Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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You don't play againts Clown with Pinky Finger.
You play againts face camping instadown killer or just a killer that walks to you and insta downs you.
The nerf was not enough, same situation that happend to Huntess addon.
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When I play killers, I usualy play her quite offten but the problem is... There are 27 killers total and even tho I don't play all of them usualy, it still takes many games on avarage to play 1 Artist.
There is just a low chance you gona get her since she is not that popular like Blight, Nurse, Huntess, Bubba, etc. but also there are many many killers to choose from.
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It should be removed.
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Idk man.
Usualy on the forums I hear "Rework Artist" , "Artist is so OP" or just "very boring killer, just hold W, etc."
I like her a lot.
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I still don't understand why they gave out for free "infinite" number of accounts to hackers with Epic game deal.
I quess money / marketing are better than game health.
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@Carrow said:
I don't think it's all that different from versing very cracked tunneling Nurses and Blights 9 out of 10 matches as a SoloQ enjoyer, I probably won't even notice. Or be happy that my MMR is decreased a little bit.
It is VERY different. They don't have 40+ perks, all best add-ons stuck together XXX times and wallhacks to know where everyone is 24/7. It's like saying "I don't think versing cheaters is that bad compare to the best killer builds". Wow.
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The game is not even slightly balanced for any "Esport" competetive game.
Also there are some turnaments that even BHV shared / posted on their social sites. It's not offten tho.
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I noticed as well that sometimes his chainsaw does no sound.
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Unless they give it a different effect on top of that, you can't buff it.
It will either be bad or OP.
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@Starrseed said:
So they not just use a bot they also speed hack
It is to be belived that they don't use speed hacks directly, however they can stuck up many speed addons so the final result is the same xD
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It's real. Its a bot.
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We allready have this. It's called AI cheating bot.
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Oh no! 1 of the 500 cases where probably Dead Hard didn't worked! Anyway...
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In ideal world I would just remove the offerings from the game for the sake of balance for the both sides.
However, If we want to keep them, then I would reduce A LOT the power of them.
1 map offering = 20% chance
2 same map offerings = 40% chance
3 same map offerings = 60% chance
4 same map offerings = 100% chance
The anti-map offering ward would get buffed that No metter how many offerings are played, it will be always random choice. No extra % for any map.
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Why so many people hate Artist...
And no, they are not as same popular, I see more Artists than Twins and last time stats show that Twins have barely above 1% pickrate.
I rather play Artist on avarage than Twins (and I like Twins), because she is not a workout gym fest with 738783 cooldowns like Twins.
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@GannTM said:
Why are these hackers bots trying to ruin my love’s rep?
Spirit is probably one of the best killers for it. She can just autopilot to follow the Survivor, avoid defense options for Survivors for the most part and just ezi hits and downs.
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I want korean map so much! Yes please.
Neon lights or even some traditional houses, etc. Anything with that theme.
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In it's current state it will be either - OP or Bad. I would rather keep it bad than OP. However buffing it by adding some special not crazy effect to it would be good way to buff it I quess.
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@GoshJosh said:
While I like perks that reward trying to go for unique survivors, perks that require hooking all four for any effect are a very bad design. Look at Grim Embrace, how many times have you seen it run (outside of Adept Artist attempts)? I can guarantee you can count on one hand the number of times you’ve seen it. Terrible reward for strenuous effort. Sometimes you just have that one immersed survivor, who you never come across while going for others and patrolling gens. This is why BBQ and No Way Out are good design: they encourage going for all survivors without demanding it.
So as much as I hate NOED in its current form and want change, this isn’t it.
The problem with Grim Embrace isn't the really the requirement but the reward. The duration should be at least 60 seconds for it to be worth it.
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"Just do bones" doesn't work with random team. You can try to defend this as long as you want but I have enough experience since 99% of the time I play solo anyway.
Example: Bubba hooks someone, facecamps. If they don't have Kindred, they don't realise he started camping and they need to face check the hook themselfs, wasting XX seconds worth of gen progress.
Even with Kindred, 3 other Survivors have on avarage less than 2 full minutes to do 3 gens and then probably 1 more unless the first down took a while for the killer.
So how the hell are you going to finish all the remaining gens (3-4, unlucky sometimes all 5), then on top of that looking for ALL the totems (some maps have hard spots) with just 3-2 people?
You don't.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2881213#Comment_2881213
I would lower the cooldown if anything tho.
I would not. However I would agree with one buff to it - no longer it will give you the cooldown if you didn't managed to sabo the hook or you canceled the action. The cooldown should activate only after sabo the hook.
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30 seconds by default it takes for hooks to respawn.
And no, I disagree. The perk is designed for "annoying" playstyle of "lets sabo hooks in killers face" gameplay. This perk is fine as it is. No need for buffs.
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@Emeal said:
I prefer the current version.
The problem with this version is that it rewards poor Killers. It rewards for basement bubba, camping killers, etc. It just feels cheap.
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@jesterkind said:
I'm not sure I'm on board for an uncounterable version of NOED. Doesn't that make everyone's problems with it much worse?
No. This is much more healthy version of it. No longer "noob" Killer with 1K camping everyone on their first hook will get his 3K-4K thanks to this change. No longer basement bubba will get his 3-4K. No more "oh my match was bad, time to for sick free comeback" thing.
Instead now it would be deserved. It is not easy to go and hook every single person in the match, since that is not very good way to win. It takes a lot of time. Also it forces people to not camp and not to tunnel if they want to use this perk later on the match.
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It is garbage add-on. It's something like a "meme add-on" (these who nerf your power a lot for a bloodpoints) but this one don't give you anything. It just takes away.
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Kindred. I don't know why so few Solo Q survivors running this. It's so sad. It helps your team a lot and it helps you even more. Also I love seeing camping killers (mainly bubba haha) so people can do gens and the killer have no idea we can see them camping.
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Yes, againts 2x Spirits (I think probably the same bot because they had same cosmetic combo and behave same aka little weird).
She knew where everyone is, run XX perks even tho she had only Blood Warden in the end game screenboard. We got destroyed because... I mean of course when she knows where everyone is and using XX perks and best add-ons.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2879444#Comment_2879444
What? She is decent killer. Good anti-loop and good map pressure. Are you arguing Artist is not anti-loop? I wanna hear your opinion, please tell me
Oh, I thought you were talking about Sadako xD. I was like "what anti-loop?". Anyway, then yes, Artist is of course great.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2879401#Comment_2879401
Glad it removed, it was imposible to play against her. She is okey now. And i disagree, she is decent anti-loop killer. But not my type.
I am man of Nemesis, most fun anti-loop killer at moment (for me).
How is she an anti-loop killer?
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@Nikatara69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2879104#Comment_2879104
First week when she came I was facing every match against her so yeah, it was hype, maybe not big, but it was
It's true that I think I saw her more times than when Artist came out xD
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@Nikatara69 said:
https://forum.deadbydaylight.com/en/discussion/316889/how-offten-do-you-see-sadako-these-days
The hype is gone, thanks God
I don't think there was much hype since the chapter was revelead months before PTB even came up.
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@Tsulan said:
CoH nerf
This comment :D
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The main problem with CoH is the % healing speed.
Even with cooldowns on boons it would be OP.
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I disagree. It's great.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2877070#Comment_2877070
It's slower than Self-Care. No one will use the Perk anymore
Yea. So free infinite med-kit for the WHOLE team (aka 5 perk slots for everyone) is useless. Suuuuuuuuuuuuuuuuuuuuuureeee.
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@ThatOneDemoPlayer said:
They straight up deleted the Perk
lol. Please... xD
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@Cameragosha said:
Give every hex totem get blocked by entity 2 minute.
https://us.v-cdn.net/6030815/uploads/A9AH8WCL25PB/picsart-22-03-30-23-23-15-672.jpg
As a base mechanic it would be too strong for some build combos. I think 60 seconds max. if it would be overall game buff, not a perk.
However as a perk, that sounds good for 2 min.
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I would pick Nemesis over Pyramid head honestly.
Usualy Pyramid head players will tunnel you once you get tormented or they just tunnel the first guy on the hook anyway. Fun.
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What? Who told you that?
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There are so many elemenets to count in potencial killrate that I don't count it. I also don't care about it.
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It's simple. Here is how it works:
K I L L S = S K I L L
E S C A P E = S K I L L
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I rememeber like 2-3+ years ago... Finding a cheater was so rare... It happend to me maybe 1 per 500 games.
Nowdays it is like 1 per 20 games. Sometimes I met even more cheaters in just few games played. Horrible.
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I dislike so much this addon playstyle. It's just so boring.
1) You will get send to indoor map (Lerry's the most)
2) You will get find no metter what.
3) You get either hit or he will leave you because he can't chase you.
4) If he hits you, just run to a pallet and he will leave.
5) Repeat
Usualy it is super slow game as well since he just patrol gens and no real chases. It is not scary but boring. Glad I didn't saw him for ages by now.
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@Aven_Fallen said:
Just love it that they just dropped another Dev-Notes full of Killer-Buffs and STILL people say that the Devs cater to Survivors.
Yikes³
I like the upcoming changes and we still don't know the full list, but I would say that I seriously doubt these buffs will make them any more C tier. Which is still little below avarage.
They keep buffing killers but not in some big way that one C / D tier killer is suddenly A or B at least. Nope. If the killer wasn't in that tier allready, usualy after the buffs they don't move out of their tier anyway, so we are stuck with the same few killers Survivors and killers see the most.
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Sometimes Survivors do it to themselfs.
I had a match with a Nurse (Not my favorite killer btw, I am not good with her), I want to hook a Survivor and leave for a new one. These guys started to swarm my hooks, running around me while I carry someone, while I am trying to leave, etc. Like 2+ people around me and all I want is to just leave...
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I don't think they can do much about it.
Anytime you would introduce some blocking actions mechanic to prevent tbagging, bm, etc. it usualy results punishing or limiting actions of "normal" players as well. Also even then people would always find new ways to tbagg you in some other form.
I think only thing we can do as a players is to ignore them and not give them what they want. You will be better than them and you can look at them as Clowns and just move on. Don't feed them.
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While unique concept, it would never worked. SWF groups exists.
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Bahdam + RPD
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I like the winter skins for Killers. All of them are super cool.