Catbucket
Catbucket
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@immortalls96 said:
We have no information on the power and as I understand in the show the creature does nothing but run at people...so it leaves the door open but..as a license is still very constrained..survivors get double the content this patch and a massive patch it is..so many things going on at once...I just want a solid license killer for once..anyone else disagree?
It does actually have powers though? lol, for one, they can move in and out of the upsidedown through rips and reality, this is already seen in the screenshots. Their presence also interferes with electronics sometimes, so possibly some sort of generator related perk? They also plant larvae in people, so theres another option. Behvaviour may have also decided to do something with the crawling, or screaming.
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@JESUS_CHRIST said:
https://forum.deadbydaylight.com/en/discussion/comment/640734#Comment_640734
IDK to stall time or something in some way. I just know they drag people into their burrows in the show so it's a possibility.
Thats , not really how they work in the show at all?
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@JAWS_BDSM said:
https://forum.deadbydaylight.com/en/discussion/comment/640713#Comment_640713
the main question is "what upside-downs servs for".
very likely just to allow him to travel, but we dont know.
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WGLF does need to be adjusted, but it SHOULDNT be as good as BBQ. BBQ needed an extra kick, because killers really dont have perk room to be messing around with stuff that doesnt provide direct benefit, while survivors certainly do.
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Plague's power is literally fine lol, people heavily overreact over that one. From these pictures, looks like demogorgon can create upsidedown tunnels, that he can possibly use to travel around. It also looks like survivors can either also go through them, or destroy them.
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@BlueFang said:
I have a feeling it may be a sprint killer which would be a huge waste in my opinion. Especially since sprinting isn't exactly the best power a killer can have
I am curious if he can crouch as the trailer showed him going from on all 4 to upright. It could be a really neat feature even if it's similar to Ghostface
we already know that he does something involving gates in the ground.
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/640375#Comment_640375
Maybe more like old Legion, eh?
obviously not? lol
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@JAWS_BDSM said:
https://forum.deadbydaylight.com/en/discussion/comment/640396#Comment_640396
I heard the stream is happening today
Not according to their site.
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@Skemooo said:
if DLC is expected in late september .. i guess PTB would be somewhere mid or early september i guess... teh models in trailer looked pretty good.. i assume it will be similar in game and animation shown trailer dint look like mocap.. BHVR does have a amazing animaters so cant wait for Nancy and Steve.. Paulie was right when i saw him share the tweet of BHVR liking Nancy and Steve's twitter i was like are we getting 2 survivors.. 8 Perks wohoo..
early september, the DLC is expected to be around september 10th.
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@JAWS_BDSM said:
https://forum.deadbydaylight.com/en/discussion/comment/640375#Comment_640375
When can we learn more about his power? Is there going to be a devs` stream leaking his power&perks like it happened with GhostFace?
thursday
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@Okapi said:
Seeing as the next chapter is just a killer it’s most likely licensed so don’t count on it.
People keep saying that, but I'm reaaaaaaaaaally not seeing where they are coming from? It certainly could be, behaviour has been snapping up a lot of good franchises lately, but I'm really not sure solo killer is enough to assure that it is.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/638970#Comment_638970
Wait... "We'll make sure to announce it first"..."announce it first"..."announce first".....
PTB ON SEPTEMBER FIRST GUYS
It'll be before that unless their schedule is being delayed a bit, current estimate is august 27th
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As decent as these spots are, the current totem placements arent changing sadly. We just kind of have to wait until the new maps with the new placement styles, outweigh the old.
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Why cant we be friends?
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@WaffleFalafel said:
They sold us Ghostface for 8 dollars, why make make this one any more expensive
3 characters.
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@Zertix said:
https://forum.deadbydaylight.com/en/discussion/comment/639566#Comment_639566
Sprit fury gives you a free hit. On killers with instadawn, it is a free hook. All you have to do is break 2 pallets. Is it broken?
While I agree that the old version of MoM was broken, but the perk was over-nerfed. The perk in its current state is the worst survivor perk in my opinion.
spirit fury only gives you a free hit if you have enduring. Otherwise the full stun still applies, and they have plenty of time to get out of harms way. Even WITH enduring, there are more than a couple pallet placements that still allow a survivor to get away scott free, thus basically wasting two perk slots. A 2 perk combo IS CONSIDERABLY WEAKER than mettle of man was. Ontop of that, killer perks legit should be a bit stronger than their survivor equivilants, due to, you know... 4 perk slots vs 16.
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@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/639628#Comment_639628
That IS true despite the unnecessary 8 meter hotfix later. I was actually generally surprised they listened to feedback and changed I'm All Ears and took away Ghost's noises, I thought they would hold their ground on the weird design choices they made that were silly.
I wont deny, they do make odd choices from time to time, but behaviour is a lot better at balancing this game than most folks give them credit for. Balancing a game is hard to begin with... but balancing an asymmetrical game? there are reasons why almost all other attempts into this genre are dead within a couple months.
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@Decarcassor said:
Multiple variations and better tought put into loop placement ? Yes please.
better totem placement aswell.
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@Ghost_Potato said:
If the battlepass is not free in a game I paid for already and was never free to play. Then I will stop playing one of my favorite games because the way they keep adding things that free to play game have to make money. I have already sunk close to $200 just for base content.
again, the paid battlepass is just random ass cosmetics, it doesnt effect you at all.
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@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/639619#Comment_639619
That last part with the PTB crossed my mind after I wrote it, the new players wouldn't arrive until the full release, my bad.
But one thing that is common is that in the PTB all the ranks are split up so you get low ranks going against high ranks and then the lowers complain the Killer is too strong when it's just the player.
those complaints usually dont see any influence. Ghostface was getting complaints like that from day one and yet he ended up getting HEAVILY buffed before the end of the PTB
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@HatCreature said:
Hmm, lots of new players could be a bad thing though when it comes to the PTB. New players means Rank 20 newbs who cry OP and then the Devs go with it because the majority are ######### players.
contrary to popular belief, the devs dont really actually cave to those newby cries. Also, its kind of unlikely that many of these folks are coming to the ptb
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We can assume it will be using the new design philosophy, which may also include multiple variations like badham.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/639596#Comment_639596
Yeah...but did it ever go 2 on trending before? Imagine a HUGE jump in playerbase. even if it is only like 5% of the views.
stranger things is one of the most popular running television series by a pretty wide margin. Its also quite a bit more current than any of their previous licenses. Both of those facts mean that this chapter is generating a lot more outside attention than is the norm, even though previous licensed chapters have brought in fair amounts of new folks.
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@Lightsaber09 said:
Im fine with the current bloodweb, but this whole "Battle pass thing" if they're doing it like H1Z1 sounds dumb
its literally just cosmetics, so dont worry about it if you dont care.
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@ItsYourBoyGuzma said:
well tbh i expect the survivor perks to be strong , at least 2 of them.
Seeing as how this is a hugely requested chapter and IF they do the 6 perks then at least that makes the survivor meta a bit less stale.
But sorry, gonna buy it day 1 .. especialy if there's Scoops Ahoy Steve
Scoops ahoy steve needs to happen, it would easily become the most seen cosmetic, and it would be glorious.
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I was kind of worried about Steve, but he looks fantastic.
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my favorite is when someone unhooks while I'm right there, the unhooked person just ######### books it to the nearest gen and starts working on it right infront of me, so I down them again naturally, and then after the game, they go balistic about tunneling.
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@dannyfrog87 said:
yeah i avoided ghostface and il be avoiding this completely as well. can no longer justify the prices for stuff that gets nerfed into the ground or oblivion etc
ghostface wasnt nerfed into the ground, he recieved some bugfixes for stuff that wasnt working right, 1 very minor nerf, one of his addon types got slightly nerfed, and a few others got buffed.
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@Speshul_Kitten said:
Be prepared/expect changes to happen to the powers and abilities of the Killer AND the perks of the Survivors.
We have seen this happen with Freddy and the Ash DLC.
I will personally wait about 2 weeks before investing anymore interest into these DLC’s. So please just a fair warning if you plan on making a post about changes to the DLC later on.
Slightly misleading actually, in both cases, people were already becoming aware that things were out of whack. Freddy was very clearly anti fun in almost every way, and suffered from poor design, and mettle of man was unreasonably strong. Both were obvious cases for changes, so just use your judgement when purchasing. If something seems too good to be true? well, give it a bit, and see what changes seem to trend.
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Pretty much anyone who was paying attention did lol! The people that were refuting it were mostly just being edgy.
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You definitely did your math wrong here.
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We already know they are seperate survivors, so they'll have their own perks.
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@Mew said:
I mean, survivors also havent had anything new perk wise since Ash’s release. Because of that i think its fine for the survivors to get 6 new perks tbh
they arent getting new perks in chapter 14 either.
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@Guertena said:
I hope they don't change the price hehehe one dlc in brazil costs R$ 20,00, raising the price will raise more yet the cost 😔
Its a bigger DLC, so expecting it to be higher price just make sense. You could by the characters individually though, so that shouldnt change probably.
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@Mifian said:
https://forum.deadbydaylight.com/en/discussion/comment/638720#Comment_638720
Yeah, I feel he hovers around there. In the right hands he can be downright nasty, but I find most ghostface games enjoyable to play as an against. Almost always a challenge, but a fun one.
Oh for sure, I myself quite enjoy him, and he can be pretty dang strong with the right build setup, but he's far from overpowered. I'm pretty happy with where he's sitting.
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Hes pretty much smack dab in the middle of midtier, maybe a bit on the low/mid side.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/638678#Comment_638678
Did you not read what I said?
"I'd expect to have to pay for both"
"Even though they COULD give us one and let us swap" .
Did I ever say they would? I was saying they could have and saved us all some money, but this chapter is ONLY about money.
I mean... personally I'd rather two survivors, meaning 6 new perks? but thats just me I guess.
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@Carpemortum said:
I'd bet they charge for both survivors.
They upped the price on pig cosmetics recently, and this while chapter screams money grab.
I'd expect to have to spend an extra 5 bucks. Even though they could just give us "the kid" and pick one or the other like legion.
They already confirmed they are seperate survivors.
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Demogorgon's power:perma mori.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/638347#Comment_638347
I defined humanoid as a proper human in that sentence :P.
the devs defined humanoid as "1 head, 2 arms, 2 legs, walks upright."
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/638431#Comment_638431
Have fun with that, and when they reveal the higher price, I will be watching for threads complaining to say I told you so.
Its a bigger DLC... I dont understand why you are so blown away by the idea that it'd cost a bit more?
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lerys and the game are two of my favorite maps on either side lol
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seperate survivors.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/638340#Comment_638340
Same. I was really hoping for an original chapter. Personally I find the ones behaviour makes to be better than the licensed ones. So much for alternating between them.
alternating between them was never a thing. Theyve been pretty open that they'll make liscensed chapters as able, and the last time we got liscensed characters, it was leatherface, freddy and amanda in a row.
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@Just_Playing said:
https://forum.deadbydaylight.com/en/discussion/comment/638337#Comment_638337
Tremors and im all ears is meta??? TREMORS AND IM ALL EARS IS META??? in wich universe is TREMORS and IM ALL EARS meta??? On rank 20-10 maybe but not against people that are good as surviver.
tremors sees play by high rank killers regularly. Never actually said I'm all ears was meta, just decent.
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@Just_Playing said:
Im not really hyped tbh i mean i like that a new chapter is incomming but look at the last killers and the perks. GF was a midtier killer with crap perks and by plague only One perk was good for ONE killer. Hope they make better perks this time and a good killer.
tremors is meta, and I'm all ears is pretty damn decent, sooooo.
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Then dont buy it, its not for you.
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This is also the first brand new map, which is following the new design philosophy, AND its a new indoor map, which is suuuuuper exciting. So honestly, I'm not too worried about this chapter.
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@Chocolate_Cosmos said:
Only sad thing is that Survivors allready have more perks than Killers
Now that gap is even bigger... :/
I want more Killer perks as well
We already know that chapter 14 is a killer and nothing else.