DBDbuildsYT
DBDbuildsYT
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@PinkEricka said:
Yeah, it happened to me earlier.
was it against Freddy?
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@LordGlint said:
@DBDbuildsYT So your just gonna ignore the part about the statistics the devs have collected and claim it was all because of survivor complaints?
How can I comment on something which wasn't clearly shown? If we could see then I'd gladly give you my opinion
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@PolarBear said:
Dead Hard seems to be bugged right now. It doesn't always do the dash.
ah how odd, it happened to me only vs Freddy
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@Bongbingbing said:
I seriously hope they don't touch her base kit, Her Add ons most definitely needed to be looked at but as long as there's SWF in the game then nurse at base is fine.
In the stream they said they are "mainly" looking at addons. Keyword mainly, it was then confirmed that they are looking at her power while doing the addons because it makes the most sense to do so
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/600078#Comment_600078
Oh God
Imagine if Wraith or Doctor had a cooldown
You can kinda see how wraith would move around the map on a cooldown by playing legion. Their speed is quite similar
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@CornChip said:
https://forum.deadbydaylight.com/en/discussion/comment/600030#Comment_600030
No worries, its behind us :)
:)
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@noneofyourbusiness said:
Survivors are nerfed from patch 1.0.2 when they nerf first time Spirnt Burst that was more than 3 years ago, and they're nerfed to this days look for example for patch 3.0.0 when they nerf vaults again idk how many times in this game 7-8? Nurse got 1 nerf after month and next she just got only buffed(except this one month when she was bugged), like removig dead zones for her, making for her easier to blink between objects, easier blink between levels, she can cancel her blink now, orginal Nurse can't do it", so what's going on?
Mate you won, the debate is over.
This nerf is a check mate, no ifs or but.
I salute your victory
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/600073#Comment_600073
Yeah, I'm very worried about the cooldown power bs
I really don't want another killer that has it
Yep, from the last three streams it is clear to me that this is the new way of designing killers for devs:
1 killers must not frustrate Survivors. Stephen said that directly in the last stream
2 killers need counterplay in chases, also clearly stated by Stephen in the big anniversary stream
Nurse does not fit these parameters
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@LCGaster said:
It's going to be an add-on rework and maybe a minor nerf
At least that's what I understood from the stream
Remember that she's going to have two Ultra Rares after this, so she might be stronger than before with those
You may be right but I somehow doubt that the dev team will allow nurse to be stronger. I REALLY REALLY doubt she will be even closer to who she is and I strongly expect a cooldown power
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/600017#Comment_600017
They can't get away with nerfing Nurse basekit (at least by a lot). Many killers would be outraged.
Her addons need the nerfs/tweaks though.
I don't really think that killers'outrage count that much anymore.
Survivors found a way to influence the devs deciding process to their advantage, and they did so efficiently thus they need to be praised.
See this for yourself
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@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/600057#Comment_600057
Writing fancy phrases does not prove your point
Its way too early to have already formed your opinion about it
At the moment they said they will focus primarily on her add-ons, and will slightly change her base kit, doesnt sound too bad, you are just exagerating everything to the point you make it look as if it was the end of the game or something.
Even if the nurse nerf turns out to be awful you still have a lot of killers to pick.
I am sorry but I don't see the point of disagreement here.
You said that nurse with increased range or more blinks is OP to which I agreed, she is.
Then I agreed on the fact that with nurse being nerfed survivors won the war.
Why are you rubbing salt into the wounds of a defeated opponent?
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@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/600052#Comment_600052
Look, i like nurse a lot, she is my third most played killed, but i gotta admit some of her add-ons are bullshit, Omega and 5-blinks remove a lot of the skill needed when playing her and give the player an unfair advantage.
Many of those videos making nurse look like god tier usually are just people tryharding with extra blinks and range add-ons.
I never argued for her addons to be kept since I don't use them besides pocket-watch and white knit comb.
I may use pocket-watch and the third blink if I suspect a toxic team but that happens maybe 10% of my games the rest is pocket-watch and white knit comb.
So as far as I am concerned they could even delete all the rare and very rare add ons for nurse and I wouldn't care.
Unfortunately it was made clear that they will change something about her base power on top of the addons.
And this is the final defeat for killers, this is the moment where the One ring is tossed into mount Doom.
It is now clear who is the victor of the debate, one clear victor. I salute your victory even in despair
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@KaoMinerva said:
https://forum.deadbydaylight.com/en/discussion/comment/599966#Comment_599966
That's the whole plan. If nurse could be looped, there would be no arguments here. It's the same thing with a spirit. Every pallet is a guessing game and they hate having to outwork the killer.
It is disheartening but at least we now know where killers stand in BHVR ladder of importance
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@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/600022#Comment_600022
Killers want hatch stand-offs to end? Why not!
Killers think MoM is unbalanced? nerf it!
Killers ask for a freddy rework? Lets make him one of the best killers in the game!
Double standards, stop saying killers only receive nerfs and that the devs only care about survivors, stop crying and take some responsibility
Mate, it's game over. You won, there is not much to say anymore.
Enjoy your victory and plan the attack on the spirit now.
You guys are the real victors, the nurse nerf closed the debate.
Let us be bitter and mourn our last bastion agains beibg looped like idiots.
Gg
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@CornChip said:
https://forum.deadbydaylight.com/en/discussion/comment/600011#Comment_600011
I am not Jordan Peterson. And neither are you.
What i said wasn't wrong.
Solid counterargument from yourself. You said nothing. Thank you for not contributing.
You are right, this isn't the place for a personal attack. My apologies
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/599185#Comment_599185
Bruh. DBD is anxiety in a nutshell.
Just watch all the negative energy coming from it, influencing players to be toxic...
OP i dont know, to me the Dev team should be able to make their own decisions, they dont even have a Direction for the game lol. Just maps, cosmetics.
They dont want other playstyle than Nascar looping cause all survivors are used to this and they re scared to kick the nest by changing drastically dynamics of the game.
Create godlike killers guys, create godlike survivorp.erks. Make everything FuN and not an horror mario kart.
yeah it is very sad...
Survivors want looping? hell yeah! there you go
Survivors want a killer nerf? sure why not!
The nurse nerf clearly signals that the debate is over, survivors have won.
It is now clear who is REALLY in charge of dbd
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@Cymer said:
What most not understand is, it was never us vs them.
Right now we have 3 "factions" in the game solo survivors, SWFs and killers. But that's not true. We all can play and do play in every faction, we just gravitate towards one or another.
What is complained about is, that some ignorant players rather cry the devs a river until they get drowned by salt and water and they cave in. (Happen before with Freddy and other releases) Instead investing the time, playing the culprit character for themselves, learn how they work and develop counterplay. And each time the devs cave in aka "lost to salty survivors" the game gets worse and less enjoyable. It's understandable that some passionate players like to defend their favorite killer (especially if it is the only universal viable one with a high skill ceiling. They spend a lot of time learning her.)
Since the game launched there is a longing for alternatives to gens from all players, yet non is delivered or changed. Without arguing hiding and chasing are the exciting elements of the game, yet the entire game revolves around to cut it out. As a killer you don't want long extensive chases or searching for a survivor, because you are on a clock. Even as survivors, yes it's fun to loop a killer or sneak past one, but in the end you just buy some time and hope your team is doing worthwhile, because in the end you only win by completing gens.
SWFs are a big factor in the joy for many and the ruin of joy for many others. Solos and killers alike. On one hand it is unfair to have access to so much more information and simply by chosing to use it, reducing the viable perks and tactics a killer can use. Every thread so far that spoke in favor to give all survivors the same information as SWFs was unanimously shut down with the same reasoning. It would be too powerful, easy and would rob the fun for some solo players. But this disconnection causes every month SWFs are cheating threads to pop up, as new players get confronted anew with them. It should never be an attack on the friendship of some or their desire to play with each other, but acknowledge the information and power imbalance. There is a difference, yes over all it may be just slightly but in the edge chases it really has an impact. Just put yourself in the shoes of a new player, loves killers and survivors alike and suddenly run into a red rank, 2 purple and a yellow rank survivor, all in the same SWFs, and suddenly his game is turned upside down. As a mid rank green killer he suddenly is facing survivors way out of his league and gets frustrated by the lack of options he has available to counter them. Yes, git gut can apply here, and eventually he would become good. But if he hits the wall so hard, that he just throw up his arms and just walks away from the game, he never get to the point. It's like a hobby runner has to compete with some top athletes. All of a sudden he gets outrun and left behind. Is he bad? Not for his level, but it still feels ######### and may discourage from trying harder.
DS was a perks that was toxic for 3 years until it was nerfed. It is still a strong Perk. What I don't understand is, why weeks after the DS nerf they shipped Ashe with MoM. This perk should never had left the design board. The devs should have learned from DS and come up with an other perk. Thankfully they didn't wait 3 years this time, but still it's unfair to all the buyers of MoM.
In my opinion the devs should even out the gap between SWFs and solos by giving the solos the option to access the same information. If someone enjoys hard mode, more power to you my friend. But the game as a whole can get adjusted and be more fair and fun, as well challenging for everyone.
Most killers just need some minor tweaks to become viable and enjoyable to play as or against. You can use the search function of the forum to see plethora of post and suggestions.
One of my personal wishes always was a rework of the bloodweb, so the game is less grindy and more accessable for new players. Who doesn't want the game to grow?
In the end we are one community, playing the same game and caring so much, that we take time out of our lives to read and make a post to express our opinions and feelings. Yes you don't have to agree with, but don't be an ass and dismiss it.
If you don't care, move on.
If it's wrong, help them to understand and speak truth.
If you enjoy, share the happiness.
See you in the fog!
You are right, but the devs themselves have clearly defined how to get what you want in dbd, see this for yourself.
Now survivors know precisely what to do to get a nerf, it is game over
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Nurse is about to get nerfed and she takes a lot of practice to master, how will you feel when she is changed and your efforts will be gone?
I think hag is a safer bet, she is powerful but not that prominent, thus she is not in the survivors' nerf radar for now
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@CornChip said:
Good.. ######### nurse.. That overpowered piece of crap has been ontop for far too long
solid argument, Jordan Peterson level. Thank you for contributing
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@Knayter said:
https://forum.deadbydaylight.com/en/discussion/comment/599946#Comment_599946
in a chase it's a 1v1
And that's why a killer should be able to end a chase fast because its 1/4 vs 1 really.
Versing a killer, around your same level of skill, in 1v1 in a team game simply shows you how unbalanced dbd actually is.
You are not a hero in this game, you are a cog and your only way out should be via team work.
But don't worry bhvr will hold your hand because survivors are the main market target
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@MrDardon said:
Killer is quite fun but it can also be very stressful. I wouldn't say that it's frustrating but it depends on which character you have. I usually don't give a dumb about toxic people, they should do what they want. I don't really feel frustrated but rather stressed cuz as Killer you have to do many things very quick sometimes. But otherwise I like Killer more than Survivor.
I have the same problem, I much rather play killer than survivor but I cannot really grind as killer. Playing ten games in a row are very stressful and I need a break.
I only do this during events of blood hunts because its time limited.
This is especially true when entering purple ranks and more
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I second this
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@Vampy said:
Best way to counter nurse is to complain on the forums until the survivor main potato BHVR employees in charge of the game nerf her.
hahah I said the same, now they have the sacred formula for nerfs!
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/599724#Comment_599724
Nerf Nurse though.
Honestly, one of the worst parts about this whole thing is the Survivor Main advocates on the forum already openly admitting to being ready to go after Spirit next. For the betterment of the game and the enjoyment of everyone, of course.
Because they have found the formula to obtain what they want, if something isn't loopable they need to nerf it.
They can simply :
1 start to dc against the killer who needs to go
2 open posts about the killer being op
3 demand a counterplay, new keyword that now has infected the devs as well
4 do videos about the topic
5 repeat until the goal is achieved
Legion has been defeated, nurse is about to go and spirit is next 100%. Then if many people start to play hag she will be next and then every killer will be loopable.
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I agree, I think dr needs a total rework.
These are my reasons:
1 he is NOT op by any means BUT he is extremely annoying. It is the killer that I really don't want to verse, everything about doc is annoying and frustrating despite being pretty weak
2 his mechanics often conflict with other game mechanics, such as BT, and they are quite erratic. I have also experienced the "rubber band" effect while in tier 3, a scream can sometimes undo a window or pallet vault. I don't know why, is it a bug? fps drop? lag? but it does happen with doc.
As it stands dr needs to be fixed, he needs to be made stronger without being as annoying as he is
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Or you can start complaining about spirit until she will be nerfed like nurse will.
Then you can loop every member of the cast.
It is a valid counter, it worked for legion and nurse, I'm sure it will work for spirit too.
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@Gardenia said:
You're overreacting imo. Legion actually wasn't good for the game, Plague in PTB would've been OP if left unchecked, and GhostFace wasn't even nerfed, he just had a few add-on adjustments and Detection adjustments for fair play.
OK let's analyse this:
Legion wasn't healthy: maybe, but they still were weak, with the exception of Frank's and exploits. But OK, I don't mind the old legion changed but what have we gotten? A dull, boring, weak killer. So to me this rework it's a failure
Plague on the ptb: vile purge is a weak power even with 100% speed whole charged. She lacks map pressure, she still can be looped. She was at best high mid tier. Below hag for sure. Are we allowed of getting other good killers or do we only get jokes? The last good killer was spirit, a year ago.
Gf was slightly nerfed, nothing major but still nerfed and he didn't need to. He isn't anything special, a solid killer but nothing too strong. There was no need for a nerf.
This brings me to nurse. Most of her add ons can go, I don't think any of ne argues with that. But they will touch her base, this is scary
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Survivors utterly defeated us killers, legion is now boring and with no personality. It's rework, even if fair, made legion into something pointless, I would have liked something fair and still fun.
Nurse is next, then you'll go after spirit.
What else do you want?
You guys managed to get the only real threat nerfed and you also expect us to shut up and say nothing?
You won, once again. Now let us express our sadness
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@PoisonHurts said:
Even trutalent someone who is a killer main but still plays both sides a lot, said that some of her addons are overpowered and extremely reduce the amount of skill needed to play her. If you're good at nurse, this "nerf" won't do anything.
I answer your post to answer many others.
@Peanits and Stephen, both devs CONFIRMED the nerf is more than just the add ons.
They will change base nurse and this is usually bad news.
I don't think anyone argues about add ons, not certainly e since I only use the pocketwatch and the white knit comb to play nurse.
You guys won, you defeated us and nurse will be changed now give us the dignity not to be mocked with "it's nothing"
Let us mourn our less, the best killer is about yo go
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@Mister_xD said:
its literally just an add on nerf / rework.
its like the legion rework .-. everyone agrees something needs to be changed, the devs change it, people start complaining.
sigh...
And they made legion a boring killer with no personality.
Bad precedent
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599371#Comment_599371
He did not specify he only said they are currently working on her as we speak and changes should be announced Soonish
Thank you
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@MonsterInMyMind said:
Anyway for all you worried about nurse getting addons changes mclean posted this in his discord relax you'll see the changes soonish
Do you know what will change please?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/599337#Comment_599337
I was telling him things they “fixed”. I know the nerf was too far, my point was “fixing” legion would be a nerf.
Not necessarily, freddy got changed andhe isn't nerfed.
They could have changed him to be good but not unfair
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/599329#Comment_599329
They “fixed” the moonwalk exploit and “fixed” FF downing so he’d have counterplay in chase, how would you have “fixed” legion without nerfing them?
They nerfed killer instinct detection
Slowed down vaults
Ff is removed when you miss a target
Bigger tr
To become a 115 killer
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/599249#Comment_599249
That's only assuming there's a reason for more killer mains the play her over Nurse, Spirit and Billy
Agreed, I also think the risk is very remote BUT never sleep on BHVR lol
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599229#Comment_599229
AND WHO'S TO SAY THE TILE CHANGES WONT INCLUDE THIS do you like miss this whole part ive said this like 30 times SO UNTIL THEY HAPPEN stop over reacting.
I think you are massively missing the meaning of the word overreacting. I am simply pointing out a flaw, among many others, in map design which has been around for years.
So this makes me believe that the redesign will take a long time before it is ready.
If I am wrong and you are right I would be gladly say "Hexyl, thank goodness you are right" because that would improve my experience as well, but considering the history of DBD I am not that confident
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/599225#Comment_599225
She's really good, just much less straightforward than other high tier killers. Doubt they're gonna touch her at all. Frankly I doubt the nurses tweaks are gonna affect nurse players much either. Killers just act like the sky is falling constantly.
they may touch her if she becomes prominent and survivors cry.
I think hag when it comes to looping is spirit level, she is just less common
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599208#Comment_599208
The time is reasonable with how many time goes into making a map it's not as easy as you would think it's a lot of time i think its reasonable the time they are asking for id also say id rather nurse take the fall for haddionfield being the next awful map to be fixed.
We are not talking about a major change we are talking about adding a damn door to all the structures causing a semi infinite. That would be a massive improvement
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@ClogWench said:
The game keeps shifting and I continue to play Hag, completely unaffected.
I think this is because even if hag can be very strong and annoying, she is not that prominent. I believe I played against maybe 10 good hag players in 3 years.
But if nurse and spirit are nerfed i wouldn't expect hag to be safe
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@Entità said:
https://forum.deadbydaylight.com/en/discussion/comment/599191#Comment_599191
The Legion, the Plague and Ghost Face may be tweaked in any moment: there is nothing definitive in a videogame. I don't want your apologies, I hope you enjoy the game without fearing what doesn't exist yet. :)
Let us hope you are right :)
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599188#Comment_599188
And? you act like it's the end of the world you also completely ignore the fact they said tile changes are going to happen again you keep trying to bring things up that are not relevant to the actual post.
On a side note Bamboozle is a thing if you are having problems with semi infinites that most likely being maps like rancid just run bamboozle granted its a perk but i still feel like they are going to change semi infinites.
it is relevant since you said that map changes are a better than a strong nurse. To which I would agree if map changes were done in a resonable amount of time which is not the case
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@Entità said:
Maybe it will be my mental limit, but I really don't understand this opposition between rival gangs: there are no survivors and killers, instead there are players who have fun together, impersonating one or the other role. Dead by Daylight is a treasure common to all, to cherish, love, spread, improve and enrich day after day.
What sense would it make to disappoint the expectations of a faction, producing massive abandonments of the game and consequent sudden changes in the proportions necessary for a rapid matchmaking, greater toxicity and less economic income? The developers have a gold mine on their hands, they are not stupid enough to ruin it as many fear: you are pervaded by mistrust, suspicion, a punitive conception of changes, which on the other hand have no raison d'etre. I say, instead of feeding discouragement, sinking deeper and deeper into the Void, wouldn't it be healthier to return to Campfire with enthusiasm, with determination, with healthy competition, ready for a new challenge? Balancing is a very difficult operation, they must take into account a myriad of factors (powers, add-ons, items, offerings, maps, RNG, ranks, solos/teams, players' experience...): it is natural that they proceed by trial and error, I mean... no one owns the infused science, and no test done in the development stage can capture the infinite nuances of the true game, of thousands of players scattered around the world. So I say: wouldn't it be better to lend a hand with concrete, punctual, specific suggestions, reports and motivated criticisms, instead of spreading this early anxiety towards a Nurse adjustment that nobody knows yet?
Because there are precedents: Legion made into a generic unfun killer, plague being nerfed despite being already average, ghostface nerfed in 3 weeks.
Those are bad precedents and let's be honest survivors have lobbied against nurse for so long.
Nurse is the new legion, I do expect a similar approach. If I am wrong I shall apologise to you and everyone else
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599163#Comment_599163
They did mention tile changes are going to happen whos to say thats not in the agenda? We dont know what all they may or may not be doing they said the reworks are to licensed maps meaning most likely the tile changes could indeed reflect others maps with semi infinites we dont know.
Ok but still I play dbd since 1.06 September 2016 and semi infinites are still around. They have never been really fixed because the entity blocker and bloodlust are bandaids and not fixes.
Can I be worried about the situation where there are areas of very old maps that are literally too strong and they are still around?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/599162#Comment_599162
She'll get ######### over like the Nightmare.
I think so too
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599145#Comment_599145
Fixing maps to make weaker killers more viable at the cost of nerfing nurse is 100% a better trade off in every way possible.
2 maps per year, it will take years to achieve this.
They haven't yet put a damn door in the semi infinites!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/599137#Comment_599137
I don’t think a slight nerf to her base will hurt her tbh. I don’t think it is needed but it also likely won’t hurt her. I’m just excited to see the new add ons.
what can they really do with the addons though? I don't really think they can improve her or add too much variety to her power.
I feel the rework will be legion style, they will remove the omega and the extra blinks and they will nerf most of the other ones by adding useless effects like hemorrage or so.
I hope you are right though but legion taught me never to trust bhvr
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@Marcus said:
Add-ons rework for Nurse was needed, some of her add-ons were too strong and the other add-ons were completley useless.
Also, devs said they don't want to change Spirit at the moment. She is safe for now.
it is not just the addons, they clearly said "mainly" and @Peanits confirmed it, so something else will be changed.
As for spirit, that's the next target for survivors, wait until nurse is nerfed and you will see threads about spirit, I can bet on that.
They have found the formula to get nerfs
1: dc a lot when they see the killer
2: use the magic words "no counterplay"
3: open threads and videos
4: repeat until you win
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/599110#Comment_599110
I’m mainly hoping that her OP add ons get a nerf and her useless ones become good. I like playing Nurse and I think she’ll still be the mostly the same.
I dont really care that much about her addons, I played 4 blinks nurse twice in my life and omega blink once. 4 blinks was strong but omega I couldn't play because my timing was off by a lot.
Unfortunately it has been confirmed that also something else besides her addons will be changed, keyword "mainly"
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The old legion was a weak killer that could be genrushed dramatically, they were stronger with frank's but still very weak to genrush.
They could win almost every chase yes, but to do so they were wasting time and they ended up losing the game a lot even by winning every chase.
But I don't care about the old legion, what I like is a legion who is fun to play and interesting, the new legion is NOT.
it is unfun to play, a basic killer with no personality and even if I win with Legion the matches are dull. So i don't mind having legion changed as long as they give me something viable and fun, I find legion to lack both.
So I am not very confident when it comes to nurse
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599092#Comment_599092
And? Her base range is pretty long its a slight change to the base It's not going to be major behavior knows what happens if they nerf her to much.
I doubt that, I think bhvr has decided a policy of killer not being "frustrating" to survivors. Stephen said that yesterday.
When nurse is used correctly she is very strong and frustrating for anyone who wants to play chases.
And I understand BHVR like I understand survivors, they are both doing their interest. I did the same on f13 the game, I cried and cried and cried until Jason was a laughing stock.
It is a good and valid strategy, and that's why I said GG survivors

