Chiky
Chiky
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- Chiky
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@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3644668#Comment_3644668
Try Nurse... That has to be very chaotic experience
i did, sniped blind gen grabs was fun to make hahaha
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yesterday it happened to me in lights out. 30 mins match. 2 survivors alive, 3 gens left total (not even close to each other). The 2 survivirs were only focusing in 1 gen, but they worked on it for a while, then hid. They were doing nothing else. I either kick the gen to stop its progress, or let them complete it... now repeat that for 20-25 minutes. I obviously ended up getting the gen blocked. At the end I won, but it was miserable, and something that can be easily exploited
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tbh, I played 3 matches as killer and 1 as survivor and it wasn't my thing. I was really excited for it, but it didn't live to my expectations.
As killer, i lost it after a match took over 30 minutes because 2 of the survivors were just hiding doing nothing, and I had no way at all to even try to know where they were... The other 2 matches were meh...
As survivor it was just extremely underwhelming. I usually suck at chases, but in here it was like I was a god at chases. Got to a window? Chase won. Got to a pallet? Chase won. The killer hit me? Chase won. I lost because i was grabbed at the gen and the last survivor didn't bother to try to move from their spot to rescue me, and even then i didn't feel tense or anything, and gens are still as easy to do as always.
I do love, however, that they are trying new modes. Playing the exact same thing for over 1K hours makes it pretry boring, so knowing there will be more gsme modes is cool
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are you new to hexes?
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so, you dialike the idea of having new game modes even when thr normal mode is still there? ok
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@o7o said:
This was probably the most uninspiring and laziest thing DBD has done. There’s really nothing for both sides to do. There’s no chaos or fun. I’ve been seeing everyone play as if it’s a normal game of DBD. BHVR could’ve just added a hardcore mode if this was their idea.
People are still going next or DCing, you can apparently complete the event tome challenges in normal games, killers are still tunneling & slugging. Not a very engaging game mode. How did this win over 2v8 and other modes?
I hope they do more than just this one. Since this seems to be the easiest of them all to do, i understand why it's the first to show up (even tho the VIP one seems easier to implement and definitely my favorite out of the options)
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@glitchboi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3644664#Comment_3644664
It's pretty much why Repressed Alliance is a decent counter to Ruin because you could use it to let go of a gen and have the entity block the gen to prevent it from regressing while the killer terrorizes you off the generator.
I love Cheryl so much :3
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@VomitMommy said:
Well, some killers are better than others for this mode, who would have thought?
This is not permanent mode, there is no reason to try balance anything around it.
Btw you forgot Doctor.
I can say same that some killers are nearly unplayable on this mode, but it's just not really suprising to me.
i havent played it yet, but i imagine it's impossible to land hatchet throws with huntress ahhaah
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643668#Comment_3643668
I am pretty sure. I once saw someone testing about it, and every gen regression perks didn't work when the gen is blocked. Once there was a bug that Pain Resonance can damage the gen that is blocked by Deadlock, but it is fixed a while ago.
Also, DBD wiki explains: If a Generator was regressing at the time of becoming blocked, it will not lose any further progression until the block is lifted, at which point the regression will resume.
Blocked Generators are also immune to immediate Regression penalties.
oh, good. They need to update and fix the animations then
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new oreo is just old oreo
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Team DC just because people actually DC when you play them... Team DC can also include legion...
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Are you 100% sure it's just animation?
I can't tell with complete confidence i saw the regression happening, but I'm almost sure the anti tap progress thing resets if you havent reached the bar and the gen gets blocked
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I still remember the match in which by 3 minutes in vs trapper the poor guy had not reached a single survivor and we were working already in the last gen... It felt so extremely broken... And 2 of us didnt even have toolboxes or perks that helped with gens at all... It felt so bad to play like that...
And as always, I will complain that gens are too easy. You get 2 or 3 skill checks at most... It's so boring
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lol no
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@schiaro said:
It’s crazy how long gens take now. I have played multiple games thus far and have yet to make it to end game. I’m spending most of the time looping and even then the gens can’t get done before everyone dies. Seems like this game is starting to turn killer sided. That they can’t find a way to make the game even between killers and survivors. The way the gens were before was fine.
"Seems like this game is starting to turn killer sided." "The way the gens were before was fine."
So, survivor sided is ok? smh
Also how is the new system supposed to be killer sided? They didn't even chsnge genrushing to say it got worst for survivors...
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they are absolute bullsshut and should be deleted. It's not even fun to play against
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Terrifier ftw
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@The_Krapper said:
New dbd is boring , I can't stand playing more then a few matches before I switch games it doesn't matter what role I'm playing either, the devs thought matches were too short years ago and found ways to actively extend the match with regression, added gen times, secondary challenges etc.. but they didn't add anything of value for that time it's just the same old thing drug out for longer instead of adding something new to make that time consumed not feel like a snoozefest holding m1 or boring challenges you have to hinder your team to complete, I'd like to go back right before they changed movement and added the icons in game that's when it seemed to take the biggest nosedive I can think of in the game
same, i notice i play at most 3 matches a day and then i'm just like "nah, not worth it any longer" and switch to literally anything else. it got so bad it made me return to league of legends, which i quit about 2.5 years ago...
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@bazarama said:
I miss the old friendship you could have with survivors. Pretending to serve drinks in the saloon and survivors queuing up to get a drink.
Now if you try that you get t-bags and flashlights.
Toxic behaviour has taken a good game and flushed it down the toilet.
now that you mention this, i havent seen something lile this in at least 2 years :/
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killer sided? xD sure it is ahahahahha
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there should be an entire chapter dedicated solely to new general perks and buffing the already existing perks that bobody uses at all...
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@pigslittlepet said:
If they did implement this my basekit would become knockout and third seal. I wouldn't even bother hooking. Just slug the whole team. Survivors would definitely find a way to abuse this.
they'd then beg for unbreakable base kot next xD
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@[Deleted User] said:
Game looks largely fine imo.. but the performance could be seriously improved. CPU performance is horrible.
it's the worst performing game i have ever had. It consumes so many resources and the quality is #########. I play most games in 4K, and dbd has to have the graphics in medium or it dies... Performance got even worse since the releasd of skull merchant. Trees now are basically 50/50 chance to be a MSPaint texture or not...
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Idea I had:
- Base Kit: All players have equipped all existing perks.
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@MechWarrior3 said:
Buckle up and for the people is not an issue. Why do people always have to have something to complain about. MFT was never an issue either.
Im 💯 a killer main as a P100 onyro. Come on people. Let the survivors have something.
yeah, a killer main for sure
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to think most perks just need a slight number adjustment and they wouldn't be absolute trash...
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ah yes, more base kit perks for survivorsz yay
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billy. i hit every single pixel with the chainsaw
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@Bafugaboo said:
I have ram into the afk killers often lately as well. Hopefully it is not something leading to something bad like AI accounts.
maybe? the afk pinhead in the last photo was 100% scripted:
if a survivor was in front of him, he's attack. If someone picked and activate the box, he'd rotate u til being in front and teleport.
There's also the "keep spamming m1" afk killers, or the "cloak and uncloak" afk wraiths
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630104#Comment_3630104
Trading redstain with speed is not balancing.
How about removing scratch mark???
justa s i suggested, yes, it'd be a real hide and seek horror game
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tbh, since the first moment I started playing the game, I have always wished to have the "red stain" removed. It's so absolutely unnecessary to have in a horror game. I understand if it was for the first matches as the survivor learns to play, but later it's so unnecessary and removes all chances of horror...
Survivors have the terror radius heartbeat, the red stain, the Icon when in chases, and the 3rdPOV to know where the killer is.
I'd love if the game was more horror oriented, removing red stain and setting survivors in 1stPOV. As a trade, remove survivors scratchmarks :)
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it's like... the basic concept of the game...
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@Seraphor said:
I still encounter it fairly regularly as killer, and I don't expect it, so it works.
Same. Thankfully not as often as when it was broken af, but still once every 2-3 matches, which is often enough.
I play it as survivor with my "protection hits" build, and I find it fair.
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man, the survivor entitlement in this forum...
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oh, my pig build!
It's so weak this days tho, traps get taken off so extremely easy
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true
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I've played in maps (red forest and RPD for example) where half of the map has had no lockers on it...
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Using a sample of pro players is not the same as using a sample of general players. It's just a really bad sample, especially using just 2 players. It's like League of Legends balancing the champions based on the pros....
With my oreo build I kick gens all the times. I havent counted, but definitely more than 20 kicks per game. Maybe way more than that. And even with the rest of killers, the number of kicks is high too. Not sure if a kick has been kicked 8 times tho (not in PTE, and not when doing a kick a gen X times with the help of a survivor), so I can't really tell if that's acatually a thing.
If the change was just kicking 8 times turns the kicking regression useless, I'd say it'd be completely busted to the survivor side, but since it has a nice regression and also renders the gen tapping useless, I think it's all good keeping it on 8. Of course I would need to test it, but it sounds fair.
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Merciless Storm makes me feel like repairing gens is slightly challenging
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for me, rebecca is the cuttest. Feng would be second place depending on her skin.
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@D0NN1ED4RK0 said:
I find every single silent hill female survivor cute
But the one I find the cutest is Lisa Garland (Cheryl legendary)
I've played the entire silent hill trilogy and I’ve personally liked all the characters in the trilogy starting from Cybil all the way to heather (or Cheryl since that’s technically her real name) but the character that was stuck with me the most is Lisa Garland cause I liked her personality from the beginning of the game cause she was very likable and her death scene was just gut wrenching to the point I can’t even get myself to even injure a Lisa whenever I play killer and run into one 😭
*Tears of blood plays in the background*
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ah yes, more basekit perks for survicors, hurray!
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Nea 😂
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@BasementKing said:
Ryan Gosling
literally me
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@[Deleted User] said:
I'm not against the skin, but am against anything that would encourage more people to play Knight.
that's a bold stance hahaha
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I find survivoe extremwly boring so I only play if for the tome challenges sometimes
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John Wick because I want Keanu Reaves lol
but 110% scary movie
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@adsads123123123123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3626527#Comment_3626527
Nope. They just transfer your account from live over to the PTB. You have to waste time unlocking all the perks and stuff you don't have on live already.
that's so lame, I can't believe it
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Well, and you have to pray you don't get those bots in esteroids that are perfect to loop and win every single chase...
Tbh, playing survivor is so extremely boring because it's so easy. I suck as survivor, dont get me wrong, but that still is really easy. You barely get any skillchecks, to the point if i get 2 or 3 when repairing or healing i was lucky. There's not challenge at all except maybe run faster than the killer (which i'm bad at and find extremely boring as well)... Everything is handed so easy to survivors, and every update only nerf killers over and over again...
Sadly, as someone said, the ratio of players is 4:1 for survivor:killer, and that means that keeping the majority happy and letting them have an easy game is more beneficial for sales than having an actual balanced and challenging game.
I really want survivor to be harder by its mechanics rather than buffing the killers, but nerfing the survivors wouldn't be bad either. Add more challenge to the tasks, more skillchecks, more objectives... idk... do something to not be me keeping my m1 pressed on a gen and waiting for time to pass...
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what the actual flying duck did I just read?