CookieBaws
CookieBaws
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- CookieBaws
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Comments
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So it will be harder to lose MMR... Great...
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I think it's to compensate lag.
Also - "I like it, so everybody should too"
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@gilgamer said:
Ghostface's reveal has never been consistent
it's MUCH worse now.
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You have flat 8% with t3, you need exta perks and offering to make it even usable.
Total outdated garbage that can be removed, since it's base perk, nobody will be offended.
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FPS dips because of extra things on a map. Some maps were not in line with others in 1st place, that's make our case worse.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3227924#Comment_3227924
If you're being ran for 3 minutes straight that's not SWF doing it. They're not to blame for everything
Bruh. How is it my fauilt that they know where to run and if i drop the chase they just heal up?
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@GoodBoyKaru said:
Playing in a premade doesn't suddenly make you a god looper. They'd be running you almost as well in solo. SWF makes no difference to that regard.
But communication does everything else.
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Yea, i don't get stealing either, it's feels toxic for some reason.
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@IamFran said:
For me the sounds of Eyrie of Crows are worse, the sound of the ink in the sand is almost the same of a survivor healing.
Yea, especially main.
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I hate mandatory wall breaking every time, sounds there are kinda blend together.
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@legacycolt said:
Get over it?
That's not how it should work, but ok.
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Because they are bugged, it was stated in patch notes.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3208820#Comment_3208820
It's fair though when you can instantly eliminate someone you've had zero interaction with before that, if it worked like ghostfaces stalk I'd agree with you more because then they did it to themselves but the fact you can have two idiots feed you on purpose and gain the ability to insta kill everyone needs a stupid restriction like a locker otherwise it would be a free win because you're good at staring at people on open maps with very little to hide
Not exactly, you can get a single kill from a piece + stalk rate, but thing is you can't iw3 more than 4 times, if suvivors hide in lockers or... just loop main, you are screwd.
With a tombstone + tuft, you have to stalk 3 survivors dry. If your team allowed to be stalked that much, you should be dead anyway.
There is counters within his kit, but just rushing a locker is somehow fair. COOL.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3208804#Comment_3208804
You have an add on that instantly eliminates them from the game what do you expect? Are they supposed to just give up because you popped t3? An add on that ignores hook states all together deserves that kinda restriction, it's like having a instant escape button as a survivor once I completed a gen by myself, the point I was making though was referring to your title, you shouldn't care if they get upset over tombstone and treat you like a criminal but you also shouldn't be upset for them not lining up single file to just let you get the EW3 trophy
No, i mean the lamest counter is the thing. I don't mind you looping me and play stealth, not just rushing in a locker.
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@The_Krapper said:
My question is who cares? The real problem these days is people getting all up in their feelings for nothing acting like you should show manners in the game. I'm not sure how but somehow this horror slasher game has drawn in a gigantic pool of crybabies on both sides who feel like they're the best to ever play the game and if they have even the slightest amount of issue with something the first defense is to blame everyone but themselves and then try to tell the other side how they're wrong like they should even care in the first place.
I mean yes, only if it wasn't being countered by just hiding in a locker or laying on the ground. If i could mori downed, then yes, do your best.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3208789#Comment_3208789
BP is still a problem. Survivors get barely any BP basekit.
Really??? I mean if you push to p100, yea. But is it worth wasting BOTH sides time just to get extra 2-3k?
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3208779#Comment_3208779
Um survivors are supposed to try to.. survive. Resisting the killer is like the whole point.
Back then - yes, but now there is not much to lose, at all. BP is very easy to get, even without offering, Items come and go.
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@Marigoria said:
Only a problem for me when I use a BP offering and it gets stolen away because I die early by just being hit once because someone else let him stalk
And the killer uses rare and expensive items just to try. It's not like BPs is a problem now.
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@OnryosTapeRentals said:
Because being instantly eliminated from a game because your solo queue teammates let him stalk for ten hours isn't fun.
It's a wasted match because there's no unhooking, healing, good chase interaction etc. so noone gets any points.
The add-on is poorly designed and not in-keeping with modern DbD IMO.
So, why resist and give a killer what he needs to not bother anyone else in a future?
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@fake said:
Add-on design.
Tombstone, by nature, is used for survivors who are not yet hung, found later, rather than survivors found early.
Survivors who have not made any mistakes up to that point and think they can continue the game even after being hooked, but are frustrated because they are suddenly declared out of the game.
To summarize, it is because he will die without a hook.
But what are they to lose? They won't lose much on points + easy out of the game. Especially now when BP is super easy to earn.
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Perk is already dead, buffing range would not hurt. But it won't save this perk from being niche/low tier.
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Not everything should be accessible for every type of a problem, deal with it.
Achievements are optional and useless to whole experience. And they are called "Achievements" for a reason - work for them.
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Actually a fantastic idea.
Press "space" upon last surv to Mercy and teleport to nearest hatch if aviable and if more downed, let them go aswell.
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I see only to add an option to hold/grapple on downed survivor and keep him from moving and recovering, and only other suvivors can get him off.
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Let's be honest, you get NOTHING if you stay in losing game. Barely any points for Wiggling, Struggling and even sitting on 1st stage.
I have NO REASON to stay in SoloQ.
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It won't do anything, if i want/need to leave, I WILL.
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Yea, it removes the flavour from using them. It's just boring perks.
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With how easy it is to grind bp, there is no need for this garbage. They should just scrap all mori offerings.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3200982#Comment_3200982
That's not actually my answer because that sentence is prefaced with "When the last Survivor is downed, the trial will draw to a climactic end...." But if the Last Survivor escapes then what happens? Does everybody else die or does the game continue and the dying survivors have a chance to stand up and become a new Last Survivor?
Or they can kill all once that happen? Who knows.
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Recovery speeds needs to be capped for sure.
Getting over 100% boost sounds broken.
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"Any Survivors still in the trial will be killed by The Entity and treated like a sacrifice."
I think it's your unswer.
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Just don't down last one and let him unhook?
I DON'T KNOW
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@JacobiusWick said:
Have fun with the stealth killer adepts..
I'm pretty much done, Hag and Shape is left. All i need is RPD or something closed.
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@Bot_Salvo88 said:
Hot take: Survivor Adept is way easier than Killer's.
It is, but in SoloQ it's less likely right now.
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@Deathstroke said:
Get better internet then. Wesker hit box was buffed last patch and it's maybe too big. Well at least there are other killers too now in my games so he is pretty fine but no more buffs so he does not get too popular.
If it was p2p, i would agree on that. But we are on dedicated servers, which can lag as well.
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@LapisInfernalis said:
Why nerf? His hitbox was buffed from 20cm.
Omg -_- It got wider, but more thin on other axis so he can't connect through wall etc. So if you have packet loss on either side, you still can phase through surivors, rarely, but possible.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3182906#Comment_3182906
Why? If there's a unique TR for a Legion legendary and I hear that TR, I still know it's Legion.
Baba Yaga Huntress has a different lullaby and I know it's her just fine.
Baba Yaga is just replaced hums, overall theme is the same and unique.
Hunk expected vs Gegion ost is another story.
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@xni6_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3182898#Comment_3182898
https://www.youtube.com/watch?v=sCYMSr4V7O0
they could make this his terror radius and chase music
They have to keep presense music default, it defeat the purpose of killers having different presense music.
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They could swap his chase music with Wesker's, but keep presense music default.
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Make like stakeout.
- Once booned, totem will have 1 token, if a boon is affected by TR will gain token each # seconds.
- Max tokens 2
- Any healing action done within boon area will spent one token.
- Upon depleting tokens, boon is cleanised.
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I she? Smells kinda p2w.
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It's was just latency, don't be dramatic. You would get hit by a hatchet too.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3174299#Comment_3174299
What do you consider "often".
At least 3+ days a week. 1.5-3 hrs a day + following the Social Media.
Even if you scratch following Socials, you gotta have plenty of spare time for a busy person.
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You should not touch games where you are supposed to play often if you are a busy person, period.
Try something else, like shooters with low skill floors or indie projects.
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@ReverseVelocity said:
We really out here complaining about Coulrophobia now?
You can't complain about Thana now, some people have find where to poke.
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I don't get it.
You are happy that the game have translation, but you want localization?
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Even more clutter? All gens have made fully Model, if you want BHVR to adjust all and future generators to work with charms and not to cause more bugs, you are mistaken.
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Just don't heal inside TR, if it is not possible - play injured and more safe. Killer have spend 2-3 perk slots for that, you have to respect that.
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There is too much, because Virulent Bound is not that free right now, i do land 3 bounds tops.
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"a little too much"
The halfed it.