Carpemortum
Carpemortum
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3 people following you while carrying someone?
Drop them. Hit the others. That's 4 people not doing work.
Ffs people these days.
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So turn down or mute sound for a few mins? It's not like we havent had annoying ######### in lobbies before. And I LIKE Ash as a character.
Plus, I LOVE the ######### vulture. Was so excited to see the menu now.
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@Oshi said:
After "my usual red ranks SWF" i stopped. Gitgud.
So you guys didnt read the post. Where they say the camping wasnt the issue, but that they edited the pic, posted it on DBD clubs on xbox, then berated the person for calling it out.
Yeah, SWF totally caused someone to lie and verbally assault.
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@Freki said:
two times in a row it did not count and there were intervening hours between them. so no it does not, as i would have completed it with this match i JUST did to proc B:. and I described another where I proc'd BL making the killer wiff that time but still didn't count.
It does count, you may just be bugged.
I've gotten 20 sacrifices today and am at 3/13 sacrifices for a challenge. ######### happens.
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@Exerlin said:
I think killers should be allowed to open an exit gate at any time.
So that trolls can start a game and immediately, or whenever they get too committed to one chase, send people back to a 10 minute wait?
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I just follow one person, refusing to actually hit them. Just make them think they're being chased so others do work.
Although it's been a looooong time since I've felt the need to do that...
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@Mirfua said:
https://forum.deadbydaylight.com/en/discussion/comment/1145598#Comment_1145598
New nurse are broken & bug'd AF... double stuns after blinks, all adds (not only one) are bug'd & not work like must (expl: x3 blink not work), she cant blink in places in what can blink old nurse... new recharge system are bad & i understand why peoples stop play on nurse...
https://forum.deadbydaylight.com/en/discussion/comment/1145644#Comment_1145644
Intentionally abusing bugs for an advantage don't should be bannable. Devs just must fix bugs in game or just should be simply deactivate possibility use broken adds, perks like they make with light/dark offerings... we pay money for game, dlc's, archives & new skins & want get working product...
Also Flying Hillbilly is there since launch, so i want know or we still can use him chain saw (M2 power) to just make high fly's & jumps from any big hills or objects to get on high places (like: loops, cars, walls or same) where any survivor can get up... I don't speak about use "space" billy (1-2 speed adds) & bump in spec. structures in map to get on main build roof or fly in cosmos...
It should absolutely be bannable if you're intentionally doing it for an advantage.
Which is why they post warnings in game for things like that (legion blade exploit for example), so that people are aware that they are exploiting an issue.
If they cant or wont disable it, telling people,"hey this isnt supposed to do this, if you abuse it, you will be banned" seems a logical recourse.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1145598#Comment_1145598
Flying Hillbilly is there since launch, so Id say its safe.
Still, the Nurse situation is bullshit. You are supposed to get refunded for getting faulty product, not punished for using it. I get digital market is a different thing, so it doesnt work like that, but common sense still applies
It's not a faulty product. It works. Theres one aspect that is buggy at the moment, sure, but THAT is what your argument hinges on?
Also, you paid to RENT A LICENSE to play it, which can be revoked at any time, as is in it's current state. Things change, for good or bad, and neither entitles a refund.
You essentially supported the company in making the game however they want, as long as you can play it for a bit.
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@nerdguy5 said:
https://forum.deadbydaylight.com/en/discussion/135571/killers-job-is-to-stop-survivors-from-playing
I’ve seen TWICE as many Killer complaints and almost no survivor complaints but ok 💁♂️ but here is one for you! STOP 🤭 CAMPING!!!!!
Well, 39 posts....you're obviously new here, so that doesnt surprise me. But you should look back for 6 months of time or so. Complaints everywhere.
Difference is, most survivor complaints turn into patches and changes while killers get to sit and be told to "adapt".
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Wow it's almost as if, and correct me if I'm wrong here.....that the game was designed around a killer trying to KILL 4 people before they could escape.
It's almost as if that's their ENTIRE ######### GOAL.
It's not a 1v4 see if the survivors can run well game...
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@Cheeki_Beaky_Bird said:
https://forum.deadbydaylight.com/en/discussion/comment/1144730#Comment_1144730
I really don't see it that way. Conceding that the survivors are so much better than you that there's no point continuing the trial is, if anything. beneficial to those strangers on the internet - they don't have to sit around holding M1 rather than getting into a new game sooner.
If it really where an issue of "Deal with it or face the punishment" I wouldn't have made this thread. I'm bringing this up in an attempt to stop the prevalence of the third and fourth options: Going AFK, or picking a survivor and tunneling and facecamping to ensure that they die no matter how well they play. Those options aren't fun to play against (even less so than instantly escaping), and having less intense scaling on the DC penalties like I suggested will help to curb that behavior.
Tunneling a survivor is a strategy. Not a reason to DC. Ffs....
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Quitting ANY game is toxic and selfish. You're ruining the game for 4 other people. Period.
Do irl things come up that require you to leave? Of course. But those arent 2 to 3 times a day, and nobody is ACTUALLY complaining about that because life happens. And if it is happening 2 or 3 times a day that you just have to get up and leave, you should consider your time available before playing. Because you're still screwing over 4 people.
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@EvilJoshy said:
Only thing I can think of is one of two
1: he survivor doesn't know you are in there and it's an honest mistake.
2: Or, more likely, the survivor knows you are in there and they do it deliberately. They could be trolling, helping the killer because they know them or trying to get the killer to go after someone else. A locker grab is a free hook, a running survivor may take awhile to down. If it's done on purpose it's unsportsmanlike to me but probably not a re-portable offensive cause you can't prove they were doing it deliberately.
Ehhh, considering they dont know what op was doing, it's more likely they knew he/she was in there, though they were afk, refusing to work, hiding all game for hatch, etc, and said, "oh hell no, you're not getting out for free".
I usually see it happen to Dwights, or people with crows.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1144460#Comment_1144460
Might want to try again, this time focus on what i wrote and try to comprehend, do not get distracted by emojis.
I did hon. You compared banning for one exploit to "hook tech" not being stopped or banned.
To which I laughed because, while "hook tech" may be an "exploit" technically, it keeps two people at one hook.
Also, I never said YOU were upset about it, did I? I just said imagine. Hrmm, guess it just hit too close to home. 🤷♀️
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1144332#Comment_1144332
I think it was regarded as an exploit some mod ( dont remember the name mentioned it). Kinda funny that they ban people for that and hook tech is fine while they look for a fix for it. 🤷
Imagine still being mad about "hook tech" which amounts to having two survivors on one hook. 😆😆😂
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@ZoneDymo said:
I mean, if YOU dont think its worth it...then dont bother with it, pretty ez really.
This. On a few characters, I went p3 for the blood, as I really like those characters.
Others, I wont at all, because I have outfits from events and cosmetics that I wont replace with blood, as I like the look.
Some, mostly killers, I do once. Just for the bloody weapon. I like the ted devil ghostface, but I wanted the bloody knife to go with it.
But all of it was optional. If i dont want them, i dont prestige it.
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It's almost as if most swf arent tryhards or 3/4 man groups but just playing around with their friends, so even with that information most die to stupidity and altruism.
But yeah...blind is a good reason to point out how op swf is. 🤷♀️
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1141162#Comment_1141162
It’s actually 6 seconds 😆😆🤣 and the first 3 are you fatigued and your base movement speed is slower 😂🤣😆😆 and the survivor will get farther away as you have to wait for all your blinks to come back 🤣😂😆😆 I think you should go play nurse and see his frustrating it is without addons 😂🤣😆😆😆
So it's not 6 seconds of a cooldown. Its 3 seconds of fatigue, which you got before the changes ANYWAY, and then 2 or 3 of a cooldown.
I play nurse as well as the rest. Which is why I know it's not a 6bsecond cooldown. You're counting 3 seconds that existed before the cooldown was even added.
Also the immense amount of 😆😆😆😂😂😂😆 tells me you dont have an actual response.
@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1141162#Comment_1141162
i see you don't play nurse.
It is 3.5 seconds. Survivors run at 4m/s so you just gained 14m on a character that is slower than you and is stationary during fatigue.
14m can get you to cover very easily, forcing the nurse to literally guess what you are going to do, while all you need to do is be random or use the 3rd person camera to watch her from around a corner and counter the blink.
You also get a handy dandy ghost image to tell you exactly where she is going.
I can tell you assume what people do and dont play.
I do play nurse, as well as everyone else. And it's not a 6 second cooldown. It's a 3 or 3.5 stun, which she ALWAYS GOT, and a 2 or 3 second cooldown in which you're already gaining your first blink back ANYWAY.
Also, if you have survivors knowing where you're going to teleport, you're doing it wrong. I know because while I'm not a GOOD nurse, I do understand how she works, and have SEEN AND LOST to good nurses.
Your "handy dandy image" is there and helpful for .5 seconds. Nice side argument though.
What an impressive addition to the conversation. Oh wait. It's not. It's you two being an echo chamber because you want to say that 3 seconds of fatigue (which isnt new) + 3 seconds of cooldown (which you have two charges) = 6 second cooldown on every blink.
I cant explain logic to people who just want to argue for the sake of it.
Enjoy your broken logic sweeties. I can see why this community is so full of misinformation now.
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1141149#Comment_1141149
You haven't read the whole thing, right? Just get rid of the actual shrine and make one bigger one or something because 4 perks a week it's just sh*t, and those 4 perks most of the time are from free dlcs. Why you can't just read it all and then make a comment with a good argument. All i said in that comment is that i want 2 perks that i want to get from shrine, but it's probably never gonna happen because there's a lot of perks that can take their place. Soooo change the shrine.
I read it all. You said you wanted one perk from every character per week to have them all in a month. Which is ridiculous.
It's not meant to be there to give you free ######### daily. It's to help alleviate the grind of leveling all characters by allowing you to purchase some with shards, especially if you dont want to spend irl money.
It's called patience. It's not a "get your perks here" thing. It's a "heres the one perk from the one killer you dont have, spend earned currency" thing.
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@AlsendDrake said:
https://forum.deadbydaylight.com/en/discussion/comment/1140845#Comment_1140845
And even Remember Me now loses half stacks on obsession death iirc.
If you're the obsession, killer usually wants you to be the last one standing.
@ermsy said:
https://forum.deadbydaylight.com/en/discussion/comment/1140871#Comment_1140871
I didn't know that, when did that happen?
I dont think so... I'm pretty sure it's just that RM doesnt affect the obsession...
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@whammigobambam said:
https://forum.deadbydaylight.com/en/discussion/comment/1140760#Comment_1140760
haha bring a key to stop tunnelling that's good.
Especially since it works.
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Long ass cooldown? LOL. It's like, 2 seconds. On a teleport. 😆😆😂
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@bigfootismydad said:
That's not entirely accurate, though. The Consumer Rights Act was revised to account for video games. The Consumer Rights Act says goods must be:
- Satisfactory quality.
- Fit for purpose.
- As described.
These changes were made, in part, to prevent companies from hiding behind blanket EULAs if they are not holding up their part of the agreement.
Right now, DBD is lacking in these areas because the matchmaking issue is making the game unplayable.
That being said, my having mentioned refunds is more out of frustration at the lack of response from the devs into fixing this glaring issue. What I actually want is for the devs to fix the game so it can be played. That is all.
It fits all 3 of those points. Some people just want the matchmaking to be perfect.
Its satisfactory, just not optimal.
Its fit for purpose, as the game can be played easily, just a little frustrating to SOME.
It's as described. A 1v4 asymmetrical horror game.
There IS no argument for a refund here. It's a digital license that fulfills all 3 of those points, it just doesn't go above and beyond. I mean hell, look at mobile games and a lot of steam greenlight games. Far more egregious business practices, yet still all perfectly legal.
And DBD is better than most of those....
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Lol a refund? Oh honey.
You paid to play their game. Not play Tue game that was in existence at the moment of purchase, and in reality you're 'renting' the game license. Which had ToU and said somewhere, content is likely to change.
Things change and update, and sometimes dont go well. But you cant get a refund because the product you've been enjoying has slowly changed or has issues from time to time, and NOW you dont enjoy it.
I cant imagine asking for a refund because matchmaking is wonky...especially in a game where rank doesnt matter AT ALL.
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1140925#Comment_1140925
Yeah, all i want are 2 perks from the clown dlcs. The PGTW and DWM, i don't want to pay 7 euro just to get these 2.. I don't like clown at all and i will never play with him
So even though the shrine is working as intended, you want it removed because you havent got the 2 out of 150 perks you want yet?
This is bait right?
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@LordEmrich said:
https://forum.deadbydaylight.com/en/discussion/comment/1141051#Comment_1141051
Jesus! Yea that's way too long. It should be 2 minutes period. I honestly would prefer it be 1 minute so we can just get on with the next game.
But you're not okay with the fact that it always ends in 3 or 4 max? When the other option with no EGC is 45 minutes of nothing because someone WANTS to waste time?
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@UkilledLegion said:
@Codela yea u right.only 2 mins because 4 mins its again second chance.survivors must pay for mistakes and bad not careful game
Not really.
The EGC was added to save time and end matches, not be a "kill the survivors" timer.
It slows when someone is downed or hooked so that theres a chance to save them. Otherwise survivors would see noed, say ,"well weve only got 2 minites" and simply leave their teammate.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1140391#Comment_1140391
Ah, someone who doesn’t play huntress
Ive mained her for years. I urge you to play her at red ranks on any of those maps
you will want to off yourself after it
Aww someone who assumes what others do and dont do.
I rotate every killer (except nurse), and get ######### maps too.
Oni or hillbilly on The Game and Lerys? Absolute #########. But I play it.
Meyers or Clown at the Farm? Hell, but I play it.
If you only play in optimal circumstances, how will you ever learn to get better instead of just maintaining?
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@BigFudge said:
https://forum.deadbydaylight.com/en/discussion/comment/1140359#Comment_1140359
The problem lies in the fact that the gulf in skill even between rank 1 and 4 is huge. These survivors absolutely obliterate gens and someone like me doesnt have the time to maintain the level that these people play at.
I mean, im at rank 12 killer facing 1s and 2s and not doing terribly. Maybe is was just a bad game/actual swf.
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@BigTimeGamer said:
yes
huntress on Temple, Haddonfield, lerys, the game, Hawkins, rotten fields
id rather have a dc ban than to suffer trying to play as her on a garbage map
You mean as opposed to trying to improve your skills in a less than optimal situation?
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I didnt DC to begin with....so....
If an irl issue came up that couldnt wait, yeah I'd "DC". But this DC out of spite or rage quitting nonsense? Oh no.
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Really? That's odd... I usually 3 or 4k even with DS. Only buys them like 30 seconds of chase...
So I wouldnt say EVERYONE.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1139516#Comment_1139516
I want a game where I feel I have to try my best to win.
Then keep playing, and eventually you'll get out of rank 12, where this killer is. 🤷♀️
I dont see the problem. One wants to be chill and one wants to try their hardest. The "ranking" system is there to sort that out.
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@Might_Oakk said:
https://forum.deadbydaylight.com/en/discussion/comment/1136070#Comment_1136070
So it decays once every 4 days? Or did you not read the post?
Man I cant IMAGINE why he wouldnt respond to comments like THIS!?
Seriously though, he told you what was up. It decays, it doesnt reset.
You saying it's another 15 min ban means you're either fibbing about the time frames or what ban you were on, or even that you crashed and didnt DC.
But being a snippy ######### about it surely wont bring you any more answers.
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@kill_bill said:
and im sick of this "do bones" pros. i allready use the perk to show them when a gen is done and clear as much as possible. but mostly all gens are done before i can get all 5. btw doing bones is holding m1 too ;)
Doing bones is also preventing the exact thing you're complaining about. ;)
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@TAG said:
I can at least say that I would not want a game where the Killer is at a much lower rank than they should be. I also wouldn't want a game where it turned out the Killer never had any intention of actually trying to sacrifice/kill anyone.
I'd rather that than a game where someone feels forced to play a specific way, doesnt enjoy it, and quits outright.
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@[Deleted User] said:
Can't even see the key with Steve in the lobby -- both as killer or survivor.
Literally had Steves tell me they're holding a key and I can't see it at all.
And that sounds like a bug. If their hand is closed and doesnt reopen after a moment, it's a key. If theres nothing there and they're saying it is, its a bug.
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So, you're mad about a key, and your defense is to DC and then begrudgingly stop playing killer...because of the DC? That you KNEW YOU WOULD GET?
It's a key, for ######### sake. If its used it means you did your job and that's the only way they escape. Its essentially a hatch loss. Which isnt a loss.
Also if keys are this big of an issue for you, to where you DC and then get mad about the DC, over a key, maybe start running franklins??
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@DexyIV said:
https://forum.deadbydaylight.com/en/discussion/comment/1139479#Comment_1139479
None of what I say implies any of that but alright. The lack of effort or control is the problem with the perk, but you can go ahead and interpret my comment as killers should give up once the endgame starts I suppose. lmao
Did I say just killers? No I took what you said and responded.
"You'll inhibit your ability to improve by using it" was a pretty clear statement.
Considering noed is an endgame perk, and you aay mistakes early cost the game, it sounds like you very kuch believe the game is over when the gens are.
Endgame strats work.
You dont "lean on endgame after making mistakes" if you're planning on an endgame build from the beginning.
Also, since you really want to paint that killer vs survivor #########, survivors perks do the same thing.
Adrenaline, sprint burts, dead hard, lithe all help in chases when you may have failed.
DS when you fail to not get caught.
BT when you fail to make a safe unhook.
Alert when you fail to gather information about the killer.
And it goes on and on. Because as I said, which you COMPLETELY IGNORED (likely because it throws off your whole 'you dont get better if you use noed') was that ALL PERKS are designed to either slightly change mechanics (self care, deliverance, etc) or help you in areas where you could do the same thing without a perk.
So by your argument of "using it inhibits your improvement" applies to 90% of perks in game. Not just noed.
But feel free to ignore my main point, again, and try to start the side vs side ######### w me even though I play both. 🤷♀️
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1139474#Comment_1139474
Pretty much. It's clear that the whole "wound MULTIPLE survivors"" thing ins't working, and Plague just outright does it better.
Thats very arguable. Thanataphobia works wonders on injuring multiple people, and Legion can actually hit multiple people with one use. Plague has to infect everyone.
I'd rather have them be slightly underwhelming at hitting multiple people than them being a fast M1. Legions fun to play and really not that bad if you know what you're doing/when to and not to commit.
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@DexyIV said:
Just because a dev said it isn't doesn't make it true. It's a matter of opinion. Most people think it does reward bad gameplay, and for good reason. As a killer with NOED, you lean on the endgame to exert pressure that you failed to do during the earlier parts. So, if you keep using it, you'll develop a mentality of "oh well, I can afford to make mistakes since I have NOED in the endgame". There's no motivation to improve your mistakes because of it. Not to mention the entire functionality of the perk relies on survivors being careless and not doing totems. But, suppose they do all of the totems. Then what? All those mistakes that you allowed yourself to make earlier in the game add up, and you end up getting no kills. It's just an unhealthy perk for so many reasons. You're free to use it, but you'll inhibit your improvement as a killer if you do
Or, as it was plainly stated. It's fine. It's an endgame build. Maybe people apply pressure early game and get one or two easy hooks PLANNING for the endgame.
Just because you think killers should go tryhard from the start and after 5 gens give up, doesnt make it the only way to play.
Dont run BBQ. Dont run enduring or franklins or bamboozle. They all inhibit your ability to improve by handing you aura reading, less stuns, less items, and short loops. All things that you should just git gud at. Right?
See why the "NoED is a crutch it makes you worse" sounds stupid? Because EVERY perk does that. They pick up slack in areas you're not good at. That's the ######### point.
Unless you want everyone to go perkless.
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@BigTimeGamer said:
“Main objective rushers”
how dare survivors do gens!!
noed is whatever, but it’s a crutch and a half
Its only a crutch if the survivors handicap themselves by not doing bones. 🤷♀️
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@PigMainClaudette said:
Legion is alright. And I'd rather see a Legion than YET ANOTHER Hillbilly with at least Primer Bulb or a Spirit. I know that I'm generally going to die in these situations, but at least I can feel like I did something in a match.
As for re-working Legion, I'd look towards Deathslinger for a rework idea. Make his power shorter, but more lethal. Lose Killer's Instinct, but give him the ability to down Deep Wounded survivors. Basically combine his current rushdown, but make it the only hit. Shorter duration, faster recharge.
So turn Legion from Legion, into a more M1 killer that can just go fast??
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1139347#Comment_1139347
Ok, apparently they updated the perk text somewhen XD "doesnt activate when in a trap or in dying state"
But to test I just had a doctor without any aura perks and both ultra rares. Lost two tokens. I thought because of the addon where you see auras on increased madness level, but he had iridiscent queen and king. So #########
Doctors aura reading isnt a trap or dying state. Its also the FASTEST way to lost tokens other that healing in a nurses range.
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Because its intent is to alert you to aura reading so you can play around it, not make you a ghost all game.
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Lousy? You mean the exact same as a non prestige but with better chances? Loool.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1137578#Comment_1137578
I play both sides at reds
its clear based on your lack of understanding that you do not. I refuse to tunnel or camp and will let someone go since it’s not fun to just kill someone off immediately.
”I felt like I had power so I don’t care if I ruined it for someone else”
also is it really that hard to just look at a wall or bait the flashlight?
You REFUSE to camp and tunnel? Man I bet quite a few stupid survivors get away from you for that.
I'm not saying do it every time, but in some situations it's literally the best move.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1137550#Comment_1137550
I didnt even said that i dont have fun anyone and i didnt said my fun is more important than their fun. I know some killer enjoy it to camp but also in this way they destroy the fun of the others. So they cant complain if someone is complaining about camping. Ok sounds weird.
I didnt mean you specifically said those things. I meant the "camping isnt fun" comment may be true for the camped, but not the camper.
I also didnt mean, quit the game. I'm saying that things that are done in game, are going to continue to happen. If that ruins your fun maybe look for fun elsewhere instead of letting it bother you when it happens.
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@Ashlich said:
https://us.v-cdn.net/6030815/uploads/229/TRH4YI6Z7B33.png
I'm sorry, but this is just plain UNACCEPTABLE. There's no way a semi new killer can even hope to contend with people two entire rank brackets above them. I don't know who came up with the matchmaking algorithm but they either need to fix it or hire someone who knows what they are doing. It is like this every single day for me and I'm about at the end of playing this game.
That's odd, because I get these matches and seem to do alright?
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@[Deleted User] said:
It's actually worse than Evolve, and Evolve just didn't have one at all basically.
At least Evolve it was random, this matchmaker seems to ACTIVELY try and put low rank killers against high rank survivors on a regular basis.
There is no excuse for it, and for the devs to have left it in this state for so long is just irresponsible.
That's odd, as I get this...
I guess I'm above a halfway competent killer?
