Chiky
Chiky
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- Chiky
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Comments
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@Caiman said:
There is a slasher movie called My Bloody Valentine which stars a mad miner killing teenagers.
Yeah, i've seen reviews about it. I didn't remember it existed until i read your comment. Maybe I unconsciously got its visual design idea from there
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where's the "meh, I don't care about that" option?
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@Wexton said:
Let me guess, got mori'd by a shape early game? Happens to the best of survivors, Micheal is a very weak killer on his own the only reason why everyone complains about him is because of his tombstone addon's. Most of his add-ons other than that are near useless, like the tacky earrings. His basekit needs an overhaul and his tombstone addon's need to be changed.
yep, I get morid by michael every single time i face him in the first 2 minutes of the game before I even lose a single health state... And if it's not that I just get exposed, downed, and camped until death...
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@Zeidoktor said:
https://forums.bhvr.com/dead-by-daylight/discussion/365530/nerf-of-delete-the-shape
I suppose the simplest way to do a nerf of Delete the Shape is "once deleted, it will reboot worse than before"
Once again I ask if people who say "Delete X" ever actually expect X to be deleted.
of course not actually delete the character. Delete the ######### addosn tho...
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@roundpitt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3361998#Comment_3361998
It will feel really bad when you lose because of RNG. Maybe the last two perks get taken by the entity.
Well, each perk would have a hierarchy so you don't lose ones on first hook. Losing for example Deliverance on first hook would be really rage inducing.
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@Z0mbiv0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3362006#Comment_3362006
You do realise they still have to make it viable for them to not lose moeny, don't you? Besides, if both worked together, giving you BP and boosts would net you more shards faster.
they make tons of money with cosmetics. This is nto a f2p game, it shouldn't be grindier than a f2p game... BP mean nothing to me. I sit on 2million BP because I have nothign to waste them on...
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they really need to do aomething. Playing the same thing over and over and over again becomes so boring...
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no fking way you're serious
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I hate playing against MM in every single way.
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I've played against 2 pinheads in my entire life. The first one disconnected mid game. The second one tunneled and camped me since the very beginning of the game....
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It would help a lot, even if I have no microphone...
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give me shards, not BP
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I was like "buffing flashlight? are tou fkn kidding me?" but then read the post...
gotta admit it's an interesting idea to give flashlights a different use other than get you killed because you blinded the killer ;)
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NOOOOOOOOOOOOOOO
It's ny go-to map when I have a pallets challenge :(
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tbh, I want this:
"After a survivor is hooked, one of their perks at random is deactivated for the rest of the game."
That way survivors wouldnt want to get hooked, and killers would want to hook as many as possible instead of just one...
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DH is easy to fix with "Dead Hard activates for 10/13/15 seconds after you get hit". And the rest of the time it's off
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@wydyadoit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3360384#Comment_3360384
Fair enough. You should never feel bored then right?
It's boring af tho, cleansing totems.is just keeping your mouse pressed, repairing gens are like 3-4 skill checks before it gets repaired, being hooked means doinf nothing and hoping a teammate saves you... the only "fun" thing is unhooking survivors because I help them to get to play...
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@buffsadako said:
Myers is actually really weak and needs a rework. His add-ons are what is miserable to play against. There is nothing worse than teammates feeding his power and you get moried for it. They should buff and change his base power and completely remove the tombstone add-on.
Being exposed the whole game is not really "weak", but i agree that he needs a rework, especially to delete those insta mori addons that are bs
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Trapper should put a trap.on the survivor face or something :)
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hey, weirdo, look for the horror movie "the wig" hahah even if i:m indiferent ro the matter, it'd be cool to play with something like that
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I do everything
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something like La Llorona would be cool hahaha not sure how tho....
Also, incan/mayan religion could be great. Aomething like the monster from No one gets out alive would be amazing,
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I have no idea what you're trying to say
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Vommy Mommy is pretty balanced
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why is the unreleased chapter so hated??
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Paying for free DLCs is lame
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@kill4escape4win said:
Did I hit you with my PWYF/nemesis enduring surge and you disconnected?
wrong post?
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@PrincessCalla said:
I'd like the game to be more scary, but not more difficult. I love getting jump scared, it's hilarious. I like nightfall too (if that's what its called, Dregdes ability) you know, more stuff like that.
ngl, I've been jumpscared by survivors while playing as killer and that's even funnier ahhaha
jumpscares, however, are not actual scary. I want to bw tense the whole game. From all my games, the only game I was tense af ans really scared of dying was a game where I needed to survive and escape with a new item in one of those swamp maps. I don't rememebr which killer was, but when I finallt escaped my heart was about to explode lol. That happened once about 6 months ago... Not a single game has been close to that since.
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351153#Comment_3351153
Why does it matter to you what other people spend their money on?
it's a waste. The developers could focus on better things than just purchaseable cosmetics...
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@Dream_Whisper said:
Delete the killer, you say....
Good luck, saying that to the many to all Halloween fan players, especially the Survivors twitch streamer whom literally named their Steam profile "Myers love me" or something like that.
Or do you only hate the Shane's problematic addon which is Tombstone? And his ability to mori Amy Survivors in tier 3
His ability to mori anyone is just absolute bullshit, and being exposed the entire game ia not fun, especially when he's super fast...
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@[Deleted User] said:
He's so spooky and fun though.
he's not either spooky or fun.
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@Milo said:
I have several ideas that could be fun to test, but I know survivor mains just want an easy game and they are always the first to complain... :/Go for it, I would like to read them :D
I have to make a post about it. In summary, I'd live to have more skill checks while repairing, or changing how repairing works completely. A different mechanic for hooking/being hooked. Same with totems and hex perks...
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@LooeDbD said:
as survivor yes as killer no
why not as a killer?
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It's not balanced, but it's not too OP. Only tryhards use it tho
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you *really* want to waste money, don't you?
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If paid with bloodpoints: Absolutely yes.
If paid with shards: No.
If paid with actual money: What a waste of money. absolutely not.
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Playing survivor is boring. I just hate it and do it only for the challenges.
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Being hooked is boring af
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Eruption is unbalanced af
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Idk, each game I see the perk I have to go for slug to death since I know hooking them wont be possible...
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@Crowman said:
There's only 2 Hex totems that reveal their aura.
Plaything which reveals the aura of the survivor who is inflicted by Oblivious
NOED which activates at the end of the game.
Both hexes which create themselves and don't spawn at the start of the game.
idk, every time I get in a match with a killer using hex perks (poor thing), i can see them glowing purple, no matter which perk it is
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@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3289801#Comment_3289801
Since when is pyramid head the weakest killer? Basekit sadako would like a word
I havent played her so idk, but pyramid head is the sexond worst from those i have, only the knight is worse
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true af, not to mention the gsme is every day more and more survivor sided... it's absurd
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no thanks
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Twll me you're a survivor main without telling me you're a survivor main
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@MrKrabsArgArgArg said:
The only problem is that increasing FOV also increases flashlight angles, I do agree that Shadowborn is a really lame perk and needs to be reworked though
i already get blinded by being hit by a flasilight while the survivor is not in my FOV...
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@Ayodam said:
Should scratch marks go?
Interesting question. It'd be nice to test, but only if the killer chase music is deleted. That way we could be guided by our senses for the chase. The problem would be that, if not in a chase, survivors would be way too difficult to spot from afar, and, while in a chase, keeping track of where the survivor went besides just listening would be pretty difficult, especially if the survivor is not injured.
I, as a main killer, would like to test it and see how it goes anyway. Maybe with both changes the game would stop being so boring and monotonous
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YESSSSSSS PLEASE THIS IS ALWAYS I'VE WANTED SINCE THE FIRST TIME I PLAYED SURVIVOR!!!!!
It makes absolute no sense that I, a survivor, could see where the killer is looking... It's absurd
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I have to admit that I decided to play imagining that the knight is a killer with no abilities at all and not stress about how useless it is. Because if i don't, I get tilted that I wasted 9000 shards on that killer, as if shards were any easy to get...
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the "nerf" was a joke. They said gens would take longer to complete, yet in the first minute of game in 90% of my games at least 1 generator is already completed. Heck, I have like 40% of my matches have a generator completed before i can reach to check if there's a survivor at the second closest generator after the game starts...
Even in chases, the kick regression is not even worth the time, as a single simple click on the generator would had made me waste the few seconds kicking the generator + made me lose the chase.
The easiest way to fix that is to implement exactly 2 skill checks immediately after tapping on a generator after it has been kicked. I say 2 because 1 would be too easy.