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CashelP14

CashelP14

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CashelP14
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  • @Bubbas_mallet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269613#Comment_1269613

    So just because of that they should make it so no killer sees names/your names in the lobby. Rather make it an option to hide your name.

    Hey I'd be ok with that. I don't mind them seeing my name after the game is done, just not before it.

  • @Bubbas_mallet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269613#Comment_1269613

    So just because of that they should make it so no killer sees names/your names in the lobby. Rather make it an option to hide your name.

    Hey I'd be ok with that. I don't mind them seeing my name after the game is done, just not before it.

  • Bubba: PWYF + Nemesis (A MUST FOR BUBBA). Pop to slowdown gens and BBQ. You can remove BBQ if you don't care about points, I'd say use corrupt instead.

  • Be careful they are listening..

    I'm a survivor main but I do play a lot of killer. Always been red ranks on both sides and I feel like I have a good understanding of balance. If I see a discussion I always want to play "devil's advocate" to help people see other people's pov.

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269223#Comment_1269223

    I got to be honest I wish they hid the killers name from both lists but especially tge lobby, tge messages from salty ass survivors gets old and I dont want to have to keep messages turned off all the time

    Don't let the messages affect you. I wod never turn them off because I find their messages hilarious. They want a reaction from you and if you don't give them the reaction they want then it almost ruins their win, trust me on this.

    I don't understand how that's useless. When I played as killer people would see my name then change their build just because they don't like me or see my trophies and think they need to play sweaty.

    As survivor the killer will either:

    • See our names and dodge
    • See our names and play their sweatiest build
    • See our names and bring a mori
    • See our names and just play normally

    I don't mind the killer seeing my character and items. I just think changing your build because of who your facing is unfair. Especially now when I can't check who the killer is.

  • @PBsamichShoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269174#Comment_1269174

    I don't really care if they're not all bully squads, I despise them like I despise hell.

    I suggest playing doom. Your soul objective is to kill the demons of hell 👍

    I think if you play survivor and reach red ranks you'll see just how bad some of them are lol

    I've had a player (Rank 3) tell me I have no skill, I should go play minecraft and that I'm being reported. The reason was because I slugged her lol it's almost like she was new to red ranks where killers need to slug to win sometimes. She also never looked behind her when I was chasing her.

    Lastly I hope you get the "how you doin" reference. Only a select few will get it.

  • @xEzekanarioX said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269220#Comment_1269220

    Agreed, but that last part tho lol. You needed the mythic argument of: "I pLaY bOtH sIdEs" to be fun.

    I do play both sides since they are both "ExTrEmElY fUn" lol

  • Very good change. Now they should hide the survivors names from the killer till after the match is completed.

  • @xEzekanarioX said:

    Just sit back and relax, please see this clip: https://gamerdvr.com/gamer/xezekanariox/video/96747379

    (to those who thinks why am i camping, is because i got gen rushed by injured people, i hope you understand this)

    Happened to me as Bubba. I think you need to stand on the center of the hatch to successfully block it. Otherwise it's a "who is closer to the server escapes" moment.

    On a side note did you say you camped because you "got gen rushed by injured people"? Just that you weren't running any gen slowdown perks that game.

  • Jack Nicholson is my favourite actor ever so it would be cool. Don't know about the power though.

    Side note maybe the breakable doors were designed after they got the license.. for a very specific reason lol

  • Love the most is definitely The Game.

    Hate both Swamp maps, Lerys and Shelter Woods. Probably hate Shelter Woods the most.

  • @PBsamichShoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1268980#Comment_1268980

    I've seen you post several comments elsewhere in defense of red rank survivors and SWFs. You haven't played that much killer at all have you?

    Been a consistent red rank killer for the past 2 years.

    be55685af77dca7c98d2a64207d8ee55.jpg

    Sorry I had to make the joke lol

    If I didn't play killer then it would be pretty pointless having every killer (expect Hag, Demogorgan and Deathslinger) with all the killer perks in the game.

    Btw I don't defend swf, I just give my opinion on certain aspects of swf. I was just trying to tell you not all red ranks are these bully squads. Some may also have spent a similar amount of time on the game as you, difference is that survivor is much easier to level up.

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1268833#Comment_1268833

    Neither do I. I kept the messages where one tilted gamer referred to me as, "an autistic rat". Most are funny, I just report the ones that are obviously fishing for me to respond.

    Jesus people just don't use their brains lol it's like people haven't heard the saying "treat others the way you want to be treated".

    I can't remember the worst one I've received. Funniest was when I was told I should probably ######### for using the term "mate" lol

  • You shouldn't get matched with red ranks tbh but not every red rank is good. Just looking at some of their perks can tell you a lot about how good they were. Unfortunately people who may actually be a similar skill to you are levelling up too easy as survivor and saying their red ranks when they actually aren't great.

    Just looking at your devotion and level can also make a difference. I don't know if skill based matchmaking has been implemented yet but some red ranks might have a similar devotion and level to you.

  • I'd say it's the fact that survivors being injured doesn't matter. Getting people injured is easy but downing them is where the problem kicks in. Against survivors who like to heal (I.e. Self care users) he is S+++ but against people who know how to loop and don't care about being injured they have nothing to help them. The fact they are small is the only help they have in chases.

    Just think of plague without the corrupt and without the survivors coughing/showing sickness.

  • Pig is a lot of fun and so is Ghostface. If you want better perks then I'd suggest Clown since he has Bamboozle and Pop.

  • I hope they don't do this. I actually would like her slightly buffed tbh. It's also not unusual for killer abilities to negate perks. Some include:

    • Doctor Madness 3 (flashlights, healing and doing gens)
    • Exposed (when uninjured dead hard)
    • Deathslinger/Legion (flashlights, healing and doing gens)
    • Stealth Killers (aura reading perks)

    Plague is at best a B tier killer so if they removed the guaranteed injured status then she'd be soo much weaker.

  • I just laugh at them and that usually works. I don't report if the messages are good enough since I want to keep them.

    I had someone send voice messages around Christmas time for body blocking. I could have easily reported them but the messages are that funny I had to keep them.

  • Personally I'd like to see it. Would suit the rift cosmetic tbh.

  • @FixDBDPls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1267887#Comment_1267887

    I started to play exactly before that period, in august 2018, i think the nerf came around the same time, anyway to this day i love using the self care because i can heal and save other people with it's help

    I understand but the time it wastes is way too much. I personally couldn't play with someone if they used it. I run inner strength which to me is a lot better.

    in Solo Q Comment by CashelP14
  • @luka2211 said:

    Self care :/

    Remember when self care was meta.. before the healing nerf kicked in

    in Solo Q Comment by CashelP14
  • Alien probably. Though when someone told me yesterday it was going to be Pyramid Head I got very excited. Turned out that their information was wrong but the hope of a Silent Hill chapter remains.

    Still think it's Pennywise though

  • Don't think its pyramid head but I'd love to see it. Feel the world of silent hill is just so cool that it would have an amazing map with some potentially amazing cosmetics.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1266565#Comment_1266565

    They are not referring to the picture or the skull at all!

    they are mainly writing about that interview with the „classic/iconic horror license“-quote and listing some by the community rumored or wished licenses including Candyman and Alien

    Ok fair enough. Thanks for letting me know mate 👍

  • Now this is very interesting. Wish I was german

  • Would love a video game killer like pyramid head tbh

  • I wish I got that message lol love seeing people saying stupid stuff like that. I just can send it to my mates and it makes for a good laugh.

  • Just saying if I ever got a job at behaviour I'd probably code the game to give every survivor an "advantage" while facing her 😉

    unnamed.jpg

    May look a tiny bit like this.

  • @Stehpflanze said:

    Hag: NOED, Thrill of the hunt, lightborn, Thanataphobia.

    I just tunnel the first survivor I see and camp the hook for the rest game. Basement is my wet dream. I use NOED because you can't win against all these disgusting gen rushers so I punish them for playing the game with a perfectly fine and well-designed perk. This way I usually get another well deserved hook I can camp. Thrill makes sure I don't lose my NOED - you can't win without it. If it gets cleansed I just DC and report everybody. Lightborn because flashlights are ridiculously op and Thanataphobia because of the massive slowdown towards gen speeds.

    Very funny lol

    Though on a more serious note can we please just delete hag? Just say leatherface cut her up to use her face as a mask.

  • @Dolls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1266237#Comment_1266237

    Actually, now that I think about it. Demogordon isnt much different than Aliens behaviour. So Alien could fit into the game...

    It's more about actually creating the killer. They usually reuse old models so having to create a new one is the big problem.

    Let's hope I'm wrong though lol

  • @Dolls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265775#Comment_1265775

    I wondered about this too. The tweet. Wht not just cone out and say it. I hope its not a stretched out April Fools joke.

    Also I don't think it can be Alien. They arent evil. They are just animals living by there natural life cycle. I haven't watched the movies in awhile though...maybe I'm forgetting something?

    No it probably won't be alien but a man can dream lol then again wraith isn't evil and the entity made him.

    I don't know anything about Candyman and that's why I don't really care for it. Pennywise I think can have multiple cool abilities that's why I like the idea of him being the next killer.

  • I think after moris and keys are changed then it'll be it's most balanced in a long time. I think they could add more perks to help in the early game but that's it.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265860#Comment_1265860

    New players will learn. Should we completely simplify the game so there's no learning curve whatsoever?

    Good killers use whatever the ######### they want. Don't try to shame people for using perks you claim not to have a problem with.

    Ok that escalated fast, I thought we were having a good conversation there. I'm not trying to shame anyone and I think it's unfair that your trying to portray me like that.

    An example I'd give is before the ruin change I became reliant on it. I thought if ruin was destroyed early then it was pretty much game over for me. However since the change I feel like I've improved as a killer. I would have panicked if one or two gens were done before I got a hook whereas now I'm not too bothered.

    After the ruin change I used noed on some of the killers I didn't feel confident with such as legion and clown. I always had the belief noed was my "second chance perk" incase I got a bad map or didn't play well. Now I wouldn't run noed since I feel like most of my games won't reach the endgame. If they do then I would like to think I've already gotten 1 or 2 killed.

    I don't want noed nerfed but I know a lot do. I'm just trying to find a nice compromise to help everyone out.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265845#Comment_1265845

    People who hate NOED are often those who refuse to counter it. I don't consider that to be a "real problem", dismissive as it may seem. People are responsible for their own actions. They can't both demand to be exempt from using the counter and the consequences of not countering.

    I understand that. But imagine trying to tell a new player, who doesn't know all the totem spawns to find all the totems. Maps like Lerys and the saloon could prove a bit much for those players.

    I don't think a totem counter would prove to be much of problem since swf teams usually break every totem and solo players usually don't make it to end game.

    I also want to deter killers from using noed since I feel it makes them a worse player. There's a reason every really good killer doesn't use it unless they have a build for it.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265798#Comment_1265798

    Doubt it. Keep in mind, It is basically the Entity.

    Technically yea but doesn't stop Cote talking about wanting him in the game.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265795#Comment_1265795

    Listen, on the rare occasions I played solo, I always broke the totems. Guess what? No NOED. I reiterate my previous point: if you "know" the killer has NOED and don't take any steps to prevent it, that's on you. Risk assessment, people. Is the risk of getting hit with NOED worth the time saved by not making those totems explode in your face whenever you find them?

    I think you don't realise that I have no problems with noed. I'm one of the few that doesn't think it needs a nerf. I just know that a lot of people do. I reiterate noed doesn't affect me and doesn't bother me.

    I'm just trying to fix two problems in 1. Early game slowdown and people who do hate noed will see it less.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265788#Comment_1265788

    Well, here's hoping it's not another clown. The first one still left a bitter taste in my mouth... although that could just be the fingers.

    I think Pennywise will be the shape shifting killer that people have wanted for a long time. Probably another ability with that but we'll see.

    I'm hoping its Alien tbh but I don't mind if its Pennywise.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265781#Comment_1265781

    See a totem, break a totem. NOED is already pathetically weak. If you "know" killers have NOED and don't counter it, that's on you. I make sure to rub those totems good until they explode.

    Hey Orion are we having parallel conversations over multiple discussions? Lol

    Noed doesn't bother me since I play swf and we know roughly if every totem is destroyed or not. However a solo team doesn't have that info so I think they would benefit with a totem counter.

    Also the perk idea would give these noed users who complain that they need to run noed a reason not too. It would give a new proper objective to do before doing gens. This would also encourage teams to run more perks like small game.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265775#Comment_1265775

    Well, the last time (that I remember) that they tried to tweet out a hint, it had to do with a cup or some ######### like that, which nobody caught. So maybe it's on the nose on purpose, to make sure people get it this time. However, you didn't answer the second question: how would Pennywise fit with that tweet?

    Pennywise wouldn't fit the tweet either. The tweet is a red herring I think. Pennywise is the chapter the developers wanted for a long time and I think it's a license that everyone knows.

    I remember around the Stranger Things chapter the team followed then unfollowed Stephen King which seemed like a red herring. However from ScottJund we know they work on at least 3 killers at once. So since then we've had Oni, then Deathslinger, so now I think it would be the right time that Pennywise would be ready.

    The only thing that makes me think Candyman is the fact a new movie was set to release.

  • They shouldn't nerf noed but indirectly nerf it. The game should have a totem counter and they should add a perk that makes less people run it.

    This perk was my idea to lessen the usage of noed.

    sketch-1582835968507.jpg

    Killers will need to choose between early game slowdown or late game instadowns.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1265769#Comment_1265769

    Did you not see the tweet? How does that fit with IT?

    That tweet is too on the nose. I don't think he would say that if it was Candyman. Also I don't think Candyman is a strong enough license to draw people in. I'm expecting someone bigger tbh like Pennywise or Alien.

  • I'm nearly certain its Pennywise. Makes the most sense to me.

  • The game only needs keys and moris changed then it'll be it's most balanced in years lol

  • Killers don't need any buffs lol but I do agree..

    DC = BBQ STACK!

  • The game is at it's most balanced in years. Good killers are winning pretty easily atm unless they are facing a swf. As long as you apply good pressure at the right times then you'll win most games.

  • It all depends on the game tbh

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1263857#Comment_1263857

    I find it boring too when a good SWF can just walk over me because the game is heavily slanted in their favor.

    No one with a brain wants friends to stop playing together, we're just so ######### tired of having 2 different tiers of survivors (solo & SWF) with 1 having the chance to be waaaaaaay more problematic and game ruining. And I don't care if it's only "5%" of SWF groups that are toxic cancer, that is 5% more than needs to be happening and needs to be dealt with.

    When you ignore the problems people are having near the top of the elo, eventually only the people who are abusing the broken ######### will stay and play that shitstorm of a game. Guess where DbD is?

    The game is heavily slanted in their favour lol tell that to all the new players who we want to get into this game. Tell that to the many red ranks who are getting squashed by killer pretty easily. The only challenge killers actually have in this game, where they actually have to try is against a good team (usually that's a swf team). The game is forcing players to play swf because if they don't then they'll either die by a good killer or bad teammates.

    Also I never said 5% are toxic. I said only 5% of swf teams are actually good. The rest are pretty meh and not really hard to beat either. Comms aren't the big issue, it's the fact that all 4 players are probably pretty good. Your saying that this 5% needs dealt with, what about the 75% of the player base who struggles against killer and expects a nerf? Your putting your "needs" ahead of the rest of the player base.

    No ones ignoring the top of the game. If they were then map changes wouldn't have been made and killers like doctor wouldn't have been buffed. After keys and moris are nerfed the game will be in it's best place in years.

    Unfortunately this game is extremely difficult to balance fully. Every nerf and buff has a big impact over the whole game. Sometimes people have to accept that if your not playing the best killer and your facing a team with over 1500 hours each then you'll probably be beat.

  • I swear it's like people don't know there are already 110 discussions on ds and swf teams. It's like everyone needs to create their discussion on it.

    People just need to understand a few things when it comes to swf teams. Not every swf team is this toxic t-bagging at every pallet or clicking the flashlight at the killer. The same way every killer isn't a tunneller or a camper. I personally love talking so I wouldn't play this game if I wasn't playing with a mate of mine.

    Just think logically about this. If I went to play the game later what would I do?

    • Play Solo - Chance my luck that my team is good and they aren't all running self care and urban.
    • Play SWF - Guaranteed good players who know how to loop and I can actually rely on if I need help.

    I also hate this idea that swf teams don't care about their randoms. If we can save them then we will. Unfortunately if they aren't a good player and they are actually a hindrance to the team then I'll not prioritise helping them over the others.

    How about another example. Since everyone loves to complain about these bully builds swf teams I'll give an example on that. If I'm killer and I know I'm facing a swf team, what would I rather face?

    • Sweaty SWF - Using all the meta perks and beating me in 5 mins.
    • Different Builds SWF - All running weird builds to try and have fun. Game will last probably 15-20 mins and I have a good chance of getting multiple hooks and kills.

    Playing killer at red ranks against a team of solo players is generally a pretty easy win right now. I wouldn't be against giving killers more bp after the game if they face a swf but I don't want any debuff but on the swf team since only 5% of them are actually good. The killer shouldn't be told if he is facing a swf either since he'll change his build in response to the survivors.

    Sorry if this looks like a slight rant but I'm just seeing constant ds/swf discussions and I'm finding it a bit boring.

  • Just happens every once in a while. Got the Game twice in a row on Tuesday and also got Lerys 2 out of 3 games which was weird.

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