one where I jumped so badly my hand shifted on the keyboard. I was jamming W to move forward and I just stood there like an idiot not knowing what was going on.

    Sometimes now I know how survivors feel when I run my hag against them.

  • I think randomly searching chests should create a mimic that immediately eats the survivor and then knocks all gen progress to zero.

    Thats just me though.

  • I can play this game in short bursts. If I go more than 3 or 4 games as a killer I begin to feel a little bit of stress. It’s not the “good stress” that pushes you to do better, but the whole “oh god why am I doing this again” type.

    This, of course, can be great deal shorter if I get some very bad games. I am thankful I lurk in the mid ranks these days... not that it honestly matters. I still get red rank survivors.

  • Honestly? No.

    I have toiled in red ranks in the past, and it proved to be more frustrating as a killer then anything. If you don’t play the meta or have a certain killer, you are probably going to struggle.

    As I don’t play as often as I used to, I tend to lurk in mid ranks. I can usually play whatever killer I want to without pulling out my hair during a match. It’s just overall more enjoyable.

    Not to mention there is no real point to ranking up. No rewards, nothing. Just a pretty number

  • So few mentions of the Hag.

    She is one of the most dangerous killers in the game, and she has MASSIVE snowball potential against careless survivors who sprint to hooks.

    All I have heard is people say she is a camping killer, which I see how they come to this, yet foolishly run straight into the obvious trap by the hooked survivor. She might be slower than other killers, but a well played Hag is a terror to be avoided.

  • @HellDescent said:

    Oh it's not getting fixed. They are just removing ranks from end game screen

    Exactly. So it’s “fixed.” ;p

  • From what I have gathered here as of late, is that the devs are trying to open up perks to be more synergy friendly. It was in their last little survey deal...

    Not saying it’s a 100% success, but it looks like a route they are trying to take.

  • Can we add spikes to the inside of the lockers that stab survivors when they go in? I mean that’s what a true Iron Maiden is. Not to mention the name of my favorite band, but whatever

  • Any map where it takes me a great deal of time just to cross the map to check a gen.

  • This game is highly competitive (although it’s not supposed to be), and one side will ALWAYS claim unfairness on the other. This is just how competition works.

    You see a lot of killers here (myself included) because they are still nursing wounds from a very harsh nerfbat swing. So, naturally, they are going to be very vocal for awhile. Don’t think that survivors aren’t here barking about how killers are unbalanced as well. I have actually seen more complaining from the survivor end the last few months than I have killers (till ruin got crushed).

    Why are we angry? We are angry because many of us get pushed into games that are lopsided to begin with. We want to choose a killer to play and have fun with, and some maps are strictly not very well balanced for all killers. Yes, we all hear “pressure gens more”, but some killers simply flat out lack the mobility to carry out such a task. This brings frustration on our end. Downing someone with DS LONG after they got off of the hook is just flat out annoying, especially if you weren’t tunneling to begin with. The sounds for survivor cries are still bugged... issues that have plagued us for months, and nothing. More and more is thrown on the pile, and many of us are fed up with it.

    Dont you worry though, once the next round of survivor nerfs inevitably come, you’ll all be on here bitching up a storm. We will simply sit back with a bowl of popcorn and watch the explosion.

  • I don’t think that they have run out of ideas. I do like how they are starting to further expand upon creating killers from different time eras. We got a Feudal Japan killer with Oni, Plague from Babylonia, and now cowboy scorpion. They have honestly opened a huge gate with different types of killers.

    On a note, I am still waiting for a dark and corrupted knight of some sort. Walking in and flailing around with a huge claymore would make for some good times I think.

  • As much as I hate to say it, Tru3 seemed spot on with one particular comment.

    ”High skill cap with low return.” Something along those lines.

    Granted, I haven’t tried cowboy scorpion myself, and he honestly looks like a ton of fun. Good or not, every time I shoot someone I will have “get over here” playing in my head.

  • Welcome to the human race. If people see something to complain about, they will. It’s just how people are.

  • Is five minutes really that damning to your life? You can’t wait five measly minutes for another queue? I assume you could, I don’t know, get a drink, take a piss, speak to another human in your home, respond to a text or two, scratch your ass, do a handstand, or whatever?

    Come on now. This is petty.

  • Are you opposed to this? Is your enjoyment seriously squatting on generators with no other objective in sight?

  • @danielmgg_15 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1093475#Comment_1093475

    I am not the one who cares, the only one who types that is a tonteria that makes the block by starting salit, but there is no point in paying for games, if you want to save the times that one wants that others measure and meditate. newbie don't have to burn my mom's got her mad at me and I say nothing

    Okay, are you using babblefish or something? I am not trying to be rude or anything, but I have absolutely NO idea what you are trying to get across here.

  • If it is truly an emergency, is a few minute ban on queuing REALLY going to ruin your day that much?

    I don’t know about you, but when an emergency strikes at home, I could care less about anything else but that issue.

  • I guess the question is... why wouldn’t it? Someone sacrificing themselves for another person isn’t completely out of the question in the “real world”.

  • Sorry, this isn’t fun for survivors so it will not happen.

    Sounds interesting though.

  • @ClickyClicky said:

    Look at some of the replies in this thread. This explains it all.

    You get poor players who can't get kills any other way so they tunnel and camp people to death because they believe "you can't win if you don't tunnel" and they never play survivor so they don't realize how much it ruins the game for other people.

    Don’t totally disagree with you, as poor killers or incredibly pissed off ones will resort to such tactics.

    However, while being tunneled and camped into the floor isn’t fun for you, being blinded over and over, infinite looped, tea bagged, or getting a flashlight squad is not fun for killers either. It’s a give and take thing.

  • How to encourage people to play killer? Fix the damn balance and get the game where it needs to be.

    People, by nature, will not wish to take a path with greater resistance. It is easier to work with a team than it is by yourself... so survivor is a go to pick for people.

    Not to mention SWF groups exist because of multiple people. The only way you’ll have a SWF with a killer would be if you yourself have multiple personality disorder. That’s about as close as you are gonna get there.

  • Can I run Seymour as a killer so I can devastate groups with my Winnie the Pooh voice and horrible hair fashion? That would strike fear into even the hardiest of souls.

  • Wraith. With the right build and Addons he can be a downright terror to deal with.

  • The one thing I totally agree with is that being a killer can be stressful. You are multi tasking on a constant basis, and you watch your time to complete your objectives shorten with every ping of a generator being completed.

    It all boils down to whether or not you can handle that pressure. Some people thrive in it, some people can somewhat function, and some people can crumble underneath it. Honestly, it’s not for everybody.

    Do I think this is the right way to approach the game right now? Absolutely not. We all have our own life pressures (family, school, work), the added stress of being the killer can be overwhelming. As has been said time and time again, the overall balance seriously needs to be looked at.

    I personally enjoy the pressure of the game, but I will only play in short bursts. I have my own life issues with work and with my daughter on the verge of being born, so sometimes it can get a little too much.

  • You wouldn’t even be able to determine this easily. Yes from our standpoint you know when someone suicides on a hook, but it would be fairly difficult to track it.

    What if there are only two survivors left and the one on the hook would rather have a chance to get off then just hang there as bait for a killer? You would get punished for something you are fairly pidgeonholed into. Suicide on a hook or and escape is your only option sometimes.

  • @I_Face_Camp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1090199#Comment_1090199

    Did you read his post? He said if you switch targets they just do the same thing. Unless you are a stealth killer or someone like Billy who can gain distance quickly, survivors will just run from gens when they hear your heartbeat and it takes like 30 seconds to catch up. Then once you do the just run from loop to loop and then you finally get a hit and then they do it all over again. By the time you down 1 person 2 to 3 gens have popped and you have to hook everyone 3 times. It's pretty ridiculous.

    Best thing you can do as a killer is have super good perk combos that work well with the characters ability but this takes an insane amount of time to get. Youd have to level every killer up to get teachables and then level every killer up even more to get the perks that you want for that killer. Not to mention if you also play survivor this takes even longer and survivors dont have to do all of this anywhere to the extent that killers do.

    Don’t give him advice. He knows everything and he is rank one.

  • @Ohlookahook2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1090453#Comment_1090453

    Keys are not the same as a mori. Don't compare the two.

    I have already responded to the post you put up on this very topic, so I won’t explain it again.

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1090453#Comment_1090453

    Both of them grant free wins. That's no bueno in my book.

    I agree. I don’t personally use a mori unless I see an incoming toxic squad or a streamer with rabid fans in tow. Then again, I don’t even do that most of the time because it honestly ruins my enjoyment, their enjoyment, and it doesn’t help the whole blood point farming deal

  • @Ohlookahook2 said:

    I agree with 99% of what you said minus the keys part. Keys are fine. Killers just don't like losing a match that way. Hurts their egos.

    Then a mori is fine and survivors shouldn’t rage quit and ######### when one is brought in.

    I have no issues with either of them, but some people blow them both completely out of proportion.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1090400#Comment_1090400

    I'm not just talking fixing bugs, more bugs come out everyday. Just pumping out content is extremely short sighed of BHVR if you ask me. It's great they can capitalize on the cash cow while they have it I guess if that is their goal then they're doing well.

    I guess long term success isn't a goal, and having "created a game that had a tremendous head of steam, but that obviously got worse and worse until everyone quit," isn't going to look good on their resumes later.

    I wholeheartedly agree with you. I believe they are being very short sighted on the whole long term goal idea. The core of this game needs to be changed, but it seems greed is taking over.

    I understand they have to continue a source of funding to pay their employees for their work, but it seems they are forgetting the much larger picture. You can have a pretty game with great looking maps and models, but if it’s balance is off the rails and it is riddled with bugs, it’s not going to matter

  • Fixing a game does not make immediate money. Companies will do what makes them money.

    Is it right? No. Is it reality? Yes. If there are bug fixes and reworks with this chapter update, that’s great, but it won’t be done in a short period of time.

  • @Bonig said:

    Dude I'm rank 1 I know evrything about this game. Now the only way to 4 k for is slug you don't have to teach me I'm just showing what's wrong with the game. Your comment is off-topic

    Doubtful. Was trying to be nice, but if you want to be an ass, enjoy your mindless rant.

  • Sounds like you had a bad game, bud. I understand the pain and frustration though.

    Best thing I can tell you is to realize when you have chased one particular annoying survivor for too long. If they keep looping you, just give up the chase. You aren’t being a coward or admitting defeat, you are making a tactical decision to pressure gens or find someone in a more vulnerable position.

    I am not saying this is a fix or an answer to a problem, but you might see a little more success if you learn where bad loops are for you and strike at survivors who are not in a good position to evade you.

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