ClumsyTrapper
ClumsyTrapper
About
- Username
- ClumsyTrapper
- Joined
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Comments
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So hungry..... Need..... Cake.....
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@EntitySpawn said:
So as always the offerings are super rare as survivor but now the game constantly kicks you due to save error lol
Riiiight give us cake!!!!!
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I just want some cake none popped up for me yet
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@Iudex_Nemesis said:
Had a sync error before I could get started. They're popping up for me now. Although it seems like the number of cakes is affected by the number perks. My P3 Doc had one while my nemesis had six.
So more perks less cake?
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@apathytheclown said:
Are you getting a lot of event items?
1 per bloodweb either a medkits or flashlight I stopped after the 6th bloodweb I'm done with this event biggest let down of the year
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@SpookyPumpkinPiez said:
Spent over 300,000 BP before I found my first cake
What a waste of an event should be awake every bloodweb
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@Lord_Tony said:
you gotta do bloodwebs for cake?
Yes there suppose to pop up in the bloodweb but I'm now 6 bloodwebs in a lv 50 survivor no cake I'm done with the event until they fix this
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2319057#Comment_2319057
So, what you are saying is that you would rather the Devs not release anything whatsoever? Literally nothing? No event, no cosmetics, nothing at all, until the bugs are gone and the game runs smooth?
So what, fire everyone else? Put them on indefinite, unpaid leave? What the hell are they going to do? They certainly can't keep working for bhvr, the company isn't using their talent and can't justify paying them once they've saturated the studio with unreleased content. Plus, the playerbase will drop massively because, well, no new content. That means significantly less revenue, so I guess it's a good thing that the entire art department got layed off.
DbD has to keep releasing content, there's no question about that. May as well add representation.
No it doesn't they could build a backlog while cleaning up the massive mess of a game they currently have then release the new content fix issues that arise then repeat. Like every other functional game ever
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2318990#Comment_2318990
I care, because it's a completely seperate thing with completely different people working on it that doesn't interfere with bugfixing, gameplay, stability or balance. Developers don't actually have interchangeable skillsets, after all.
I understand it's two different teams but Everytime this game adds anything at all it brakes a bunch of completely unrelated things.
I just want the game working properly before adding so much as a line of in game
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318953#Comment_2318953
David and his pecs 🤤
And Pyramid head too
Rip pyramidheads cake the nerf no one asked for
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318990#Comment_2318990
Correction, you don't care. A lot of people do care for representation, as well as caring for the game functioning at the same time. It is possible to want two different things simultaneously, you know?
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318990#Comment_2318990
Correction, you don't care. A lot of people do care for representation, as well as caring for the game functioning at the same time. It is possible to want two different things simultaneously, you know?
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318990#Comment_2318990
Correction, you don't care. A lot of people do care for representation, as well as caring for the game functioning at the same time. It is possible to want two different things simultaneously, you know?
This game had proven to me that if it tries to do two things at once we get Micheal Myers floating head running around the map with Billy's chainsaw
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318969#Comment_2318969
"I wish that was true but with what history has taught us about this game it's that literally anything added in can cause any number of random bugs to literally any other random and unrelated part of the game."
I'm sorry you really think using "His boyfriend" instead of "his girlfriend" in a line of lore added- again lore has yet to break the game- will lead to half the game being bricked? Whilst if they'd used the non-lgbt+ version the game would work perfectly?
Imma have to pass there chief. Things are a bugged mess of problems, this ain't one of em.
Pass if you want but I wouldn't care about them adding anything they can think of, After the game actually works. The state of the game and the revenue it produces don't match. The players (customers) are being ripped. You don't see issues like this in another game. I like to think to overwatch gameplay, bug fixes, then art lore etc. No one cares if the in game charter is straight or gay we all just want the game working properly first
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2318926#Comment_2318926
Rather fortunately for you the lore team and the development team are two seperate departments and the decisions of one do not impact the other so we can have both!
I wish that was true but with what history has taught us about this game it's that literally anything added in can cause any number of random bugs to literally any other random and unrelated part of the game.
Anyone remember when some survivors voices were adjusted and it caused Leatherface to get stuck in the chainsaw rev for the rest of a match unable to do anything?
Anytime they add so much as a line of text the game I live in fear of the random bugs it will bring, it's why this game is still under the horror category
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I just want a health chapter focus on gameplay map design and bug fixes
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Personal effect for survivor start the trial on a hook
Personal effect killer start the trial on a hook
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Who cares about nemesis the zombies are loads of fun for everyone
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Chip and Dale
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See ya in a week
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99 little bugs in the game 99 little bugs take one down patch it around 106 little bugs in the game - a dev who is well aware of the state of affairs 2020
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Map offerings should be for killer only
Would increase the number of bloody streamers survivors get by a metric ton
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I failed every skill check and technician activated so much I thought it was an always effect like it is now
I thought I was big brain for predropping pallets around the map so my alert would let me know where the killer was (no I didn't understand what pallets were really for or that it gave a notification to the killer)
I unhooked my self so often I thought the odds were 50 50
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Cult of distortion
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Yeah but me and my friends have been using all our realty keys since the patch dropped sooooooooo......
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Just hold w he has no counter, looping? Fake a mind game then continue holding w waaaay more effective
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Tier 3 should infect and damage in one shot
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@Mew said:
a small tip would be to get infected by a zombie to delay tier 3 even longer
though its not required
Doesn't work they made it so if nemesis downs you with the tenticle he gets the bonus mutation from the zombie hit earlier
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Always use vaccine extra health state wrecks nemesis and not using it does nothing since he can farm zombies and the right addons have his power t3 pretty quick anyway, plus what are you preventing by denying his lack luster upgrades anyway?
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@indieeden7 said:
I think out of the 50+ matches I've used it, I've maybe got one or two blinds with one. Any killer above rank 15 knows to listen for audio cues, and look up if someone's trying to blind you. Has anyone else had more success while using this perk? I'd love some help with using it more effectively.
Drop a pallet then drop the flashbang Infront of it as the killer starts to break it. They be blinded after the pallets broken
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Solo ques make the majority of the player base (solo que is miserable)
Killers can play scumy and get easy 4ks if survivors aren't coordinated ( refer to previous)
The game is initially killer sided ( until a 4 man swift filled with meta perks and a map happen)
And biggest of all is probably the large influx if new players over the past year getting boned by all of the above
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@GeneralV said:
Countless reasons, actually.
Take Piggy, for example. She is a weak killer, but her kill rates are impressive. My guess is that most survivors have no idea what to do against her, since it is possible to reach Red Ranks without ever seeing one.
It's because she had one set of two really unfair addons that arguably pit her in a tier
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Fov is apart of game balance this isn't warzone
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2286659#Comment_2286659
What makes wraith so good?
Wraith just naturally generates a ton of bp
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Just run BBQ on wraith with any other good perks you'll get 64k a game easy
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@PNgamer said:
Hi,
platform PC Steam: I tested it 3 times and the last point of this add on don´t work correct? On theese rounds i killed 10-15 zombies every match and when all gens done....no one from them was spawning in an exitgate. I was checking both exitgates.... nothing...
Reread the addon it only spawns zombies you destroy after the gates are powered it doesn't instantly spawn a zombie for every zombie destroy throughout the trail
Ie the addon changes zombie spawns to exit gates after the gates are powered. It does not spawn any additional zombies
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2272834#Comment_2272834
This. I don't see it either.
Dido
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@Ruma said:
In some areas you cant move around them, sadly. And most of the time they do block you, theres either atleast one or more pretty strong tiles nearby, which would cost you ALOT of time OR they have DS which also will cost you alot of time. @ClumsyTrapper @notstarboard
I've never seen a situation where a survivor could body block while safely running a tile and DS is almost none existent anymore there are actually post on the forum begging people to use it again. And if all else fails just hit the guy protected by by then continue hunting the rescuer
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Pls don't farm just play the game you get enough bp and farming is suuuuupeer annoying for survivors who just waited 5 min for a game
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Just wait out the 12 seconds if their going to be that obvious about it
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No July 1st for the anniversary
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None saving every tome challenge and my capped bp for the anniversary
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Gen tapping is fine if you play survivor it's not as quick as you'd think and for some reason survivors can be full health grabbed off it 2 seconds after they let go
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Every time I open a locker to reload hatchets and find a Dwight
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2266525#Comment_2266525
Skin is imposible. If they do that, how BHVR will sell skins/cosmetics? If they do new skins, they will add to store for shards or real money.
But that gave me idea. Maybe add chest and first survivor who open it will get 100 shards.
Item skins like they do for events or flashlights medkits toolboxes but egc themed
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2266498#Comment_2266498
Red Toolbox with 80 charges or Red Med-Kit with 64 charges? So rare, only one survivor can take it.
I was just thinking a cool looking skin nothing to effect gameplay but something to have survivors open the gate and roam the map a bit
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Bamboozle is on of the best designed and we'll balanced perks in the game
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I think a bonus objective that only spawns when the gates are open like the gnome event would be better
Something like a chest that spawns randomly on the map with an item that has a skin on it exclusive to that chest
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Random load out button would be a gift from the entity itself
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Zombies
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Bacon isn't all that great
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@Saltjar34 said:
https://forum.deadbydaylight.com/en/discussion/comment/2263723#Comment_2263723
Or just remove the cap altogether.
If they did that lobbies would be flooded with afk killers on scripts