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CashelP14

CashelP14

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CashelP14
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  • I didn't specify whether Myers was better or worse than Oni.

  • Slugging is annoying but because of how his power works it encourages the killer to slug. I am a survivor main and hate slugging games but even if I play him I bring infectious and knockout because that's how he is meant to be played.

    I don't want to hear the excuse that because his power runs out after picking up a survivor that's why people slug. When people use Myers, they do sometimes go to tier 3 then slug to get the most out of his ability. Now imagine if Myers could go to the other side of the map instantly, people would slug to get the most map pressure they can. The reason a killer like Billy usually doesn't use this play style is because they can travel to the other side of the map and instadown anytime they want.

    The blood orb thing doesn't bother me. I was worried that it would but I'm not bothered about that anymore.

    I'd say give it a few more days till tome 4 comes out and you'll see a lot less Oni's, especially on console.

  • @OnryosTapeRentals said:

    https://forum.deadbydaylight.com/en/discussion/comment/903889#Comment_903889

    It's an awesome idea and I think it would earn them quite a bit on money so I really hope they consider it!

    Me too mate. I just want clarity before I buy one

  • @MissKitty95 said:

    https://forum.deadbydaylight.com/en/discussion/111302/dead-by-daylight-christmas-jumpers

    Meg’s jumper is already in the store well the one from last year , well it should be in there I don’t believe that removed it

    I looked today and I didn't see it anywhere

  • @OnryosTapeRentals said:

    This sounds like a good idea. There's a few of the Christmas jumper designs which I really like.

    Hopefully one of the team can clarify if they have plans on adding them

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/903081#Comment_903081

    I know I was stating they didn't do the store last year either. Was just the cosmetics.

    Oh ok, my apologies mate

  • I mean the actual shop, not the in-game one

  • @PhantomMask20763 said:

    The ugly sweaters?

    Bill's is free so it should be in your inventory right now and megs is currently in the shop, it has been for the past year

    Not the in-game shop lol the actual merchandise shop

  • It's annoying but unfortunately it sometimes is necessary. I have used ebony moris and deliberately didn't kill anyone till they were on death hook. I don't like tunnelling in general either.

    However if I have a mori and my ruin is destroyed and there is only one or two gens left then a strategy might be to use that mori so it's a lot more manageable.

  • I tried following along but I got confused half way through

  • I played a lot of fortnite last year and even more dbd but I wouldn't want to see this.

    Then again.. if I got my tricera ops in dbd then I'd be a very happy man

  • I don't remember anyone ever complaining about survivors dodging lobbies before the devs mentioned it. I really miss this feature and want it back.

    Also hide survivor names from the killer please till after the game ends

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/897995#Comment_897995

    He's in the nominations for best performance in this years game awards.

    He should win but maybe I missed another good performance. I don't this years games have been as good as past years.

  • A mini billy (saw chapter billy) would be amazing

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/897938#Comment_897938

    I could honestly see him doing another game role, especially seeing how he's up for a award for it.

    What award is that? I never knew he was up for one. After seeing his performance I'd understand why

  • @xRem said:

    https://forum.deadbydaylight.com/en/discussion/comment/897947#Comment_897947

    Sloppy bug still exists btw, it causes huge frame drops upon first being hit with it, infinite mending legion was part of the bigger bug that is legion.

    It wasnt a quick fix but how long was freddy's fix? Or insta heal changes?

    I'm only talking about bug fixes. Freddy wasn't a bug fix and neither were instaheal changes. I'm just making the point that if it looks like the devs favour fixing survivor bugs ahead of killers then the examples I gave disagree with that.

    I haven't experienced any sloppy bug since it was patched so maybe I'm lucky but before it was completely unplayable. I'm lucky I only got infinite mending legion twice when it was a problem. Luckily the killers in both games were so bad everybody got out lol

  • @xRem said:

    The basement/wiggle bug is ruining games for survivors and is being abused by a few killers, so its already being fixed within a day. This seems good right? A game breaking bug that put the other side an extreme advantage is being fixed quickly?

    Who else remembers wake up and SB abuse? I cant remember exactly but it was definitely alot longer than 1-2 days before it was even announced to be being fixed much less actually fixing it, survivors were ending games ridiculously fast and constantly abusing it but its not fixed near as fast as the basement bug? I understand ones one every map and one was a perk but I saw at least one every game I played.

    I'm not saying it is them favoring survivors or that they dont care about killers but how am I supposed to look at this and not think that?

    To be fair the Sloppy Butcher bug was in the game a very long time also. It made my game and other crash and it wasn't fixed immediately. Infinite mending Legion was also not a quick fix

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/897653#Comment_897653

    Super hard choice for me, I love both interpretations of the character.

    I love Anthony Hopkins portrayal of the character but Mads Mikkelsen is one of my favourite actors of all time so it's tough.

    Also seeing how good he was in Death Stranding makes me hopeful he could do another video game role

  • Hannibal Lector (TV or Film version)

  • Now its balanced

  • I would like to only be put with red ranks but I don't think it would work. Lobbies on ps4 take too long as survivor so not allowing matchmaking with lower ranks wouldn't be great.

    Also there are a lot of survivors at red ranks which should really be green ranks.

  • @Creepingcam1070 said:

    https://forum.deadbydaylight.com/en/discussion/comment/896068#Comment_896068

    "Sounds like someone's breaking in!" was always something we said whenever we played five

    "It's just the storm dick, settle down". Always loved playing as Castro and Kennedy, especially when I was studying them around this time

  • @Creepingcam1070 said:

    https://forum.deadbydaylight.com/en/discussion/comment/895969#Comment_895969

    Still remember my first time I laid my eyes on zombies, my friend and I were always scared of the sounds the zombies made.

    I remember starting to play it during secondary school. Having the 4 lads on cod was the best. Training the main room or stage of kino. Throwing all the grenades from the pack a punch room was amazing. Never will forget the great intro to Five as well

  • @Creepingcam1070 said:

    https://forum.deadbydaylight.com/en/discussion/comment/895945#Comment_895945

    Its actually the opposite for me when I was looping a killer 2 days ago and I actually said trained, probably because I've been playing a lot of zombies recently.

    That's good. I really want to play it now lol

  • I replayed it a few months ago. It hurt me that I told my friend I was looping the zombies..

    Remember the time when I would have said I'm training the zombies..

  • Round 63 on revelations solo. I got bored so I killed myself but before that I had zero downs. On Bo1 I got to 39 with my mate and on Bo2 I got to 41 on origins I think with 3 players.

    Please remaster Bo1..

  • Are all killer perks created to work with that killers ability? Some perks just don't work well with the killer they've been added with.

  • Listen to elevator music while standing on top of the hatch

  • @Peanits said:

    We respond to as much as we can, but we aren't watching only the forums around the clock. Odds are if a post is disrespectful or outright insulting, it's not going to get a response. There's a fine line between constructive criticism and insults, and the latter is not how you have a conversation with another person.

    As far as the basic attack change goes, it's the same as the Pig. It's to create consistency between powers so it's easier to understand what a basic attack is and what works with it. Previously, it was a bit of a mess. Something like Sloppy Butcher would work, but NOED would not. Both activated on basic attacks, but both were treated differently with Feral Frenzy. Not only is this less confusing for someone new to the game, but it also makes it much easier for us to balance.

    As for mending, previously it was too easy to get stuck in an endless loop of mending (with mending times of up to 20 seconds). This left people mending most of the time which isn't exactly thrilling gameplay. There's no interaction between the killer and survivor there.

    The movement speed, vault speed, and pin changes were all common requests.

    Regardless, the changes have only been out for a little over a day at this point, so we'd like to see what kind of effect they have before making knee jerk reactions.

    https://forum.deadbydaylight.com/en/discussion/comment/890425#Comment_890425

    We've also commented on similar threads about that exact same thing- it's not coming back because people use it to dodge lobbies. It was never intended to come back.

    I would just like to ask since you don't want survivors to dodge lobbies is there anything in place to stop killers dodging also.

    On ps4 it doesn't really matter if a survivor dodges since another will take their place in less than a minute. If a killer dodges a lobby on the other hand then all of the survivors will be waiting around 10 mins at least to find a lobby.

    I'm not asking for the killer to not be able to see survivors or anything but I'd love to see survivor names hidden till after the game ends. Killers dodge if they recognize a survivor they don't like or play more toxic. I don't want killers punished for dodging but I'd like their decision to be based more on items than on who they are facing.

    Also would like to ask did lobby dodging increase during the time the ranks were shown to other survivors? If you don't have the stats that's fine mate.

  • You learned why playing solo survivor is terrible?

  • @Monlyth said:

    https://forum.deadbydaylight.com/en/discussion/comment/889261#Comment_889261

    Honestly though, compared to most big developers, BHVR's communication has been consistently good. The simple fact that they reply to forum threads almost every day puts them miles ahead of most of their competition.

    That being said, developers always have to be careful not to spend too much time talking to their community about their plans and updates, because talking about doing something is not the same as doing it. If they took the time to explain every little change in this update, that alone could take several hours out of many of the devs' work days, and cause a significant delay for their development. Remember, the devs all have a life outside of work, so they have a limited amount of time each day to work on projects, discuss things with their coworkers, and reply to the community's posts.

    https://forum.deadbydaylight.com/en/discussion/comment/889266#Comment_889266

    If you choose to continue talking with me, I have the right to continue talking with you. If you dismiss all of my arguments as mere insults, that's your prerogative, but again, don't be surprised when the devs aren't swayed by simple outrage. I think you'd be a lot more convincing if you took the time to chill out and sort out all of your thoughts on this matter.

    Yea I understand that mate but they have people appointed to help communicate with the community. It's nice that they give us some information but I think not giving us any reason why really hurts our community in particular.

    We have a very unique community since it is virtually divided into 2 different sides which is vastly different to most other communities. Every little change made in this game is a very sensitive subject to some and I think it would help our community a lot if they explained any changes. I don't want them to promise us anything but I'd like for them to explain some decisions from time to time.

    The example I gave recently was fortnite. They seem to explain with most of their changes why they are making them and if the game ever has any problems seems to address it pretty quickly. I think the fact they reply to some problems and not them all really causes divide in our community which could be avoided.

    Especially with Legion and how they know our community goes mad about him I think it would have been better to just give us some decent reasoning on why certain changes are made.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/889041#Comment_889041

    Once again, that was to get them to SEE it so they could TELL THE DEVS. I am not blaming Community Managers. I am blaming the Devs.

    Apologies but before you edited it that's how it sounded.

    They need to be more vocal with their community on why certain things are done to stop threads like this. They are causing their own community to argue with itself because they won't give some explanations on why they are doing certain things.

    On a side note you need to chill for a minute. Ino your not happy with the changes but trust me getting angry on the forums won't help in anyway. We've all been there with this game but it's better to step back and take a break rather than argue with other community members.

  • @UlvenDagoth said:

    @Almo @Peanits @not_Queen @MandyTalk @Gay Myers (Luzi)

    I can't believe you did it. Good job. You have successfully made me lose all faith in BHVR and any hope that you listened to your community. All of this feed back and what do we get? The Deep Wound Changes... the Legion getting all that taken from them with just some movement speed to try and make up for it... even the Oni nerf in a small way, since you gave him no time to settle in like you said you would. Giving Legion the movement speed while removing all threat of Deep Wound... what? It's like you are giving us maggots to eat and expecting us to be happy cause "At least it's something." Are we supposed to be happy about the movement speed cause "At least it's something"? All these "Buffs" are just nerfs you slapped on Legion for no reason and are reverting. The Add-on changes are negligible.

    Survivors can get hit with Feral Frenzy and just run around. Something that is supposed to be them bleeding out from a wound deep enough they have to put pressure on it to stop the bleeding... and they can run around no problem. Survivors run around anyway in matches so this is literally harmless, it's basically a free health state. You didn't even reduce Deep Wound Timer, You didn't even revert the reduction to mend times... You made Legion even weaker, cause none of you know how to handle their power or the Deep Wound mechanic which was flawed to begin with. You couldn't just replace Deep Wound. No, you just made Legion's power literally a punishment to ever use. You made walking after people and M1ing the best strategy.

    So yea.... You did it. You made me give up. You killed The Fanatical Legion Main. Congratulations. I no longer want to play. I no longer want to support this game at all.

    I wouldn't blame the community managers for you losing faith since it's their job to support their company over this community. I understand your concerns since they literally nitpick what they want to reply to and what they don't.

    Personally I think they need to be more open with their community which won't happen anytime soon. Also would be nice if they used the polls section to discuss changes and see peoples feedback on.

  • Maybe it's just my opinion but I feel as survivor you need to play swf in order to have fun for a longer time. The randoms your matched with are usually bad which ruins your experience. Playing swf means you have reliable teammates (usually) and you can have a lot of fun just talking to them.

    As killer I couldn't be bothered playing consistently. I'd just get bored playing by myself the whole time. Also getting the old team that is just better than you, then them being toxic is just not fun for anyone.

    I disagree with BBQ getting reworked but hope you enjoy your break from the game. I know you said you'll quit but no one truely ever quits this game

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/887412#Comment_887412

    that’s asking a lot of them when they can’t even send out a simple tweet or forum post that literally takes two seconds to do.

    Maybe we expect too much from them but I still expect at least one message on the news in-game. They put the known issues at the top of the forums which it seems has been updated for the new bugs.

    They shouldn't ban anyone but they need to fix it as soon as possible or temporarily block the basement.

  • In other games the remove any bugged items until they are fixed. If they won't have a fix soon they should see is there anyway of blocking off the basement till there is a fix. If that isn't possible then just put it into the news on the game for others to see and decide whether they want to risk getting banned or not

  • The silly thing is that they don't want people dodging but a low rank survivor won't take too long to find a lobby anyway. If I dodge it shouldn't take long anyway for another survivor to take my place anyway.

    I want the feature back and still don't think the reason they gave was good enough.

  • Yea its pretty bad lol never knew you could fall forever in the basement

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/885300#Comment_885300

    I personally see Rank Resets as a way to relax after a month of constantly ranking up just because you played a lot. Now I can't really do that as either side :/

    I'm not a fan of buffing a single perk over and over because one killer is busted if they move the needle another direction.

    Good to see you looking at the positives here, at least someone's happy and that's enough to make me smile a bit :)

    The rank thing matters as it gives you a TON of information during pregame as a Solo Survivor. It tells you which survivor you can rely on during the match and which you need to help more than necessary so everyone has a chance to survive. This update killed that. If BHVR wanted to buff Solos to the level of SWF, keep the ranking display in.

    I agree about the nice break from constant sweaty games at red ranks. I don't like the change for multiple reasons.

    Everybody should know by now that its extremely easy to rank up as survivor. This means that some players who aren't great at the game are finding their way up to purple/red ranks. Now they will be stuck there even though they aren't good enough for it.

    The other issue is people who hate the higher ranks will be encouraged to intentionally derank to face worse killers, potentially promoting more DC's before dedicated servers come to console.

    I really didn't want this change implemented but it seems they felt very strong about it.

  • @Groxiverde said:

    https://forum.deadbydaylight.com/en/discussion/109095/shloudnt-killer-perks-be-stronger-than-survivors

    Since The Spirit's chapter, the devs don't want to make more meta perks for killers. It's obvious.

    But I don't know why.

    Don't think they've made any meta perks in a while. Last survivor one was MoM but it was quickly nerfed.

    Legion had discordance which is very good on Billy's or gen grabber spirit. Plague had Corrupt Intervention which is basically meta on trapper. Infectious Fright is usually used on Billy or Myers. Ghostface has thrilling tremors which I've seen on a number of killers. Demogorgan is the only killer that had useless perks across the board.

    The only thing the devs haven't done is create a meta perk that works on all killers but I don't mind that.

  • When I'm playing as survivor and someone who is getting tunnelled or camped doesn't have ds

  • I've always said survivors should have their name hidden. Killers should only see their name in the endgame tally screen. It gives the killer the option to dodge or be more toxic depending on who they're facing.

    Also they should fix the exploit on ps4 for the survivors seeing who the killer is.

    This would help stop dodging and allows killers to make decisions based on what they see, and not who they are.

  • I think with killer I also do feel more pressure to prove I'm a good killer against the stronger survivors.

    However as survivor I also feel a lot of pressure to do well so they don't think I'm a bad teammate. Especially when we have a toxic killer I really want to do well

  • I always get addicted to one multiplayer game at a time. I was first Call Of Duty Zombies, always played one map for a few weeks then switched to another one for a while. Recent years it become the multiplayer from the new Call Of Dutys, from about advanced warfare onwards.

    However I've been consistently playing dead by daylight for two years now. I had a short break for two months during the summer last year but since then I've been on since. I wouldn't be able to play this game if I wasn't playing with my mates, since I love to talk. I would've stopped playing a long time ago if I was playing killer.

    However I'm also getting a bit bored of the game. It has nothing to do with the game since there is more reason than ever to play this game. I just want to have a nice few months break but I have nothing to replace it with. If they remastered the old Black Ops 1 or 2 games then I'd definitely be having a break.

  • @NovaliumTS said:

    https://forum.deadbydaylight.com/en/discussion/comment/883470#Comment_883470

    Yeh i sometimes beat them very easily i had a game around 4 games back and a person was complaining that i tunnelled because they completed 2 gens by the time i had killed them all in which i replied with if i tunnelled then why arent these gens done, the guy still didnt give up saying that i tunnelled so i just ignored him after a while

    Yea I was very surprised because these messages are usually from red rank survivors. The last time I was told I was cheating I just sent him messages of me laughing

  • I personally get called a cheater a lot and have been reported a few times as freddy for no reason. Apparently if I beat a team extremely easily and no gens are done they I must be cheating as freddy lol

  • Ps4 has extremely bad hitboxes and with often the killer dodges a lobby I feel forced to play games with pings over 200. Now as killer it's pretty easy to find games since they only take a few mins. Survivor usually is about 10 mins, and you'll be lucky if the killer doesn't dodge.

    DC has really increased over the last few days, especially on the killers side. Billy seems to be the most played again for the first time in 6 odd months. Hitboxes are still really bad. The frame rates on ps4 are extremely bad in the lobby before the game starts.

  • If you add this then I personally want the survivors names hidden till after the trial. Decreases the chances of dodging if you don't know who your facing.

    Also I don't think this should be added unless dedicated servers are added on all platforms

  • This is all dependent on where you play dbd. If your on ps4 it takes 15 seconds to find a game as killer. As survivor it takes 10-15 mins and you usually get dodged half the time.

    Now imagine the escape challenge with these wait times..

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