Chaellooo
Chaellooo
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- Chaellooo
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Comments
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@Seraphor said:
Hawkins. Oh wait.
It needs to come back fr
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@Rovend said:
If by survivors you mean soloQ players, yes. It is not made to be played alone anymore.
Then it's about time for them to make solo player imrpovements, Kindred is basically a must have in my every build
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As others have said it's a time limited event just have some fun, I hope killer will be able to jump into a snow man to jumpscare survivors lol
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@VideoGameMage said:
Honestly I only like Mikeala's and Yun-jins. Kate looks way too gaudy for me, and Meg well she's meg.
I see you're a man of culture as well
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@Pulsar said:
Currently Knight does have the lowest Kill Rate on nightlight.
Take that as you will. I'm not sure I can put too much faith in it.
Jeez you're actually right holy #########, even the Twins have better kill rate lol
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@Pulsar said:
I don't think he's stronger than Dredge.
I need more time but I'm leaning towards him being the worst Killer.
Freddy has better anti-loop but his addons suck.
Trapper has better 3-gen potential and his addons are good. But he takes forever to set up.
He is definitely not the worst killer Trapper and Sadako exist
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You dont lose them
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I only play killer for now survivor is no longer enjoyable for me because of solo q
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This is a bug I had this exact same issue a few days ago when you are demanifested Lery's is so damn dark it returns to normal only when you're manifested
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@HoodedWildKard said:
Can't wait for it. Love the stranger things content and i so want to get some of the cosmetics for steve, nancy and demo. Since i got dbd in august. Plus I'm also stoked because I reckon the survivor(s) will feature eddie munsen and he's an amazing character.
Nothings been confirmed by Bhvr so dont get your hopes up
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Sadako way too high lol
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@Loldino said:
https://forum.deadbydaylight.com/en/discussion/comment/3200200#Comment_3200200
Yeah and we where promised console optimisation in 2019 but I don't see that do you
idk ab any console optimization im on pc
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@foxsansbox said:
I am having a really hard time figuring out:
- 1) When slugging dies out, what will be the point of these perks?
- 2) Does BHVR just not consider the existence of Twins, ever?
I do not know if 2 will be an issue because I really bet on 1 occurring if people truly have a problem with slugging as much as they appear to complain about it. (We still got people complaining about Lethal pursuit and then literally refusing to run distortion....so I'm not sure if the demand is there)
Twins are next in line for a rework so dw
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3188094#Comment_3188094
Yep I'm pretty sure it's his re5 knife
After all this wesker is the resident evil 5 version
I've heard the wesker we have is before the events of re 5 so not really
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no idea why they did that, blight is a more mobile killer than wesker yet he's 32m it seems weird to me. I keep facing star struck weskers myself and it's boring
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Feels so much better
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3174236#Comment_3174236
Récord a video of yourself doing it and show us, please
Hyper focus + stake out you can test it yourself
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@EvieSimpsForCrowLady said:
https://forum.deadbydaylight.com/en/discussion/comment/3173273#Comment_3173273
There's a bugfix today??
Yeah today at 4 pm BST Tuesday there should be a bugfix not sure though
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Todays bug fix probably
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@Xane said:
Wesker is a loser killer lmao. Garbage, nerfed, and boring to play.
"Boring to play" Lmao
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That is not a bug it's intended.
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Why would players get bored of Wesker? He's the most fun killer released in a while. His pick rate dropped because of his pathetic hitbox and bugs. I'm sure he will be a popular pick after they fix him..
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@DredgeyEdgey said:
https://forum.deadbydaylight.com/en/discussion/comment/3166984#Comment_3166984
yes my post got Mandy to confirm changes are coming in a hot fix we don't know when tho
Prob it will be 30cm, 25 I think wouldn't be good enough. Maybe the update will release next tuesday 😀
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Prestige 4 is the weapon, Prestige 5 torso and Prestige 6 is the head. I know it's dumb but yeah lol. I am prestige 2 Wesker and need 2 more just for his bloody knife.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3163492#Comment_3163492
I don't really know, honestly. I do think 30 cm is the maximum they should go. 25 cm sounds good enough for me though...many of my misses feel fair.
Maybe one thing they could is make it larger at the very start of a bound and 25 for the rest of the duration, similar to how Blight works. Anything to reduce the effectiveness of simply spinning in front of his face, which I find to be way too easy as and against him. Especially when factoring in the issues with being unable to initiate a bound when close to objects, which I don't foresee being addressed without a recode.
Yeah it's annoying when they spin in your face. Using your power can heavily backfire and make Survivors gain more distance on you, especially if you miss the second dash. Slightly better power recharge, detection range with power and bug fixes would make him a much better Killer to play.
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@dbd900bach said:
https://forum.deadbydaylight.com/en/discussion/comment/3163486#Comment_3163486
I personally think that the hitbox needed to be reduced, but again not to the extreme degree it is now. The hitbox in ptb was far too big, basically giving new players without precision training wheels. Obstacles were your only enemy but aside from that you could just fly in the general direction of a survivor and grab them. Not fun for the survivor and can't even dodge. People behind Wesker were getting nabbed
Yeah. From 45cm to 20cm detection range. That seems a bit too rough for him. Increasing it to 25-30 would be much better for Wesker and it wouldn't be op either.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3163483#Comment_3163483
Yeah...the reason it shouldn't is the meme add-on + throw range add-on combo. Plus them usually dying after a throw anyway due to typically being thrown against the boundary wall with nowhere to go + the cooldown starting before they can even get up.
Hey bloodshade, do you think it'd be fair for his dash survivor detection to be 30cm? It was 45cm in the PTB but that seemed like a bit too much. I think 25-30cm would really help Wesker
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I've been playing him a lot since his release. He seems pretty fun to play and for now a strong B tier killer. That is, if they don't fix his bugs. It's hard to hit survivors with your dash if they spin around you. If they fix his bugs which i'm sure they will, he's going to be a lot better. I'm just hoping they increase his dash survivor detection by at least 5cm to make him better to play.
@[Deleted User] said:
All he needs is 5 cm on his survivor collision and a QoL change to his recharge and he'll be good to go.
Yeah I agree
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3162191#Comment_3162191
Yeah exactly. I can understand that people would want it increased to say 25 cm. I think that would be fine. Anything above 30 cm would be too much, but I am also positive that BHVR realises this themselves, considering they seem to want to keep the hit and collision box close to each other, which is a good thing.
But his hit box is also a bit bugged at the moment, absolutely. So who knows, they might not even need to inrcease the hit box size at all, and just work on the hitbox's consistency and hit detection, fixing the bugs it seems to currenlty have.
Because I do share other people's frustration when it comes to dashing through survivors, no doubt. But when it comes to the actual hit box, I don't really mind it. Which again is why I personally hope they will only increase the hit box size from 20 to 25 cm.
It feels weird they released him on live with so many bugs hopefully next tuesday he'll get changed for the better
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@ThatOneDemoPlayer said:
I've been saying this since the goddamn PTB, but no one listened and said he was "A tier" and that he was "A better Demogorgon"
after the bug fixes and QoL updates he will be better rn its just hard to hit survivors
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probably huge buff next patch
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3161134#Comment_3161134
Yep. Unthinkable that BHVR wants to make money and creates cosmetics for the popular Survivors and not for the 3 Adam-Mains out there.
So you think adding a new cosmetic outfit for the same survivor every patch is ok? Lmao
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/343893/stars-feng-stars-jill
It's adorable. Like a kid wearing their parents work outfit and it's too big. They really did a good job on Fengs.
All they did was copy paste Jill's cosmetic onto Feng. Hate how Bhvr gives her new outfits every patch
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They will most likely increase it but Wesker is still better than Nemesis until they increase survivor hitbox he is B tier
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3156850#Comment_3156850
It's unlikely, some of these people have thousands upon thousands of accounts using a bot script to make accs when dbd was free.
Wow that is really dumb. Doesn't dbd ban your HWID aswell? That should prevent these people from making multiple accounts. They probably bypass that somehow aswell
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@Dito175 said:
I love some Feng hate, she deserves it
I completely agree with you
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You're goddamn right
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@ThatOneDemoPlayer said:
Can't wait to play "Demogorgon but weaker" 2.0
Trying to be different? Bet you're the only person who thinks that. You always comment on every Wesker thread how Demogorgon is a way better killer in every single way. Love your troll posts! 🤣
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Nea is S tier
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Shadowborn. Always shadowborn.
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@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3156853#Comment_3156853
Unlikely. 100% extra bloodpoints just put survivors about 5-10K over what they usually make and the gameplay is still… questionable. Also Wesker is going to make the queue times longer.
Well after a few days when the Wesker hype ends queues should go back to normal. I just hope it doesn't take very long. The matchmaking incentives should decrease killer lobby wait time but I don't think it'll be enough. I'm glad they changed bloodweb item costs, now a prestige should only take about 1 million BP, incentives will help a bit. Still not sure ab 10 seconds BT base kit, with the perk it will be 20 seconds which is ridiculous. In end game the survivor is basically guaranteed to escape. Oh, I almost forgot, survivors are now the same speed as a 4.4 ms killer when unhooked. 🤣🤣
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Hopefully the killer queues will go back to normal after the incentives come back, 5-10 minute killer lobbies suck.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3156499#Comment_3156499
https://us.v-cdn.net/6030815/uploads/BSSRKIZJ6C1G/image.png
It really has.
(The long blur is my Cloud ID they posted in chat so they can force themselves into my lobbies) lol.
Fortunately they can't do anything with your Cloud ID as it doesn't give them any of your personal info as far as I am aware. Only lets them join your lobby. Even with the new streaming mode coming out soon to avoid stream sniping, it won't mean anything to hackers. Feel bad for streamers like Otz.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3156493#Comment_3156493
They do perma ban - they just have 1000's of accounts from the free Epic Weekend when it released on Epic, I spoke to a hacker a couple of weeks ago and I asked how many of their accounts were banned and they told me 50+ so far.
They are gonna run out of accounts eventually, I hope dbd doesn't go free like before on Epic.
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I've been waiting for Wesker to come out since the PTB started. He seems like a very fun killer to play as/against. Can't wait to try him out
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@Spirit_IsTheBest said:
Yes, yes, and yes! Spirit in the right hands can be deadly, she is 100% S tier worthy even after the nerf. Can't change my mind.
A+ tier at most but not S tier lmao
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3149308#Comment_3149308
Doubt reassurance will see much play but hopefully it becomes meta.
Survivors wasting 1 perk on something i wasnt going to do would be great.
killers mostly camp in low-mid mmr and in end game to secure a kill it will be pretty useful but to be honest guardian or borrowed time are still better. If you use borrowed time after the wesker patch, the survivor you rescued will have 20 second endurance which is very op plus the 10% haste
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@Pulsar said:
It's funny that you think you're playing at a high level.
I will grant you that, at the highest level, you do end up needing to tunnel or camp based off of RNG.
However, the VAST majority of players will never see that level of play. I don't even see that play consistently. Most players that do tunnel and camp use it as a crutch. It's easy and it works but it can destroy your growth as a Killer.
yeah but tunneling will be made harder with the 10 sec BT and 10% haste. If you run guardian you will be 117% movement speed which is ridiculous as you will be faster than 4.4 m/s killers. Reassurance still will be a meta perk it will kill camping
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not sure tunneling or camping will be much use to killers after the next patch lol
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@Cameragosha said:
Obviously devs is survivor sided.
They reverse MoM nerf , but not reverse thanatophobia nerf.
Old thanatophobia before patch 6.1.0 should return.
Now thanatophobia is useless it get over nerfed , hopefully in future it will get changed.
you keep making troll posts like these pls stop you said wesker is c tier