Brutal Strength...why not just make it a single kick?

Kick a pallet, 2 kicks

Kick a gen, 2 kicks

imo Brutal Strength should just be 1 kick

Tagged: Mod

Comments

  • i think it has 2 kick on palets just to give survivor a bit more time to try lose a killer , i don't see a reason why it should be 2 kicks on gens

  • Pallet placement and spawns are horrible right now since they are the only thing on the map and they act as loop sheilds. But even if you got a horrible map RNG where loads of pallets are near each other what you're proposing would effectively remove the fear of the pallet and render the map empty within like 3 minutes.

  • It's not about the number of kicks - it's about how fast the kicks are done. You still get two "kicks", but they're 20% faster overall.

  • Single kicking a breakable wall would feel a lot more satisfying imo.

  • @AshleyWB said:

    Single kicking a breakable wall would feel a lot more satisfying imo.

    Yes

  • Everyone seems to be saying this is op but I see it being good if it’s done in tokens.

    • You break pallets and damage generators 20% faster. After every 4/3/2 pallets broken, the next pallet or generator will be damaged/broken in one kick
  • If there was only one kick, it needs to be a roundhouse.

    See where I am going here?

  • @Divinitye9 said:

    If there was only one kick, it needs to be a roundhouse.

    See where I am going here?

    BHVR hire this man right now

  • @Masterkit said:

    that would be like 50% faster, would be stupidly strong and fast you wouldnt be able to get any distance

    That can be balanced out, I think in general it being a bit faster then it is now is not unwanted because pretty much everyone describes that perk as "useless"

    RIght now its the same 2 kicks as without running it, but speed up.

    They could make it a single kick at the regular kicking speed, it would not be as fast as 50% of current brutal strength, but still faster then it is now and it would be a nice little audiable and visual change.

  • @drimmalor said:

    It's not about the number of kicks - it's about how fast the kicks are done. You still get two "kicks", but they're 20% faster overall.

    yes I know how it works, im just saying its more fun? interesting? cool? if it were just 1 kick to indicate the perk and its function.

    Giving Dead Hard a dedicated animation also did not change the perk fundamentally, but its more clear what is going on and frankly just seems more realistic and fun/cool/interesting with it.

  • @ZoneDymo said:

    Kick a pallet, 2 kicks

    Kick a gen, 2 kicks

    imo Brutal Strength should just be 1 kick

    Cos that's helping killers mot survivors

  • @Divinitye9 said:

    If there was only one kick, it needs to be a roundhouse.

    See where I am going here?

    I'd be cool with a dropkick as well.

  • Cant believe how many people are against an animation change, which might even help survivors identify Brual Strenghts usage.

  • @Raptorrotas said:

    Cant believe how many people are against an animation change, which might even help survivors identify Brual Strenghts usage.

    I think most of them just misunderstood what OP was trying to say.

    I can't think why anyone would be against the game having more unique animations and interactions.

  • Just change the animation from faster 2 kicks to one slower kick, it's more satisfaying

  • It's unlikely. Not all killers share the same animation, so for one perk they'd need to create a lot of new animations.

  • @White_Owl said:

    It's unlikely. Not all killers share the same animation, so for one perk they'd need to create a lot of new animations.

    That is actually a good point, kinda forgot about that, like how the spirit uses her sword and slashes twice.