Lightsaber09
Lightsaber09
About
- Username
- Lightsaber09
- Joined
- Visits
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Comments
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@LordRegal said:
People just assume there’s a Mori, and don’t feel like playing the game. Which is completely not reasonable - it’s not probable to be an ebony, and even if it is there’s no saying the killer will be good and get to use it.
Occasionally I throw the separation shroud on and then when I could Mori someone (if I had one) I spam M1 looking down at them as if I were trying to get the Mori started. 9/10 times it results in a DC, and I find it hilarious. Gotta make the best of a dumb situation.
Okay satan
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Okay so whether anyone believes me or not is up to them but I swear to God, okay so my cousin went to pax and he came back and he was telling me that the he saw the next killer is gonna be "The Siren" now he lies a lot so I brushed it off as fake but idk
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/935004#Comment_935004
Mine is worse. Sounds are getting flipped. I could be facing away from a gen and hear it more clearly than if I was facing it. Applies to all sounds survivors make too 🙃 I ######### love this game. /s
Are your headphones backwards? I do that sometimes
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/932117#Comment_932117
Lol. Surprised you didn't just delete the comment. At least you caught the mistake yourself. It's always worse when someone else points out something obvious.
I mean even if I deleted it, wouldn't you still have the notification of me saying it? I don't really use these forums much so im not sure
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/930726#Comment_930726
Yeah. It's absolutely doable in a single game. It took me 2 games though. The first match was against pretty competent survivors and I only got 5 obsession hooks. The second match was against potato survivors and I feel confident that I could have got 10 obsession hooks that game. I killed my obsession at one point. Then I downed a survivor and carried her to a pallet and hit the pallet while she wiggled free. Sure enough she dropped the pallet and became my new obsession with Nemesis =)
But you cant get 10 hooks in a single game
As it turns out there are im fact 4 survivors resulting in a total of 12 hooks. I apologize I am dumb
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@SpookyJeff said:
https://forum.deadbydaylight.com/en/discussion/112986/are-the-archive-challenges-toxic
There are some that definitely encourage some jerkwad playstyles, but nothing inherently toxic as long as you aren't acting toxic about it. I felt so bad running NoED I felt obligated to apologize in post-game chat, so if you're really tired of it, just be honest and say you're running a challenge and that it's nothing personal. I never got anyone being too unreasonable, just a few people who said they didn't have very much fun, which is totally fair.
There was a noed challenge? I don't even remember
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/903496#Comment_903496
Removing bleeding doesn't stop blood orbs from spawning.
But when you smack a no mither he doesnt get a huge blood bonus
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I definitely think the ability to do multiple challenges at once would make it a lot better
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@StrodeWins said:
https://forum.deadbydaylight.com/en/discussion/comment/899686#Comment_899686
i think they should make it to where if you camp when there are still 5 gens, you get 0 bloodpoints for entire match. seems fair.
You already get a very amall amount of bloodpoints for camping
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@ruler33 said:
i agree but im the person who just wants to get rid of both keys and mori's cause there both completely bs
Better than the old Moris.
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@tylerlogsdon1 said:
https://forum.deadbydaylight.com/en/discussion/comment/883310#Comment_883310
If you care that much about achievements, you'll coordinate it
Edit: typo
I have no people to play with, I always solo que, and im sure other people do too. I dont need to coordinate anything with anyone, i just press 2 on everyone and get them to follow me to the hatch. The tough part is making sure everyone loves and doesn't leave right away
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@tylerlogsdon1 said:
An interesting idea just popped into my head
For each use of a Mori, one generator chosen at random is completed. The entity giveth, the entity taketh away.
Mori would be rightfully nerfed, making it so you have to think about who you want to kill and if it's worth it.
Keys should only allow the opener to go through, and should be a 6 or 7 second animation of bending over and unlocking it, then swinging it open like a chest, then hopping through it, and it closing back up again(unless the next survivor is the final survivor.)
Edit: my key nerf makes sense, thinking like the survivors would think, any chance to save yourself would be worth it to leave others behind, unless it was bill or someone altruistic.
But then everyone would need a key to get the achievement where everyone leaves through the hatch
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Kate and the christmas sweater and the ice climber pants. Bought her cause ahe reminded me of someone, never play as her
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Hillbilly
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I wouldnt wear a flourescent one cause hes supposed to ve a stealth killer, but they do have a bright red one. Also thr Wazzup was made by the people who did Scary Movie (Or they bought the rights to that)
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/642291#Comment_642291
Hunting instincts dont change. Wouldn't it try to cut prey off from the way it's going? : P
Oh yea I suppose, but when I say 360 (not everyone does it, or anyone really, mostly YouTubers) i mean the killer spins around just to be funny haha
Although you could say the Demigorgon heard something and had to check it out, but realized who he was after
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Unless 4 survivors are on 4 different gene, then the gamw wouldn't last 9 minutes
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/641859#Comment_641859
He has a large TR, you have time to find a pallet or a window loop.
Yea I suppose
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Were gonna live forever rework idea : Every time survivors spawn in, they cant be downed. They literally live forever. They cant be grabbed out of lockers or gen grabbed because that would result in the killer take a 5 minute stun.
What about End Game Collapse?
The survivors grab the entitys claw and force it to stab itself
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The killer kept respecting the pallets. Survivors are not overpowered, and I would know im a killer main. I get to purple ranks every season
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/638950#Comment_638950
It's also a beast, and not sentient. It really isn't smart like the way humans can be.
Well just wait for this thing to start pulling mind games and 360 hits on survivors
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@GrootDude said:
Just don’t heal once you learn he has it.
Well if you dont run iron will he can find you easier
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Im fine with the current bloodweb, but this whole "Battle pass thing" if they're doing it like H1Z1 sounds dumb
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@minful said:
https://forum.deadbydaylight.com/en/discussion/comment/634895#Comment_634895
Yeah, I mean, it was just annoying. This happens more often than I'd like, just think survivors should EARN the escape, y'know? Not just get it for free like that.
Im a very lucky killer, so when people kill themselves or DC, I always find the hatch and get the 4K
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@BruhMoment said:
https://forum.deadbydaylight.com/en/discussion/comment/636593#Comment_636593
And now every stealth killer is useless. Awesome!
Lmao survivors dont run Object every game, so no theyre not. Plus if theyre not SWF only one the people with it would know.
Ive played Ghostface against an Object, and I got a 4K, rank 8
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Ooo is good when youre a killer. Now I know where you are
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Im a killer main and I'm done with killers
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Ive had my totems last all game at rank 8
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Hillbilly
Just because
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@xnes_galax said:
The introduction of hillbilly into the game.
Whats wrong with Hillbilly?
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From ranks 20 - 14 I play whoever I want, ranks 13 and below I only play Billy unless I have a daily
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And what if the killer sees someone running to the hook, goes to get them, gets the unhooked down, and then can't hurt the unhooked because they were too close
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I get 4 k's with Doctor constantly
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I have a crucial doubt.
The game is made in Unreal, and Unreal uses the same capsule collision box for every blueprint (or most likely in behaviours case) C++ class, so i doubt they would change the survivors hit box size and just change the mesh
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@Dreamnomad said:
It would be broken if the hatch was available at the start of the match, but the hatch doesn't even spawn until the number of survivors +1 generators have been complete. So in order for 4 survivors to use the hatch they will have to have completed 5 generators, 3 surv need 4 gens, 2 surv 3 gens and 1 surv... well 1 survivor is the exception to the rule. But the point is that the killer had a legitimate chance to hunt the survivors before the hatch is an option.
Everyone says survivors+ 1, wht not just say the amount of players in the game. That includes the killer and makes up for this "survivor plus 1" thing
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What is the legion exploit? I'm probably getting this very very wrong but Is It just using the filthy blade and nasty blade? Or Is there something more to It?
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@Mandy said:
Hi, I've got a thread about this in the bug report section - we really need peoples logs on this issue to enable it to be "debugged". Any help would be much appreciated <3
https://forum.deadbydaylight.com/en/discussion/55239/giant-character-models#latest
Im sorry I didn't know about that, if it happens again Ill be sure to get the log