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DeadByFlashlight

DeadByFlashlight

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DeadByFlashlight
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  • @powerbats said:

    @DeadByFlashlight said:

    The matchmaking server is owned by BHVR, sony has nothing to say about that.

    True but they still connect through Sony which only says yes this person has a licensed copy.

    Ochido published his psn identity for everyone to see on his stream, pls dude....

    Did he post his or someone else's though and even then it's still Sony's PSN identity not like Pc where it goes through Steam and is easily blocked.

    I know they're working with Sony too be able to ban on Sony's network directly and Xbox as well. They can ban by Steam since the Steam id is the same as the in game id.

    The account that is saved on the BHVR servers (the one you get savegame errors when the servers bork again) is uniquely bound to your PSN in case you arent aware of that :wink:

    The devs simply pushed out the console port without thinking hwo to deal with the toxicity that was already the case on PC. Who could have guessed that it would be the same on console? :lol:

    I seriously dont understand how you can defend the devs in such a position. I mean other games manage it too?

  • @Broccoli_Jaeger said:
    Hacking on the PS4 version of DBD is impossible. You would have to jailbreak your PS4 but if you do that you can't play online because if you want to jailbreak your PS4 you have to downgrade your Software version. And if you do that you can't connect to the PSN anymore. Someone gave him this flashlight.

    There is always a way, but probably much more complicated than on PC.
    Doesnt change the fact that ochido got banned for several other reasons> @powerbats said:

    @Might_Oakk said:

    @powerbats said:

    @DeadByFlashlight said:
    The devs forget to think of a way to bann people when they ported this game, kinda ridiculous eh?

    Actually it's not the devs fault, they can't ban on sony's platform without their permission. They're currently trying to work out an agreement to be able to ban that way. But unless and until Sony stops being so greedy and proprietary it isn't going to happen.

    You're daft man. All they have todo is add it to the game like they did with pc which they said they are working on. Every console game has bans. Quit spreading misinformation on things you are completely ignorant of.

    The daft one would be you since they'e said they can't do bans on PS4 right now which is why they're trying to come to an agreement with Sony on it.

    If you actually knew what you were talking about then you'd know sony doesn't just allow anyone to ban on their network without permission. Also BHVR doesn't see the id of the person connecting, only that yes they have a valid license from Sony's side.

    To ban they'd have to know the PS4 user id which Sony doesn't hand out like candy to any game developer due to privacy laws without you guess it a legal agreement..

    The matchmaking server is owned by BHVR, sony has nothing to say about that.

    Ochido published his psn identity for everyone to see on his stream, pls dude....

  • Just playing with a newbie friend of mine and we have several killers ragequiting today already. He is like ######### and I have to explain him the sad truth about the unbalance of DBD and how broken matchmaking is.

    Then he compared the game to csgo and said that if you DC there, you get immediate punishment. I explain that DBD has no normal queue and is p2p and that the devs simply didnt think of all the ways how to abuse their mechanics.

    Its a really sad chapter of DBD and even the biggest fog streamer the devs support deranks by DCing regularly. Thats kinda ridiculous if we are honest

  • BBQ was introduce as SUPERIOR perks in order to get enough killers playing the game again. Worked as intended.

    Dont worry about the mess currently, in a week nobody plays spirit anymore, free weekend and double BP are gone and we will go back to normal

  • @Satsui said:

    @DeadByFlashlight said:
    Worked pretty well when I used it. Are you aware what a safe unhook means?

    Please provide some footage of this bug :wink:

    I literally wrote it in my post.

    If you don't bother to read why do you bother replying?

    Survivors say a lot during a long day. As I said, I have noticed nothing suspicious so far, thats why I dont believe you without a video^^

  • @Visionmaker said:

    @DeadByFlashlight said:

    @TheBean said:

    @DeadByFlashlight said:
    buffing the killers would hurt solo survivors
    Thats why its the correct solution to nerf SWF

    However that isn't what is going on. Solos are getting buffed to bring them to SWF levels.. Killers are getting buffs to compete with SWF. The Devs have been doing that the last few major updates.

    Nobody likes nerfs. A nerf comes out and people complain. So why nerf... Buff. Everyone likes buffs. It is a mind game that is being played to keep people happy. So stop calling for nerfs, won't happen unless it is absolutely needed. Buffs are the way to go.

    You say killers and solo survivors are getting buffs, nothign has happened so far yet, that did NOT happen during the last updates.

    Whether you buff soloszurvivor and killer or nerf swf doesnt matter, but nerfing SWF directly is the logical approach and is easier balance-wise. "Nobody likes to get nerfed" omg dude, pls grow up

    Nothing has happened so far yet? Lmao #########??

    Increased pick up speed that basically nerfed flashlight and pallet saves? Trapper, Hag, Wraith buffs? Freddy and Pig buffs already slated to come? Huntress, Hag, and Spirit lunge buffs? Exhaustion debuff removal and invincibility frames after unhooking? Allowing every survivor to see the obsession? Even the passive Kindred the devs are considering isn't a buff to you?

    Why are you speaking when you're clearly not playing the same game as everyone else?

    The only real thing the devs need to do is stop trying to pander to children who cannot be pleased.

    You are mentioning minor buffs that have . to do with the SWF/solo situation....

    Passive kindred, where? And btw, passive kindred would benefit SWF too ^^

  • @Ilynna said:
    Here's the thing. I can't play killers. Not in an "I suck so I can't play it" Way it literally makes me sick. The first person combined with the narrow field of view makes me motion sick...FAST. So I quite literally can't pay a killer. My only issue with this is that killers get double sometimes triple the points a survivor can nab. This needs balancing. I get that you want to draw people to play killers but triple the points seems a bit absurd.

    A good survivor will easily get as many points as the killer.

    You pretty much ahve to die instantly that the killer gets 3x more bp

  • Worked pretty well when I used it. Are you aware what a safe unhook means?

    Please provide some footage of this bug :wink:

  • @TheBean said:

    @DeadByFlashlight said:
    buffing the killers would hurt solo survivors
    Thats why its the correct solution to nerf SWF

    However that isn't what is going on. Solos are getting buffed to bring them to SWF levels.. Killers are getting buffs to compete with SWF. The Devs have been doing that the last few major updates.

    Nobody likes nerfs. A nerf comes out and people complain. So why nerf... Buff. Everyone likes buffs. It is a mind game that is being played to keep people happy. So stop calling for nerfs, won't happen unless it is absolutely needed. Buffs are the way to go.

    You say killers and solo survivors are getting buffs, nothign has happened so far yet, that did NOT happen during the last updates.

    Whether you buff soloszurvivor and killer or nerf swf doesnt matter, but nerfing SWF directly is the logical approach and is easier balance-wise. "Nobody likes to get nerfed" omg dude, pls grow up

  • @Nightmare247 said:
    @lyric Is right. Just run deer stalker if that is what you need to keep track of survivors. It does not sound like a game issue that sound like a player who chose the wrong perk for their playstyle issue.

    I dont want to hear any survivors to complain about bleeding out then.

    Fine, thread can be closed :wink:

  • @TheBean said:
    Turn the chat off if you don't want to use it. There is the option to do that. So you can actually remove it yourself.

    Why nerf survivors playing SWF?... If anything, you are seeing killers getting buffed because of SWF. Buff killers for SWF, don't nerf survivors.

    buffing the killers would hurt solo survivors
    Thats why its the correct solution to nerf SWF

  • @lyric said:
    DeadByFlashlight said:

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.

    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?

    Or you could just run deerstalker and not have the problem 

    Dont have enough perk slots unfortunately

  • Well then, guess the survivors and I will have to deal with the bleed out timer.

    DIdnt expect so much disagreement but well :lol:

  • @HellDescent said:

    @DeadByFlashlight said:

    @HellDescent said:
    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

    You only get that if the survivor is afk and is not moving

    Then why build in deerstalker? You'll take away a chance to find a hatch from survivor. If you wanna be able to find them after sluging take the perk in a perk slot. Might as well build in whispers, stridor, bloodhound, spies from the shadows, knock out, madness effect etc

    I will just sit on hatch as killer and wait for the survivor to come to me.
    Basically its a 2 minute waiting game

  • @HellDescent said:
    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

    You only get that if the survivor is afk and is not moving

  • @Peasant said:
    No. How about you actually keep track of the survivors or hook them?

    You have no tools to keep track of them.
    And since they introduced tons of stealth cosmetics you hardly see them on the ground anymore.

    Good luck finding a survivor again you slugged first on swamp

  • I dont even have time to read through the first comment and I already have a game, not sure what the problem is^^

  • @McCree said:
    Can we make it so it's like a dead hard? Like it literally makes u invulnerable just so u can still hit the other survivor..

    Agreed, I got redirected to the invulnerable target several times already

  • Do you get this recently?

    There was a time where the servers completely ######### up and everyone got this message, but not right now

  • Trapper needs a complete rework because he was designed with solo players in mind.

  • @oke said:

    @TheMidnightRidr said:
    I don't think you realize how much time someone invests to be skilled with her.

    Requiring skill does not alter the objective strength of a killer.

    Looping has to be nerfed, stealth has to be buffed, yes, but this doesn't change the fact that the Nurse is the most stupid killer ignoring who can all mechanics for the survivor to gain distance. (Yes, mechanics to gain distance are needed, because without cutting line of sight, there is also no stealth.)

    Imagine how survivors stayed alive in the beginning of DBD without sprinting around like crazy and actualyl trying to lose the killer using their 3rd person cam and line of sight.

  • Hopefully the spirit changes will be releeased

  • @SpaceCoconut said:
    Here you go :) I hope it helps you! Good luck!

    How to:

    Parts of the guide are outdated now but there are some really interesting sections too.

    Thanks :smile:

  • @RSB said:
    Yeah, sure, and let's make survivors' strongest perks like DS, SB or SC destroyable, like hexes. Sounds fun? Or fairness only works one way?

    That would be OP of course :wink:

  • @AStupidMonkeyy said:

    @DeadByFlashlight said:

    @AStupidMonkeyy said:
    do you mind raising it a little for head hits so survivors don't Urban Evasion around constructs so you can't even hit them or over pallets that have been dropped because it hits those objects first? Otherwise, I love it! Gave me a challenge and loved how it felt to watch them freak out when I did nail them lol running into walls was hilarious XD Just a simple request but the main hitboxes, keep them. Thank you, Devs :D

    Are we talking about the same hitboxes?

    https://clips.twitch.tv/AggressiveMuddyVelociraptorCoolStoryBro

    Read my comments. I played a few games after and retracted my statement but also, the devs don't need hate for trying to fix something that was slightly broken.

    Huntress hitboxes worked perfectly and the only time they felt wrong was when playing with a bad connection. However, thats the case in ALL shooters and things like hitting behind walls happen due to lagg.

    How about dedicated servers?

  • @Global said:
    This has folded into another one of those "nerf nurse", "no she is fine were she is" kinda threads huh?

    It always ends like this when killers want a viable killer like nurse and then survivors claiming nurse OP cus cant loop
    Just sad..... so much potential wasted

  • @BigKrazyKag said:

    @DeadByFlashlight said:

    @BigKrazyKag said:

    @DeadByFlashlight said:
    Rancor already is quite weak in my opinion.

    It is if you don't find your obsession at the end of the game. But I think it's very obvious that you can find them hanging around one of the doors. It just seems like a bad idea.

    If a survivor wants to stay hidden, it is very well possible.

    You dont wanna know how many times it happened I had to search 10 minteus for the last claudi because they were too scared to search for the hatch.

    And you dont even need to do anything, you can simply wait until your team opens the gates and then they can even escort you to the gates if you are still too scared

    What you are suggesting is a good idea. I was just in a random game with random people that I was not in communication with is all so I didn't know when the door was gonna be opened. The team I was with was God awful anyways so I wouldn't have relied on them. I just kept on the gens because they kept going down so it seemed like the perfect time to make good on the distraction. I've learned my lesson not to try and be a hero when I know they're just gonna go back down again.

    So you say a perk is OP because you had a bad random team that didnt know how to play?

  • @AStupidMonkeyy said:
    do you mind raising it a little for head hits so survivors don't Urban Evasion around constructs so you can't even hit them or over pallets that have been dropped because it hits those objects first? Otherwise, I love it! Gave me a challenge and loved how it felt to watch them freak out when I did nail them lol running into walls was hilarious XD Just a simple request but the main hitboxes, keep them. Thank you, Devs :D

    Are we talking about the same hitboxes?

    https://clips.twitch.tv/AggressiveMuddyVelociraptorCoolStoryBro

  • @BigKrazyKag said:

    @DeadByFlashlight said:
    Rancor already is quite weak in my opinion.

    It is if you don't find your obsession at the end of the game. But I think it's very obvious that you can find them hanging around one of the doors. It just seems like a bad idea.

    If a survivor wants to stay hidden, it is very well possible.

    You dont wanna know how many times it happened I had to search 10 minteus for the last claudi because they were too scared to search for the hatch.

    And you dont even need to do anything, you can simply wait until your team opens the gates and then they can even escort you to the gates if you are still too scared

  • SWF already gives insane advantage just by looking at the killers perks.

    That they are able to spectate all survivors in realtime and can coordinate via voice comms is a big joke, nto even speaking about spectating the killer.... #########

  • @ShrimpTwiggs said:

    @Lowbei said:
    Demonsouls1993 said:

    stop doing free weeks/weekends and double BP weekends when u release a new killer it brakes the game for the people who want to play killer

    how?

    More people end up playing killer to grind bloodpoints and/or to try out the new character. This ends up causing a surplus of killers and not enough survivors, which increases lobby times.

    Only low rank queues are problematic because thats where all the survivor mains are with their killers.

  • in roughly 24 hours

  • @Triggered92 said:
    Would really be cool if there could be a different way to penalize the killer for rage quitting. just today i have had 4 killers quit because everyone used purple quality items and or they just want to drop class to play easier players, resulting in all of the survivors loosing pips and all of the offerings. I play all day just to move up and then i have a killer that is scandalous and just wants to go down a few ranks so they can play easy people and get more points so they drop out. not fair to the survivors. I should not go down in rank just because some one else that sucks at the game cant play it right. sad to say that if you leave a loop hole some one will abuse it just because its there. regardless if it affects others game play. developers have done alot to make this game fun and i enjoy playing it. but stuff like this makes the game unlikable and makes me want to find something else. the whole point of the game is to get as high in rank as possible. how am i supposed to participate in normal game play if this continues?

    Well stuff like this happens if you balance the game around low ranks and let the high rank killers suffer :wink:

    Maybe we can get the devs to buff some killers a bit such that they are viable at high ranks, but we need to help of you survivors (80% of the community) for this

  • @OrionQc24 said:
    Am I the only one who feels unless the killer is going for a basement hook, it's totally useless ? Talking from both sides of the spectrum. As a killer there's always hook nearby even if you sabotage 2 there's usually a third within range. As a survivor I can never wiggle away unless there's bodyblockers or I was dropped too many times. Could we have instead something similar to skill checks ? Doing enough would free you. It would also destroy less joysticks...

    Workign as intended.

    Wiggling is only supposed to stop the killer from bringing everyone into the basement.

  • Rancor already is quite weak in my opinion.

  • I am tired too.

    but unfortunately BHVR even supports this kind of behaviour.

    Their biggest fog-streamer jendenise deranks before stream regularly in order to be able to play vs lower rank killers. Today she started as rank 12, she estimated that she would end the stream as rank 5. That should tell you enough already

  • @PigMainBigBrain said:

    @DeadByFlashlight said:

    @PigMainBigBrain said:
    Why isn't the range of effectiveness listed for this perk?
    There's tons of times where you can be out of range of the totem and not even get a notification.....

    I'm dying here...I'm literally dead...cmon now...

    You always get that notification.

    I had to learn that in a game where some survivors found it funny to tapp the totem over the whole game and my screen exploded, no matter where I was

    You don't always get a notification. Some games you can go in, and if someone is too far out of range of you and touches the totem, you get 0 notification, and you can tell, because there will be times you lose a charge of thrill because of a dull totem and you don't get any notification.

    Guess that notification got lost between all the other sound spamm going on during the game. I never noticed that there actually was a notification missing and the only time I missed notfications was when I played doc and everybody screamed like crazy :lol:

  • @powerbats said:

    @DeadByFlashlight said:

    @ToastfaceKilla said:
    The built in WS is pointless, and his new speed uncloaking is basicly standing still. Good job with some add-ons but you actually made his base kit substantially worse.

    Ever tried to play spirit with her base kit? It makes you wanna DC, wraith is nothing compared to that :lol:

    I'm having a blast on her and at rank 1 killers are getting 3-4k pretty much constantly.

    Can you please teach us poor guys how to play her?
    can you do some tutorial videos or stream how to not get rekt as spirit?

    Thanks - a fellow spirit noob :wink:

  • @powerbats said:

    @DeadByFlashlight said:
    The devs forget to think of a way to bann people when they ported this game, kinda ridiculous eh?

    Actually it's not the devs fault, they can't ban on sony's platform without their permission. They're currently trying to work out an agreement to be able to ban that way. But unless and until Sony stops being so greedy and proprietary it isn't going to happen.

    They dont need to bann them on the ps4 platform.

    matchmakign is done on BHVR servers. Simply remove poeple like this frmo the matchmakign server and problem done.

    Sure they will still be able to launch the game, but nobody cares because they cant queue anymore :lol:

    Oh, and btw you can get banned in other games on ps too :wink:

  • @CrtKazz said:
    90% time play solo survivor and get rank 1 (on PS4). There doesn’t seem to be too many groups that I end up playing with but maybe me being the solo messes up the equation. SWF groups tend to be much more toxic to the killer though it feels and looks bad 

    Toxicity is another story, the problem spirit has that she is to weak and has no tools to punish these toxic survivors^^

  • @slingshotsurvivor said:
    Visionmaker said:

    Anyone find a killer that isn't camping and tunneling at Rank 1?

    Nope! 🤣🤣🤣🤣😲😭
    Most are toxic af this event too... 🤷‍♀️ Idk why though. 

    Mabye because they want BP and tunneling is the only way to ensure you get a few kills against genrushers :wink:

  • @theArashi said:

    @DeadByFlashlight said:

    @theArashi said:
    So did anyone in red ranks get a single game that wasn't 4 man swf rushing gens?
    Last two days they were only games I was getting and as you can imagine they are not very fun.

    I know that devs idea of perfect balanced game is 20 minutes long. That is why my average games are 4-5 minutes. More if they f***up.

    Played too much spirit because I enjoyed her so much, hit red ranks eventually because piping is way too easy/fast and instantly regret it.

    One hook in a single game, that was the game when I decided that I will derank again, even if it is double BP at the moment.

    Just a pitty that spirit is so weak, especially with bad/no addons

    It isn't spirit. NO KILLER can actually win against people that rush so much.
    There is nothing you can do if game last 4 minutes and they ofc all run adrenaline which will trigger at the perfect moment you just downed someone.

    I am not talking about depip quality squads.

    Now that I put spirit into the trashbag, I switched back to hag and 4ked a SWF with all kidn of crutches that werent even that bad. As spirit I verse a similar team and got 2 hooks the whole game.

    Sure, every other killer than nurse will get rekt completely if survivors really put on their tryhard pants, but spirit doesnt stand a chance against the normal high rank SWF already that use their brains. Other killers can still get sth going at least

  • console yikes :lol:

  • @ToastfaceKilla said:
    The built in WS is pointless, and his new speed uncloaking is basicly standing still. Good job with some add-ons but you actually made his base kit substantially worse.

    Ever tried to play spirit with her base kit? It makes you wanna DC, wraith is nothing compared to that :lol:

  • @theArashi said:
    So did anyone in red ranks get a single game that wasn't 4 man swf rushing gens?
    Last two days they were only games I was getting and as you can imagine they are not very fun.

    I know that devs idea of perfect balanced game is 20 minutes long. That is why my average games are 4-5 minutes. More if they f***up.

    Played too much spirit because I enjoyed her so much, hit red ranks eventually because piping is way too easy/fast and instantly regret it.

    One hook in a single game, that was the game when I decided that I will derank again, even if it is double BP at the moment.

    Just a pitty that spirit is so weak, especially with bad/no addons

  • The devs forget to think of a way to bann people when they ported this game, kinda ridiculous eh?

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