Chaotic_Riddle
Chaotic_Riddle
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- Chaotic_Riddle
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As much as I’d love to agree with this post, just as @legion_main stated, there is legitimate reasons to leave during a trial if things get messy.
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Ultra Rare is just a title given to harder to obtain items. They do not need it, nor should they even be given the chance to have them, as Ultra Rares aren’t that useful on most Killers besides Michael and Spirit. It would just be a waste of time.
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Trapper’s Traps
Wraith’s Bell
Hillbilly’s Chainsaw
Clown’s Bottles
Leatherface’s Chainsaw (they could add that AWESOME golden chainsaw from the 3rd movie)
Pig’s RBTs
Plague’s Vomit
Huntress’ Hatchets
Thats a lot of skins that could be made for us. 👀
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@Peanits Does this mean I can finally be Bunny Legion on here now too??? ;0
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@Shad03 Depends...Am I Frank? Then yes.
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@Shad03 Ye, but I like exploring. :P
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@TreemanXD Are members of the Legion Gang allowed in here? :)
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@legion_main said:
Also nerf Insidious it is too OP with Bubba
Actually, it's perfectly balanced on Bubba, it's WAY too OP on Pig and Wraith.
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Nerf Hex: The Third Seal, too OP on SWF groups. :(
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@legion_main Hopefully it didn't get on anything important. ;0
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I think it was mentioned at some point, though whether or not they follow up on this is unknown. Currently, some games see using Keyboard and Mouse on consoles as bannable for having an advantage in some games over others, but with Microsoft going easier on this rule and allowing it for some games, the possibility of it happening for DbD is there, it just might take the devs a hot second to actually implement it and make sure they have the 'OK' to do so.
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@Tru3Lemon said:
boil over needs a huge nerf since its a trash perk right now dosent give anything and waste of a perk slot should increase the speed of the wiggle bar 10% or similar way
So...It's trash, yet it needs a nerf..?
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10-15% sounds a bit too much, especially when combined with Bamboozle, but looking into how perks such as Brutal Strength, Fire It Up, Ruin, and Thanatophobia can heavily affect gens more would be a lot more useful with the first suggestion you made. :)
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It doesn't really matter, so long as all of the other stun-related perks are looked into.
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"Well, somebody's gonna make them some Survivor grits!"
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Considering that most Killers who use Enduring also combine it with Spirit Fury, it is an incredible buff to end chases in a heartbeat. If you don't have Spirit Fury, combining it with Brutal Strength is also somewhat less reliable than Spirit Fury, but can help end chases in a matter of just a few seconds with this less stun time.
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When I feel it is right.
If I know I'll get them in under a minute, at best, then I'll go for it.
If it's going to be a hassle, I'd rather chase someone else around a generator than a double pallet jungle gym that happens to be right next to the Killer Shack.
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Its not DbD related, but I’ll leave my meme here
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/481728#Comment_481728
They didn't mention about playing only the Trapper :x Only without perks, no SWF, no offerings, no addons.
H e c k.
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Does this mean we'll finally be able to have lightsaber fights with flashlights as Survivors?? I'd be down for that!
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@Chaotic_Riddle said:
Classic mode:
Survivors can only play Dwight, Claudette, Jake, or Meg.
Killers can only play Trapper.
No one is allowed to use any Perks, however add-ons and items are allowed.
The only map allowed is all maps from the Macmillan Estate.
Endgame Collapse is disabled during Classic mode.
Brings back the feeling you’d have when playing the game if you had it during the beta or never got to play it and wanted to try it! :D
Items and add-ons are simply allowed to just give that extra bonus and surviability/killability for both sides. :P
H m m . It's not exactly what I suggested either, but its really close! ;0
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This thread is like a pile of needles...
It keeps pun-cturing my eyes.
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Woah, woah, if I'm reading that correctly, does that mean my idea for a new game mode was actually read?? The classic game mode? I mentioned it a lot in some old forum posts! @Peanits Am I dreaming?? ;0
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I believe they said that they're working on it currently. The only thing we can hope for is that it's fixed as soon as possible. We just need to take our time and wait, but I would think that the next hotfix will either fix or address what their plans are for it. :)
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I don't think it's the fact that they 'don't care', but rather the fact that there's not a lot they can currently do towards it. You can't really make a perk or ability that could benefit off of solo Survivors, as it could encourage letting your teammates do all the hard work of having to do gens or chase the Killer all match, in some ways.
I guess the real question is...What would you want to see? The devs could probably use more feedback on what solos want, rather than just hear that they need changes. Suggestions and feedback are always a great way to reach out to developers and community managers such as @Peanits and @not_Queen ! :D
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@liviu1911 Yeah, it does, and it could be easier, but it would also be a nice QoL change towards the two sides. But, hey, any changes to the ritual system would be nice, right? :)
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@thrawn3054 God, I would hope not. Loot crates are already a plague in the gaming industry...The last thing we need is BHVR catching that cold.
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With the leaks towards the new Battlepass feature that some have posted on here, it seems to show that Shards and Bloodpoints will be obtainable off of that, so in a way, it is coming soon, kind of..?
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@liviu1911 Ah, you see, I was stating that the system would work like this:
The game would look into who you play the most, on either side, and keep track of it.
If you play Survivor more, it will give you more Survivor rituals towards the one character you love to play the most, like Dwight or Feng.
If you play Killer more, it will give you more Killer rituals towards the one Killer you love to play the most, like Trapper or Legion.
If you play a mix of both, the game could try and track from what percentage of who you play more and try to give you a mix of rituals for Dwight, if you main him, while giving you some rituals for Feng if you also play her sometimes too, vice versa for the Killer side.
Hopefully that makes sense. :)
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I've made a suggestion like this before, so I'm glad to see others agree! Having some sort of system track which Survivor/Killer(s) you play the most and give them more rituals than other characters would be nice! Especially if you get a ritual for a certain Survivor/Killer that you don't have anything for or don't like...More changes like that would be nice towards players who have specific mains.
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@HURRI_KAIN It wasn't stated anywhere by me that I wanted Survivors to be nerfed..? Nothing I suggested either had any relations towards Survivors getting a nerf, in fact, I agreed that Lightweight getting some sort of change would be nice. :/
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@HURRI_KAIN In the sense that you can run somewhere, crouch walk behind something, and confuse the Killer. The scratchmarks, as they currently are, aren't reliable. Running something like Lightweight makes the situation a lot worse and when combined with Urban, you can easily make some Killers confused towards where you might've gone off to, especially in mazes with lockers nearby.
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@invira_zero It might've been the original art for the medkits or the original art for the common medkit. I can only assume that because it's clearly smaller than all the other medkits and, while all medkits in the game look the same, the icon was probably scrapped from being used due to the fact it hadn't looked similar to the other's/final product that they had liked.
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So...Benefits towards only Survivors and nothing for Killers?
Granted, some of these aren't bad but some of them are just too much. Killers walking backwards moving at slower speed would cause a lot more problems than solve, but addressing hitboxes with certain weapons could be interesting, it could lead to some buffs to certain killer's abilities, but even then, someone like Hillbilly would still be OP with his longer melee weapon compared to all the other Killer's arsenal.
Lightweight is currently a decent perk, especially since it can combined well with Urban Evasion or practically all movement speed perks, but new changes to it wouldn't be so bad.
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The changes should come to the PTB, which could be anytime in the nearest future of this month or early next month. :)
So, to quote @not_Queen :
Soon™
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As long as you don’t excessively disconnect so many times in such a short amount of time, you should be fine, and even if you do get banned for it, you’re free to report the issue to BHVR’s customer support to fix your situation if the rare occasion were to ever happen. (But the chances of you DCing so many times in one day shouldn’t be an issue unless if you do it purposely, in which I think the people behind the system will be able to tell)
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Scratched Mirror + Monitor and Abuse + Lery’s
That is actually the true definition of ‘scary’ in Dead By Daylight
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@xChrisx said:
https://forum.deadbydaylight.com/en/discussion/comment/479596#Comment_479596
Im comparing two side, why they never fix killers? As i said to the others, i wanna see what happen when noone will play survivor, we are tired, its unplayable
Does the Killer 'Legion' ring a bell..? 🤔
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People don't want to be heroes, they want to be toxic.
That's the sad state of the game that we currently live in, unfortunately. I'm just happy the devs took feedback and actually made the perk make some sort of sense in relation to Ash; it rewards you for being a hero.
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I don't mind Legion as he currently is, I actually like his changes. Being an M1 focused Killer isn't a bad thing, though I do hope they change the pin add-ons for him. ;P
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@Shad03 Eh, it's whatever at this point.
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Not final, they're just testing.
And injustice is an understatement towards this.
Just adept, as everyone said.
@Peanits Hows that? That a better haiku? <3
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@Bithard How bout a hook lamp? That'd be pretty cool.
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Coolio(?)
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Everyone is DCing these days, it's nothing new, sadly. Hopefully they'll be enforcing stronger DCing rules and punishments soon before the game goes into a DC havoc.
On a side note, what were you eating? I see that plate there. 👀
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@Shad03 God, yes.
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@Peanits Just sell tape to us and we'll do the work for you guys. ;)
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The best you can do is to keep working on your capabilities and learning from your own mistakes.
Whenever I'm up against toxic players, I tend to just tell myself that I'm the better man and that this is only one match, the next could be better, it could be worse, but as long as I learn, I'll improve. Just keep trying, @PeenutsButt3r , and you'll become a better player! :)
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@CallMeSpidey What's a Horror?