Chiky
Chiky
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- Chiky
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I played against 1 last night and it was really fun. The fact that you can lose track of him is really good... I wish killers didn't have the red stain tho...
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I managed to get 5 stacks of pentimento once....
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and while they are on it, also make all survivor items and offerings collective for all survivors, and all killer offerings collective for all killers please
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We should have survivors in SWF marked as so in the lobby for both killer and soloQ survivors to know
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My hot take:
Generators need a LOT more skill checks. Like, constant skill checks all the time
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@miniwengsel said:
https://forums.bhvr.com/dead-by-daylight/discussion/393415/is-the-game-turning-boring
You need to make your variety.
For Survivor
Just try out every perk and dont use meta, because the perks are strong, but they are also the most borring ones like WoO or Adrenalin. You dont need meta to win as Survivor if you are a good player. ( Yes the teammates are rlly bad sometimes so you cant win every time) Its also more fun to make a good play with a weaker perk.
For Killers
Its the same, but depending on the played Killer you sometimes need meta Perks, but not all four find perks, that work well on the Killers (like iron maden on bubba it feels so good to insta down someone trying to doge a hit with a locker. ) But like I said for Survivors dont bring full meta on someone, thats very strong. You also wouldnt like to play against a pop, Pain Res, plaything, pentimento blight.
i dont think i play anyone meta tbh
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@BubbaDredge said:
When I finish all the challenges, I just make up new ones for my own entertainment.
Bubba won't hook you unless it's a chainsaw-down, Dredge only comes out of lockers during nightfall, things like that. Just playing killers differently or incorrectly gives me hours of entertainment. Ghostface doesn't stalk, just uses killer instinct to get chases. Nemi is lazy, wants the zombies to do all the work.
But ya gotta have some other games. Right now I'm on a DBD kick, so it's all I'm playing, but most the time I have a couple games I'll also dabble in. Remember, you're supposed to be entertaining yourself and enjoying your free time. I love DBD as much as anybody, but if I'm not in the mood, I'm not playing. Sometimes I'm just not feeling it.
Find you a game that scratches another itch, a gamer does not live by DBD alone. The Entity won't let you leave, but she'll let you play other games.
i unironically play ghostface like that lol
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@buckk0097 said:
took me a year long break. switching to fps games and rust to actually enjoy the game again.
cameback months ago and i am still enjoying the game.
Game is in a better state. devs are listening and changing things there are still things to tweak but the love the devs get from changing things and listening is clearly showing compared to the hockey meta...
I returned to LoL after quitting for 2 years because of how bored DBD makes me now... Used to play rogue company too but the game has too many hackers and bugs that it's not worth it anymore. i havent touched titanfall in a while, same with splitgate... hahah
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/393415/is-the-game-turning-boring
What role are you playing?
Killer 99%. Survivor is way too easy/boring
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All survivors are just skins. That said, obvious answer is Cheryl because Silent Hill.
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@Missed_Skillcheck said:
As I new player I find pyramid head the most difficult to go against but most annoying goes to doctor.
PH difficult? really? In my almost 900 hours of play I have lost once against him, In that same match (it was like 2 weeks ago) it was the first time a PH hooked me once. Also, I died because I couldn't find the hatch, not because he killed me. ALSO, first match against a PH where he got a kill. To me it's the easiest killer to play against because he's extremely weak. It's the only killer from among all of them which I struggle to even get 2 hooks... He's just weak and really easy to counterplay (imo)
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Myers with those insta mori addons bs
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556897#Comment_3556897
different in WHAT? In a fact you play killer more then survivor? Because I see no difference in lobby shopping it would cause (and specific preparations for going into "tryhard match where 4BNPs are a must")
if i really need to explain how it's different, you wouldnt understand if i did. As I said, survivors already DC like crybabies when they face a killer they don't like.
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556856#Comment_3556856
Show survivors which killer are they going to face. You like playing blight/nurse/wesker/spirit/skull merchant/knight? Enjoy your long queue. And if you don't like it, then "it's ok to force survivors to face OP killers no matter what". So instead of having healthy game, let's ask for clearly unhealthy changes just because it would give benefit to side I currently play.
show which killer is and show SWF are two completely differennt things... Besides, survivors already DC when they face a killer they dont like...You're just asking for a DC penalty removal...
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@Dwight_Fairfield said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556628#Comment_3556628
He was never the weakest. He was never even a contender for it.
especially not with the insta mori bs addons
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556806#Comment_3556806
What region are you? Because for me it's about 3 minutes or less. EU (most commonly connected to Frankfurt AFAIK)
I play in NA servers i think.
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Survivor queue for me is already between 5 and 10 minutes, which is ridiculous tbh
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@Zenislev said:
You're asking the devs to do something that would be beneficial for killers. Why would you ever expect them to do that? Being able to see SWFs would be absolutely fantastic, and I'd love to see it, but you have to be realistic here, the devs don't care about the killer's experience.
not only killers, if you're the sole survivor in a 3person SWF means you'll have a miserable time
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never ever, even the tickets submitted to the website and the consequent emails end up in nothing
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survivor sided game, what did you expect?
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It's a survivor perk. They wont touch it until they see the number of killers dropping drastically, no matter how much we complain and how broken it is...
Ah, but if 2 or 3 survivors complain about a killer perk it gets nerfed with urgency...
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@totallynotamegmain said:
70% chance it keeps it weak like freddy
20% chance it makes it so powerful its ridiculous
9% chance they they make it weaker than it is now
1% chance its rework actually makes it a viable killer like blight and nurse
I think it's actually like:
80% they keep postponing it
15% the screw up and make them even weaker and more bugged
3% the changes are barely noticeable
1.5% The changes are acceptable and improve the playstyle in a balanced way
0.5% The changes make them actually good and ejoyable to play with and against
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it should go first to the things you have currently equiped tbh
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No. I usually have fun chats after the game, or give tips and so on.
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I hate flashlights, and it's thenonly reaso why I kill a survivor. If you blind me, you die. As survivor I only use it to point at things. They should have more uses, like to remove the entity from blocking stuff
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in PC at *least* they should have impleented the chat in game... it's already in pre and post match...
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There's a perk for that
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@Xenolover88 said:
In my last game 2 gens in under a minute. How the ######### are you able to play this game when gens pop so fast
my last pig game was 3 gens before i could even reach the first survivor... Good thing I:m good because I got the 4K at 2 gens anyway... But still ridiculous. It was at most 1 minute and the 3 gens popped almost at the same time
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On average I'd say the first gen is completed in the first 30 seconds of the game. My only way to stop that is using lethal pirsuer and go straight to them, so they can't work on it.
One tip to avoid getting stressed out in this heavily survivor sided game is to imagine the game starts with 4 gens, and the first gen popping is actually the beginning of the game.
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Presrige means absolutely nothing to me but how much free time you have to click a button over and over again so...
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546508#Comment_3546508
That would lead to an almost endless buying of the strongest add-ons for either role. The rarity of them appearing in the webs is a check against stockpiling the best stuff, and then running those each and every trial.
I know that, but it's ridiculous that you end up with lots and lots of stuff you don't use and waste lots of BP only to play with the same addons you'd get if you could directly buy them
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546508#Comment_3546508
I agree for part one. For part 2, do you basically want to remove the Bloodweb and make it a Blood Shop where you can buy as many Iridescent add-ons as long as you have BP to spend?
I have like 3000 addons I dont use on my main, not to mention lots and lots of offerings that see literally no play
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543745#Comment_3543745
Well, yeah, good. Imagine if that weren't the case, if killer could win despite the survivor team playing flawlessly; or imagine the other way, imagine not making a single mistake as killer and still losing. The game would be pretty poorly balanced if one of the two sides could play flawlessly and still lose
imagine not making a single mistake as killer and still losing
so... exactly how the game currently is?
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Yeah, shards should be present both in dailies as well as in the rift
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My fixes:
1) Survivors share the same bloodweb and the same items/addons
2) Both killers and survivors can purchase the especific addon, item, or offering they want
That solves every issue with the bloodweb
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542284#Comment_3542284
I think that's your issue. Getting a 4K too early on will actually work against you.
yeah, but getting it too late also ######### up. And dont even get me started if a survivor kills themselves in first hook...
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@KaTo1337 said:
I loved the message from Friskk in the DBD-Stream yesterday.
"You dont have to 4K to have fun".
Or, in other words:
"Accept that when the survivors just do their job by holding M1 on diffent gens while pre-dropping safe loops you dont have the power to 4K with most of the roster. Accept, that you 4K when the survivors do mistakes, not because you played well".
Sadly this is something I learned fairly early on in this game. killers only win if survivors make mistakes (or you the killer is way too good)
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Absolutely. I knew it would get nerfed the moment I saw survivors complaining about it, even if it was really balanced on release. In this game you only need a few survivors to complain about a killer and it gets nerfed, yet killers can spend months complaining about a survivor perk and BHVR does nothign about it... But it's a survivor sided game, you can't pretend to be surprised
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@CookieBaws said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542284#Comment_3542284
Basically you need to hit as much as possible and pass hook states. It's like a perfect game, unless you play legion.
As a legion you can just injure as much as possible, ANY hits count.
but i have done several perfect games which give me iri in everything except malicious. And some games where i ######### up badly in some aspects yet I get iri in malicious... It's so weird.
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BRUH!!!! I've been stuck in the same chaenge for like 20 matches already. Still 0 iri emblems. I have tried literally everything and nothing works. Not even getting a 4K at 5 gens, or slugging them all at 5 gens work. Nothing works
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Yeah have the option to have any number of random perks please
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@Felgoose said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3535475#Comment_3535475
Still see which direction someone runs while kicking a pallet
See survivors crouching in a corner near a door you are entering
See surveillance aura change during chase without looking away from chase target
See survivor getting into flashlight save position (they would need to start going directly behind the killer and much closer, where their footsteps could be heard
Increased FOV is more OP on survivors than it is on killers, but people have gone through the trouble and risked being caught cheating just to make it happen with killers too.
all of that sounds like skill issue to md
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I find it extremely annoying when she doesn't teleport and instead just stays in the same spot for some reason
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How are people saying it would be too strong? It's ridiculous
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but let the killer hear them...
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@BarnesFlam said:
Something similar to what DBD Mobile already does would be appreciable.
wow
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@Emeal said:
Yeah, if Im using an addon or perk it would be great to summarize the effect it had for me. I want to know it rather than feel like it makes a difference, alot of dbd is about feeling it makes a difference and idd like that different.
Like if Im using Sloppy Butcher. tell me how many seconds I increased the survivor's healing.
exactly. Or say for example a perk like Overwhelming Presence. How do you know if it even did anything at all?
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@Raconteurminator said:
As long as it's only your own stats you could see, that'd be great.
why only your own?
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So, penalize the killer for doing what they are supposed to do?