Avatar

Carpemortum

Carpemortum

About

Username
Carpemortum
Joined
Visits
2,231
Last Active

Comments

  • @IronKnight55 said:

    I did, @Carpemortum. It seems to be worse since the last update. I've seen countless threads on different forums talking about the new matchmaking. It was bad for the game.

    It kept the game moving. Dcs and other core issues are bad for the game. Their Mmr or ranking system needs tweaked to be considered real. But the getting games faster? Was wonderful.

  • @Kayleepaige said:

    I did reply to you but it got deleted it seems. Basically i said

    I added nothing after so idk what youre on about unless youre trying to make it like i edited my post after. Which you can see i didnt as it says edited near the time it was posted.

    You did ignore things i said

    That you were doing the exact same thing as you say i am. If you dont like these kinds of topic, dont reply to them, you can see what theyre going to be about from the topic title. If i dont like the game, as you say i "go try a different game" Likewise to you, if you dont like these topics, dont reply or read them. That way no one can "drag you down" Ok Hon :)

    So if youre done, gtfo and stop replying to my topic? Bye!

    You just cant read or comprehend can you? Take the time, try again. Then realize you're wasting more time on me, as with this post.

    I cant keep ignoring these posts. Because they flood the forums daily with "I'm done" "nerf this" "X is broken" amd it gets OLD. it's a drag on the community.

    If you dont wanna be a part of it fine. Theres the door.

    Stop floundering and just leave. You said yourself you dont want to be here. Even had to try to use my own line against me. It looks bad hon.

    Bye again! Enjoy your time off!

    <3

  • @IronKnight55 said:

    Have you seen all of the complaints about the new matchmaking, @Carpemortum? A lot of people were having longer wait times to get into lobbies (that was not even full). It needed reverted. I was getting instant lobbies before the last update.

    @IronKnight55 had you seen all the "lobby simulator" threads before the new matchmaking?

    Many people had and now again have issues waiting. And waiting. And waiting.

    I have full 15 min videos of waiting for single games.

  • @Susie_ said:

    I have evidence to support my claims and you don't . End of discussion. But no matter what people see they won't stop complaining because it is better than adapting.

    You really falling back on a 30 vote poll in which most people that hit "no" probably use it fully, or at least occasionally? Come on.....that itself is anecdotal.

  • @BreadLord said:

    i cant tell you how many times ive seen survivors run past dull totems

    Hell, the times I've seen one and said "I'll come right back after X is done", and never do. Either to being chased or hooked, and that one totem is all it takes. If you see it, and can do it, do it immediately.

  • @Spectro said:

    I love that they changed it back. I'm finally getting fair games again, just had a lobby where everyone was the same rank. I actually had fun. I'd rather have longer wait times than having to play against a sweaty rank 1 nurse and having rank 20 teammates making the game last about 1 minute. I still don't get why people would rather have messed up ranks than longer wait times.

    I guess some people enjoyed the new system because they got easy games against rank 20's.

    Because we can play 3 or 4 semi decent matches in the time it now takes to wait for one. And THEN hope nobody dcs or leaves.

  • @SnakeSound222 said:

    The pipping and Emblem changes should've gone with it. Heck, they shouldn’t have gotten past the PTB. This way, players who managed to make it to the red ranks with the current pipping system won’t have to experience abysmal queue times and the rest of us can actually make it there and earn the Adept Killer achievements.

    Does this also mean we can now tell if Survivors are SWF or not from the lobby again?

    That shouldnt matter. Swf is not nearly as rampant or as problematic as people want it to be.

    If you're not there to play your best, learn, and move tf on, why play at all?

    Everyone who rages about SWF being op and in every game sounds like they want to ONLY get 4k EVERY game and if it doesn't happen, someone cheated/exploited/was using bs tactics.


    Are 4 man swf harder to 4k? Absolutely. But I'm not gonna cry about it. I'll play it and move on to the next one. Like an adult.


    Sorry if it seemed like a rant towards you, it's not. <3

    Just so sick of people QQing about swf like it's a 40 man raid boss.

  • @Bbbrian2013 I play both, but have only ever occasionally had issues as killer. Pretty much survivor waiting.

    The new system was good for both sides for me. Now I just sit and play 3ds while waiting.

  • @Kayleepaige said:

    https://forum.deadbydaylight.com/en/discussion/comment/386229#Comment_386229

    Love how u ignore the fact i stated nurse had blood warden yet saying crawl out. Hook was next to the gate. By the time she hit the 2 by the gate and hooked 1, blood warden came up trapping the other two.

    Also i didnt die to it. As i said, the other 3 did, i was luckily at the other gate. I got trapped too but managed to hide when i saw it was up.

    Fact is, blinking outside the map is an exploit. They even fixed this issue a year or so back stating it was an exploit, only for it to be doable again.

    And the rest just seem to be commenting to get their post count up. I stated i know you dont care, this is in hope that devs read it. I dont care if you dont care aswell :)

    I ignored nothing. You add specific details after. You said "hit 3 people. Then those 3 got hooked", not "hit 2 people, hooked one, trapped and hit the 3rd". You also didnt read what I wrote. 3 downed requires blood wiping twice. That's still a 3rd person standing that didnt leave yet.

    They also didnt do totems while she was NOT chasing them.

    All their fault.

    Leaving the map is an exploit in the sense that you could leave the entire map, and its invisible walls. Nurse getting through the gate is a joke build and if it really bothers you THAT much that she gave up all hope if it weren't for stupid/altruistic survivors, maybe you should "go try a different game", and stop trying to being us down with your pessimism.


    If you were done, for real, youd be gone and not responding. Trying to boost your forum count before you quit the game entirely? Ok hon.

    This just seems like another salty af rant. People who really want to say something to the devs and/or leave, message them, leave a single comment and leave, or simply leave.

    So, if you're done, gtfo? Bye!

    <3

  • @BBQnDemogorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/386292#Comment_386292

    @ItsYourBoyGuzma Maybe i'm just crazy but it's much easier to put 100 hours into DbD and hate every minute than to put 100 hours into say Persona or Witcher.

    I feel bad that i'm not playing DbD when i try to play something else. DbD needs genre competition i think that's the problem.

    Every game that tries dies though. DbD is the only option. RIP Evolve

    Idk why I cant cancel this draft bs.

  • The devs recently said noed is in a good place and they're not looking to change it. So. I think were okay.

  • You're one of the minority then.

    I was finally getting matches in under 3 minutes with the new system.

    Now it's back to 20 min lobby simulator.

  • Now I see my first comment and the one i mentioned both GONE. Iiiiiinteresting.

  • @Bongbingbing said:

    I'd just like to say that Nurse wasn't exploiting, That's a meme build. You forfeit the game and give a surprise at the end, It's actually pretty funny if you ask me.

    Exactly. You MAYBE get a kill if they go to your gate. It's for shits n giggles.


    Plus If she was mia all game and the totems were up she (cant believe I'm gonna say this and get roasted for it) DESERVES that 1 kill.

  • @cepps87 said:

    I'm not trying to shame anyone, just give proper examples of places I personally have witnessed these actions. I also agree with the responses above and don't believe they should be blamed but with their audience and impact it's possible we may need in game system to combat this problem.

    I know. Just saying theyll ban/close threads for that ######### no hesitation.


    Even with proof they're doing it, putting the name down flags you for trouble.

    I agree they should be held responsible, but I'm not using names anymore.

  • Bye!

    If you have technical problems, post them there. Ranting wont help here. If you dont enjoy it, feel free to leave.

    But dont drag us down with you. I enjoy the game.

    If you have concerns and want a dev to read it, mail it to them.


    No.5 is a you problem. She wasted all her perks and time and you STILL die to noed? 3 got hit and died AT THE GATES? They should have crawled out immediately. She cant hit 3 wipe blood and hook before someone crawls 20 ft. That's a survivor made problem.

    <3

  • @IronKnight55 said:

    https://forum.deadbydaylight.com/en/discussion/comment/386150#Comment_386150

    I'm glad it is reverted and I play on console. It usually took me 5+ minutes to get into a lobby (that usually wasn't even full) with the new matchmaking. Before the update I found lobbies almost instantly.

    I've never had that. It's always take 5+ to get a game on console for me. The new matchmaking had games in under a minute. Now its back to lobby simulator because people ######### about EVERYTHING the devs do as soon as they do it.

  • Screenshot_20190325-160817_Chrome.jpg

    They reverted it.

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/386005#Comment_386005

    Nah, having been banned from the steam ones, it can be something really stupid. I called someone stupid, and got a warning, so. They probably got a bit heated and caught a ban for it.

    Wow, I knew someone got banned for calling someone unintelligent apparently, but i didnt expect to see so many names. Tsulan i never agreed with, and he always claimed he didnt play but always put in info, but i wouldnt have imagined them banned lol.


    Odd since they have a language filter in place, and much more toxic rhetoric has been used lol.

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/384504#Comment_384504

    Thats the issue. As survivor I'm seeing survivors escape like 1 out of every 20 games.

    Now when I play killer its never been easier.

    I'm only going to exclusively play killer from now on because the ######### I've seen after this patch is ridiculous.

    Is this what caught them a forum ban? Seeing a lot of opinionated people getting banned when most of their posts are, a little biased at best.

    Damn. Better watch out. Changing my profile pic may have been a step too far. 😆

  • @TreemanXD

    Whoohoo now I'm a picture!

    Also took me a while to figure out how to get back to mobile. 😆


    Now I can answer the post!

    Kate because shes been my main chick since I got the game. Love jane, but Kate is still queen. I think it's her hair.

  • @TreemanXD

    Holy hell thank you. I thought I was just braindead haha.

  • I have bars because I cant figure out how to change it on mobile.....

  • @ModernFable said:

    https://forum.deadbydaylight.com/en/discussion/comment/384546#Comment_384546

    @Carpemortum

    Apex’s ping system is amazing, along with the various helpful voice lines.

    But on the topic of voice to text, they’ve always had it.

    Just go to “Settings” and in “Audio” there’s an option for “Convert Incoming Voice to Chat Text.”

    It’s been there since day 1.

    @ModernFable

    Wow I was not aware of this. I'll be trying it out just to see how well it works.

  • @ModernFable said:

    https://forum.deadbydaylight.com/en/discussion/comment/384423#Comment_384423

    @Carpemortum

    The one in recent memory would be Apex Legends. That game has an astounding amount of tools for cooperating without talking.

    @ModernFable


    Ahhh their ping system. Yeah I like that.

    Or did you mean they actually have voice to text now?

  • I like it with quick and quiet, sprint, and lightweight.

    The "I was never there" build.

    Maybe a slightly shorter duration. But I like it how it is.

  • @ModernFable said:

    https://forum.deadbydaylight.com/en/discussion/comment/384298#Comment_384298

    @Carpemortum

    They could also do what some other games have, where you have the option to mute the audio but have it be transcribed into text.

    @ModernFable

    Oooh which games? I've never seen that but it sounds like a pretty useful feature.

  • @Jamez666 said:

    NOED is simply a "Get out of jail free" card for killers that can't pressure survivors well enough early game maybe mid game. While I do find it pretty balanced and obvious when a killer is running it, solo surviving is pretty terrible if you're up against it. Maybe there should be a sfx or notification for the other survivors when a dull totem is broken? But seriously, complaining about this perk is similar to people complaining about Mercy in Overwatch, nerfed to the point of being unusable thanks to the negligence of subpar players.

    Not on nurse. That and insidious is a jump scare from hell. About 95% chance you get 0k, but it's so entertaining.

  • @ModernFable said:

    https://forum.deadbydaylight.com/en/discussion/comment/383604#Comment_383604

    @Carpemortum

    It works to an extent, but one way communication can only go so far.

    Plus I don’t see anything wrong in striving for better communication for everyone.

    If it was highly requested, I wouldn’t mind having voice chat as a supplement to other communication tools. However, I think creating mechanics that’ll help everyone no matter what should take precedence.

    I agree, I was just saying that in the event of adding voice comms, having an option to disable it altogether instead of individual muting, would be a great addition so that people arent FORCED to hear what is said, but allows if wanted.

  • Some people have never played with 500+ ping and made it work. 200 is playable. Not fun but playable. <100 is optimal. <50 is beautiful.

  • @Demonsouls1993 said:

    https://forum.deadbydaylight.com/en/discussion/17833/death-garden-dbd-masks

    Who cares the game is dead only 1 person plays that lobby sim lmfao

    @Bug_Reporter said:

    https://forum.deadbydaylight.com/en/discussion/17833/death-garden-dbd-masks

    Why would you want to have a mask that just reminds you of a DEAD game that you've wasted your money on?

    This was necro from September. Its beyond old.

  • @NathanExplosion said:

    If she was still like in the PTB i would have said "yes".

    She's not.

    https://us.v-cdn.net/6030815/uploads/467/OPVN7AYWU231.png

    EDIT: LUL at all the

    "She got balanced

    https://us.v-cdn.net/6030815/uploads/138/4SZE4K8PBANT.png

    "

    I see across all forums.

    You're what's wrong in this game.

    Your attitude that others with decent opinions are ruining the game, is what's ruining this game.

  • I'm having none of these issues other than an occasional DC. Still enjoying the game. Sucks you dont though. Maybe try something else?

    Eirher way, bye!

    <3

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/383560#Comment_383560

    If you watched the reveal she's been tested well during/possibly before the lunar event. No change was made until AFTER the PTB, and EVERYONE disliked that change. EVERYONE wants fountain healing to be removed because it's so powerful against her.

    You can't read can you? "I adjusted to the change, but I recognize it was a bad change. Me having good games, doesn't mean she's a good killer either."

    I can 4k with any killer, doesn't mean they're good. A lot of survivors make stupid mistakes, so I can capitalize on that. Anyone with even a remote sense of coordination can shut her down completely. She's new so of course people cry she's fine, or op, and this sense that EVERYTHING is ok, needs to go. "Well the devs say," Well the devs nerfed Thantaphobia, and tried to nerf Fire Up. Sorry if I'm not really keen on what they think about the balance.

    You ask if I can read but continue to ignore the main points of my post.


    More entitlement.

    The change wasnt good or bad. It was a needed balance.

  • @NoShinyPony said:

    @VoodooTheKiller You also don't pip when you 4k 4 gens a team. Very good killers won't pip against mediocre survs just because they kill them too fast. The killers would have to play intentionally bad and prolong the match just to farm emblem points. And that is surely not how it should be.

    (And you are also not going to pip as a killer if the survs dc.)

    It's a system that at higher ranks will make sense. You have to do more work to be higher tier. Why would beating the hell out of bad players reward you by increasing your rank? Nothing was proven.

  • Around 50% ish of the game I play I have led on near game long chases, and do unhooks here and there and gens and so on theres just too much requirements to…

    If you're playing to have fun, why worry about the pips. Play your game.

  • @Duckodb12 said:

    We tried swf last night with 4 people and sat 45 minutes and never got a match. With 3 we’d sit there 15 minutes usually with 2 about 5 to get a lobby then that much longer waiting on it to get 1 person to be full usually. It seems like they’re trying to discourage playing 4 man swf now. I doubt after all 4 of us hit ready there was never a killer that readied up and made a new empty lobby we all could’ve joined so why would it never put us in one?

    We dont know your ranks, or how the algorithm works. If it is a "bucket of players " they may have filled the lobbies with 1 spot open, and you 4 free. Meaning it had to do another matchup.

    That's speculation based on how theyve described their matchmaking.

  • @RocketBabe87 said:

    This is just ridiculous at this point. They should take this change back, cause it's impossible to rank up if you're a rank 8 survivor getting matched with rank 15 survivors. I've never been this angry at this game since I've started playing it in 2017.

    https://us.v-cdn.net/6030815/uploads/665/MBODDDJNAZKD.jpg

    You're better than them, and mad you cant rank up? Perhaps it's not your true rank. Also, ranking up SHOULD be harder. It shouldnt be easy for everyone to get to red/purple ranks.

    I enjoy the new pip system. Doesnt make ranking up feel like a consolation prize.

  • No points or escape record?

    Odd, and a little unfortunate, but not nearly as bad as some have been.

    Would you rather wait 10 mins to have a match of all the same level? I believe the issue is their matchmaking changes to prioritize time > ranks. Something people have been asking for, and considering how much of a joke rank is seen as (considering it's only used for matchmaking and is only really a gauge of time played), I dont think it will be reverted soon.

  • @Larcz said:

    1) genrush no time for kill

    2) hatch standoff and end game

    Hatch standoff is only a thing if you let it be.

    Killer? Hit them and move on. 1 kill isnt worth 20 mins.

    Survivor? Jump. You either get out or dont. 7k bp isnt worth 20 mins.

    Know how I know the time isnt worth it? Because one of the main complaints is matchmaking times. So the people who are mad at waiting an extra 3 mins to play, are willing to wait 20, 30, 45 mins for a few measly points?


    Forget that. Hatch standoffs are a joke, as are most people who make them happen.

  • @ModernFable said:

    https://forum.deadbydaylight.com/en/discussion/comment/383121#Comment_383121

    @NoShinyPony

    Voice Chat is one of the few things Behavior is actively against. So I’d rather suggest something else.

    Even if it they weren’t, simply introducing Voice Chat creates a lot of questions.

    What if players are forced to mute? What if players don’t have a mic? What if they don’t want to talk? What if they physically can’t speak?

    I'm glad you're thinking about every situation, but I'm pretty sure every game with voice comms works even for people who cant speak. They may not be able to give info, but they can absolutely hear and use it. And not to be rude, but if you are deaf and mute, CHANCES are you wont be playing a team based pvp game. However, even then, the % of dead mute players would be so low compared to the rest, that the change would still be overall beneficial. If voice comms were decided to be useful in a general sense.

  • @Larcz said:

    You all write only about solo and swf but what with gen rush lose chase too fast becose of fov and soo on like end game...How i supose feel im power role as killer when i got first hook and survs got 2/5 gens done #########? And about perks bulid in like passive well i need at least 4 to rid off problem with palets next perks for gens etc...

    You are the power role. FOV issues? Run MaA or shadow born. Gen issues? Ruin/tinkerer/murmur/thana.


    Therea plenty of perks to assist where tour gameplay may lack.


    Also, "gen rush" is literally them doing their job. Patrol a little more than chase, keep them off the gens. Or find 3 close and dont let them ever finish the last. Usually a solid strategy if you dont give in to the clicky clicky loopers that WANT you to chase them all game.

    Also, the first hook can be a snowball. Had a game as plague with 2 gens left on first hook. Ended up with a 3k/1 hatch with 1 gen left.

    Of course you'll always have a chance to run into simply better players. Just have to adapt to what's happening, and do your best. Learn from your faults.

  • @akbays35 said:

    https://forum.deadbydaylight.com/en/discussion/comment/383111#Comment_383111

    I am on xbox so maybe there's another issue. I didn't have to wait so long before the patch and now I have to wait 5 minutes on average for just a lobby.

    Ah yeah I'm on ps4. It shouldnt be that big of a difference but it may actually be the case. If the coding/algorithm or playerbase is different. Damn, that sucks.

  • They're "testing a new system" that prioritizes time > ranked matchups.

    So while the system does use the ranks to better match people (literally ALL it does or means), it as of late, is seeming less useless because of the new matchmaking algorithm.


    Tl;dr: yes, it does, but not nearly as well as it should/used to.

  • Shes great and fun. Everyone mad about her movement whe charging is just pissy shes not JUST like they wanted from ptb and got a balance. If you get looped spitting, stop spitting.

    But for real. Shes great. Vomit on things as a pseudo surveillance. People think you're wasting time on a puke and bam you hit them with your M1. Or when they use a pallet you already infected to loop you, and the work is done FOR you.

    Imo shes great. Well balanced, and fun to play as or against.

  • @OrionsFury4789 said:

    https://forum.deadbydaylight.com/en/discussion/comment/383103#Comment_383103

    The only reason I disagree is because who doesn't wake up with an adrenaline surge? If that's the case they should re name the perk and make it something totally different while they're at it

    They should rename Wake Up! Or make it wake you up. Still makes zero sense to me.

  • @Maj33y said:

    It hasn't been fixed .

    It actually got worse .. what was instant killer lobbies on PS4 .. I started to wait for 5 minutes over to 15 minutes .

    And I was just in a SWF lobby and we waited for 15 minutes without getting a lobby . We were Ranks 15 , 13 , 5 , 6 . On PS4

    Even when I play solo survivor I'd have to wait 1-2 minutes and then after like 5 minutes .. I join a half empty lobby or someone Dodges because of the ping and the game gets stuck not connecting any survivors .

    That's the main Reason why many people stopped playing DBD and there'll be a decline if this isn't fixed .

    Weird. I havent had this issue at all. We (I and two others) get in in under 2 mins. As a solo or killer it's usually a minute unless I'm on at like 4 am. Then it's about 3.

    Also, YOUR swf may take a while because it goes from rank 15-5, making the matchmaking probably have a harder time finding an "appropriate" killer for you.


    The times arent what are causing (if anything) players to leave. I'd say it's the toxic, back and forth from both sides, as evident here on the forums, a lack of total balancing (which is almost impossible at this stage in the games life, but theyve done a decent job imo), and the simple fact that while the design of the game is good, it hasnt changed at its core for years. Some people get burned out on even the best of things.


    I'd wager that the rampant DC from salty/toxic players is what's doing it, but even I havent seen that many DCs lately.

  • That's been a perk for a while. No hacks.


    Screenshot_20190324-122638_Chrome.jpg


  • @ChesterTheMolester said:

    https://forum.deadbydaylight.com/en/discussion/comment/383416#Comment_383416

    Yes and there is no video or evidence here. Sure they are hackers around but there is also a ton of accusations with the only evidence being mere salt.

    If they lost the evidence they get banned for name and shame. Remember the fog whisperers? We had videos. Got taken down for that exact rule. Doesnt surprise me red isnt posting it lol.

  • I hit people over loops or just mindgame them like normal. Its not a nerf. It was a good balance. It also charges quicker, and you have addons to assist.

    Next.

1 … 61 62 63 64 65 … 80