Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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I would take this if you would damage people with 7 knifes instead of 6 (but no more than 8 again please).
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I wish there would be something like "Give up" button where if you reached more than 50% of your bar on the ground (over 2 min total), you could hold a "X" button and after few seconds you just die.
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@Rokjer said:
https://us.v-cdn.net/6030815/uploads/2CFOULANODBL/sans-titre.png
To change with all that is wrong with this game...
How much longer are we supposed to wait before you decide to fix the problems with these ad-ons ? You disable the Nurse when the issues impact the killer player, but it doesn't seem to bother you too much when they're causing issues for the surviving players.
1) These are NOT the same thing. The thing is that Killer players could get game breaking bug which would make them freez forever until Survivors were done.
2) I want her OP addons nerfed as well.
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In my recent matches they usualy use at least 1 range addon. Usualy with recharge addon. Her addons makes playing againts her pain to VS.
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Deerstalker and Knock Out joins the chat
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@OpenX said:
Have you tried Civilization?
How original and totaly not outdated.
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Are you talking about old Spirit? Because after nerf you can easy tell when she is using her power (can't fake it anymore) + you can hear from where is she coming from.
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Spirit? What?
Bubba for sure. You can secure any kill and his chainsaw is easy to use and it's instadown.
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Are we really complaining about Billy? Really?
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If you are playing M1 killer you can't respect pallets. You do that? Enjoy your loops even more.
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If some new Survivor perk becomes meta, then you know it is on 99.9% broken perk.
Recent example? Look at CoH.
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NOED is as unhealthy and unfair as DH and CoH is.
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I want to see weekend without DH as experiment. I bet you if it was annouced like an event, the number of killers playing would increase by a lot.
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I think it would be more better like creating a custom match with bots / without bots where you can just test skins, characters, etc. Just for yourself. Alone.
I wouldn't make this as a standalone mode for playing.
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I think we can still keep it.
I way more mind when people trying to DS me when I don't tunnel. That's more annoying.
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Because he is from 2016.
He didn't really that much changed since then.
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Because he is unfun for some people.
You didn't read the rule book of Survivors? In the chapter 346, rule number 27:
"Survivors are allowed to DC within the first 5 min of the game if they VS againts their unfun killer. All Killers must respect that."
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@Marigoria said:
Best? Nightmare on Elm Street. I main Quentin on the survivor side and main Freddy/Pig on the killer. I also think the remake is not as bad as people claim it to be.
Worst is probably Portrait of a Murder. Crow lady is ok, but the survivor is the most forgettable character to ever show up in this game.
Interesting. IMO I see Artist DLC like one of the better ones and Nightmare DLC towards the bottom.
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I don't feel any difference since the MMR changes. Honestly the changes are not even really big because the core MMR "win" issue is still the same. The main problem that people complained about was not adressed, just tweeking some numbers. That's it.
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It would be fair if every map has some chance to use BL but not too much as well.
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@ThanksForDaily said:
The Game was killer sided for years. Taste the other side.
Oh, great! Instead of balancing the game lets just make everything reversed for the other side then! Lets play "the revenge" game, shall we?
Lets make Haddofield with 2 palets and 1 window and even more open than now, lets make bahdam with just one building and remove the school, etc. Put all there just unsafe pallets, etc... Do you want me to continue? What a bad take seriously.
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I would like both to get a rework xD
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2916662#Comment_2916662
SC is already a meta perk, frankly. I see it almost as much as I do Dead Hard and I probably value it as much as any survivor perk I can think of.
The issue is that it hard counters two entire killers (which is a bit silly for one perk) and substantially negates the kits of 3 other killers, all of which are already on the weaker side.
If you made it not work against killers when they are undetectable, it would still be an incredible perk - it's one of the few perks that has incredible utility both in chase and outside of chase.
Nah, it would join the other "ok" tier perks that would just few people run.
I would rather face Spine Chill players (that you can soft counter by your camera) than another Adrenaline, Iron Will, etc.
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I wish I could say the same about Survivor meta.
You have just few S tier perks, then few A tier perks (that are weaker than S, so why would you run them anyway), and then the rest 75% of perks are somewhere between B -> F (aka why would you EVER run them unless you do fun builds).
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You mean boring, simple killer that is only really best at camping? No, thanks.
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Nerf it and you can trow it into the endless abyss of worthless Survivor perks that almost no one runs.
I love Spine Chill because I don't like being scared jumped and it helps with also different situations (like Nurse is blinking towards your direction, etc.)
If this perk is nerfed I will have to replace it with meta perk I quess.
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is DH too strong againts Nurse or Blight or Spirit with best / good addons? Probably not.
is DH too strong againts the rest Killers even with good addons? Yea.
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@Marigoria said:
No she should not. Her basekit is fine.
Some of her more powerful addons should get reworked though.
That's what I am saying. Nerf / rework her add-ons. Base kit is fine. So your answer is yes, because changing her add-ons (aka nerfing them) is also nerf overall to the killer max. power.
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@pizzavessel15 said:
https://forum.deadbydaylight.com/en/discussion/comment/2913494#Comment_2913494
make it so she can go through walls and stuff however when going through the animation to manifest she can no longer do that until she stops the animation and is completely demanifested again
No. That would make her more cluncky and unfun to play.
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If you would think that perk is bad when it would be at 25%, then you don't fully understand how powerfull that perk is.
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Because it's a cheap perk that rewards low skill plays. I am not saying everyone using this perk is bad killer but it helps a lot for killers who just like to camp hooks and be overall toxic in game and in the end game chat sometimes.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2914837#Comment_2914837
Because there are still people thinking current DS needs more nerfs, like deactivating during end game. 😂
Honestly I still don't like eating DS while I was not even tunneling that person.
@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2914865#Comment_2914865
Current DS isn't even worth to use anymore
Lie. For any Solo Q Survivor Its a must have. Don't have? Enjoy your 5-10 min game. #PersonalExperience
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@Tiufal said:
CoH is fine. Stop crying about healing everytime.
It's really not fine. Better selfcare that also heals faster Survivors healing each other or with a med-kit provided by one person in a whole team with infinite set up is really not something that sounds like "Pretty balanced perk" to me.
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I like to VS and play him as well.
You can deal with his box easy even in solo Q. If you don't trust your teammates... then you will have to once a while go for the cube. That's it. His chains are kinda RNG and you can land your power well but it might have 0 impact if they are objects near. It's really not that hard and he is not even a strong killer compare to the top tier killers.
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@Zozzy said:
Oh wow this is old. Who uses the search function on the forums?
Me when opening the forums today and seeing my notifications
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Blight
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That would be OP. Any loop? Gone. Any jungle gym? Gone. Any T walls? Gone.
I would rather this:
1) Remove that stupid lullaby
2) Reduce the cooldowns for her TVs
3) Make Condement not a joke status effect.
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@TheTom20 said:
Perhaps the darkened traps addon needs to be changes to a camouflage addon so it blends it with colour of the map. Had a few trappers on this map and just never gonna step in those traps.
I have better idea. Make it base kit. Each map will better hide the traps, even when not in a grass area. No need for bandage fix "oh you can pay and use everygame one type of addons to make him more playable". No, please.
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I need my shadowborn + lightborn so no, thanks.
And also as people said above, it would be probably less fun than the classic game we have. At least you can defend yourself with perks.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2913200#Comment_2913200
yeah if it didn't eat through killer powers. i dont think killers other than twins got a attack animation tho.
If you hit someone inside a snowman while they were exposed, it removed their exposed status... Fun stuff!
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Oh yea, can't wait for my Ghostie and Twins be unplayble for some time again! Lets gooooo!
...unless they can no longer act as a free health state pillows, then fine.
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I think it wouldn't work.
1) Que times would increase a lot
2) Most people would probably play casual anyway
3) Most people would probably play the same so you wouldn't feel like "casual" at all
4) You would still see people complaining because it doesn't fix or change the balance of the game (maps, perks, addons, powers, etc.)
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Dead hard is one of the top most frustraiting tools Survivors have. And it does feel like base kit. At least 2 Survivors run it every game I play.
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Any killer with hight mobility.
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I feel you.
I am always trying to play nice most of the time but when you get 0-1 kill and let people unhook themselfs when exits are powered and then get tbagged, etc. Not fun.
But also when I turn on the "tryhard" mode and don't care about others and I feel dirty, not fun, frustraited even when I get 4K.
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Well here are 2 ideas:
1) Whenever Generator is completed, all Vault locations are blocked for 30 seconds.
2) Whenever Generator is completed, all Vault locations within 40 meters of the killer (not moving with you) are blocked for 40 / 50 / 60 seconds.
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Everything is possible but maybe Netflix wants way more cash that BHV don't want to give (not worth for them) to restore the license again or just Netflix don't want for some reason restore it at all.
Or maybe some third option IDK.
Anyway... Probably not gona happen sadly.
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No, it's not.
It should have a base cooldown at least like 60 seconds before you can bless it again.
It's annoying to snuff a totem to hear in the next few seconds the sound again. It wastes on avarage more killer's time than Survivors time because its 1/4 of Survivors total time.
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2910347#Comment_2910347
Oppression is solid.
It's really not.
That insane Cooldown for no reason kills it.
Btw I don't rememeber last time I saw a killer with this perk. One of the worst gen oriented perks in the game.
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@legacycolt said:
Let me explain this post: Leachy Jr wants a whole map deleted because a hook didn’t spawn close enough and they didn’t like a boon perk.
To be fair, this map has the worst and most unfair (for the killer) hook spawns ever.
Just buff / fix the hook numbers there. Thanks.