CallMeSpidey
CallMeSpidey
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Comments
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/497486#Comment_497486
@BingBongBoi but what if the killer just hooks the guy, and is straight on you? Then will that count as anti tunnel? DS should be left alone at this point.
Or slugs the DS guy, hooks another guy, comes back immediately and hooks.
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@Laakeri said:
Personally I have no issues with current DS.
But I can see DS getting nerfed so if you hook another person the DS gets disabled from the person who had it.
I can see that, oh well for the killer who tunnels the survivor for the rest of the game and DS still being available..
And end game as well, the person who got unhooked will have DS ready for the rest of the trial.
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So survivor queue times should be fine.
PS4 solo survivor queue times should get better for the month.
I hope to God.
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@thesuicidefox said:
IMHO firecrackers should be permanent as green rarity.
Hell no, finding them in chests instead of a Green Flashlight, Medkit, Purple Key, Rainbow Map.
No thanks uWu
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Next event is the Summer BBQ event.
The best event ever!
Frosty Margaritas!
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60 seconds isn't a long time.
The perk is perfect and on top of that it doesn't prevent tunneling, it stalls it but it's better than nothing.
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It's annoying as Nurse when the grab animation goes through and somehow it MISSES the hit and you get exhausted afterwards like...what?
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Hexes should last about 30-45 seconds after they've been cleansed.
Ruin.
Thrill.
Lullaby.
NOED would be a pain though.
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You have a fair build at that Rank.
Sorry about your DC's.
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I play Nurse at high ranks and I'm not allowed to say all killers are balanced.
Lower tier killers need some Love.
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@NeaJovovich said:
https://forum.deadbydaylight.com/en/discussion/comment/496961#Comment_496961
Really?
Do Killah Mainz not ######### about ANYTHING these days?
The game has literally been tilted in their favor by over 70% in these last 10 months.
Goodness gracious, the bitching never stops!
You're hilarious.
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@Mochan said:
I actually just want to remove all music from the game. Especially Survivor wounded music.
Makes it hard to hear the killer and his terror radius.
At first I liked it because it added to the atmosphere, but after several hundred hours you kind of get jaded to it.
Oh my God....yes!
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If he has video of the last survivor pointing to the directions of other survivors to intentionally get them killed, and t-bag them while on hook is reportable.
Other than that, you're fine.
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@TWiXT said:
The "Cries" and "Drama" the devs mentioned. I have a suspicion that's referring to upcoming nerfs to Nurse, Billy, MoM, and NOED, as well as a plan for automated DC penalties (the top complained about things). Gonna have my popcorn ready and watch Reddit and these forums for days afterwards.
No Nerfs to Billy or Nurse.
They have nothing like that planned.
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@laKUKA said:
The perfect balance for nurse is:
her movement speed base increase by 110!
BUT she will no longer be able to cross walls, pallets or floors when blinks!
HA HAAAAAAAAAA!!!!!!!!
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@Visionmaker said:
What are Killer sided maps?
90% of Coldwind Maps.
Crotus Prenn Asylum.
Haddonfield.
Grim Pantry.
Ormond.
Coal Tower.
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Borrowed Time. Balanced Landing. Self Care and Decisive Strike is my solo build.
Solo is fun at times.
Not all the time.
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Nurse at red ranks is like 4/5 of the games. As they breake all game mechanics and can't be looped.
So are SWF.
lol
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@Tensor said:
Mettle of man if a 5 sec shield only. Grow up
lol I've lasted 4 gens with Mettle of Man and an Insta-Heal.
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A good survivor can loop you to death as the rest gen rush the hell out of you.
Imagine that 4x.
Not saying survivors are overpowered, both sides have their balances and fairness to them, but killer at high ranks you rely more on the survivors messing up and you doing good plays.
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@Tensor said:
https://forum.deadbydaylight.com/en/discussion/comment/486149#Comment_486149
It's a crutch. If you have not killed survivor before 5 gens are done. Then you don't deserve kills
Agreed. You can compare this exactly to the amount of effort needed to Mettle of Man.
You do nothing, play bad you get rewarded.
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She has counters.
Hide, Iron Will, know when she's phasing.
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Omega-Mega Blink Nurse.
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I Love it to be on cool-down like Dance with me and Quick and Quiet.
Enduring makes this perk complete garbage.
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She doesn't trust you!
People that run Self Care normally don't trust other teammates, for some reason people are bad at skill checks!
Even at high ranks, it doesn't matter.
She can do it herself, she don't need no man.
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Here's a note to stop deranking if anyone is reading.
If you want to stay at Rank 15, or Rank 12 here's how.
Get 8k for Deviousness.
8k for Hunting.
8k for Brutality.
Hook everyone 1 time for your BBQ stacks.
You Black Pip.
Everyone lives, everyone gets points. Everyone is happy, it's a GG for all and you leave the survivors confused but glad everyone lived.
From time to time, I like being a non-killing Nurse machine.
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Her vomit should work like Thanataphobia, lowers progress on everything. Make her Vile Purge more deadly but her Corrupted Purge will need a slight nerf to her timer.
On top of that, if the survivors holds off on cleansing I'm proposing a timer on the right hand side that will put you on the dying state once its run out.
It's a virus people, it wiped out her entire population of followers.
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And Puppers is camping, would have been a bit more too. =]
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This is the type of game that can continuously be updated and added onto.
I don't think there's a need for a Dead by Daylight 2.
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It's lovely waiting 10 minutes to get into a match just to get tunneled and camped.
PS4 killers are a joke.
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@Peanits said:
This is not something we're considering at the moment, we are focusing solely on disconnects from an ongoing match right now. While it would be nice to punish people who dodge lobbies for an easy match, there are too many factors that cannot be accounted for. For instance, if the ping is bad, you should not be punished for leaving in the lobby. Or if you recognize a player who was griefing before, you should still be able to leave without being punished. Punishing people who excessively disconnect from ongoing matches is much safer since they would have had the opportunity to leave during the lobby if they see something bad.
If you don't want people upset at killers dodging lobbies, console queue times need to be taken a look at. People shouldn't be excited to find a match, it should be normal.
It'll be less frustrating not having to wait 5-10 minutes and having a killer lobby dodge every other lobby.
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I want Huntress Lullaby to start at 1 stack automatically. It's unfair that at the first skillcheck it lets them know that the totem exists.
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No. He's not a God damned millennial.
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If we're talking about punishment for DC, there needs to be punishment for dodging lobbies.
I agree with you 100%.
Queue times are already a pain in the butt and to have a killer dodge a lobby after a 5-10 minute wait is ridiculous.
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Yeah, as people have told you. There is not head hitbox.
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I, for one, LOVE her Lore. She has a unique story.
The thing that intrigues me the most is that if she's the oldest killer, what has she been doing this entire time before getting taken to the campfire.
And I believe that the Entity was one of the Gods she prayed to that answered her prayers, it almost always takes the killers at their brink of death.
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Not using Self Care wastes the time of 2 people not just 1 and you become a liability.
I wouldn't want someone like you on my team, you're probably the first one on 3rd hook and brag when you make it out.
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@DAMNFASTDEAD said:
I only play vanilla anyway. I don't need an experiment.
lol joke of the day.
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Get Hag and grind for Ruin then save up for Spirit.
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The tree in Yamaoka Estate still hasn't been fixed.
I've seen killer and survivors get stuck in there.
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I refused to sign up for it.
People usually get paid for marketing, research or testing purposes.
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@Peanits said:
If there is another survivor near the hook, you do not receive a penalty to your emblems. You would not be penalized if someone sprints over to the hook before you can leave.
So you're telling me.....
The camper gets NO penalty when someone sneaks past his way through the camping killer to attempt the rescue?
Absolutely no penalty?
Please explain how this makes sense? I'm not stating the survivors are rushing the hook, I'm stating that there's always that one person with Borrowed Time to at least try the rescue, and as the survivors nears the area the killer gets no penalty?
No way.
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The increase of NOED on Console has been ridiculous.
I play Solo and I can only do so much.
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I'm a Nurse on PC so everyone DC's at first blink.
I'm a solo survivor on PS4, so I think my Karma is balanced.
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No one is saying bans will come if you disconnect.
That's just public outcry, that's it. Nothing official.
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My guys mom.
She's a ######### and people would run away from her.
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@ABannedCat said:
Once you go Shadowborn, you never go back. I use it on the majority of my killers, because the default killer's FOV is so incredible small, it hurts.
Agreed. 100%.
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If you can't last more than 5 seconds in a chase you need practice.
Watch some juking videos, and looping.
You're trying to blame the killer for doing his/her job and not yourself.
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I gave my Steam review for the first time last month.
Just saying.
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@ASpazNamedSteve said:
https://forum.deadbydaylight.com/en/discussion/comment/491699#Comment_491699
Haha you poor bastard, you had absolutely no chance.
Haddonfield is one of Trappers best maps. Trap balconies and landing zones and GG. I've been wrecked in Haddonfield by Trappers and it's my favorite and best map as survivor.