Chiky
Chiky
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- Chiky
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They still fly anyway...
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Also, forgot to mention, I love that we get no rank ups, but I feel having only the same "classes" is very limiting in variability. Tbh I just wanted the normal game mode, but with twice the players and no ranking, no more changes...
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pretty underwhelming. I only played survivor because killer has been like 10 minutes in queue and nothing...
As survivors, first 2 matches were so easy, the first one took like 3 minutes, everyone escaped, no kidding. Second one was normal length, but extremely easy as well.
Third one idk if killers have aura readers, but I got found in places impossible to be found unless the killers have base aura reading, which was not cool, and for some reason a trapper tunneled me out for the first 2 hooks (until a nurse found me in the most impossible way ever and i died).
At least survivor queue time is so fast I dont mind... but yeah, as I write this i'm still in killer queue and it's already been maybe 15 mins or more...
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@Skillfulstone said:
I mean, it's kinda obvious that the mode was going to be a broken mess.
Just look at the state of the game in general since the Lara Croft chapter, now add an unprecedented mode featuring 10 players (despite it being previously said that the game couldn't handle a lot on console which prevented more zombies for Nemy, and yet now we get this) with larger maps and new tiles.
It's so broken now that people having linked their account for cross-progression can't join or invite friends that haven't linked their account, a rather major oversight that's making the game a lot less fun.
I'm surprised that the game is even functioning to be honest.
ever since the Lara release, every single match I have had has had a bug. It's incredible, every match a new bug
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@Droneinthrwind said:
The worst thing that happened to dbd is that it became chase action game. I would much rather have a game where killer is a lot more powerful in chase but he have to find survivors first than to play this chasy meta slave nonsense with 87 aura reading perks and add ons, because be damned if where is even one second of down time where everyone is not being 100 efficient.
The best memory of this game is adding fog to swamp when it actually did something and trying to do 5 gens without killer finding us. It was fun as hell.
sadly, the killer is mostly a joke. With gens so easy and fast to complete, and survivors' kits so busted, the killer is merely an inconvenience
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dafuq I just read?
+1 to removing the bs insta mori addons from myers tho
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even if not a 3 gen, if it's a bully squad they deserve the worst gsme experience
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The Game would be a nightmare
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record, report, and get them banned...
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The only skill checks i get in generators is the moment I stop repairing them... That summarizes all
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@Dreamnomad said:
It's also the first page. First page was always easy.
yeah, but not THAT easy... These ones are ridicuklus on how easy they are...
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you put more thought on this than BHVR did
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THIS! Not to mention that kicking the gens is a joke and a waste of time... It just does nothing... Regression is non-existent
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never, they don't care lol
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I usually get my 8 hooks by 5 gens with the killers I play the most, then I let everyone live :)
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it's never been fun, it's the most boring thing ever, the gens are a joke because of how easy they are to do
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I'd say the entire duration is added to the in-progress invocation when a new player with a different player joins.
For example, Player 1 has A, Player 2 B, Player 3 A and B and player 4 C
1 starts. 2 minutes.
2 Joins. It adds 2 minutes, but reduces the time because it's a 2nd player.
3 joins. Just reduces the time.
4 joins. Adds 2 minutes, but reduces the time because it's the 4th player.
If 1 leaves, the A invocacion is still continued because 3 has it. Same with 2.
If 4 leaves, invocation C just stops.
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I love the idea of different invocations
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Sometimes the audio isn't even played
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what I dont get is why they didn't just use all the characters.... so lame
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the whole generator thing needs a complete rework from scratch
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ok
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gens are so boring to do... we need a whole rework
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idk, but it's so lame they didn't use all the killers...
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@ReverseVelocity said:
As long as it's not whatever the hell they have going on in DBD Mobile 😭
omg what the hell is this???? xD
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@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3756095#Comment_3756095
I think it's your play style that makes it boring. For example you say kicking gens is a joke and a waste of time... I use nowhere to hide to see hidden survivors near the gen or what direction they ran to. Handy if your Myers, can see them hiding then just insta kill them. There are other perks that makes kicking gens worthwhile too. I do agree that it's boring going in circles chasing a looper but that's due to survivors ignoring the other objectives in the game that gives points.
From a survivor point of view, doing gens, doing totems, evading the killer gives points. if your only thinking "do gens, escape" then yes it can be boring. You also admit to not playing the game as intended by getting 2 hooks then letting them go, I would be bored doing that and playing against a killer like that because that's not what a match should be. Maybe instead of thinking of the goal being "kill survivors" or "escape as survivor" you could look at the points as a goal, try get as many points as possible by changing your play style? Or play a game better suited to you?
I use nowhere to hide as well
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The gameplay overall needs a HUGE change, both for killer and survivor. I'm main killer, and I've been playing a bit more survivor lately, but the game is getting again too boring to the point that not even switching role makes me want to play more than 2-3 matches a day.
As killer, I only play friendly killer. 2 hooks on each and you're free to go. Even then, I feel the necessity of having extra objectives as killer to do. If i played normally, having as only objective to kill the survivors leads me to only be after them, no matter who, until they die. That's why people tunnel, slug, and camp. Kicking gens is an absolute joke, just as waste of time. So, what would a killer do if not following survivors in boring loops and killing them? There's no incentive for anything else.
As survivor, doing gens is the most boring thing ever. Just sitting there for a few seconds with 2 skill checks at most and you're done... Unhooking others is the fun part in my opinion, and even chases (even if i suck at that) are entertaining a bit. When on hook, it's also boring as #########, especially if your teammates suck. But since the main objective is repairing the gens, the main gameplay is boring as hell. And since the only objective of killers is to get kills, i often get tunneled, camped, or slugged.
The entirety if the gameplay needs a rework basically from scratch.
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Of course
but keanu and shaggy would be nice to have as welll
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A different event/mode queue per week, and have that permanent, and where you gain no pips or rank ro anything. Extrictly casual so people dont go to tryhard there
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you should touch grass (haha gottem)
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Dead space, bioshock, F.E.A.R, and from the other options, scooby doo and scary movie would be nice
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Bring Laura as a killer, or Ruvik (i prefer laura tho).
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lol how?? I'm a main killer, and I've been playing mostly survivor only lately because of how easy it is to complete gens... Sure, there are a LOT of ######### tryhard toxic killers, and also really bad teammates, which ruin the game for me. But even then, it's way easier to play survivor. Not to mention that looping as a killer is the most boring thing ever, and as a survivor is easy as ######### (even if i suck at it) because of the red stain...
Take for example some of my recent experiences:
I, as killer, kick a gen near one of the corners of the map that was about 75% completed. The third valve was moving really fast, and the 4th was barely moving. I go on a chase, then decided to circle the map, i get in a few chases more, but still I was just chilling so i let them go and continue circling the map until i get to the gen I kicked. And imagine my surprise that, after all that time, the gen was still regressing and it's 3rd valve was moving, just slowly this time. Like, I did so much and that thing had barely regressed??? how? why is it so slow?
In contrast, as a survivor with no gen repair perks nor toolbox, I'm repairing a gen in shack, bored as hell because i barely get any skillchecks (1 or 2 at most per gen). The gen is about 50% when the killer gets near, so I hide. The killer kicks the gen and leaves. I go back to the gen, and it's been just like 5 seconds when the gen was exactly as before the killer kicked it... Of course I completed the gen like 30 seconds later. Or another example, yesterday I was using the event toolbox (i've been leveling up survivors and I think they have like 50 of these each), and i kid you not, it was me, a meg with no toolbox, and it took us like 30 seconds or less to complete the gen, AND I STILL HAD CHARGES LEFT IN THE TOOLBOX!!! It's ridiculous. And yes, still just like 2 skillchecks...
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i still remember when i started playing, it took me 57 gameplay hours (playing only as killer) to get enough shards to buy my first character... it's absurd
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make deerstalker base kit
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wait, what? it had always depleted for me
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that skill is an amsolute joke xD
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events shouldnt award pips. Period. No sweaty tryhards on either side and the mode would be just for fun, as it should be...
tbh, this event has been the most miserable experience on both sides
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it's absolutely miserable to play, yes, especially when your teammates prefer to hide in a corner rather than helping
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the insta mori addons shouls be deleted
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basically, the custom mode without being forced to have a human killer. yes please
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LoL has a honor frame, when you get honor you "advance" and get better frames (or something similar)... Something like that would be nice. An end game screen with "Honor a player" and "Kudos to the killer" would be nice
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hiding the entire match should get you perma ban. Change my mind
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tbh, playing both sides have been miserable the entire time.
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tbh, the time wasted while you level up is absurd and could be easily reduced. Even with an autoclicker it takes like 15minutes to waste 2M BP...
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@Patty_Parker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3734246#Comment_3734246
Ok, then wich one you want, without being the most "hyped" ones like FNAF, Jason, Predator, etc. I am genuinely curious about it :3
dead space, bioshock, even F.E.A.R.
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not the abilities, but how toxic and tryhard the killers are... Sure, the remote hook is unbalanced as duck, but killers slugging tunneling, camping, and bringing moris just ruin the game for survivors (as well as survivors giving up on their first down for killers)
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but you do get slowed down, and you can't turn when selecting the spell...
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the conjuring universe is a joke tho, i'm ok with a nun killer, there are plenty of religious horror out there so a demonic nun is nothing new, but don't link it to that joke of universe which is just a collection of jumpscares

