Chiky
Chiky
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Comments
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@CaptainOkita said:
https://forum.deadbydaylight.com/en/discussion/comment/3289811#Comment_3289811
Hex perks being unable to be removed unless an item is brought is a terrible idea honestly. The outcry if they did this would be extreme.
I think it'd be fun. As it is right now playing with a hex perk and no perk is the same. The whole hex/boon thing needs a massive rework anyway
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One that allows to cleanse hex totems and that without it they can't be cleansed/ blessed. That way hex perks wouldnt be absolute trash.
Most of the proposed ones seem interesting tho :)
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@CBT137 said:
Plague. Especially in solo queue
slug vommy mommy 🥺🤮❤️
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MM and his intant kill addon is absolute bs
ghostface is fun when they are friendly and tbg with you ahhaha
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the knight is extremely weak in every sense... not sure if weakes killer or second to weakest after pyramid head...
literally get anything but the knight, it's not worth it
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@Pega6 said:
imo there is nothing redeeming about this killer, everything from the design to the gameplay balance is all just terrible. Major offenders are the chase music being pure ######### I'd honestly rather just have pure silence and mute the game and her power is literally just a "no you don't loop me" + global gen pressure.
I'm not the only person to suicide against seeing this killer and for good reason.
she's super fun to play with tho...
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I find it fun for a few matches, but since the gameplay is always the same... Switching killers help since they make the game slightly different, but for example playing 3 matches with the same killer turns incredibly boring, and not to mention playing survivor which is the most boring thing ever
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@AMOGUS said:
https://forum.deadbydaylight.com/en/discussion/comment/3276766#Comment_3276766
For anyone is going to jump in on this topic, OP basically gives away that they don't understand how this build works right at the start and even says that they had to have someone explain this add-on to them, and is complaining because they have never seen this before, and basically don't want to learn how to deal with it.
Proving the stereotype true... again. This is most likely why the devs don't listen to these forums tbh.
I understand how it works after they explained the first time. It doesn't mean it's even remotely fair to play against, it's also lame.
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@BillsHere101 said:
https://forum.deadbydaylight.com/en/discussion/comment/3278536#Comment_3278536
I have a feeling that they rushed forged in fog chapter. They should of spend more time on this chapter rather than release an update with bugs and other problems.
totally agree, I had never seen so many bugs before
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@Gamall said:
https://forum.deadbydaylight.com/en/discussion/comment/3278542#Comment_3278542
Yes, I took advantage of it buying 4 characters instead of 2 last event
damn, I would had loved to get 2 characters instead of one... considering how extremely difficult and time consuming getting shards is...
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@[Deleted User] said:
The Knight is the first killer where I can honestly say I think they went way overboard on the counter play and made his power far too weak. But given the last killer was Wesker who is great I’m not inclined to call BHVR survivor sided on the back of the knight.
Some of the decisions they make around killers are very questionable. As I write this there are two very pertinent topics regarding this whole discussion on the forum right now- why is the killer FOV so low and why is shattered hope a perk and not simply base-kit? To add on to this, it’s completely reasonable to ask why maps (especially the newer ones) are overwhelmingly survivor sided both in terms of their layout, structures and the sheer number of pallets that spawn.
But, as others have said, it feels like a lot of these decisions are made for bad/newer players, rather than being a deliberate design choice to favour survivors. It’s just unfortunate that the way the game is designed means that once survivors reach a good standard of play these same things in the game make life pretty easy for them and at the same time I believe the game becomes more punishing the better you get as killer.
thisss
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tip 1: wait until its bugs get removed and until it gets buffed.
So far it's fun, but WAY too bugged and WAAAAY too weak
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@Gamall said:
Anyone knows when are planned new in-game sales like during the Halloween event? I mean sales where you can buy characters with 4.5k shards instead of the full price. Could be during the winter event for example?
you could buy characters with half the amount of shards???
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@apathyinc said:
I've played the Knight quite a bit since release and haven't experienced either of those bugs.
same... except when i get stuck by terrain, or that I can't use his power is a lot of spots in the map...
the one that right now is extremely bugged is the hag
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nice post. It's a fun killer, kind of, but it's so weak and so bugged that it ruind any possible chance of fun
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As a killer main, I have no idea what Eruption does
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and the fact that the survivors can see the path the guard will take is absrud...
Not to mention the knight gets sruck in terrain way too often
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Remove the green light blob that shows the path the gusrd will follow...
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"the DBD crew love to please their fans"
That sounds so fake lol.
Anyway, neither option. The whole addons, offerings, and blood web thing needs a massive overhaul/rework
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It's interesting, but the fact that the survivor can see the path of the guardian before it even spawns makes its power basically useless in a chase or to ambush anyone. Most of the times when I use his ability in a chase, the chase is lost and the survivor is gone for good.
The only change I would do would be to remove the green thing that shows the path that the guardian will follow. As it is, the guardian's only purposes are to damage generators and break walls, which is completely lame. I've noticed that if I rely on his power in a match, I get no kills. All my 4K games so far have been just chasing survivors as if I had no power at all...
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tbh I find that screen pretty useless
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I don't lol
I would if I could see it's a SWF, that's annoying to play against
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Way too many RE characters already
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yessssss
they are fun...
Over all, daily challenges need a rework
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Killer. Survivor is either way too easy, or I get camped and tunneled, there's no in between. I play survivor just for challenges, like a chore. I play killer to have fun.
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Pyramid Head because silent hill is paradise
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The hag is so extremely bugged right now and needs a buff/rework so badly.
Also, Pyramid head needs a buff
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@not_requested49 said:
https://forum.deadbydaylight.com/en/discussion/comment/3276766#Comment_3276766
Lol idk man it really just sounds like ur salty abt it
It's literally the worst game experience I've ever have so....
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Yeah, just I played with a killer earlier that had it. He lost every chase to every survivor, I kid you notz the guy never injured any survicor. But since I had the challenge to stun the killer with a pallet several times, I waited next to the pallet for him to approach and then there's no animation of him getting closer, no attack, no nothing. From a distance I was killed for no reason being healthy. It felt so miserable and lame.
Same killer managed to get another survivor at the exit doors the same way. Stolen victory for that survivor too, and a killer got 2 free kills in a game where, without it, he would had just damaged a single generator a couple of times...
The addons is so absurd that the first time I saw it I wss convinced the killer was hacking. It wasn't until the end of the game where another survivor explained to me that the addon did that.
It's just ridiculous. The developers should be planning to do something about it. Because this was the first and last time I'll ever get close to a MM again, even if that means running all game or hiding all game. Being 1-shot is way worse than having to run all game, even if both experiences are miserable...
Sometimes I really doubt BHVR actually care if players have fun or not
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@Normal1Patates said:
https://forum.deadbydaylight.com/en/discussion/comment/3268479#Comment_3268479
A lot of soloQ players don't know Hag protocols because Hag players are so few.
I play hag, and I have no idea what the protocols are lol
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lol no thank you
as a killer, there's nothing more annoying than that perk
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@Gibberish said:
SBMM itself is not a bad thing, however the way BHVR has implemented it is completely awful.
THISSSSSSSS
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@LiveBritishReaction said:
https://forum.deadbydaylight.com/en/discussion/comment/3268601#Comment_3268601
Yes, the one who isn’t out, and the only one in my 6 and a half years of playing DBD that I wish stayed that way.
but, how? why?
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@LiveBritishReaction said:
Knight. He's like Twins but even more poorly thought out.
that one isn't out yet, right?
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@Aurelle said:
Honestly something like the Weeping Angel would be very cool.
this, but not with the IP.
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I voted for the 2 uses. That would incentivate the team cooperation to unhook people. It would need a slight rework or nerf tho
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3267472#Comment_3267472
Please do not report for things that are not actionable - meaning not against the game rules. Making false reports can get your own access to support services suspended.
Hacking/Cheating - please report, the others on your list are nothing against the game rules, nothing we will action so that really takes the time away from other tickets which might be things we can action.
Camping, Tunneling, and Hook Suicide fit to me in the "refuses to participate in a normal gameplay" option by making miserable the game for others :)
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Yes she is...
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No
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All survivors are just skins. You should ask for book perks fun stories instead
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I play killer for fun, I like killing.
I play survivor just for the challenges for BP. Survivor is incredibly boring and 90% of the times is not challenging. They have the game so extremely easy in so many ways, that I feel no joy playing it.
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@[Deleted User] said:
yes, but i doubt it will have any effect. You need video evidence + an insane report proccess just to report cheating
As he said, reporting in this game is a joke. Wjy having a report system when you need video evidence of what happened?
I still report hook suicide, hackers, camping and tunneling killers, even tho I know they won't do anything at all
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3266916#Comment_3266916
i really want to play against plagues tbh, as broken as she is i wanna learn to play against her, but always just weskers or huntresses
She's my slug killer :3
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I didn't even know there was a lore xD
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3265020#Comment_3265020
your part of the reason the report system doesnt work.
It has never worked. Reporting hacker needs you to have a recording, open a ticket outside the game, and make a huge deal about it. It should be easy to report simple stuff, yet it isnt. So, until they don't fix it...
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@Archael said:
https://forum.deadbydaylight.com/en/discussion/comment/3266922#Comment_3266922
Why not? They should have ability to rescue those survs.
I think it'd be cool to have to go look for them
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I just want a gesture or 2 for killers too. The pointing one would be great. A taunt would also be amazing
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@Archael said:
Surv starting struggle phase could be teleported to random hook on map, and killer should not see its aura for 15s.
This is interesting. But Survivors shouldn't see ithe aura either
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I hate MM even more tbh
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3266461#Comment_3266461
so tell me
how many people play legion?
or trickester
or plague
next to no one but clearly im asking so much
and what about the bloodpoints? and i play pig and sadako basically killers that won't get anything BUT you know giving away a knife or a mask on a platform with other companies giving nothing but premium stuff its clearly too much to ask for
we should be getting iri shards or auric cells, not bloodpoints.
and i would be fine if they were some cool looking skins, but they aren't even giving full skins is just half cosmetics
I play Legion and Plague almost daily :)